protected override bool ReadInternal() { if (base.ReadInternal() == false) { return false; } ImagesPal = new List<SpriteImagePal>(); ImagesRgba = new List<SpriteImageRgba>(); Palette = new PalFormat(); if (FileHeader.Version.Major > 2) { // Unsupported version return false; } int imgPalCount = Reader.ReadUInt16(); int imgRgbaCount = 0; if (FileHeader.Version >= 0x201) { imgRgbaCount = Reader.ReadUInt16(); } // Images - Palette \\ for (var i = 0; i < imgPalCount; i++) { var imgPal = new SpriteImagePal { Width = Reader.ReadUInt16(), Height = Reader.ReadUInt16() }; if (FileHeader.Version >= 0x201) { imgPal.Size = Reader.ReadUInt16(); } else { imgPal.Size = (ushort)(imgPal.Width * imgPal.Height); } imgPal.Data = Reader.ReadBytes(imgPal.Size); ImagesPal.Add(imgPal); } // Images - RGBA \\ for (int i = 0; i < imgRgbaCount; i++) { var imgRgba = new SpriteImageRgba { Width = Reader.ReadUInt16(), Height = Reader.ReadUInt16() }; int size = (imgRgba.Width * imgRgba.Height * 4); imgRgba.Data = Reader.ReadBytes(size); ImagesRgba.Add(imgRgba); } // Palette \\ Reader.BaseStream.Position = (Reader.BaseStream.Length - (4 * PalFormat.ColorCount)); Palette.Read(Reader.BaseStream); Flush(); return true; }
protected override bool ReadInternal() { if (base.ReadInternal() == false) { return(false); } ImagesPal = new List <SpriteImagePal>(); ImagesRgba = new List <SpriteImageRgba>(); Palette = new PalFormat(); if (FileHeader.Version.Major > 2) { // Unsupported version return(false); } int imgPalCount = Reader.ReadUInt16(); int imgRgbaCount = 0; if (FileHeader.Version >= 0x201) { imgRgbaCount = Reader.ReadUInt16(); } // Images - Palette \\ for (var i = 0; i < imgPalCount; i++) { var imgPal = new SpriteImagePal { Width = Reader.ReadUInt16(), Height = Reader.ReadUInt16() }; if (FileHeader.Version >= 0x201) { imgPal.Size = Reader.ReadUInt16(); } else { imgPal.Size = (ushort)(imgPal.Width * imgPal.Height); } imgPal.Data = Reader.ReadBytes(imgPal.Size); ImagesPal.Add(imgPal); } // Images - RGBA \\ for (int i = 0; i < imgRgbaCount; i++) { var imgRgba = new SpriteImageRgba { Width = Reader.ReadUInt16(), Height = Reader.ReadUInt16() }; int size = (imgRgba.Width * imgRgba.Height * 4); imgRgba.Data = Reader.ReadBytes(size); ImagesRgba.Add(imgRgba); } // Palette \\ Reader.BaseStream.Position = (Reader.BaseStream.Length - (4 * PalFormat.ColorCount)); Palette.Read(Reader.BaseStream); Flush(); return(true); }