コード例 #1
0
ファイル: PostEffect.cs プロジェクト: lukaspj/T3DSharp
            internal static _DumpShaderDisassembly DumpShaderDisassembly()
            {
                if (_DumpShaderDisassemblyFunc == null)
                {
                    _DumpShaderDisassemblyFunc =
                        (_DumpShaderDisassembly)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnPostEffect_dumpShaderDisassembly"), typeof(_DumpShaderDisassembly));
                }

                return(_DumpShaderDisassemblyFunc);
            }
コード例 #2
0
            internal static _DumpShaderDisassembly DumpShaderDisassembly()
            {
                if (_DumpShaderDisassemblyFunc == null)
                {
                    _DumpShaderDisassemblyFunc =
                        (_DumpShaderDisassembly)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnPostEffect_dumpShaderDisassembly"), typeof(_DumpShaderDisassembly));
                }

                return(_DumpShaderDisassemblyFunc);
            }