コード例 #1
0
        private bool InitializeTargetDirectory()
        {
            if (mConsoleCopy)
            {
                if (!XboxUtils.FileExist(mSyncRoot))
                {
                    if (!XboxUtils.DirectoryCreateVerify(mSyncRoot, true))
                    {
                        // Error
                        //MOG_REPORT.ShowMessageBox("Xbox Dir Error", string.Concat(mSyncRoot, " could not be created!"), MessageBoxButtons.OK);
                        throw new Exception(mSyncRoot + " could not be created!");
                    }
                }
            }
            else
            {
                // Create the initial directory on the pc
                if (!DosUtils.Exist(mSyncRoot))
                {
                    try
                    {
                        Directory.CreateDirectory(mSyncRoot);
                    }
                    catch (Exception e)
                    {
                        // Error
                        MOG_REPORT.ShowMessageBox("Dir Error", string.Concat(mSyncRoot, " could not be created!", "\n", e.ToString()), MessageBoxButtons.OK);
                        throw new Exception(mSyncRoot + " could not be created!", e);
                        //return false;
                    }
                }
            }

            return(true);
        }
コード例 #2
0
        private bool CreateTargetDirectoryPath(string targetPath)
        {
            // Check for a sub-dir
            int index = targetPath.LastIndexOf("\\");

            if (index != -1 && targetPath[index - 1] != ':')
            {
                string RootDir = targetPath.Substring(0, index);
                if (!CreateTargetDirectoryPath(RootDir))
                {
                    return(false);
                }
            }

            if (mConsoleCopy)
            {
                // Check if it already exists
                if (!XboxUtils.FileExist(targetPath))
                {
                    //
                    if (!XboxUtils.DirectoryCreateVerify(targetPath, false))
                    {
                        // Error
                        MOG_REPORT.ShowMessageBox("Create Target Directory Path", string.Concat(RemapDirectoryString(targetPath), " could not be created!"), MessageBoxButtons.OK);
                        return(false);
                    }

                    XboxUtils.DM_FILE_ATTRIBUTES att = new XboxUtils.DM_FILE_ATTRIBUTES();
                    XboxUtils.GetFileAttributes(targetPath, ref att);
                    if (!(att.SizeHigh != 0 && att.SizeLow != 0))
                    {
                        // Error
                        MOG_REPORT.ShowMessageBox("Create Target Directory Path", string.Concat(RemapDirectoryString(targetPath), " could not be created!"), MessageBoxButtons.OK);
                        return(false);
                    }
                }
            }
            else
            {
                // Check if it already exists
                if (!DosUtils.FileExist(targetPath))
                {
                    //
                    try
                    {
                        Directory.CreateDirectory(targetPath);
                    }
                    catch (Exception e)
                    {
                        // Error
                        MOG_REPORT.ShowMessageBox("Create Directory Error", string.Concat(RemapDirectoryString(targetPath), " could not be created!", "\n", e.ToString()), MessageBoxButtons.OK);
                        return(false);
                    }
                }
            }

            return(true);
        }
コード例 #3
0
        private bool InitializeFileCounts()
        {
            bool success = true;

            mGetFileCount     = true;
            mTotalFilesToCopy = 0;

            mProgress.DialogInitialize("(" + mTargetConsole + ")Platform Data Sync", "Calculating total files to be copied:\nThis may take a few seconds...", "");

            for (int i = 0; i < mPlatformSync.CountKeys("FileMap"); i++)
            {
                string sourcePath  = FormatString(mPlatformSync.GetKeyNameByIndex("FileMap", i).ToLower());
                string targetPath  = sourcePath.Replace(mSourcePath, mSyncRoot);
                string filePattern = mPlatformSync.GetKeyByIndex("FileMap", i).ToLower();
                success = SyncDirectories(sourcePath, filePattern, mSyncRoot);

                mProgress.DialogUpdate((i * 100) / mPlatformSync.CountKeys("FileMap"), "Scanning:\n" + targetPath);
                Application.DoEvents();

