internal static _AllowSprinting AllowSprinting() { if (_AllowSprintingFunc == null) { _AllowSprintingFunc = (_AllowSprinting)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnPlayer_allowSprinting"), typeof(_AllowSprinting)); } return(_AllowSprintingFunc); }
internal static _AllowSprinting AllowSprinting() { if (_AllowSprintingFunc == null) { _AllowSprintingFunc = (_AllowSprinting)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnPlayer_allowSprinting"), typeof(_AllowSprinting)); } return(_AllowSprintingFunc); }