public void AfterFixture(IFixture fixture) { if (this.currentFixture != null) { this.currentFixture.UpdateCounter(); this.currentFixture = null; } }
public bool Filter(IFixture fixture) { XmlFixture xfixture = this.Searcher.GetFixture(fixture.Name); if (xfixture == null) { return(false); } else { return(xfixture.Counter.FailureCount > 0); } }
public void BeforeFixture(IFixture fixture, int testCaseCount) { this.currentFixture = new XmlFixture(fixture, testCaseCount, GetCategories(fixture), this.currentTestAssembly.Fixtures.Count); this.currentTestAssembly.Fixtures.Add(this.currentFixture); }