public void SetFriendData( body2_SC_FRIEND_LIST Data, FriendAcceptBtnFunc friendAcceptBtnChangeDel) { m_nUserUniqKey = Data.nUserUniqKey; m_szCharName = Data.szCharName; SetDelegateImage(Data.nImageIndex); m_NickName.Text = string.Format( "Lv.{0} {1}", Data.nLevel, Data.szCharName); m_FriendAcceptBtnFunc = friendAcceptBtnChangeDel; }
public void SetFriendItem( body2_SC_FRIEND_LIST data) { m_data = data; m_CharNameText.Text = data.szCharName; SetButtonState(); }
public void SetFriendData( body2_SC_FRIEND_LIST Data, bool isClone = false) { m_HelloBtn.Text = AsTableManager.Instance.GetTbl_String( 1187); //#21545 m_RecallBtn.Text = AsTableManager.Instance.GetTbl_String( 1188); m_ConnectRequestBtn.Text = AsTableManager.Instance.GetTbl_String( 1907); m_FriendData = Data; SetVisible( m_ConnectRequestBtn.gameObject, true); if( m_FriendData.bConnectRequest) m_ConnectRequestBtn.SetControlState( UIButton.CONTROL_STATE.NORMAL); else m_ConnectRequestBtn.SetControlState( UIButton.CONTROL_STATE.DISABLED); m_LastConnectTimeText.Text = string.Format(AsTableManager.Instance.GetTbl_String(2038),GetOffLineDay(m_FriendData.nLastConnectTime)); m_CommandState = (eFRIEND_BUTTON_TYPE)Data.eButtonType; SetDelegateImage( Data.nImageIndex); m_NickName.Text = string.Format( "Lv.{0} {1}", Data.nLevel, Data.szCharName); if( Data.nSessionIdx == 0) // 0. offline, !0. online m_NickName.Color = Color.gray; m_nRateProgress.Value = ( float)( Data.nFriendlyRate * 0.01f); for( int i = 0; i < MAX_GRADE; i++) { SetVisible( m_Grade_Image[i].gameObject, false); SetVisible( m_Dis_Grade_Image[i].gameObject, true); } int nGrade = 0; if( Data.nFriendlyLevel > MAX_GRADE) nGrade = MAX_GRADE; else nGrade = Data.nFriendlyLevel; for( int i = 0; i < nGrade; i++) { SetVisible( m_Grade_Image[i].gameObject, true); SetVisible( m_Dis_Grade_Image[i].gameObject, false); } if( isClone) { SetVisible( m_LastConnectTimeText.gameObject, false); SetVisible( m_HelloBtn.gameObject, true); SetVisible( m_RecallBtn.gameObject, false); SetVisible( m_ConnectRequestBtn.gameObject, true); m_HelloBtn.SetControlState( UIButton.CONTROL_STATE.DISABLED); m_RecallBtn.SetControlState( UIButton.CONTROL_STATE.DISABLED); m_ConnectRequestBtn.SetControlState( UIButton.CONTROL_STATE.DISABLED); return; } HideButtonEffect(); switch( m_CommandState) { case eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_NOTHING: SetVisible( m_HelloBtn.gameObject, true); SetVisible( m_RecallBtn.gameObject, false); m_HelloBtn.SetControlState( UIButton.CONTROL_STATE.DISABLED); m_RecallBtn.SetControlState( UIButton.CONTROL_STATE.DISABLED); break; case eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_HELLO_ENABLE: SetVisible( m_HelloBtn.gameObject, true); SetVisible( m_RecallBtn.gameObject, false); m_HelloBtn.SetControlState( UIButton.CONTROL_STATE.NORMAL); break; case eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_HELLO_ENABLE|eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_HELLO_RECV: SetVisible( m_HelloBtn.gameObject, false); SetVisible( m_RecallBtn.gameObject, true); m_RecallBtn.Text = AsTableManager.Instance.GetTbl_String( 1187); m_RecallBtn.SetControlState( UIButton.CONTROL_STATE.NORMAL); // ShowButtonEffect( m_RecallBtn.gameObject.transform.position); break; case eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_HELLO_DISABLE: SetVisible( m_HelloBtn.gameObject, true); SetVisible( m_RecallBtn.gameObject, false); m_HelloBtn.SetControlState( UIButton.CONTROL_STATE.DISABLED); break; case eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_HELLO_DISABLE|eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_HELLO_RECV: