public virtual void OpenStateChange(int newState) { _WMPOCXEvents_OpenStateChangeEvent openstatechangeEvent = new _WMPOCXEvents_OpenStateChangeEvent(newState); this.parent.RaiseOnOpenStateChange(this.parent, openstatechangeEvent); }
internal void RaiseOnOpenStateChange(object sender, _WMPOCXEvents_OpenStateChangeEvent e) { if ((this.OpenStateChange != null)) { this.OpenStateChange(sender, e); } }