public void ShouldRollForRandomRoomIndexBasedOnRoomCount() { // given const int roomCount = 4; // when var randomRoomIndex = _yoloDice.RollForRandomRoomIndex(roomCount); // then Assert.That(randomRoomIndex, Is.InRange(0, 3)); }
public Room GetRandomStartingRoom() { var randomIndex = _yoloDice.RollForRandomRoomIndex(Rooms.Count); return(Rooms[randomIndex]); }