コード例 #1
0
ファイル: StartupScript.cs プロジェクト: benneb2/nball
    void Start()
    {
        WWW w = new WWW(url);

        StartCoroutine(WaitForRequest(w));

        NaasHomself = (MeshFilter)GameObject.Find("Naas").GetComponent <MeshFilter>();

        Speech     = (TextMesh)GameObject.Find("DebugTxt").GetComponent <TextMesh> ();
        SpeechMesh = (MeshRenderer)GameObject.Find("DebugTxt").GetComponent <MeshRenderer> ();

        SpeechBubble     = (MeshFilter)GameObject.Find("speech").GetComponent <MeshFilter> ();
        SpeechMeshBubble = (MeshRenderer)GameObject.Find("speech").GetComponent <MeshRenderer> ();

        SpeechMesh.enabled       = false;
        SpeechMeshBubble.enabled = false;
        Speech.text = "";

        camera     = (Camera)GameObject.Find("Main Camera").GetComponent <Camera> ();
        cubescript = (agthoekscript)GameObject.Find("8hoek").GetComponent <agthoekscript>();

        startMarker = new Vector3(0.0f, 25.0f, -20.843f);
        endMarker   = new Vector3(-0.5f, 9f, -20.843f);

        NaasstartMarker = new Vector3(-2.433045f, 0.5729523f, 7.510696f);
        NaasendMarker   = new Vector3(-2.433045f, 0.5729523f, -3.650318f);

        sides = new Transform[8];
        sideV = new string[8];

        side1 = (TextMesh)GameObject.Find("side1").GetComponent <TextMesh> ();
        side2 = (TextMesh)GameObject.Find("side2").GetComponent <TextMesh> ();
        side3 = (TextMesh)GameObject.Find("side3").GetComponent <TextMesh> ();
        side4 = (TextMesh)GameObject.Find("side4").GetComponent <TextMesh> ();
        side5 = (TextMesh)GameObject.Find("side5").GetComponent <TextMesh> ();
        side6 = (TextMesh)GameObject.Find("side6").GetComponent <TextMesh> ();
        side7 = (TextMesh)GameObject.Find("side7").GetComponent <TextMesh> ();
        side8 = (TextMesh)GameObject.Find("side8").GetComponent <TextMesh> ();


        sides [0] = GameObject.Find("side1").transform;
        sides [1] = GameObject.Find("side2").transform;
        sides [2] = GameObject.Find("side3").transform;
        sides [3] = GameObject.Find("side4").transform;
        sides [4] = GameObject.Find("side5").transform;
        sides [5] = GameObject.Find("side6").transform;
        sides [6] = GameObject.Find("side7").transform;
        sides [7] = GameObject.Find("side8").transform;


        side1.alignment = TextAlignment.Center;
        side2.alignment = TextAlignment.Center;
        side3.alignment = TextAlignment.Center;
        side4.alignment = TextAlignment.Center;
        side5.alignment = TextAlignment.Center;
        side6.alignment = TextAlignment.Center;
        side7.alignment = TextAlignment.Center;
        side8.alignment = TextAlignment.Center;
    }
コード例 #2
0
ファイル: StartupScript.cs プロジェクト: benneb2/nball3
    void Start()
    {
        WWW w = new WWW(url);
        StartCoroutine(WaitForRequest(w));

        NaasHomself = (MeshFilter)GameObject.Find ("Naas").GetComponent<MeshFilter >();

        Speech = (TextMesh)GameObject.Find ("DebugTxt").GetComponent<TextMesh> ();
        SpeechMesh = (MeshRenderer)GameObject.Find ("DebugTxt").GetComponent<MeshRenderer> ();

        SpeechBubble = (MeshFilter)GameObject.Find ("speech").GetComponent<MeshFilter> ();
        SpeechMeshBubble = (MeshRenderer)GameObject.Find ("speech").GetComponent<MeshRenderer> ();

        SpeechMesh.enabled = false;
        SpeechMeshBubble.enabled = false;
        Speech.text = "";

        camera = (Camera)GameObject.Find ("Main Camera").GetComponent<Camera> ();
        cubescript = (agthoekscript) GameObject.Find ("8hoek").GetComponent<agthoekscript>();

        startMarker = new Vector3 (0.0f,25.0f,-20.843f);
        endMarker = new Vector3 (-0.5f,9f,-20.843f);

        NaasstartMarker = new Vector3 (-2.433045f,0.5729523f,7.510696f);
        NaasendMarker = new Vector3 (-2.433045f,0.5729523f,-3.650318f);

        sides = new Transform[8];
        sideV = new string[8];

        side1 = (TextMesh)GameObject.Find ("side1").GetComponent<TextMesh> ();
        side2 = (TextMesh)GameObject.Find ("side2").GetComponent<TextMesh> ();
        side3 = (TextMesh)GameObject.Find ("side3").GetComponent<TextMesh> ();
        side4 = (TextMesh)GameObject.Find ("side4").GetComponent<TextMesh> ();
        side5 = (TextMesh)GameObject.Find ("side5").GetComponent<TextMesh> ();
        side6 = (TextMesh)GameObject.Find ("side6").GetComponent<TextMesh> ();
        side7 = (TextMesh)GameObject.Find ("side7").GetComponent<TextMesh> ();
        side8 = (TextMesh)GameObject.Find ("side8").GetComponent<TextMesh> ();

        sides [0] = GameObject.Find ("side1").transform;
        sides [1] = GameObject.Find ("side2").transform;
        sides [2] = GameObject.Find ("side3").transform;
        sides [3] = GameObject.Find ("side4").transform;
        sides [4] = GameObject.Find ("side5").transform;
        sides [5] = GameObject.Find ("side6").transform;
        sides [6] = GameObject.Find ("side7").transform;
        sides [7] = GameObject.Find ("side8").transform;

        side1.alignment = TextAlignment.Center;
        side2.alignment = TextAlignment.Center;
        side3.alignment = TextAlignment.Center;
        side4.alignment = TextAlignment.Center;
        side5.alignment = TextAlignment.Center;
        side6.alignment = TextAlignment.Center;
        side7.alignment = TextAlignment.Center;
        side8.alignment = TextAlignment.Center;
    }
コード例 #3
0
ファイル: sideTrigger.cs プロジェクト: benneb2/nball
 // Use this for initialization
 void Start()
 {
     cubescript = (agthoekscript) GameObject.Find ("8hoek").GetComponent<agthoekscript>();
 }
コード例 #4
0
 // Use this for initialization
 void Start()
 {
     cubescript = (agthoekscript)GameObject.Find("8hoek").GetComponent <agthoekscript>();
 }