public Msg_CharSkillSoulStone(body_SC_CHAR_SKILL_SOULSTONE _soul) { m_MessageType = eMessageType.CHAR_SKILL_SOULSTONE; soul_ = _soul; }
void CharSkillSoulStone(byte[] _packet) { body_SC_CHAR_SKILL_SOULSTONE soul = new body_SC_CHAR_SKILL_SOULSTONE(); soul.PacketBytesToClass(_packet); AsEntityManager.Instance.MessageToPlayer( new Msg_CharSkillSoulStone( soul)); }