                // Create the needed directory on the xbox
                string newDirName = RemapDirectoryString(targetPath);
                if (mConsoleCopy)
                {
                    if (!XboxUtils.FileExist(newDirName))
                    {
                        mPendingCopy.PutSectionString("CREATE_DIR", newDirName);
                        mPendingCopy.Save();
                    }
                    else
                    {
                        mPendingCopy.PutSectionString("DIR_EXISTS", newDirName);
                        mPendingCopy.Save();
                    }
                }
                else
                {
                    if (!DosUtils.FileExist(newDirName))
                    {
                        mPendingCopy.PutSectionString("CREATE_DIR", newDirName);
                        mPendingCopy.Save();
                    }
                }

                // Check if the user has canceled
                if (!success)
                {
                    throw new Exception("User canceled the opperation");
                }
            }

            return(true);
        }
コード例 #4
0
        public void TargetXboxMakeLinearLoadIso()
        {
            // Optimize all the data
            string output    = "";
            string sourceDir = mainForm.mAssetManager.GetTargetPath();

            string userName   = mMog.GetUser().GetUserName();
            bool   useDefault = false;

            CallbackDialogForm bigProgress = new CallbackDialogForm();

            bigProgress.DialogInitialize("Make Linear Load Build", "Creating linear maps...\nThis could take many hours", "Cancel");

            // Use 'default' as user, if the Default checkbox is checked.  This is used for the programmers who debug their code using the default.xbe
            if (mainForm.AssetManagerLocalDataXboxDefaultCheckBox.Checked)
            {
                userName   = "******";
                useDefault = true;
            }

            // Check for user cancel
            Application.DoEvents();
            if (bigProgress.DialogProcess())
            {
                bigProgress.DialogKill();
                return;
            }

            // Get the tool listed on the startup page
            string command = "[ProjectPath]\\Mog\\Tools\\Xbox\\Optimize\\Optimize.bat";

            if (command.IndexOf("[ProjectPath]") != -1)
            {
                command = string.Concat(command.Substring(0, command.IndexOf("[")), mainForm.mAssetManager.GetTargetPath(), command.Substring(command.IndexOf("]") + 1));
            }

            bigProgress.DialogUpdate(10, "Optimizing the newly merged data");

            // Make sure the tool we need exits
            if (DosUtils.FileExist(command))
            {
                // Check for user cancel
                Application.DoEvents();
                if (bigProgress.DialogProcess())
                {
                    bigProgress.DialogKill();
                    return;
                }

                if (guiCommandLine.ShellExecute(command, mainForm.mAssetManager.GetTargetPath() + "\\System", ProcessWindowStyle.Normal, ref output) != 0)
                {
                    MOG_REPORT.ShowMessageBox("XBox Tools", string.Concat(output), MessageBoxButtons.OK);
                }

                // Check for user cancel
                Application.DoEvents();
                if (bigProgress.DialogProcess())
                {
                    bigProgress.DialogKill();
                    return;
                }

                bigProgress.DialogUpdate(20, "Syncing to Build Xbox for linear load tool execution...");

                // Sync to the Linear Build xbox
                string buildXbox = "LinearBuild";

                // Logon to correct xbox
                XboxUtils.SetXboxName(buildXbox, false);

                guiPlatformSinc sinc = new guiPlatformSinc(buildXbox, mainForm.mAssetManager.GetTargetPath(), mainForm, userName, useDefault, false, false, false);
                sinc.mProjectSyncFile = "xbox.opt.ls.sync";
                sinc.mUserSyncFile    = "";
                sinc.TargetConsoleSync();

                // Check for user cancel
                Application.DoEvents();
                if (bigProgress.DialogProcess())
                {
                    bigProgress.DialogKill();
                    return;
                }

                // Run the linear load tool
                string xboxExe = "xE:\\" + mMog.GetProject().GetProjectName() + "\\defaultls.xbe";

                bigProgress.DialogUpdate(30, "Preparing for linear load tool execution...");

                // Kill the Linear load complete file in the root before we call the tool
                if (XboxUtils.FileExist("xQ:\\LoadComplete.sys"))
                {
                    XboxUtils.FileDelete("xQ:\\LoadComplete.sys");
                }

                // Check for user cancel
                Application.DoEvents();
                if (bigProgress.DialogProcess())
                {
                    bigProgress.DialogKill();
                    return;
                }


