//[TestMethod] public void GameMasterSendsExactlyDataMessageToCommunicationServerAfterReceivingDiscover() { var gmConnection = A.Fake <GameMaster.Connection>(o => o.WithArgumentsForConstructor( new object[] { "127.0.0.1", 8000, parametersGm })); gmConnection.GameState.BluePlayers = new List <Messages.GameMaster.IPlayer>(); var player = A.Fake <Messages.GameMaster.IPlayer>(); player.TeamColour = Xsd2.TeamColour.blue; gmConnection.GameState.AddPlayer(player); var msg = new Xsd2.Discover(); msg.playerGuid = gmConnection.GameState.BluePlayers[0].Guid.ToString(); msg.HandleOnGameMaster(gmConnection); var xmlSerializer = new XmlSerializer(typeof(Xsd2.Data)); //removing special character from message string string message = gmConnection.MessageList[0]; message = message.Substring(0, message.Length - 1); using (var reader = new StringReader(message)) { var obj = xmlSerializer.Deserialize(reader) as Xsd2.Data; Assert.AreNotEqual(null, obj); } }
public void GameMasterSendsMessageToCommunicationServerAfterReceivingDiscover() { var gmConnection = A.Fake <GameMaster.Connection>(o => o.WithArgumentsForConstructor( new object[] { "127.0.0.1", 8000, gameStateParams, new object() })); gmConnection.GameState = new GameState(gameStateParams); var player = A.Fake <Messages.GameMaster.IPlayer>(); player.TeamColour = Xsd2.TeamColour.blue; player.Location = new Xsd2.Location() { x = 1, y = 1 }; gmConnection.GameState.BoardList = new List <List <Xsd2.Field> >(); for (int i = 0; i < 2; i++) { gmConnection.GameState.BoardList.Add(new List <Xsd2.Field>()); for (int j = 0; j < 2; j++) { gmConnection.GameState.BoardList[i].Add(new Xsd2.TaskField() { x = (uint)i, y = (uint)j }); } } gmConnection.GameState.AddPlayer(player); gmConnection.GameState.ActionCosts = new Configuration.GameMasterSettingsActionCosts(); var msg = new Xsd2.Discover(); msg.playerGuid = gmConnection.GameState.BluePlayers[0].Guid.ToString(); msg.HandleOnGameMaster(gmConnection); Thread.Sleep(1000); Assert.AreEqual(1, gmConnection.MessageList.Count); }