コード例 #1
0
    void OnCollisionEnter2D(Collision2D col)
    {
        if (col.gameObject.name != "Player")
        {
            tf.position = new Vector2(ptf.position.x + 0.04f, ptf.position.y - 0.18f);
            isFiring    = false;

            if (col.gameObject.name == "Enemy")
            {
                bc.bullethit();
            }

            if (col.gameObject.tag == "Destroyable")
            {
                col.gameObject.SetActive(false);
                bc.audio.PlayOneShot(bc.beeclip, 1f);
            }
        }
    }