void OnGUI() { if (currentAction == "open door" || currentAction == "plate shelf") { GUI.Window(4, new Rect(20, 50, 300, 100), mainFunc, "What would you like to do, " + MessageScript.instance.screen_name + "?"); } if (currentAction == "standing plate") { xrayInterface.showGUIInterface("stand"); AppController.instance.cameras[currentCam].enabled = true; activateSpotLight("upright"); resetOtherCameras(); } if (currentAction == "x-ray table") { xrayInterface.showGUIInterface("table"); arm.collider.enabled = false; //userActions.perform(currentAction); AppController.instance.cameras[currentCam].enabled = true; AppController.instance.toggleRollOvers(false); arm.collider.enabled = false; activateSpotLight("xRaySpot"); resetOtherCameras(); } if (currentAction == "console") { if (!console.isVisible()) { AppController.instance.cameras[currentCam].enabled = true; console.showPanel(true); activateSpotLight("console"); resetOtherCameras(); } } }
void OnMouseDown() { console.showPanel(true); AppController.instance.currentLocation = console.gameObject; //.transform.position; }