public void PlayAudio(audioClips state) { switch (state) { case audioClips.hit: GetComponent<AudioSource>().clip = clips[0]; break; case audioClips.miss: GetComponent<AudioSource>().clip = clips[1]; break; case audioClips.ai: GetComponent<AudioSource>().PlayOneShot(clips[2]); break; } GetComponent<AudioSource> ().Play (); }