public aiNodeAnimVector(aiNodeAnimVector other) : this(AssimpPINVOKE.new_aiNodeAnimVector__SWIG_1(aiNodeAnimVector.getCPtr(other)), true) { if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } }
private aiNodeAnimVector GetmChannels() { IntPtr cPtr = AssimpPINVOKE.aiAnimation_GetmChannels(swigCPtr); aiNodeAnimVector ret = (cPtr == IntPtr.Zero) ? null : new aiNodeAnimVector(cPtr, true); return(ret); }
public aiNodeAnimVectorEnumerator(aiNodeAnimVector collection) { collectionRef = collection; currentIndex = -1; currentObject = null; currentSize = collectionRef.Count; }
public void SetRange(int index, aiNodeAnimVector values) { AssimpPINVOKE.aiNodeAnimVector_SetRange(swigCPtr, index, aiNodeAnimVector.getCPtr(values)); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } }
public static aiNodeAnimVector Repeat(aiNodeAnim value, int count) { IntPtr cPtr = AssimpPINVOKE.aiNodeAnimVector_Repeat(aiNodeAnim.getCPtr(value), count); aiNodeAnimVector ret = (cPtr == IntPtr.Zero) ? null : new aiNodeAnimVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public aiNodeAnimVector GetRange(int index, int count) { IntPtr cPtr = AssimpPINVOKE.aiNodeAnimVector_GetRange(swigCPtr, index, count); aiNodeAnimVector ret = (cPtr == IntPtr.Zero) ? null : new aiNodeAnimVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
internal static HandleRef getCPtr(aiNodeAnimVector obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }