// Token: 0x0600087C RID: 2172 RVA: 0x00041424 File Offset: 0x0003F624 private GameObject CreateObject(ZDO zdo) { int prefab = zdo.GetPrefab(); if (prefab == 0) { return(null); } GameObject prefab2 = this.GetPrefab(prefab); if (prefab2 == null) { return(null); } Vector3 position = zdo.GetPosition(); Quaternion rotation = zdo.GetRotation(); ZNetView.m_useInitZDO = true; ZNetView.m_initZDO = zdo; GameObject result = UnityEngine.Object.Instantiate <GameObject>(prefab2, position, rotation); if (ZNetView.m_initZDO != null) { ZLog.LogWarning(string.Concat(new object[] { "ZDO ", zdo.m_uid, " not used when creating object ", prefab2.name })); ZNetView.m_initZDO = null; } ZNetView.m_useInitZDO = false; return(result); }
static void Postfix(ZDO zdo, GameObject __result) { if (!modEnabled.Value || !__result || zdo.GetPrefab() != backpackObjectName.GetStableHashCode()) { return; } Dbgl($"Created backpack {__result.name}"); __result.name = backpackObjectName; __result.GetComponent <Container>().m_name = backpackName.Value; Traverse.Create(Traverse.Create(__result.GetComponent <Container>()).Field("m_inventory").GetValue <Inventory>()).Field("m_width").SetValue((int)Math.Min(8, backpackSize.Value.x)); Traverse.Create(Traverse.Create(__result.GetComponent <Container>()).Field("m_inventory").GetValue <Inventory>()).Field("m_height").SetValue((int)backpackSize.Value.y); backpack = __result; if (Player.m_localPlayer) { backpack.transform.SetParent(Player.m_localPlayer.transform); InitBackpack(); } }
// Token: 0x0600087B RID: 2171 RVA: 0x000413F8 File Offset: 0x0003F5F8 private bool IsPrefabZDOValid(ZDO zdo) { int prefab = zdo.GetPrefab(); return(prefab != 0 && !(this.GetPrefab(prefab) == null)); }