/* Handle weapon secondary inputs. */ private void CreateWeaponInputHandler(WeaponItem item, IWeaponLogic logic, BaseWeaponDecorator decorator, bool isLocal) { switch ((WeaponSecondaryAction)View.WeaponSecondaryAction) { /* Sniper sights, e.g. Scope on the Sniper Rifle. Aims down a scope texture. * Alternatively, it may simply zoom in the screen without adding a scope, and maintaing a crosshair. * This is exclusive to snipers with crosshairs. */ case WeaponSecondaryAction.SniperRifle: ZoomInfo zoomInfo = new ZoomInfo((float)this.View.DefaultZoomMultiplier, (float)this.View.MinZoomMultiplier, (float)this.View.MaxZoomMultiplier); this.InputHandler = new SniperRifleInputHandler(logic, isLocal, zoomInfo, this.View); break; /* Iron sights, e.g. ADS on Machine Gun. Basically aims down the physical gun model. */ case WeaponSecondaryAction.IronSight: ZoomInfo zoomInfo2 = new ZoomInfo((float)this.View.DefaultZoomMultiplier, (float)this.View.MinZoomMultiplier, (float)this.View.MaxZoomMultiplier); this.InputHandler = new IronsightInputHandler(logic, isLocal, zoomInfo2, this.View); break; /* Detonation trigger, e.g. The Final World. */ case WeaponSecondaryAction.ExplosionTrigger: Debug.LogError("The ting go skrrt"); this.InputHandler = new DefaultWeaponInputHandler(logic, isLocal, this.View, new GrenadeExplosionHander()); break; /* Windup time on the weapon, e.g. Battlesnake/Sabertooth. */ case WeaponSecondaryAction.Minigun: this.InputHandler = new MinigunInputHandler(logic, isLocal, decorator as MinigunWeaponDecorator, this.View); break; /* No secondary action, only Left Click. Think of cannons, most launchers, most splatterguns. */ default: this.InputHandler = new DefaultWeaponInputHandler(logic, isLocal, this.View, null); break; } }
public EnhancedCanvas() { InitializeComponent(); /* hScrollBar.ValueChanged += OnScrollBarValueChangedX; * vScrollBar.ValueChanged += OnScrollBarValueChangedY; * hScrollBar.Scroll += ScrollBar_Scroll; * vScrollBar.Scroll += ScrollBar_Scroll; */ ECanvas.MouseEnter += ECanvasOnMouseEnter; ECanvas.MouseLeave += ECanvasOnMouseLeave; // EventSink.ScrollVisibleEvent += EventSink_ScrollVisibleEvent; //EventSink.MapChangedEvent += EventSink_MapChangedEvent; // Global.FacetChanged += (sender, e) => //{ /*Map = Global.Maps[e.Current]; * hScrollBar.Maximum = Map.Width + 9; * vScrollBar.Maximum = Map.Height + 9; * EventSink.InvokeLocationChanged(new OnLocationChangedEventArgs((int)Global.X, (int)Global.Y));*/ //}; // EventSink.LocationChangedEvent += EventSink_LocationChangedEvent; Zoom = new ZoomInfo(); SetStyle(ControlStyles.UserPaint | ControlStyles.Opaque | ControlStyles.AllPaintingInWmPaint | ControlStyles.ResizeRedraw | ControlStyles.OptimizedDoubleBuffer, true); }
public void OnSequenceChange(JSequencer newSequence) { CurrentSequence = newSequence; ZoomInfo.Reset(); ScrollInfo.Reset(); totalPixelWidthOfTimeline = 1.0f; UpdateCachedMarkerInformation(); InitializeRenderMapWithSequence(); SequenceWindow.Repaint(); }
void Awake() { if (Instance != null) { Destroy(gameObject); } else { instance = this; } }
public CameraOpMgr(TrackballCamera cam, GameObject pickingSkipObj) { container = cam; skipObj = pickingSkipObj; pivotInfo = new PivotInfo(); zoomInfo = new ZoomInfo(Vector3.Distance(cam.transform.position, pivotInfo.pivotPos)); rotInfo = new RotationInfo(); InitFSM(); }
// Token: 0x06001F11 RID: 7953 RVA: 0x00095EA0 File Offset: 0x000940A0 public SniperRifleInputHandler(IWeaponLogic logic, bool isLocal, ZoomInfo zoomInfo, UberStrikeItemWeaponView view) : base(logic, isLocal) { this._zoomInfo = zoomInfo; if (view.HasAutomaticFire) { base.FireHandler = new FullAutoFireHandler(logic.Decorator, WeaponConfigurationHelper.GetRateOfFire(view)); } else { base.FireHandler = new SemiAutoFireHandler(logic.Decorator, WeaponConfigurationHelper.GetRateOfFire(view)); } }
