コード例 #1
0
ファイル: PicEdite.cs プロジェクト: renruoyu1989/NewRPG2D
    private void DrewGUI(List <YuanPic> yuanPic, string listName, ComponentSelector.OnSelectionCallback callback, UIAtlas atlasCB)
    {
        if (NGUIEditorTools.DrawHeader(listName))
        {
            if (!dicOut.ContainsKey(listName))
            {
                dicOut.Add(listName, false);
            }
            atlasCB = (UIAtlas)EditorGUILayout.ObjectField(atlasCB, typeof(UIAtlas));
            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button(string.Format("{0}Atlas", listName)))
            {
                ComponentSelector.Show <UIAtlas>(callback);
            }
            GUILayout.Label(atlasCB != null ? atlasCB.name : "No Selected");
            EditorGUILayout.EndHorizontal();
            dicOut[listName] = EditorGUILayout.Foldout(dicOut[listName], listName);
            if (dicOut[listName])
            {
                int count = yuanPic.Count;

                count = EditorGUILayout.IntField("Size:", count);



                if (yuanPic.Count < count)
                {
                    int num = count - yuanPic.Count;
                    for (int i = 0; i < num; i++)
                    {
                        YuanPic tempYuanPic = new YuanPic();
                        yuanPic.Add(tempYuanPic);
                        tempYuanPic.atlas = atlasCB != null ? atlasCB : null;
                    }
                }
                else
                {
                    int num = yuanPic.Count - count;
                    for (int i = 0; i < num; i++)
                    {
                        yuanPic.RemoveAt(yuanPic.Count - 1);
                    }
                }

                int imageNum = 0;
                foreach (YuanPic item in yuanPic)
                {
                    GUILayout.BeginHorizontal();
                    GUILayout.Label("Image" + imageNum.ToString() + ":");

                    if (GUILayout.Button(item.atlas != null ? item.atlas.name : "Select Atlas"))
                    {
                        cbAtlas = item;
                        ComponentSelector.Show <UIAtlas>(OnSelectAtlas);
                    }
                    if (item.atlas != null)
                    {
                        if (GUILayout.Button(item.spriteName != null ? item.spriteName : "Select Sprite"))
                        {
                            NGUISettings.atlas          = item.atlas;
                            NGUISettings.selectedSprite = item.spriteName;
                            SpriteSelector.Show(OnSelectSprite);
                            //                        SpriteSelector.Show(item.atlas, item.spriteName, OnSelectSprite);
                            cbSpriteName = item;
                        }
                    }
                    GUILayout.EndHorizontal();
                    imageNum++;
                }
            }
        }
    }
コード例 #2
0
ファイル: GetPic.cs プロジェクト: tranvanbon/CreateWar-Client
 private void SetPicInfo(UISprite mSprite, YuanPic yuanPic)
 {
     mSprite.atlas      = yuanPic.atlas;
     mSprite.spriteName = yuanPic.spriteName;
 }