public aiAnimationVector(aiAnimationVector other) : this(AssimpPINVOKE.new_aiAnimationVector__SWIG_1(aiAnimationVector.getCPtr(other)), true) { if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } }
public aiAnimationVectorEnumerator(aiAnimationVector collection) { collectionRef = collection; currentIndex = -1; currentObject = null; currentSize = collectionRef.Count; }
private aiAnimationVector GetmAnimations() { IntPtr cPtr = AssimpPINVOKE.aiScene_GetmAnimations(swigCPtr); aiAnimationVector ret = (cPtr == IntPtr.Zero) ? null : new aiAnimationVector(cPtr, true); return(ret); }
public void SetRange(int index, aiAnimationVector values) { AssimpPINVOKE.aiAnimationVector_SetRange(swigCPtr, index, aiAnimationVector.getCPtr(values)); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } }
public static aiAnimationVector Repeat(aiAnimation value, int count) { IntPtr cPtr = AssimpPINVOKE.aiAnimationVector_Repeat(aiAnimation.getCPtr(value), count); aiAnimationVector ret = (cPtr == IntPtr.Zero) ? null : new aiAnimationVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public aiAnimationVector GetRange(int index, int count) { IntPtr cPtr = AssimpPINVOKE.aiAnimationVector_GetRange(swigCPtr, index, count); aiAnimationVector ret = (cPtr == IntPtr.Zero) ? null : new aiAnimationVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
internal static HandleRef getCPtr(aiAnimationVector obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }