public CommunicationObject AddNotify(string xml) { try { CommunicationObject notifyInfo = XmlAnalyzer.AnalyseXmlToCommunicationObject <CommunicationObject>(xml); NoticeEntity noticeEntity = new NoticeEntity(); noticeEntity.NoticeId = notifyInfo.Id; noticeEntity.NoticeVersion = notifyInfo.Version; noticeEntity.MessengerId = notifyInfo.MessengerId; noticeEntity.Timestamp = notifyInfo.Timestamp; noticeEntity.TranType = (int)notifyInfo.TransactionType; noticeEntity.Digest = notifyInfo.Digest; noticeEntity.ResponseText = xml; noticeEntity.NotifyTime = DateTime.Now; noticeEntity.XmlHeader = notifyInfo.XmlHeader; NoticeManager noticeManager = new NoticeManager(DbAccess); noticeManager.AddNotice(noticeEntity); return(notifyInfo); } catch (Exception ex) { string errMsg = "添加通知XML到数据库失败!" + xml; throw HandleException(LogCategory.Notice, errMsg, ex); } }
public IssueNoticeInfo AddIssuseNotify(string xml) { IssueNoticeInfo info = XmlAnalyzer.AnalyseXmlToCommunicationObject <IssueNoticeInfo>(xml); try { IssueEntity issueEntity = new IssueEntity(); issueEntity.GameName = info.GameName; issueEntity.IssuseNumber = info.Number; issueEntity.StartTime = info.StartTime; issueEntity.StopTime = info.StopTime; issueEntity.Status = (int)info.Status; issueEntity.BonusCode = info.BonusCode; issueEntity.SalesMoney = info.SalesMoney; issueEntity.BonusMoney = info.BonusMoney; issueEntity.NoticeId = info.Id; IssuseManager issuseManager = new IssuseManager(DbAccess); issuseManager.SaveIssue(issueEntity); if (info.Status == IssueStatus.Started) { TicketFacade ticketFacade = new TicketFacade(); ticketFacade.AutoBuyChaseTicket(issueEntity.GameName, issueEntity.IssuseNumber); } //Thread thread = new Thread(AutoChaseTicket); //thread.Start(issueEntity); return(info); } catch (Exception ex) { string errMsg = "添加奖期通知失败!" + xml; throw HandleException(LogCategory.Notice, errMsg, ex); } }
public BonusNoticeInfo AddBonusNotify(string xml) { BonusNoticeInfo info = XmlAnalyzer.AnalyseXmlToCommunicationObject <BonusNoticeInfo>(xml); try { BonusEntity bonusEntity = new BonusEntity(); bonusEntity.GameName = info._Body._BonusInfo._Issue.GameName; bonusEntity.IssuseNumber = info._Body._BonusInfo._Issue.Number; bonusEntity.BonusNumber = info._Body._BonusInfo.BonusNumber; bonusEntity.TotalItems = info._Body._BonusInfo.TotalItems; bonusEntity.TotalMoney = info._Body._BonusInfo.TotalMoney; bonusEntity.NoticeId = info.Id; bonusEntity.IsDistributed = false; using (ILHDBTran tran = BeginTran()) { BonusManager bonusManager = new BonusManager(tran); bonusManager.AddBonus(bonusEntity); List <BonusDetailEntity> bonusDetailList = new List <BonusDetailEntity>(); foreach (BonusMappingInfo.BonusItem bonusItem in info._Body._BonusInfo._BonusItemList) { BonusDetailEntity detail = new BonusDetailEntity(); detail.TicketId = bonusItem.TicketId; detail.BonusLevel = bonusItem.BonusLevel; detail.PlayType = (int)bonusItem.PlayType; detail.Money = bonusItem.Money; detail.IsBombBonus = bonusItem.IsBombBonus; detail.Size = bonusItem.Size; detail.GameName = bonusEntity.GameName; detail.IssuseNumber = bonusEntity.IssuseNumber; bonusManager.AddBonusDetail(detail); } tran.Commit(); } return(info); } catch (Exception ex) { string errMsg = "添加返奖通知失败!" + xml; throw HandleException(LogCategory.Notice, errMsg, ex); } }