コード例 #1
0
        private void setContext(android.view.MotionEvent curr)
        {
            if (mCurrEvent != null)
            {
                mCurrEvent.recycle();
            }
            mCurrEvent   = android.view.MotionEvent.obtain(curr);
            mCurrLen     = -1;
            mPrevLen     = -1;
            mScaleFactor = -1;
            android.view.MotionEvent prev = mPrevEvent;
            int prevIndex0 = prev.findPointerIndex(mActiveId0);
            int prevIndex1 = prev.findPointerIndex(mActiveId1);
            int currIndex0 = curr.findPointerIndex(mActiveId0);
            int currIndex1 = curr.findPointerIndex(mActiveId1);

            if (prevIndex0 < 0 || prevIndex1 < 0 || currIndex0 < 0 || currIndex1 < 0)
            {
                mInvalidGesture = true;
                android.util.Log.e(TAG, "Invalid MotionEvent stream detected.", new System.Exception
                                       ());
                if (mGestureInProgress)
                {
                    mListener.onScaleEnd(this);
                }
                return;
            }
            float px0 = prev.getX(prevIndex0);
            float py0 = prev.getY(prevIndex0);
            float px1 = prev.getX(prevIndex1);
            float py1 = prev.getY(prevIndex1);
            float cx0 = curr.getX(currIndex0);
            float cy0 = curr.getY(currIndex0);
            float cx1 = curr.getX(currIndex1);
            float cy1 = curr.getY(currIndex1);
            float pvx = px1 - px0;
            float pvy = py1 - py0;
            float cvx = cx1 - cx0;
            float cvy = cy1 - cy0;

            mPrevFingerDiffX = pvx;
            mPrevFingerDiffY = pvy;
            mCurrFingerDiffX = cvx;
            mCurrFingerDiffY = cvy;
            mFocusX          = cx0 + cvx * 0.5f;
            mFocusY          = cy0 + cvy * 0.5f;
            mTimeDelta       = curr.getEventTime() - prev.getEventTime();
            mCurrPressure    = curr.getPressure(currIndex0) + curr.getPressure(currIndex1);
            mPrevPressure    = prev.getPressure(prevIndex0) + prev.getPressure(prevIndex1);
        }
コード例 #2
0
        private int findNewActiveIndex(android.view.MotionEvent ev, int otherActiveId, int
                                       oldIndex)
        {
            int pointerCount = ev.getPointerCount();
            // It's ok if this isn't found and returns -1, it simply won't match.
            int otherActiveIndex = ev.findPointerIndex(otherActiveId);
            int newActiveIndex   = -1;

            {
                // Pick a new id and update tracking state. Only pick pointers not on the slop edges.
                for (int i = 0; i < pointerCount; i++)
                {
                    if (i != oldIndex && i != otherActiveIndex)
                    {
                        float edgeSlop   = mEdgeSlop;
                        float rightSlop  = mRightSlopEdge;
                        float bottomSlop = mBottomSlopEdge;
                        float x          = getRawX(ev, i);
                        float y          = getRawY(ev, i);
                        if (x >= edgeSlop && y >= edgeSlop && x <= rightSlop && y <= bottomSlop)
                        {
                            newActiveIndex = i;
                            break;
                        }
                    }
                }
            }
            return(newActiveIndex);
        }
コード例 #3
0
        public virtual bool onTouchEvent(android.view.MotionEvent @event)
        {
            if (mInputEventConsistencyVerifier != null)
            {
                mInputEventConsistencyVerifier.onTouchEvent(@event, 0);
            }
            int action = @event.getActionMasked();

            if (action == android.view.MotionEvent.ACTION_DOWN)
            {
                reset();
            }
            // Start fresh
            bool handled = true;

            if (mInvalidGesture)
            {
                handled = false;
            }
            else
            {
                if (!mGestureInProgress)
                {
                    switch (action)
                    {
                    case android.view.MotionEvent.ACTION_DOWN:
                    {
                        mActiveId0         = @event.getPointerId(0);
                        mActive0MostRecent = true;
                        break;
                    }

