/// <summary>OnPostprocessBuild override to provide XR Plugin specific build actions.</summary> /// <param name="report">The build report.</param> public override void OnPostprocessBuild(BuildReport report) { base.OnPostprocessBuild(report); XRGeneralSettings settings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(report.summary.platformGroup); if (settings == null) { return; } string bootConfigPath = report.summary.outputPath; if (report.summary.platformGroup == BuildTargetGroup.WSA) { bool usePrimaryWindow = true; WindowsMRBuildSettings buildSettings = BuildSettingsForBuildTargetGroup(report.summary.platformGroup); if (buildSettings != null) { usePrimaryWindow = buildSettings.UsePrimaryWindowForDisplay; } // Boot Config data path is highly specific to the platform being built. bootConfigPath = Path.Combine(bootConfigPath, PlayerSettings.productName); bootConfigPath = Path.Combine(bootConfigPath, "Data"); bootConfigPath = Path.Combine(bootConfigPath, "boot.config"); using (StreamWriter sw = File.AppendText(bootConfigPath)) { sw.WriteLine(String.Format("{0}={1}", k_ForcePrimaryWindowHolographic, usePrimaryWindow ? 1 : 0)); } } }
protected bool EnableLoader(string loaderTypeName, bool enable, BuildTargetGroup buildTargetGroup = BuildTargetGroup.Standalone) { #if UNITY_EDITOR XRGeneralSettings settings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(buildTargetGroup); #else XRGeneralSettings settings = XRGeneralSettings.Instance; #endif if (settings == null || settings.Manager == null) { return(false); } var instance = TestBaseSetup.GetInstanceOfTypeWithNameFromAssetDatabase(loaderTypeName); if (instance == null || !(instance is XRLoader)) { return(false); } XRLoader loader = instance as XRLoader; bool ret = false; if (enable) { ret = settings.Manager.TryAddLoader(loader); } else { ret = settings.Manager.TryRemoveLoader(loader); } return(ret); }
private static void SetUpAppRemoting(BuildTargetGroup targetGroup) { Debug.Log($"Setting up app remoting for {targetGroup}"); const string AppRemotingPlugin = "Microsoft.MixedReality.OpenXR.Remoting.AppRemotingPlugin"; Type appRemotingFeature = typeof(AppRemoting).Assembly.GetType(AppRemotingPlugin); if (appRemotingFeature == null) { Debug.LogError($"Could not find {AppRemotingPlugin}. Has this class been removed or renamed?"); return; } FeatureHelpers.RefreshFeatures(targetGroup); OpenXRFeature feature = OpenXRSettings.ActiveBuildTargetInstance.GetFeature(appRemotingFeature); if (feature == null) { Debug.LogError($"Could not load {AppRemotingPlugin} as an OpenXR feature. Has this class been removed or renamed?"); return; } feature.enabled = true; XRGeneralSettings settings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(targetGroup); if (settings != null) { settings.InitManagerOnStart = false; } }
static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject) { if (s_ScenesWithARTypes.Count > 0 && s_SessionCount == 0) { var scenes = ""; foreach (var sceneName in s_ScenesWithARTypes) { scenes += string.Format("\n\t{0}", sceneName); } Debug.LogWarningFormat( "The following scenes contain AR components but no ARSession. The ARSession component controls the AR lifecycle, so these components will not do anything at runtime. Was this intended?{0}", scenes); } var generalSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget)); if (generalSettings != null && generalSettings.Manager != null && generalSettings.Manager.activeLoaders != null) { int loaderCount = generalSettings.Manager.activeLoaders.Count; if (loaderCount <= 0 && s_SessionCount > 0) { Debug.LogWarning( "There are scenes that contain an ARSession, but no XR plug-in providers have been selected for the current platform. To make a plug-in provider available at runtime go to Project Settings > XR Plug-in Management and enable at least one for the target platform."); } } s_ScenesWithARTypes.Clear(); s_SessionCount = 0; }
