public bool SetUVTransform(aiTextureType type, uint index, aiUVTransform INPUT) { bool ret = assimp_swigPINVOKE.aiMaterial_SetUVTransform(swigCPtr, (int)type, index, aiUVTransform.getCPtr(INPUT)); if (assimp_swigPINVOKE.SWIGPendingException.Pending) { throw assimp_swigPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
internal static HandleRef getCPtr(aiUVTransform obj) { return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr; }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(aiUVTransform obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr); }
internal static HandleRef getCPtr(aiUVTransform obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }
public static aiReturn aiGetMaterialUVTransform(aiMaterial pMat, string pKey, uint type, uint index, aiUVTransform pOut) { aiReturn ret = (aiReturn)assimp_swigPINVOKE.aiGetMaterialUVTransform(aiMaterial.getCPtr(pMat), pKey, type, index, aiUVTransform.getCPtr(pOut)); return(ret); }