                    case android.view.MotionEvent.ACTION_UP:
                    {
                        reset();
                        break;
                    }

                    case android.view.MotionEvent.ACTION_POINTER_DOWN:
                    {
                        // We have a new multi-finger gesture
                        // as orientation can change, query the metrics in touch down
                        android.util.DisplayMetrics metrics = mContext.getResources().getDisplayMetrics();
                        mRightSlopEdge  = metrics.widthPixels - mEdgeSlop;
                        mBottomSlopEdge = metrics.heightPixels - mEdgeSlop;
                        if (mPrevEvent != null)
                        {
                            mPrevEvent.recycle();
                        }
                        mPrevEvent = android.view.MotionEvent.obtain(@event);
                        mTimeDelta = 0;
                        int index1 = @event.getActionIndex();
                        int index0 = @event.findPointerIndex(mActiveId0);
                        mActiveId1 = @event.getPointerId(index1);
                        if (index0 < 0 || index0 == index1)
                        {
                            // Probably someone sending us a broken event stream.
                            index0     = findNewActiveIndex(@event, index0 == index1 ? -1 : mActiveId1, index0);
                            mActiveId0 = @event.getPointerId(index0);
                        }
                        mActive0MostRecent = false;
                        setContext(@event);
                        // Check if we have a sloppy gesture. If so, delay
                        // the beginning of the gesture until we're sure that's
                        // what the user wanted. Sloppy gestures can happen if the
                        // edge of the user's hand is touching the screen, for example.
                        float edgeSlop = mEdgeSlop;
                        float rightSlop = mRightSlopEdge;
                        float bottomSlop = mBottomSlopEdge;
                        float x0 = getRawX(@event, index0);
                        float y0 = getRawY(@event, index0);
                        float x1 = getRawX(@event, index1);
                        float y1 = getRawY(@event, index1);
                        bool  p0sloppy = x0 <edgeSlop || y0 <edgeSlop || x0> rightSlop || y0> bottomSlop;
                        bool  p1sloppy = x1 <edgeSlop || y1 <edgeSlop || x1> rightSlop || y1> bottomSlop;
                        if (p0sloppy && p1sloppy)
                        {
                            mFocusX        = -1;
                            mFocusY        = -1;
                            mSloppyGesture = true;
                        }
                        else
                        {
                            if (p0sloppy)
                            {
                                mFocusX        = @event.getX(index1);
                                mFocusY        = @event.getY(index1);
                                mSloppyGesture = true;
                            }
                            else
                            {
                                if (p1sloppy)
                                {
                                    mFocusX        = @event.getX(index0);
                                    mFocusY        = @event.getY(index0);
                                    mSloppyGesture = true;
                                }
                                else
                                {
                                    mSloppyGesture     = false;
                                    mGestureInProgress = mListener.onScaleBegin(this);
                                }
                            }
                        }
                        break;
                    }