// Token: 0x06001F1D RID: 7965 RVA: 0x000963E4 File Offset: 0x000945E4 protected static void ZoomOut(ZoomInfo zoomInfo, BaseWeaponDecorator weapon) { LevelCamera.DoZoomOut(75f, 10f); UserInput.ZoomSpeed = 1f; if (zoomInfo != null) { zoomInfo.CurrentMultiplier = zoomInfo.DefaultMultiplier; } if (weapon) { AutoMonoBehaviour <SfxManager> .Instance.PlayInGameAudioClip(GameAudio.SniperScopeOut, 0UL); } }
private void cmbZoomPercent_SelectedIndexChanged(object sender, EventArgs e) { if (DocumentViewer1 != null && DocumentViewer1.IsDocumentLoaded && cmbZoomPercent.SelectedIndex != -1) { ZoomInfo currentZoom = cmbZoomPercent.SelectedItem as ZoomInfo; if (currentZoom.ZoomType == ZoomType.Standard) { DocumentViewer1.Zoom.ZoomMode = currentZoom.ZoomMode; } else { DocumentViewer1.Zoom.ZoomPercent = (cmbZoomPercent.SelectedItem as ZoomInfo).Zoom; } } }
IEnumerator RefreshPivot() { while (opMgr.pivotInfo.GetDistanceToMove() >= ZoomInfo.zoomDampening) { opMgr.pivotInfo.ApproachToPivot(ZoomInfo.zoomDampening); transform.LookAt(opMgr.pivotInfo.pivotPos); yield return(null); } float targetDist = opMgr.pivotInfo.GetDistanceToMove(); float dist = ZoomInfo.ClampZoomingDistancePerTick(targetDist); if (dist > 0.0f) { opMgr.pivotInfo.ApproachToPivot(dist); transform.LookAt(opMgr.pivotInfo.pivotPos); } opMgr.pivotInfo.Clear(); }
// Token: 0x06001F1C RID: 7964 RVA: 0x0009630C File Offset: 0x0009450C protected static void ZoomIn(ZoomInfo zoomInfo, BaseWeaponDecorator weapon, float zoom, bool hideWeapon) { if (weapon) { if (!LevelCamera.IsZoomedIn) { AutoMonoBehaviour <SfxManager> .Instance.PlayInGameAudioClip(GameAudio.SniperScopeIn, 0UL); } else if (zoom < 0f && zoomInfo.CurrentMultiplier != zoomInfo.MinMultiplier) { AutoMonoBehaviour <SfxManager> .Instance.PlayInGameAudioClip(GameAudio.SniperZoomIn, 0UL); } else if (zoom > 0f && zoomInfo.CurrentMultiplier != zoomInfo.MaxMultiplier) { AutoMonoBehaviour <SfxManager> .Instance.PlayInGameAudioClip(GameAudio.SniperZoomOut, 0UL); } zoomInfo.CurrentMultiplier = Mathf.Clamp(zoomInfo.CurrentMultiplier + zoom, zoomInfo.MinMultiplier, zoomInfo.MaxMultiplier); LevelCamera.DoZoomIn(75f / zoomInfo.CurrentMultiplier, 20f, hideWeapon); UserInput.ZoomSpeed = 0.5f; } }
private void OnEnable() { hideFlags = HideFlags.HideAndDontSave; FloatingWidth = BaseFloatingWidth + additionalFloatingWidth; if (ScrollInfo == null) { ScrollInfo = CreateInstance <USScrollInfo>(); ScrollInfo.Reset(); } if (ZoomInfo == null) { ZoomInfo = CreateInstance <USZoomInfo>(); ZoomInfo.Reset(); } if (CurrentSequence) { UpdateCachedMarkerInformation(); } }
public void OnSequenceChange(USSequencer newSequence) { CurrentSequence = newSequence; ZoomInfo.Reset(); ScrollInfo.Reset(); totalPixelWidthOfTimeline = 1.0f; UpdateCachedMarkerInformation(); if (USHierarchy == null) { USHierarchy = CreateInstance(typeof(USHierarchy)) as USHierarchy; } foreach (var newTimelineContainer in CurrentSequence.TimelineContainers) { var newHierarchyItem = CreateInstance(typeof(USTimelineContainerHierarchyItem)) as USTimelineContainerHierarchyItem; newHierarchyItem.SetupWithTimelineContainer(newTimelineContainer); USHierarchy.AddHierarchyItemToRoot(newHierarchyItem as IUSHierarchyItem); } SequenceWindow.Repaint(); }
private void OnEnable() { hideFlags = HideFlags.HideAndDontSave; if (ScrollInfo == null) { ScrollInfo = ScriptableObject.CreateInstance <JScrollInfo>(); ScrollInfo.Reset(); } if (ZoomInfo == null) { ZoomInfo = ScriptableObject.CreateInstance <JZoomInfo>(); ZoomInfo.Reset(); } if (currentSequence) { UpdateCachedMarkerInformation(); } if (currentSequence) { InitializeRenderMapWithSequence(); } }