                // Kill all previous linear files
                string LinearLoadFiles = XboxUtils.GetFiles("xE:\\" + mMog.GetProject().GetProjectName() + "\\System\\");
                if (LinearLoadFiles.Length != 0 && LinearLoadFiles.IndexOf(",") != -1)
                {
                    CallbackDialogForm progress1 = new CallbackDialogForm();
                    progress1.DialogInitialize("Make Linear Load Build", "Deleting previous linear load maps...", "Cancel");

                    string [] files = LinearLoadFiles.Split(",".ToCharArray());
                    foreach (string file in files)
                    {
                        if (string.Compare(Path.GetExtension(file), ".lin", true) == 0)
                        {
                            progress1.DialogUpdate(0, file);
                            XboxUtils.FileDelete(file);

                            // Check for user cancel
                            Application.DoEvents();
                            if (bigProgress.DialogProcess())
                            {
                                progress1.DialogKill();
                                bigProgress.DialogKill();
                                return;
                            }

                            if (progress1.DialogProcess())
                            {
                                progress1.DialogKill();
                                return;
                            }
                        }
                    }

                    progress1.DialogKill();
                }

                // Check for user cancel
                Application.DoEvents();
                if (bigProgress.DialogProcess())
                {
                    bigProgress.DialogKill();
                    return;
                }

                MOG_Ini buttonDefaults = null;
                if (mMog.IsProject())
                {
                    // Get the project defaults
                    string projectDefaultButtonsFile = mMog.GetProject().GetProjectToolsPath() + "\\" + mMog.GetProject().GetProjectName() + ".Client.Buttons.Default.info";
                    if (DosUtils.FileExist(projectDefaultButtonsFile))
                    {
                        buttonDefaults = new MOG_Ini(projectDefaultButtonsFile);
                    }
                }

                // Get the tool listed on the startup page
                if (buttonDefaults != null)
                {
                    if (buttonDefaults.SectionExist(mMog.GetProject().GetProjectName() + ".Buttons"))
                    {
                        if (buttonDefaults.KeyExist(mMog.GetProject().GetProjectName() + ".Buttons", "Run"))
                        {
                            command = buttonDefaults.GetString(mMog.GetProject().GetProjectName() + ".Buttons", "Run");
                        }
                    }
                }

                if (command.IndexOf("[ProjectPath]") != -1)
                {
                    command = string.Concat(command.Substring(0, command.IndexOf("[")), mainForm.mAssetManager.GetTargetPath(), command.Substring(command.IndexOf("]") + 1));
                }

                // Check for user cancel
                Application.DoEvents();
                if (bigProgress.DialogProcess())
                {
                    bigProgress.DialogKill();
                    return;
                }

                bigProgress.DialogUpdate(50, "Starting the linear load creation tool...");

                // Make sure the tool we need exits
                if (DosUtils.FileExist(command))
                {
                    if (guiCommandLine.ShellExecute(command, string.Concat("/x ", buildXbox, " ", xboxExe), ProcessWindowStyle.Hidden, ref output) != 0)
                    {
                        MOG_REPORT.ShowMessageBox("XBox Tools", string.Concat(output), MessageBoxButtons.OK);
                    }

                    // Wait till the LinearLoad.sys file exists before continuing...
                    while (XboxUtils.FileExist("Q:\\LoadComplete.sys") == false)
                    {
                        Application.DoEvents();
                        if (bigProgress.DialogProcess())
                        {
                            bigProgress.DialogKill();
                            return;
                        }

                        Thread.Sleep(500);
                    }
                }
                else
                {
                    MOG_REPORT.ShowMessageBox("XBox Tools", string.Concat("This tool is missing, have you updated to the latest version?"), MessageBoxButtons.OK);
                }

                // Kill the Linear load complete file once we are done
                if (XboxUtils.FileExist("xQ:\\LoadComplete.sys"))
                {
                    XboxUtils.FileDelete("xQ:\\LoadComplete.sys");
                }

                // Check for user cancel
                Application.DoEvents();
                if (bigProgress.DialogProcess())
                {
                    bigProgress.DialogKill();
                    return;
                }

                bigProgress.DialogUpdate(80, "Retrieving linear load maps from Build Xbox...");

                // Copy off the data
                LinearLoadFiles = XboxUtils.GetFiles("xE:\\" + mMog.GetProject().GetProjectName() + "\\System\\");

                if (LinearLoadFiles.Length != 0 && LinearLoadFiles.IndexOf(",") != -1)
                {
                    CallbackDialogForm progress = new CallbackDialogForm();
                    progress.DialogInitialize("Make Linear Load Build", "Copying completed linear load maps...", "Cancel");

                    string [] files = LinearLoadFiles.Split(",".ToCharArray());
                    foreach (string file in files)
                    {
                        if (string.Compare(Path.GetExtension(file), ".lin", true) == 0)
                        {
                            string target = mMog.GetActivePlatform().mPlatformTargetPath + "\\xboxdata\\maps\\" + Path.GetFileName(file);