public void OnPreprocessBuild(BuildReport report) { SetRuntimePluginCopyDelegate(); if (report.summary.platform != BuildTarget.Android) { // Sometimes (e.g., build failure), the shader can get "stuck" in the Preloaded Assets array. // Make sure that if we are not building for Android, we remove that shader. BuildHelper.RemoveShaderFromProject(ARCoreCameraSubsystem.backgroundShaderName); return; } var generalSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget)); if (generalSettings == null) { return; } foreach (var loader in generalSettings.Manager.loaders) { if (loader is ARCoreLoader) { EnsureARCoreSupportedIsNotChecked(); EnsureGoogleARCoreIsNotPresent(); EnsureMinSdkVersion(); EnsureOnlyOpenGLES3IsUsed(); EnsureGradleIsUsed(); EnsureGradleVersionIsSupported(); BuildImageTrackingAssets(); BuildHelper.AddBackgroundShaderToProject(ARCoreCameraSubsystem.backgroundShaderName); break; } } }
public static bool OculusLoaderPresentInSettingsForBuildTarget(BuildTargetGroup btg) { var generalSettingsForBuildTarget = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(btg); if (!generalSettingsForBuildTarget) { return(false); } var settings = generalSettingsForBuildTarget.AssignedSettings; if (!settings) { return(false); } bool loaderFound = false; for (int i = 0; i < settings.activeLoaders.Count; ++i) { if (settings.activeLoaders[i] as OculusLoader != null) { loaderFound = true; break; } } return(loaderFound); }
private bool SetEnableLoderForTarget(BuildTargetGroup buildTargetGroup, bool enable) { if (buildTargetGroup != BuildTargetGroup.Standalone && buildTargetGroup != BuildTargetGroup.WSA) { return(false); } XRGeneralSettings settings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(buildTargetGroup); if (settings == null) { return(false); } bool ret = false; if (enable) { ret = XRPackageMetadataStore.AssignLoader(settings.Manager, typeof(WindowsMRLoader).Name, buildTargetGroup); } else { ret = XRPackageMetadataStore.RemoveLoader(settings.Manager, typeof(WindowsMRLoader).Name, buildTargetGroup); } return(ret); }
public bool ShouldIncludeRemotingPluginsInBuild(string path) { XRGeneralSettings generalSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget)); if (generalSettings == null) { return(false); } bool loaderFound = false; for (int i = 0; i < generalSettings.Manager.loaders.Count; ++i) { if (generalSettings.Manager.loaders[i] as WindowsMRLoader != null) { loaderFound = true; break; } } if (!loaderFound) { return(false); } WindowsMRBuildSettings buildSettings = BuildSettingsForBuildTargetGroup(BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget)) as WindowsMRBuildSettings; if (buildSettings == null) { return(false); } return(buildSettings.HolographicRemoting); }
protected bool IsLoaderEnabledForTarget(BuildTargetGroup buildTargetGroup, string loaderTypeName) { if (buildTargetGroup != BuildTargetGroup.Standalone && buildTargetGroup != BuildTargetGroup.WSA) { return(false); } #if UNITY_EDITOR XRGeneralSettings settings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(buildTargetGroup); #else XRGeneralSettings settings = XRGeneralSettings.Instance; #endif if (settings == null || settings.Manager == null) { return(false); } var instance = TestBaseSetup.GetInstanceOfTypeWithNameFromAssetDatabase(loaderTypeName); if (instance == null || !(instance is XRLoader)) { return(false); } XRLoader loader = instance as XRLoader; return(settings.Manager.activeLoaders.Contains(loader)); }
public void OnPreprocessBuild(BuildReport report) { SetRuntimePluginCopyDelegate(); if (report.summary.platform != BuildTarget.Android) { return; } XRGeneralSettings generalSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget)); if (generalSettings == null) { return; } foreach (var loader in generalSettings.Manager.loaders) { if (loader is ARCoreLoader) { EnsureARCoreSupportedIsNotChecked(); EnsureGoogleARCoreIsNotPresent(); EnsureMinSdkVersion(); EnsureOnlyOpenGLES3IsUsed(); EnsureGradleIsUsed(); BuildImageTrackingAssets(); BuildHelper.AddBackgroundShaderToProject(ARCoreCameraSubsystem.backgroundShaderName); break; } } }
