protected override float GetY2() { TiledTextureRegion textureRegion = this.GetTextureRegion(); return((textureRegion.GetTexturePositionOfCurrentTileY() + textureRegion.GetTileHeight()) / textureRegion.GetTexture().GetHeight()); }
// =========================================================== // Constants // =========================================================== // =========================================================== // Fields // =========================================================== // =========================================================== // Constructors // =========================================================== public TiledTextureRegionBuffer(TiledTextureRegion pTextureRegion, int pDrawType) : base(pTextureRegion, pDrawType) { }
protected override float GetX2() { TiledTextureRegion textureRegion = this.GetTextureRegion(); return((textureRegion.GetTexturePositionOfCurrentTileX() + textureRegion.GetTileWidth()) / textureRegion.GetTexture().GetWidth()); }