public void TestMediumSizedModel() { var mdlFileReader = new MdlFilePolygonDataReader(_inputPath + @"\v.mdl"); var triangles = Triangle.GetTrianglesFromPts(mdlFileReader.Points); XamlWriter.WritePolygonsToXamlFile("", string.Format(@"{0}\InputModel.xaml", _outputPath), mdlFileReader.Points, false); var meshGeometryModel = PaulBourkeSmoother.CreateMeshGeometry3DFromTriangles(triangles); XamlWriter.SaveMeshGeometryModel(string.Format(@"{0}\InputModelMeshGeometry.xaml", _outputPath), meshGeometryModel, Color.FromRgb(100, 100, 100)); var smoothPositions = PaulBourkeSmoother.GetSmoothenedPositions(meshGeometryModel.Positions, meshGeometryModel.TriangleIndices, 6); XamlWriter.SavePositionsAndTriangleIndicesAsModel(string.Format(@"{0}\Smoothened_{1}_times.xaml", _outputPath, 6), smoothPositions, meshGeometryModel.TriangleIndices, Color.FromRgb(100, 100, 100)); }
public void TestGetSmoothenedPositions() { var mdlFileReader = new MdlFilePolygonDataReader(_inputPath + @"\flowerpetals.mdl"); var triangles = Triangle.GetTrianglesFromPts(mdlFileReader.Points); XamlWriter.WritePolygonsToXamlFile("", string.Format(@"{0}\InputModel.xaml", _outputPath), mdlFileReader.Points, false); var meshGeometryModel = PaulBourkeSmoother.CreateMeshGeometry3DFromTriangles(triangles); XamlWriter.SaveMeshGeometryModel(string.Format(@"{0}\InputModelMeshGeometry.xaml", _outputPath), meshGeometryModel, Color.FromRgb(100, 100, 100)); var currentPositions = meshGeometryModel.Positions; var positionNeighbors = PaulBourkeSmoother.GetPositionNeighbors(currentPositions.Count, meshGeometryModel.TriangleIndices); for (var ctr = 1; ctr <= 10; ctr++) { var newPositions = PaulBourkeSmoother.GetSmoothenedPositions(currentPositions, meshGeometryModel.TriangleIndices, positionNeighbors); XamlWriter.SavePositionsAndTriangleIndicesAsModel(string.Format(@"{0}\Smoothing_Iteration_{1}.xaml", _outputPath, ctr), newPositions, meshGeometryModel.TriangleIndices, Color.FromRgb(100, 100, 100)); currentPositions = newPositions; } }