コード例 #1
0
            internal static _LoadGroup LoadGroup()
            {
                if (_LoadGroupFunc == null)
                {
                    _LoadGroupFunc =
                        (_LoadGroup)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnModuleManager_loadGroup"), typeof(_LoadGroup));
                }

                return(_LoadGroupFunc);
            }
コード例 #2
0
ファイル: ModuleManager.cs プロジェクト: lukaspj/T3DSharp
            internal static _LoadGroup LoadGroup()
            {
                if (_LoadGroupFunc == null)
                {
                    _LoadGroupFunc =
                        (_LoadGroup)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnModuleManager_loadGroup"), typeof(_LoadGroup));
                }

                return(_LoadGroupFunc);
            }