コード例 #1
0
 void Start()
 {
     fx     = GetComponent <AudioSource>();
     player = GameObject.FindGameObjectWithTag("Player");
     bo     = GetComponent <beatObject>();
     //StartCoroutine (Fire());
     InvokeRepeating("Fire2", bo.offset, bo.rate);
 }
コード例 #2
0
ファイル: lazer.cs プロジェクト: Team-Euterpe/Almagest
 // Use this for initialization
 void Start()
 {
     fx     = GetComponent <AudioSource>();
     player = GameObject.FindGameObjectWithTag("Player");
     bo     = GetComponent <beatObject>();
     active = false;
     ray    = transform.GetChild(0).gameObject;
     ray.transform.localPosition = new Vector3(0, 0, range);
     ray.transform.localScale    = new Vector3(ray.transform.localScale.x, range, ray.transform.localScale.z);
     ray.SetActive(false);
     if (activation != Mode.Button)
     {
         InvokeRepeating("Fire", bo.offset, bo.rate);
     }
     else
     {
         but = button.GetComponent <button> ();
     }
 }