/// <summary> /// Applies any preprocessing necessary to setup assets for a given build target. /// </summary> /// <remarks> /// This method instantiates all classes that derive from <see cref="IPreprocessBuild"/> and executes their /// <see cref="IPreprocessBuild.OnPreprocessBuild"/> methods. /// /// You should call this before building asset bundles (see /// [BuildPipeline.BuildAssetBundles](xref:UnityEditor.BuildPipeline.BuildAssetBundles(System.String,UnityEditor.BuildAssetBundleOptions,UnityEditor.BuildTarget))) /// in order to ensure that all AR assets have been correctly configured. /// </remarks> /// <param name="buildTarget">The build target for which assets should be preprocessed.</param> public static void PreprocessBuild(BuildTarget buildTarget) { // Get the list of active loaders for the given BuildTarget var settings = XRGeneralSettingsPerBuildTarget .XRGeneralSettingsForBuildTarget(BuildPipeline.GetBuildTargetGroup(buildTarget)); var activeLoaders = settings && settings.Manager ? settings.Manager.activeLoaders : null; if (activeLoaders == null) { return; } // Clear the data store before asking packages to populate it. XRReferenceImageLibraryBuildProcessor.ClearDataStore(); // Find and create all IPreprocessBuild objects var interfaces = AppDomain.CurrentDomain .GetAssemblies() .SelectMany(x => x.GetTypes()) .Where(type => Array.Exists(type.GetInterfaces(), i => i == typeof(IPreprocessBuild))) .Select(type => Activator.CreateInstance(type) as IPreprocessBuild) .Where(buildPreprocessor => buildPreprocessor != null) .ToList(); // Sort by callback order interfaces.Sort((a, b) => a.callbackOrder.CompareTo(b.callbackOrder)); // Invoke OnPreprocessBuild on each one var eventArgs = new PreprocessBuildEventArgs(buildTarget, activeLoaders); foreach (var @interface in interfaces) { @interface.OnPreprocessBuild(eventArgs); } }
private bool HasLoaderEnabledForTarget(BuildTargetGroup buildTargetGroup) { if (buildTargetGroup != BuildTargetGroup.Standalone && buildTargetGroup != BuildTargetGroup.Android) { return(false); } XRGeneralSettings settings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(buildTargetGroup); if (settings == null) { return(false); } bool loaderFound = false; for (int i = 0; i < settings.Manager.activeLoaders.Count; ++i) { if (settings.Manager.activeLoaders[i] as OculusLoader != null) { loaderFound = true; break; } } return(loaderFound); }
public static bool OculusLoaderPresentInSettingsForBuildTarget(BuildTargetGroup btg) { var generalSettingsForBuildTarget = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(btg); if (!generalSettingsForBuildTarget) { return(false); } var settings = generalSettingsForBuildTarget.AssignedSettings; if (!settings) { return(false); } #if XR_MGMT_GTE_400 bool loaderFound = false; for (int i = 0; i < settings.activeLoaders.Count; ++i) { if (settings.activeLoaders[i] as OculusLoader != null) { loaderFound = true; break; } } return(loaderFound); #else List <XRLoader> loaders = settings.loaders; return(loaders.Exists(loader => loader is OculusLoader)); #endif }
public void Verify_iOS_XR_Settings() { var generalSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildTargetGroup.iOS); var settingManager = generalSettings.Manager; Assert.AreEqual(true, generalSettings.InitManagerOnStart); Assert.AreEqual(1, settingManager.activeLoaders.Count()); Assert.AreEqual("AR Kit Loader", settingManager.activeLoaders[0].name); }
public override void PerBuildExecute(BuildReleaseType releaseType, BuildPlatform platform, BuildArchitecture architecture, BuildDistribution distribution, DateTime buildTime, ref BuildOptions options, string configKey, string buildPath) { XRGeneralSettings generalSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(platform.targetGroup); XRManagerSettings settingsManager = generalSettings.Manager; generalSettings.InitManagerOnStart = InitializeXROnStartup; settingsManager.loaders = XRPlugins; }
