internal static _Disconnect Disconnect() { if (_DisconnectFunc == null) { _DisconnectFunc = (_Disconnect)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnTCPObject_disconnect"), typeof(_Disconnect)); } return(_DisconnectFunc); }
internal static _Disconnect Disconnect() { if (_DisconnectFunc == null) { _DisconnectFunc = (_Disconnect)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnTCPObject_disconnect"), typeof(_Disconnect)); } return(_DisconnectFunc); }