                            progress.DialogUpdate(0, target);

                            // Check for user cancel
                            Application.DoEvents();
                            if (bigProgress.DialogProcess())
                            {
                                progress.DialogKill();
                                bigProgress.DialogKill();
                                return;
                            }

                            if (progress.DialogProcess())
                            {
                                progress.DialogKill();
                                break;
                            }

                            if (!XboxUtils.FileGet(file, target, false))
                            {
                                MOG_REPORT.ShowMessageBox("Make Linear Load Build", "Error copying file(" + file + ") from build xbox!", MessageBoxButtons.OK);
                            }
                        }
                    }

                    progress.DialogKill();
                }
                else
                {
                    MOG_REPORT.ShowMessageBox("Make Linear Load Build", "There were no Linear Load files found on the Xbox Build machine(" + buildXbox + ")", MessageBoxButtons.OK);
                    return;
                }


                // Check for user cancel
                Application.DoEvents();
                if (bigProgress.DialogProcess())
                {
                    bigProgress.DialogKill();
                    return;
                }

                bigProgress.DialogUpdate(90, "Syncing to target Xbox...");

                // Sync
                sinc = new guiPlatformSinc(mTargetXbox, mainForm.mAssetManager.GetTargetPath(), mainForm, userName, useDefault, false, false, false);
                sinc.mProjectSyncFile = "xbox.opt.ll.sync";
                sinc.mUserSyncFile    = "";
                sinc.TargetConsoleSync();
            }
            else
            {
                MOG_REPORT.ShowMessageBox("XBox Tools", string.Concat("This tool is missing, have you updated to the latest version?"), MessageBoxButtons.OK);
            }

            bigProgress.DialogUpdate(100, "Done!");
            bigProgress.DialogKill();
        }
コード例 #5
0
        private bool SyncFile(string fullFilename, string targetFile)
        {
            bool rc = false;

            // Check for special rules for this asset in the ReMap section
            if (!RemapString(fullFilename, ref targetFile))
            {
                return(false);
            }

            // Get the file
            FileInfo file = new FileInfo(fullFilename);

            bool fileExists = false;

            if (mConsoleCopy && !mFileMapCreate)
            {
                fileExists = XboxUtils.FileExist(targetFile);
            }
            else if (!mConsoleCopy && !mFileMapCreate)
            {
                fileExists = DosUtils.FileExist(targetFile);
            }
            else
            {
                fileExists = false;
            }

            if (fileExists && !mGetFileCount && mConsoleCopy)
            {
                // Check to see if the sizes of the source and target are the same
                uint targetSize = XboxUtils.GetFileSize(targetFile);
                uint sourceSize = (uint)file.Length;
                if (targetSize != sourceSize)
                {
                    fileExists = false;
                }
            }

            // Check if the target file exists
            // If asset is in our timestamp file, it means we have already copied it once.  We need to check if there is a timestamp difference
            // But if the asset does not even exist on the xbox we should force a copy
            if (fileExists &&
                (mTargetTimestamps.SectionExist("ASSETS") && mTargetTimestamps.KeyExist("ASSETS", file.FullName))
                )
            {
                // Get timestamp of target and source
                // Copy if they are not the same
                if (string.Compare(file.LastWriteTime.ToFileTime().ToString(), mTargetTimestamps.GetString("ASSETS", file.FullName)) != 0)
                {
                    if (mGetFileCount)
                    {
                        mTotalFilesToCopy++;
                        mPendingCopy.PutString("COPY_FILE", file.FullName, targetFile);
                        mPendingCopy.Save();
                    }
                    else
                    {
                        mProgress.DialogUpdate(mFileNumber++, string.Concat("Source: ", file.FullName, "\nTarget: ", targetFile));
                        Application.DoEvents();
                        if (mProgress.DialogProcess())
                        {
                            return(false);
                        }

                        if (mConsoleCopy)
                        {
                            rc = XboxUtils.FileCopyVerify(file.FullName, targetFile, true);
                        }
                        else
                        {
                            rc = DosUtils.FileCopy(file.FullName, targetFile, true);
                        }

