コード例 #1
0
            internal static _GetPlayer GetPlayer()
            {
                if (_GetPlayerFunc == null)
                {
                    _GetPlayerFunc =
                        (_GetPlayer)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiNavEditorCtrl_getPlayer"), typeof(_GetPlayer));
                }

                return(_GetPlayerFunc);
            }
コード例 #2
0
ファイル: GuiNavEditorCtrl.cs プロジェクト: lukaspj/T3DSharp
            internal static _GetPlayer GetPlayer()
            {
                if (_GetPlayerFunc == null)
                {
                    _GetPlayerFunc =
                        (_GetPlayer)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiNavEditorCtrl_getPlayer"), typeof(_GetPlayer));
                }

                return(_GetPlayerFunc);
            }