protected override void OnBeforeFadeIn() { positiveButton = null; negativeButton = null; UpdateButtons(); label.text = controlName; buttonCancel.MuteSelect(); }
protected void InitUI() { buttonCancel.onClick.AddListener(() => onCancel()); buttonPositiveButton.onClick.AddListener(() => { UISelectJoystickButtonWindow.showDPadButtons = false; UISelectJoystickButtonWindow.onCancel = () => { UISelectJoystickButtonWindow.instance.FadeOut(() => BackFadeIn()); }; UISelectJoystickButtonWindow.onSelect = (selection) => { positiveButton = selection.button; UpdateButtons(); UISelectJoystickButtonWindow.instance.FadeOut(() => BackFadeIn()); }; FadeOut(() => UISelectJoystickButtonWindow.instance.FadeIn()); }); buttonNegativeButton.onClick.AddListener(() => { UISelectJoystickButtonWindow.showDPadButtons = false; UISelectJoystickButtonWindow.onCancel = () => { UISelectJoystickButtonWindow.instance.FadeOut(() => BackFadeIn()); }; UISelectJoystickButtonWindow.onSelect = (selection) => { negativeButton = selection.button; UpdateButtons(); UISelectJoystickButtonWindow.instance.FadeOut(() => BackFadeIn()); }; FadeOut(() => UISelectJoystickButtonWindow.instance.FadeIn()); }); buttonOk.onClick.AddListener(() => { onSelect(positiveButton.Value, negativeButton.Value); FadeOut(() => UIControlsWindow.instance.FadeIn()); }); }