                        if (!rc)
                        {
                            mSummary.PutString("File.CopyError", file.FullName, targetFile);
                            mSummary.Save();

                            // Check to see if the reason we failed is because we ran out of space
//							UInt64 freeSpace = XboxUtils.GetDiskFreeSpace(mSyncRoot);
//							if (freeSpace < (ulong)file.Length)
//							{
//								MOG_REPORT.ShowErrorMessageBox("Platform Sync: Out of space!", "There is insufficient space on " + mSyncRoot + " to copy " + file.FullName);
//							}
                        }
                        else
                        {
                            mSummary.PutString("File.Copied", file.FullName, targetFile);
                            mSummary.Save();

                            mTargetTimestamps.PutString("ASSETS", file.FullName, file.LastWriteTime.ToFileTime().ToString());
                            mTargetTimestamps.Save();
                        }
                    }
                }
                else
                {
                    if (!mGetFileCount)
                    {
                        // This file is up to date
                        mProgress.DialogUpdate(mFileNumber, string.Concat("FILE UP TO DATE!  Skipping...\nSource: ", file.FullName));
                        Application.DoEvents();
                        // Check if the user cancels
                        if (mProgress.DialogProcess())
                        {
                            return(false);
                        }
                    }
                }
            }
            else
            {
                if (mGetFileCount)
                {
                    mTotalFilesToCopy++;
                    if (mFileMapCreate)
                    {
                        // When making a file map, put the target first then the source
                        mPendingCopy.PutString("MAP", targetFile, file.FullName);
                    }
                    else
                    {
                        // When making a pending file, put the source first then target
                        mPendingCopy.PutString("COPY_FILE", file.FullName, targetFile);
                    }
                    //mPendingCopy.PutString("COPY_FILE", file.FullName, targetFile);
                    mPendingCopy.Save();
                }
                else
                {
                    mProgress.DialogUpdate(mFileNumber++, string.Concat("Source: ", file.FullName, "\nTarget: ", targetFile));
                    Application.DoEvents();
                    // Check if the user cancels
                    if (mProgress.DialogProcess())
                    {
                        return(false);
                    }

                    CreateTargetDirectoryPath(targetFile.Substring(0, targetFile.LastIndexOf("\\")));

                    // Sync the file to the platform
                    try
                    {
                        if (mConsoleCopy)
                        {
                            rc = XboxUtils.FileCopyVerify(file.FullName, targetFile, true);
                        }
                        else
                        {
                            rc = DosUtils.FileCopy(file.FullName, targetFile, true);
                        }
                        //rc = XboxUtils.FileCopyVerify(file.FullName, targetFile, true);
                    }
                    catch (DllNotFoundException e)
                    {
                        MOG_REPORT.ShowMessageBox("DLL ERROR", e.ToString(), MessageBoxButtons.OK);
                        return(false);
                    }
                    catch (EntryPointNotFoundException e)
                    {
                        MOG_REPORT.ShowMessageBox("DLL ERROR", e.ToString(), MessageBoxButtons.OK);
                        return(false);
                    }
                    if (!rc)
                    {
                        // Error
                        mSummary.PutString("File.CopyError", file.FullName, targetFile);
                        mSummary.Save();

                        // Check to see if the reason we failed is because we ran out of space
                        //UInt64 freeSpace = XboxUtils.GetDiskFreeSpace(mSyncRoot);
                        //if (freeSpace < (ulong)file.Length)
                        //{
                        //	MOG_REPORT.ShowErrorMessageBox("Platform Sync: Out of space!", "There is insufficient space on " + mSyncRoot + " to copy " + file.FullName);
                        //}
                    }
                    else
                    {
                        mSummary.PutString("File.Copied", file.FullName, targetFile);
                        mSummary.Save();

                        mTargetTimestamps.PutString("ASSETS", file.FullName, file.LastWriteTime.ToFileTime().ToString());
                        mTargetTimestamps.Save();
                    }
                }
            }

            return(true);
        }
コード例 #6
0
        public void TargetConsoleRemoveSync()
        {
            // Build a list of exactly what should be on the xbox
            mGetFileCount     = true;
            mTotalFilesToCopy = 0;
            bool success = true;

            string CopyFileMap = mSourcePath + "\\MOG\\platformSincMap." + mMog.GetActivePlatform().mPlatformName + ".info";

            if (DosUtils.FileExist(CopyFileMap))
            {
                if (!DosUtils.FileDelete(CopyFileMap))
                {
                    return;
                }
            }

