コード例 #1
0
ファイル: TCPObject.cs プロジェクト: lukaspj/T3D.Net-BaseGame
            internal static _Disconnect Disconnect()
            {
                if (_DisconnectFunc == null)
                {
                    _DisconnectFunc =
                        (_Disconnect)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnTCPObject_disconnect"), typeof(_Disconnect));
                }

                return(_DisconnectFunc);
            }
コード例 #2
0
            internal static _Disconnect Disconnect()
            {
                if (_DisconnectFunc == null)
                {
                    _DisconnectFunc =
                        (_Disconnect)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnTCPObject_disconnect"), typeof(_Disconnect));
                }

                return(_DisconnectFunc);
            }