/// <summary> /// Returns the <see cref="Location"/> parameter or an updated /// one if the zoom level is invalid for the <see cref="Display"/> /// </summary> private Location ValidateZoom(ZoomInfo zoom, Location location) { if (location.Zoom < zoom.Minimum) { return(new Location(location.Display, location.Point, zoom.Minimum)); } if (location.Zoom > zoom.Maximum) { // Swap to Shape/Icon // If this changes also check the hack in Map.GetSpan if (location.Display == DisplayTypes.Icon) { return(new Location(DisplayTypes.Shape, location.Point, IconDrawerFactory.MinVillageSide)); } if (location.Display == DisplayTypes.Shape) { return(new Location(DisplayTypes.Icon, location.Point, IconDrawerFactory.AutoSwitchFromShapeIndex)); } return(new Location(location.Display, location.Point, zoom.Maximum)); } return(location); }
public Display(DisplaySettings settings, bool isMiniMap, Map map, ref Location location) : this(settings, map) { // Validate zoom or we have a potential divide by zero etc if (isMiniMap) { ZoomInfo zoom = DrawerFactoryBase.CreateMiniMapZoom(location.Zoom); location = zoom.Validate(location); _drawerFactoryStrategy = DrawerFactoryBase.CreateMiniMap(location.Zoom); } else { ZoomInfo zoom = DrawerFactoryBase.CreateZoom(location.Display, location.Zoom); location = ValidateZoom(zoom, location); _drawerFactoryStrategy = DrawerFactoryBase.Create(location.Display, location.Zoom, settings.Scenery); } // TODO: make this lazy. Setting here = crash // Is fixed by calling UpdateLocation after Map.Location is set //_visibleRectangle = GetGameRectangle(); }
internal static bool IsZoomInfoModified(CameraStatus status, ZoomInfo latest) { if (latest == null) { return false; } var previous = status.ZoomInfo; status.ZoomInfo = latest; return previous == null || previous.current_box_index != latest.current_box_index || previous.number_of_boxes != latest.number_of_boxes || previous.position != latest.position || previous.position_in_current_box != latest.position_in_current_box; }
internal static void GetEvent(string jString, Action<int> error, GetEventHandler result) { var json = JObject.Parse(jString); if (BasicResultHandler.HandleError(json, error)) { return; } var jResult = json["result"]; var jApi = jResult[0]; string[] apis = null; if (jApi.HasValues) { var apilist = new List<string>(); foreach (var str in jApi["names"].Values<string>()) { apilist.Add(str); } apis = apilist.ToArray(); } var jStatus = jResult[1]; string status = null; if (jStatus.HasValues) { status = jStatus.Value<string>("cameraStatus"); } var jZoom = jResult[2]; ZoomInfo zoom = null; if (jZoom.HasValues) { zoom = new ZoomInfo { position = jZoom.Value<int>("zoomPosition"), number_of_boxes = jZoom.Value<int>("zoomNumberBox"), current_box_index = jZoom.Value<int>("zoomIndexCurrentBox"), position_in_current_box = jZoom.Value<int>("zoomPositionCurrentBox") }; } var jLiveview = jResult[3]; bool liveview_status = false; if (jLiveview.HasValues) { jLiveview.Value<bool>("liveviewStatus"); } var jExposureMode = jResult[18]; BasicInfo<string> exposure = null; if (jExposureMode.HasValues) { var modecandidates = new List<string>(); foreach (var str in jExposureMode["exposureModeCandidates"].Values<string>()) { modecandidates.Add(str); } exposure = new BasicInfo<string> { current = jExposureMode.Value<string>("currentExposureMode"), candidates = modecandidates.ToArray() }; } var jPostView = jResult[19]; BasicInfo<string> postview = null; if (jPostView.HasValues) { var pvcandidates = new List<string>(); foreach (var str in jPostView["postviewImageSizeCandidates"].Values<string>()) { pvcandidates.Add(str); } postview = new BasicInfo<string> { current = jPostView.Value<string>("currentPostviewImageSize"), candidates = pvcandidates.ToArray() }; } var jSelfTimer = jResult[20]; BasicInfo<int> selftimer = null; if (jSelfTimer.HasValues) { var stcandidates = new List<int>(); foreach (var str in jSelfTimer["selfTimerCandidates"].Values<int>()) { stcandidates.Add(str); } selftimer = new BasicInfo<int> { current = jSelfTimer.Value<int>("currentSelfTimer"), candidates = stcandidates.ToArray() }; } var jShootMode = jResult[21]; BasicInfo<string> shootmode = null; if (jShootMode.HasValues) { var smcandidates = new List<string>(); foreach (var str in jShootMode["shootModeCandidates"].Values<string>()) { smcandidates.Add(str); } shootmode = new BasicInfo<string> { current = jShootMode.Value<string>("currentShootMode"), candidates = smcandidates.ToArray() }; } var jEV = jResult[25]; EvInfo ev = null; if (jEV.HasValues) { ev = new EvInfo { MaxIndex = jEV.Value<int>("maxExposureCompensation"), MinIndex = jEV.Value<int>("minExposureCompensation"), CurrentIndex = jEV.Value<int>("currentExposureCompensation"), StepDefinition = jEV.Value<int>("stepIndexOfExposureCompensation") }; } var jFN = jResult[27]; BasicInfo<string> fn = null; if (jFN.HasValues) { var fncandidates = new List<string>(); foreach (var str in jFN["fNumberCandidates"].Values<string>()) { fncandidates.Add(str); } fn = new BasicInfo<string> { current = jFN.Value<string>("currentFNumber"), candidates = fncandidates.ToArray() }; } var jIso = jResult[29]; BasicInfo<string> iso = null; if (jIso.HasValues) { var isocandidates = new List<string>(); foreach (var str in jIso["isoSpeedRateCandidates"].Values<string>()) { isocandidates.Add(str); } iso = new BasicInfo<string> { current = jIso.Value<string>("currentIsoSpeedRate"), candidates = isocandidates.ToArray() }; } var jPS = jResult[31]; bool? ps = null; if (jPS.HasValues) { ps = jPS.Value<bool>("isShifted"); } var jSS = jResult[32]; BasicInfo<string> ss = null; if (jSS.HasValues) { var sscandidates = new List<string>(); foreach (var str in jSS["shutterSpeedCandidates"].Values<string>()) { sscandidates.Add(str); } ss = new BasicInfo<string> { current = jSS.Value<string>("currentShutterSpeed"), candidates = sscandidates.ToArray() }; } result.Invoke(new Event() { AvailableApis = apis, CameraStatus = status, ZoomInfo = zoom, LiveviewAvailable = liveview_status, PostviewSizeInfo = postview, SelfTimerInfo = selftimer, ShootModeInfo = shootmode, FNumber = fn, ISOSpeedRate = iso, ShutterSpeed = ss, EvInfo = ev, ExposureMode = exposure, ProgramShiftActivated = ps }); }
public void InitEventParams() { ProgramShiftActivated = false; EvInfo = null; ISOSpeedRate = null; ShutterSpeed = null; ExposureMode = null; ShootModeInfo = null; SelfTimerInfo = null; PostviewSizeInfo = null; IsLiveviewAvailable = false; ZoomInfo = null; Status = ApiParams.EventNotReady; AvailableApis = null; }
public override void GeneratePads(GeneratePadArgs args) { base.GeneratePads(args); if (Document.EditMode) { var canEdit = Client == null || Client.CurrentUser.Level >= Pablo.Network.UserLevel.Editor; if (canEdit) { var layout = new TableLayout { Padding = new Padding(5), Rows = { new Controls.ColourPad(this), new Controls.ToolboxPad(this) } }; args.LeftPads.Add(layout); } { var layout = new DynamicLayout { Padding = Padding.Empty, Spacing = Size.Empty }; layout.BeginHorizontal(); if (canEdit) { layout.Add(new Controls.CharacterPad(this)); } layout.Add(new Controls.FlagsPad(this), xscale: true); layout.Add(new Controls.PositionPad(this)); layout.EndHorizontal(); args.BottomPads.Add(layout); } /* VGA Preview */ if (preview == null) { preview = new CharacterHandler(CharacterDocument, false); preview.AllowToolSelection = false; var v = (ViewerPane)preview.ViewerControl; var zi = new ZoomInfo { Zoom = 0.25F, FitWidth = true }; v.ZoomInfo = zi; preview.ViewerControl.ID = "preview"; /*CurrentPage.Canvas.Update += delegate(object sender, Rectangle rect) { * h2.InvalidateCharacterRegion (rect); * };*/ CurrentPage.Canvas.SizeChanged += preview.document_SizeChanged; // must be after creating the viewer preview.PreLoad(null, null); preview.Loaded(); preview.PostLoad(); } var dl = new Panel { Size = new Size(165, 100), Padding = new Padding(5, 0, 0, 0), Content = preview.ViewerControl }; args.RightPads.Add(dl); /**/ } }
public MapLocationEventArgs(Location newLocation, Location oldLocation, ZoomInfo zoom) { NewLocation = newLocation; OldLocation = oldLocation; ZoomInfo = zoom; }