internal static _Expand Expand() { if (_ExpandFunc == null) { _ExpandFunc = (_Expand)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiRolloutCtrl_expand"), typeof(_Expand)); } return(_ExpandFunc); }
internal static _Expand Expand() { if (_ExpandFunc == null) { _ExpandFunc = (_Expand)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiRolloutCtrl_expand"), typeof(_Expand)); } return(_ExpandFunc); }