public void OnIsFaultedChangedTest() { bool eventRaised = false; Zone_Accessor target = new Zone_Accessor(); target.add_IsFaultedChanged(delegate { eventRaised = true; }); target.OnIsFaultedChanged(); Assert.IsTrue(eventRaised); }
/// <summary> ///ProcessorBuffers 的测试 ///</summary> public void ProcessorBuffersTestHelper <T>() where T : BaseWorld, new() { Zone_Accessor <T> target = new Zone_Accessor <T>(); // TODO: 初始化为适当的值 BufferPool actual; actual = target.ProcessorBuffers; Assert.Inconclusive("验证此测试方法的正确性。"); }
/// <summary> ///ConnecterIniNetState 的测试 ///</summary> public void ConnecterIniNetStateTestHelper <T>() where T : BaseWorld, new() { Zone_Accessor <T> target = new Zone_Accessor <T>(); // TODO: 初始化为适当的值 object sender = null; // TODO: 初始化为适当的值 NetStateInitEventArgs netStateInit = null; // TODO: 初始化为适当的值 target.ConnecterIniNetState(sender, netStateInit); Assert.Inconclusive("无法验证不返回值的方法。"); }
/// <summary> ///GetPacketID 的测试 ///</summary> public void GetPacketIDTestHelper <T>() where T : BaseWorld, new() { Zone_Accessor <T> target = new Zone_Accessor <T>(); // TODO: 初始化为适当的值 object sender = null; // TODO: 初始化为适当的值 PacketIdInfoEventArgs eventArgs = null; // TODO: 初始化为适当的值 target.GetPacketID(sender, eventArgs); Assert.Inconclusive("无法验证不返回值的方法。"); }
/// <summary> ///ListenerProcessReceive 的测试 ///</summary> public void ListenerProcessReceiveTestHelper <T>() where T : BaseWorld, new() { Zone_Accessor <T> target = new Zone_Accessor <T>(); // TODO: 初始化为适当的值 object sender = null; // TODO: 初始化为适当的值 NetStateEventArgs eventArgs = null; // TODO: 初始化为适当的值 target.ListenerProcessReceive(sender, eventArgs); Assert.Inconclusive("无法验证不返回值的方法。"); }
/// <summary> ///OnLoginZoneCluster 的测试 ///</summary> public void OnLoginZoneClusterTestHelper <T>() where T : BaseWorld, new() { Zone_Accessor <T> target = new Zone_Accessor <T>(); // TODO: 初始化为适当的值 object sender = null; // TODO: 初始化为适当的值 NetStateConnectEventArgs eventArgs = null; // TODO: 初始化为适当的值 target.OnLoginZoneCluster(sender, eventArgs); Assert.Inconclusive("无法验证不返回值的方法。"); }
/// <summary> ///ZoneExitWorld 的测试 ///</summary> public void ZoneExitWorldTestHelper <T>() where T : BaseWorld, new() { Zone_Accessor <T> target = new Zone_Accessor <T>(); // TODO: 初始化为适当的值 object sender = null; // TODO: 初始化为适当的值 BaseWorldEventArgs eventArgs = null; // TODO: 初始化为适当的值 target.ZoneExitWorld(sender, eventArgs); Assert.Inconclusive("无法验证不返回值的方法。"); }
/// <summary> ///ConnectToZoneClusterServer 的测试 ///</summary> public void ConnectToZoneClusterServerTestHelper <T>() where T : BaseWorld, new() { Zone_Accessor <T> target = new Zone_Accessor <T>(); // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; actual = target.ConnectToZoneClusterServer(); Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }