// Start is called before the first frame update void Start() { // Preload the Masters if they are not loaded ds = StartupScript.ds; music = new Music(); ytPlayer.Play(music.Music1); ytPlayer.GetComponent <AudioSource>().volume = 0.25f; }
private void MatchPlayerToIntermissionAudio() { Player.GetComponent <AudioSource>().volume = IntermissionPlayer.GetComponent <AudioSource>().volume; }