void Start() { positionDefault = transform.position; ballThrower = GameObject.Find("Main Camera").GetComponent<ballThrower>(); fairyAnim = GameObject.Find("pet").GetComponent<petAnimation>(); fairyLook = GameObject.Find("pet").GetComponent<petLookAt>(); cam = GameObject.Find("Main Camera").transform; }
void Start() { _ballThrower = GameObject.Find("Main Camera").GetComponent<ballThrower>(); }
void Start() { _ballThrower = gameObject.GetComponent<ballThrower>(); }
void Start() { _ballThrower = GameObject.Find("Main Camera").GetComponent<ballThrower>(); _defaultPos = transform.position; }