コード例 #1
0
ファイル: DragHandler.cs プロジェクト: jakubgereg/LD41
 void Start()
 {
     _am                   = FindObjectOfType <AudioManager>();
     startPosition         = transform.position;
     _zd                   = FindObjectOfType <ZoneDetect>();
     _zd.OnEndZoneReached += _zd_OnEndZoneReached;
 }
コード例 #2
0
    private void Start()
    {
        if (NextLevelName == null)
        {
            Debug.LogError("GameManager doesnt have next level specified");
        }

        GenerateSlots();
        OnGameModeChange += GameManager_OnGameModeChange;

        playerInventory    = player.GetComponent <PlayerInventory>();
        playerZoneDetector = player.GetComponent <ZoneDetect>();

        playerInventory.OnItemCollected        += PlayerInventory_OnItemCollected;
        playerZoneDetector.OnEndZoneReached    += PlayerZoneDetector_OnEndZoneReached;
        playerZoneDetector.OnEndOfLevelReached += PlayerZoneDetector_OnEndOfLevelReached;
    }