public void flushChangesToDisk() { string newJson = JsonUtility.ToJson(this, true); WriteJSON(newJson); XuFileUtil.WriteText(this.description, descriptionFilePath); XuFileUtil.WriteText(this.howToPlay, instructionsFilePath); XuFileUtil.WriteText(this.notes, notesFilePath); //GameLaunchSettings gls = this.launchSettings; //string glsLaunchSettingsJson = JsonUtility.ToJson(gls, true); //XuFileUtil.WriteText(glsLaunchSettingsJson, launchSettingsFilePath); }
public string GetInfoJSON() { bool prettify = true; string rawJson = !File.Exists(jsonFilePath) ? null : File.ReadAllText(jsonFilePath); if (string.IsNullOrEmpty(rawJson)) { rawJson = JsonUtility.ToJson(this, prettify); XuFileUtil.WriteText(rawJson, jsonFilePath); } return(rawJson); }
string findOrCreateDoubleExtensionTextFile(string extension, string defaultVal) { string ret = null; //--- Look for a file ending in .instructions.text ---------------- string[] filesWithInstructionExtension = Directory.GetFiles(_gameFolder.FullName, "*" + extension); if (filesWithInstructionExtension.Length > 0) { ret = filesWithInstructionExtension[0]; } else //--- Create it, if it doesn't exist --------------- { string newPath = Path.Combine(_gameFolder.FullName, _gameFolder.Name + extension); XuFileUtil.WriteText(defaultVal, newPath); ret = newPath; } return(ret); }
public void WriteJSON(string newJson) { XuFileUtil.WriteText(newJson, this.jsonFilePath); }