SetVisible( m_HelloBtn.gameObject, true); SetVisible( m_RecallBtn.gameObject, false); // ShowButtonEffect( m_HelloBtn.gameObject.transform.position); m_HelloBtn.SetControlState( UIButton.CONTROL_STATE.DISABLED); break; case eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_HELLO_RECV: SetVisible( m_HelloBtn.gameObject, false); SetVisible( m_RecallBtn.gameObject, true); m_RecallBtn.Text = AsTableManager.Instance.GetTbl_String( 1187); m_RecallBtn.SetControlState( UIButton.CONTROL_STATE.NORMAL); // ShowButtonEffect( m_RecallBtn.gameObject.transform.position); break; case eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_RECALL_ENABLE: SetVisible( m_HelloBtn.gameObject, false); SetVisible( m_RecallBtn.gameObject, true); m_RecallBtn.SetControlState( UIButton.CONTROL_STATE.NORMAL); break; case eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_RECALL_ENABLE|eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_HELLO_RECV: SetVisible( m_HelloBtn.gameObject, false); SetVisible( m_RecallBtn.gameObject, true); // ShowButtonEffect( m_HelloBtn.gameObject.transform.position); m_RecallBtn.SetControlState( UIButton.CONTROL_STATE.NORMAL); break; case eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_RECALL_DISABLE: SetVisible( m_HelloBtn.gameObject, false); SetVisible( m_RecallBtn.gameObject, true); m_RecallBtn.SetControlState( UIButton.CONTROL_STATE.DISABLED); break; case eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_RECALL_DISABLE|eFRIEND_BUTTON_TYPE.eFRIEND_BUTTON_HELLO_RECV: SetVisible( m_HelloBtn.gameObject, true); SetVisible( m_RecallBtn.gameObject, false); m_HelloBtn.SetControlState( UIButton.CONTROL_STATE.DISABLED); // ShowButtonEffect( m_HelloBtn.gameObject.transform.position); break; default: AsNotify.Instance.MessageBox( "SetFriendData Error!!!", m_CommandState.ToString()); break; } }
public void PacketBytesToClass( byte[] data, int index) { Type infotype = this.GetType(); FieldInfo headerinfo; // nUserUniqKey byte[] uniqKey = new byte[ sizeof( UInt32)]; Buffer.BlockCopy( data, index, uniqKey, 0, sizeof( UInt32)); headerinfo = infotype.GetField( "nUserUniqKey", BINDING_FLAGS_PIG); headerinfo.SetValue( this, BitConverter.ToUInt32( uniqKey, 0)); index += sizeof( UInt32); headerinfo = infotype.GetField ( "nCnt", BINDING_FLAGS_PIG); headerinfo.SetValue( this, data[ index++]); headerinfo = infotype.GetField ( "nMaxPage", BINDING_FLAGS_PIG); headerinfo.SetValue( this, data[ index++]); byte[] helloCount = new byte[ sizeof( Int16)]; Buffer.BlockCopy( data, index, helloCount, 0, sizeof( Int16)); headerinfo = infotype.GetField( "nHelloCount", BINDING_FLAGS_PIG); headerinfo.SetValue ( this, BitConverter.ToInt16( helloCount, 0)); index += sizeof( Int16); byte[] maxHelloCount = new byte[ sizeof( Int16)]; Buffer.BlockCopy( data, index, maxHelloCount, 0, sizeof( Int16)); headerinfo = infotype.GetField( "nMaxHelloCount", BINDING_FLAGS_PIG); headerinfo.SetValue ( this, BitConverter.ToInt16( maxHelloCount, 0)); index += sizeof( Int16); headerinfo = infotype.GetField ( "nChargeConditionPointRate", BINDING_FLAGS_PIG); headerinfo.SetValue( this, data[ index++]); headerinfo = infotype.GetField ( "nChargeConditionCount", BINDING_FLAGS_PIG); headerinfo.SetValue( this, data[ index++]); headerinfo = infotype.GetField ( "nMaxChargeConditionCount", BINDING_FLAGS_PIG); headerinfo.SetValue( this, data[ index++]); if( 0 < nCnt) { body = new body2_SC_FRIEND_LIST[nCnt]; for ( int i = 0; i < nCnt; i++) { body[i] = new body2_SC_FRIEND_LIST(); index = body[i].PacketBytesToClass( data, index); } } }