                    case android.view.MotionEvent.ACTION_MOVE:
                    {
                        if (mSloppyGesture)
                        {
                            // Initiate sloppy gestures if we've moved outside of the slop area.
                            float edgeSlop = mEdgeSlop;
                            float rightSlop = mRightSlopEdge;
                            float bottomSlop = mBottomSlopEdge;
                            int   index0 = @event.findPointerIndex(mActiveId0);
                            int   index1 = @event.findPointerIndex(mActiveId1);
                            float x0 = getRawX(@event, index0);
                            float y0 = getRawY(@event, index0);
                            float x1 = getRawX(@event, index1);
                            float y1 = getRawY(@event, index1);
                            bool  p0sloppy = x0 <edgeSlop || y0 <edgeSlop || x0> rightSlop || y0> bottomSlop;
                            bool  p1sloppy = x1 <edgeSlop || y1 <edgeSlop || x1> rightSlop || y1> bottomSlop;
                            if (p0sloppy)
                            {
                                // Do we have a different pointer that isn't sloppy?
                                int index = findNewActiveIndex(@event, mActiveId1, index0);
                                if (index >= 0)
                                {
                                    index0     = index;
                                    mActiveId0 = @event.getPointerId(index);
                                    x0         = getRawX(@event, index);
                                    y0         = getRawY(@event, index);
                                    p0sloppy   = false;
                                }
                            }
                            if (p1sloppy)
                            {
                                // Do we have a different pointer that isn't sloppy?
                                int index = findNewActiveIndex(@event, mActiveId0, index1);
                                if (index >= 0)
                                {
                                    index1     = index;
                                    mActiveId1 = @event.getPointerId(index);
                                    x1         = getRawX(@event, index);
                                    y1         = getRawY(@event, index);
                                    p1sloppy   = false;
                                }
                            }
                            if (p0sloppy && p1sloppy)
                            {
                                mFocusX = -1;
                                mFocusY = -1;
                            }
                            else
                            {
                                if (p0sloppy)
                                {
                                    mFocusX = @event.getX(index1);
                                    mFocusY = @event.getY(index1);
                                }
                                else
                                {
                                    if (p1sloppy)
                                    {
                                        mFocusX = @event.getX(index0);
                                        mFocusY = @event.getY(index0);
                                    }
                                    else
                                    {
                                        mSloppyGesture     = false;
                                        mGestureInProgress = mListener.onScaleBegin(this);
                                    }
                                }
                            }
                        }
                        break;
                    }

                    case android.view.MotionEvent.ACTION_POINTER_UP:
                    {
                        if (mSloppyGesture)
                        {
                            int pointerCount = @event.getPointerCount();
                            int actionIndex  = @event.getActionIndex();
                            int actionId     = @event.getPointerId(actionIndex);
                            if (pointerCount > 2)
                            {
                                if (actionId == mActiveId0)
                                {
                                    int newIndex = findNewActiveIndex(@event, mActiveId1, actionIndex);
                                    if (newIndex >= 0)
                                    {
                                        mActiveId0 = @event.getPointerId(newIndex);
                                    }
                                }
                                else
                                {
                                    if (actionId == mActiveId1)
                                    {
                                        int newIndex = findNewActiveIndex(@event, mActiveId0, actionIndex);
                                        if (newIndex >= 0)
                                        {
                                            mActiveId1 = @event.getPointerId(newIndex);
                                        }
                                    }
                                }
                            }
                            else
                            {
                                // Set focus point to the remaining finger
                                int index = @event.findPointerIndex(actionId == mActiveId0 ? mActiveId1 : mActiveId0
                                                                    );
                                if (index < 0)
                                {
                                    mInvalidGesture = true;
                                    android.util.Log.e(TAG, "Invalid MotionEvent stream detected.", new System.Exception
                                                           ());
                                    if (mGestureInProgress)
                                    {
                                        mListener.onScaleEnd(this);
                                    }
                                    return(false);
                                }
                                mActiveId0         = @event.getPointerId(index);
                                mActive0MostRecent = true;
                                mActiveId1         = -1;
                                mFocusX            = @event.getX(index);
                                mFocusY            = @event.getY(index);
                            }
                        }
                        break;
                    }
                    }
                }
                else
                {
                    switch (action)
                    {
                    case android.view.MotionEvent.ACTION_POINTER_DOWN:
                    {
                        // Transform gesture in progress - attempt to handle it
                        // End the old gesture and begin a new one with the most recent two fingers.
                        mListener.onScaleEnd(this);
                        int oldActive0 = mActiveId0;
                        int oldActive1 = mActiveId1;
                        reset();
                        mPrevEvent         = android.view.MotionEvent.obtain(@event);
                        mActiveId0         = mActive0MostRecent ? oldActive0 : oldActive1;
                        mActiveId1         = @event.getPointerId(@event.getActionIndex());
                        mActive0MostRecent = false;
                        int index0 = @event.findPointerIndex(mActiveId0);
                        if (index0 < 0 || mActiveId0 == mActiveId1)
                        {
                            // Probably someone sending us a broken event stream.
                            android.util.Log.e(TAG, "Got " + android.view.MotionEvent.actionToString(action)
                                               + " with bad state while a gesture was in progress. " + "Did you forget to pass an event to "
                                               + "ScaleGestureDetector#onTouchEvent?");
                            index0 = findNewActiveIndex(@event, mActiveId0 == mActiveId1 ? -1 : mActiveId1, index0
                                                        );
                            mActiveId0 = @event.getPointerId(index0);
                        }
                        setContext(@event);
                        mGestureInProgress = mListener.onScaleBegin(this);
                        break;
                    }