            // Create the new map
            mPendingCopy = new MOG_Ini(CopyFileMap);

            InitializeFileMap();
            mFileMapCreate = true;

            // Initialize our progress dialog
            mProgress = new CallbackDialogForm();
            string message = "Preforming platform remove data Sync: \n" +
                             "   Project Sync file map:" + mProjectSyncFile + "\n" +
                             "   User Sync file map:" + mUserSyncFile + "\n";

            mProgress.DialogInitialize("(" + mTargetConsole + ")Platform Remove Data Sync", message, "");
            Application.DoEvents();

            for (int i = 0; i < mPlatformSync.CountKeys("FileMap"); i++)
            {
                string sourcePath  = FormatString(mPlatformSync.GetKeyNameByIndex("FileMap", i).ToLower());
                string targetPath  = sourcePath.Replace(mSourcePath, mSyncRoot);
                string filePattern = mPlatformSync.GetKeyByIndex("FileMap", i).ToLower();
                success = SyncDirectories(sourcePath, filePattern, mSyncRoot);

                mProgress.DialogUpdate((i * 100) / mPlatformSync.CountKeys("FileMap"), sourcePath + "\n" + targetPath);
                Application.DoEvents();

                // Create the needed directory on the xbox
                string newDirName = RemapDirectoryString(targetPath);
                if (mConsoleCopy)
                {
                    if (!XboxUtils.FileExist(newDirName))
                    {
                        mPendingCopy.PutSectionString("CREATE_DIR", newDirName);
                        mPendingCopy.Save();
                    }
                }
                else
                {
                    if (!DosUtils.FileExist(newDirName))
                    {
                        mPendingCopy.PutSectionString("CREATE_DIR", newDirName);
                        mPendingCopy.Save();
                    }
                }
            }

            if (mConsoleCopy)
            {
                // Logon to correct xbox
                XboxUtils.SetXboxName(mTargetConsole, false);
            }

            mProgress.DialogInitialize("Sync Remove", "Scanning console for non-needed assets", "");

            ArrayList deletableAssets = new ArrayList();

            // Verify the xbox for each of these files
            for (int j = 0; j < mPlatformSync.CountKeys("FileMap"); j++)
            {
                string sourcePath = FormatString(mPlatformSync.GetKeyNameByIndex("FileMap", j).ToLower());
                string targetPath = sourcePath.Replace(mSourcePath, mSyncRoot);
                string walkFiles  = XboxUtils.GetFiles(targetPath + "\\");

                mProgress.DialogUpdate((j * 100) / mPlatformSync.CountKeys("FileMap"), sourcePath + "\n" + targetPath);
                Application.DoEvents();

                if (walkFiles.Length != 0 && walkFiles.IndexOf(",") != -1)
                {
                    string [] files = walkFiles.Split(",".ToCharArray());
                    for (int k = 0; k < files.Length; k++)
                    {
                        string targetFile = files[k];

                        if (Path.GetExtension(targetFile) != "")
                        {
                            // Check to see if this file exists in the map
                            if (!mPendingCopy.KeyExist("MAP", targetFile))
                            {
                                // Get the list of deletable assets
                                deletableAssets.Add(targetFile);
                            }
                        }
                    }
                }
            }

            mProgress.DialogKill();
            mProgress = null;

            if (deletableAssets.Count != 0)
            {
                if (guiConfirmDialog.MessageBoxDialog("Console Remove Sync", "Is is OK to Delete the Following Assets?", deletableAssets, MessageBoxButtons.OKCancel) == DialogResult.OK)
                {
                    // Delete the assets in the list from off the xbox
                    foreach (string str in guiConfirmDialog.SelectedItems)
                    {
                        string [] parts = str.Split(",;".ToCharArray());
                        if (parts != null && parts.Length >= 2)
                        {
                            string assetDeleteName = parts[0];
                            XboxUtils.FileDelete(assetDeleteName);
                        }
                    }
                }
            }
            else
            {
                MOG_REPORT.ShowMessageBox("Sync Remove", "This target does not have any files that need to be deleted", MessageBoxButtons.OK);
            }
        }