コード例 #1
0
 private void onCutsceneLoaded(string cutsceneAdditiveScene, additiveCompleteDelegate onCompleteCallBack)
 {
     if (decrementLoadCount(cutsceneAdditiveScene) <= 0)
     {
         handleCutsceneLoaded(currentCutsceneEvent);
         onCompleteCallBack();
     }
 }
コード例 #2
0
 private void loadDecorations(additiveLoadDelegate onLoadCallBack, additiveCompleteDelegate onCompleteCallBack)
 {
     ScheduledDecorationData[] decorationData = currentCutsceneEvent.DecorationData;
     foreach (ScheduledDecorationData scheduledDecorationData in decorationData)
     {
         if (!string.IsNullOrEmpty(scheduledDecorationData.DecorationAdditiveScene))
         {
             incrementLoadCount(scheduledDecorationData.DecorationAdditiveScene, isDecoration: true);
             CoroutineRunner.Start(loadAdditiveScene(scheduledDecorationData.DecorationAdditiveScene, onLoadCallBack, onCompleteCallBack), this, "loadAdditiveScene");
         }
         else
         {
             Log.LogError(this, $"Error: {base.gameObject.GetPath()} has a Decoration data field with a null scene entry");
         }
     }
 }
コード例 #3
0
        private void loadCutscene(additiveLoadDelegate onLoadCallBack, additiveCompleteDelegate onCompleteCallBack)
        {
            ScheduledCutSceneData cutsceneData = currentCutsceneEvent.CutsceneData;

            if (!string.IsNullOrEmpty(currentCutsceneEvent.CutsceneData.CutSceneAdditiveScene))
            {
                string text = createLocalKey(cutsceneData.PlayedKeyName);
                if (string.IsNullOrEmpty(text) || (!string.IsNullOrEmpty(text) && !PlayerPrefs.HasKey(text)))
                {
                    incrementLoadCount(cutsceneData.CutSceneAdditiveScene, isDecoration: false);
                    CoroutineRunner.Start(loadAdditiveScene(cutsceneData.CutSceneAdditiveScene, onLoadCallBack, onCompleteCallBack), this, "loadAdditiveScene");
                }
                else
                {
                    onCompleteCallBack();
                }
            }
            else
            {
                Log.LogError(this, $"Error: {base.gameObject.GetPath()} has a Cutscene data field with a null scene entry");
            }
        }
コード例 #4
0
        private IEnumerator loadAdditiveScene(string additiveScene, additiveLoadDelegate onLoadCallBack, additiveCompleteDelegate onCompleteCallBack)
        {
            if (!string.IsNullOrEmpty(additiveScene))
            {
                Service.Get <LoadingController>().AddLoadingSystem(this);
                additiveSceneTimer = new Stopwatch();
                additiveSceneTimer.Start();
                yield return(SceneManager.LoadSceneAsync(additiveScene, LoadSceneMode.Additive));

                Service.Get <LoadingController>().RemoveLoadingSystem(this);
                additiveSceneTimer.Stop();
                onLoadCallBack?.Invoke(additiveScene, onCompleteCallBack);
            }
        }