private void scaleShape(b2Shape shape, bool isOnlyCenter = false) { if (shape is b2PolygonShape) { b2PolygonShape poly = shape as b2PolygonShape; List <b2Vec2> vertices = poly.GetVertices(); for (int i = 0; i < vertices.Count; i++) { vertices[i].x *= transform.lossyScale.x; vertices[i].y *= transform.lossyScale.y; } } else if (shape is b2CircleShape) { b2CircleShape circle = shape as b2CircleShape; if (!isOnlyCenter) { float scale = Mathf.Max(transform.lossyScale.x, transform.lossyScale.y); circle.SetRadius(circle.GetRadius() * scale); } var offset = circle.GetLocalPosition(); offset.x *= transform.lossyScale.x; offset.y *= transform.lossyScale.y; circle.SetLocalPosition(offset); } }
/**在编辑器更改碰撞器Center时*/ public void onEditShapeCenter(object[] args) { Collider2D collider = (Collider2D)args [0]; float cx = (float)args [1]; float cy = (float)args [2]; float oldCX = (float)args[3]; float oldCY = (float)args[4]; b2Fixture[] fixtures = _fixtureDict [collider]; if (fixtures != null) { for (int i = 0; i < fixtures.Length; i++) { b2Fixture fixture = fixtures[i]; b2Shape s = fixture.GetShape(); if (collider is BoxCollider2D) { b2PolygonShape boxShape = s as b2PolygonShape; BoxCollider2D boxColl = collider as BoxCollider2D; boxShape.SetAsOrientedBox(boxColl.size.x * 0.5f, boxColl.size.y * 0.5f, new b2Vec2(cx, cy), 0); scaleShape(boxShape); _body.SetAwake(true); } else if (collider is CircleCollider2D) { b2CircleShape circleShape = s as b2CircleShape; circleShape.SetLocalPosition(new b2Vec2(cx, cy)); scaleShape(circleShape, true); _body.SetAwake(true); } else if (collider is PolygonCollider2D) { b2PolygonShape polyShape = s as b2PolygonShape; PolygonCollider2D polyColl = collider as PolygonCollider2D; List <b2Vec2> vertices = polyShape.GetVertices(); for (int j = 0; j < vertices.Count; j++) { b2Vec2 v = vertices[j]; v.x -= oldCX; v.y -= oldCY; v.x += cx; v.y += cy; } //scaleShape(polyShape); _body.SetAwake(true); } } } }