                    case android.view.MotionEvent.ACTION_POINTER_UP:
                    {
                        int  pointerCount = @event.getPointerCount();
                        int  actionIndex  = @event.getActionIndex();
                        int  actionId     = @event.getPointerId(actionIndex);
                        bool gestureEnded = false;
                        if (pointerCount > 2)
                        {
                            if (actionId == mActiveId0)
                            {
                                int newIndex = findNewActiveIndex(@event, mActiveId1, actionIndex);
                                if (newIndex >= 0)
                                {
                                    mListener.onScaleEnd(this);
                                    mActiveId0         = @event.getPointerId(newIndex);
                                    mActive0MostRecent = true;
                                    mPrevEvent         = android.view.MotionEvent.obtain(@event);
                                    setContext(@event);
                                    mGestureInProgress = mListener.onScaleBegin(this);
                                }
                                else
                                {
                                    gestureEnded = true;
                                }
                            }
                            else
                            {
                                if (actionId == mActiveId1)
                                {
                                    int newIndex = findNewActiveIndex(@event, mActiveId0, actionIndex);
                                    if (newIndex >= 0)
                                    {
                                        mListener.onScaleEnd(this);
                                        mActiveId1         = @event.getPointerId(newIndex);
                                        mActive0MostRecent = false;
                                        mPrevEvent         = android.view.MotionEvent.obtain(@event);
                                        setContext(@event);
                                        mGestureInProgress = mListener.onScaleBegin(this);
                                    }
                                    else
                                    {
                                        gestureEnded = true;
                                    }
                                }
                            }
                            mPrevEvent.recycle();
                            mPrevEvent = android.view.MotionEvent.obtain(@event);
                            setContext(@event);
                        }
                        else
                        {
                            gestureEnded = true;
                        }
                        if (gestureEnded)
                        {
                            // Gesture ended
                            setContext(@event);
                            // Set focus point to the remaining finger
                            int activeId = actionId == mActiveId0 ? mActiveId1 : mActiveId0;
                            int index    = @event.findPointerIndex(activeId);
                            mFocusX = @event.getX(index);
                            mFocusY = @event.getY(index);
                            mListener.onScaleEnd(this);
                            reset();
                            mActiveId0         = activeId;
                            mActive0MostRecent = true;
                        }
                        break;
                    }

                    case android.view.MotionEvent.ACTION_CANCEL:
                    {
                        mListener.onScaleEnd(this);
                        reset();
                        break;
                    }

                    case android.view.MotionEvent.ACTION_UP:
                    {
                        reset();
                        break;
                    }

                    case android.view.MotionEvent.ACTION_MOVE:
                    {
                        setContext(@event);
                        // Only accept the event if our relative pressure is within
                        // a certain limit - this can help filter shaky data as a
                        // finger is lifted.
                        if (mCurrPressure / mPrevPressure > PRESSURE_THRESHOLD)
                        {
                            bool updatePrevious = mListener.onScale(this);
                            if (updatePrevious)
                            {
                                mPrevEvent.recycle();
                                mPrevEvent = android.view.MotionEvent.obtain(@event);
                            }
                        }
                        break;
                    }
                    }
                }
            }
            if (!handled && mInputEventConsistencyVerifier != null)
            {
                mInputEventConsistencyVerifier.onUnhandledEvent(@event, 0);
            }
            return(handled);
        }