コード例 #1
0
    public override Texture2D getTexture(int modelId)
    {
        artifact_dl dl = new artifact_dl("", "textures/");

        dl.get_texture();

        Texture2D tmp = Resources.Load <Texture2D>(_baseDir + "textures/texture_" + modelId);
        Texture2D ret = new Texture2D(tmp.width, tmp.height, TextureFormat.RGBA32, false);

        ret.SetPixels(tmp.GetPixels());
        ret.Apply();
        return(ret);
    }