コード例 #1
0
ファイル: XdParser.cs プロジェクト: potkpot/AkyuiUnity
 public XdArtboard(XdManifestChildJson manifest, XdArtboardJson artboard, XdResourcesJson resources, uint hash)
 {
     Manifest  = manifest;
     Artboard  = artboard;
     Resources = resources;
     Hash      = hash;
 }
コード例 #2
0
ファイル: XdParser.cs プロジェクト: studentutu/AkyuiUnity
 public XdArtboard(string name, XdManifestChildJson manifest, XdArtboardJson artboard, XdResourcesJson resources, uint hash)
 {
     Name      = name;
     Manifest  = manifest;
     Artboard  = artboard;
     Resources = resources;
     Hash      = hash;
 }
コード例 #3
0
 public XdArtboard(XdManifestChildJson manifest, XdArtboardJson artboard, XdResourcesJson resources)
 {
     Manifest  = manifest;
     Artboard  = artboard;
     Resources = resources;
 }
コード例 #4
0
ファイル: XdImporter.cs プロジェクト: studentutu/AkyuiUnity
        private static (int Imported, int Skipped) ImportedArtboards(XdImportSettings xdSettings, AkyuiLogger logger, string xdFilePath, IAkyuiProgress progress, List <IAkyuiLoader> loaders)
        {
            var stopWatch = Stopwatch.StartNew();
            var file      = new XdFile(xdFilePath);

            XdFile = file;
            using (Disposable.Create(() => XdFile = null))
            {
                var imported = 0;
                var skipped  = 0;

                var targets = new List <XdArtboard>();
                foreach (var artwork in file.Artworks)
                {
                    if (artwork.Artboard.Children.Length == 0)
                    {
                        continue;
                    }
                    var markForExport = artwork.Artboard.Children[0].Meta?.Ux?.MarkedForExport ?? false;
                    if (!markForExport)
                    {
                        continue;
                    }
                    targets.Add(artwork);
                }

                progress.SetTotal(targets.Count);

                var akyuiXdObjectParsers = xdSettings.ObjectParsers ?? new AkyuiXdObjectParser[] { };
                var akyuiXdGroupParsers  = xdSettings.GroupParsers ?? new AkyuiXdGroupParser[] { };
                var triggers             = xdSettings.XdTriggers ?? new AkyuiXdImportTrigger[] { };

                var expandTargets = new List <XdArtboard>();
                foreach (var artwork in targets)
                {
                    if (!artwork.HasParameter("expand"))
                    {
                        expandTargets.Add(artwork);
                        continue;
                    }

                    foreach (var child in artwork.Artboard.Children.SelectMany(x => x.Artboard.Children))
                    {
                        var childArtboardJson = new XdArtboardJson
                        {
                            Version   = artwork.Artboard.Version,
                            Artboards = artwork.Artboard.Artboards,
                            Resources = artwork.Artboard.Resources,
                            Children  = new[]
                            {
                                new XdArtboardChildJson
                                {
                                    Artboard = new XdArtboardChildArtboardJson
                                    {
                                        Children = new[] { child }
                                    }
                                }
                            }
                        };

                        var childArtboard = new XdArtboard($"{artwork.GetSimpleName()}{child.GetSimpleName()}", artwork.Manifest, childArtboardJson, artwork.Resources, artwork.Hash);
                        expandTargets.Add(childArtboard);
                    }
                }

                foreach (var artwork in expandTargets)
                {
                    using (progress.TaskStart(artwork.Name))
                        using (var _ = logger.SetCategory(artwork.Name))
                        {
                            var name   = artwork.Name.ToSafeString();
                            var xdHash = artwork.Hash;

                            var userData = new Dictionary <string, string>
                            {
                                { "xd_hash", xdHash.ToString() }
                            };

                            var pathGetter         = new PathGetter(xdSettings, name);
                            var prevMetaGameObject = AssetDatabase.LoadAssetAtPath <GameObject>(pathGetter.MetaSavePath);
                            var prevMeta           = prevMetaGameObject != null?prevMetaGameObject.GetComponent <AkyuiMeta>() : null;

                            var prevMetaUserData = prevMeta != null?prevMeta.FindUserData("xd_hash") : null;

                            if (!xdSettings.ReimportLayout && !xdSettings.ReimportAsset && prevMetaUserData != null && prevMetaUserData.value == xdHash.ToString())
                            {
                                logger.Log("Skip", ("Name", artwork.Name), ("Hash", xdHash));
                                skipped++;
                                continue;
                            }

                            loaders.Add(new XdAkyuiLoader(file, artwork, name, userData, akyuiXdObjectParsers, akyuiXdGroupParsers, triggers));
                            imported++;
                        }
                }

                stopWatch.Stop();
                logger.Log($"Xd Parse Finish", ("ImportArtboard", imported), ("SkipArtboard", skipped), ("Time", $"{stopWatch.Elapsed.TotalSeconds:0.00}s"));
                return(imported, skipped);
            }
        }