public void OnPreprocessBuild(BuildReport report) { if (!report.summary.platform.Equals(BuildTarget.StandaloneWindows) && !report.summary.platform.Equals(BuildTarget.StandaloneWindows64)) { var generalSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildTargetGroup.Standalone); var settingManager = generalSettings.Manager; settingManager.loaders.Clear(); } }
public void ValidateLoaderTest() { if (RuntimeSettings.reuseTestsForXR) { InjectMockHMD.SetupLoader(); var buildTargetSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildTargetGroup.Standalone); Assert.That(buildTargetSettings != null, "Unable to read for XR settings for build target!"); Assert.AreEqual(1, buildTargetSettings.AssignedSettings.loaders.Count, "There should be exactly one XR loader!"); Assert.That(buildTargetSettings.InitManagerOnStart, "XR loader is not set to init on start!"); Assert.AreEqual("Mock HMD Loader", buildTargetSettings.AssignedSettings.loaders[0].name, "Invalid XR loader found!"); } }
public static bool HasLoader(BuildTargetGroup targetGroup, System.Type loader) { var settings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(targetGroup); if (settings) { #pragma warning disable CS0618 return(settings.Manager.loaders.Any(loader.IsInstanceOfType)); #pragma warning restore CS0618 } return(false); }
public void UpdateConfig() { EditorUserBuildSettings.development = DevelopmentBuild; AppConfig.IsDebug = DevelopmentBuild; AppConfig.IsHotfix = IsHotfix; AppConfig.IsLoadAB = IsLoadAB; AppConfig.IsProServer = IsProServer; AppConfig.RunXLua = RunXLuaScripts; AppConfig.AppFrameRate = AppFrameRate; AppConfig.TargetPackage = ApkTarget; EditorUtility.SetDirty(AppConfig); if (EditorUserBuildSettings.activeBuildTarget == BuildTarget.Android) { EditorUserBuildSettings.exportAsGoogleAndroidProject = NativeApp; XRGeneralSettings androidXRSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildTargetGroup.Android); if (androidXRSettings == null) { var assignedSettings = ScriptableObject.CreateInstance <XRManagerSettings>() as XRManagerSettings; androidXRSettings.AssignedSettings = assignedSettings; EditorUtility.SetDirty(androidXRSettings); // Make sure this gets picked up for serialization later. } //取消当前选择的 IReadOnlyList <XRLoader> list = androidXRSettings.Manager.activeLoaders; int hasCount = list.Count; //Debug.Log(hasCount); for (int i = 0; i < hasCount; i++) { string nameTemp = list[0].GetType().FullName; Debug.Log("disable xr plug:" + nameTemp); XRPackageMetadataStore.RemoveLoader(androidXRSettings.Manager, nameTemp, BuildTargetGroup.Android); } androidXRSettings.InitManagerOnStart = false; if (ApkTarget == TargetPackage.Pico) { androidXRSettings.InitManagerOnStart = true; //启用 string loaderTypeName = "Unity.XR.PXR.PXR_Loader"; XRPackageMetadataStore.AssignLoader(androidXRSettings.Manager, loaderTypeName, BuildTargetGroup.Android); } EditorUtility.SetDirty(androidXRSettings); // Make sure this gets picked up for serialization later. } AssetDatabase.Refresh(); }
public void ValidateLoaderTest() { if (RuntimeSettings.reuseTestsForXR) { InjectMockHMD.SetupLoader(); var buildTargetSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildTargetGroup.Standalone); // XRTODO: remove pragmas once MockHMD package is published with new dependencies to xr.sdk.management and replace loaders with activeLoaders #pragma warning disable CS0618 Assert.That(buildTargetSettings != null, "Unable to read for XR settings for build target!"); Assert.AreEqual(1, buildTargetSettings.AssignedSettings.loaders.Count, "There should be exactly one XR loader!"); Assert.That(buildTargetSettings.InitManagerOnStart, "XR loader is not set to init on start!"); Assert.AreEqual("Mock HMD Loader", buildTargetSettings.AssignedSettings.loaders[0].name, "Invalid XR loader found!"); #pragma warning restore CS0618 } }
internal static bool IsLoaderAssigned(string loaderTypeName, BuildTargetGroup buildTargetGroup) { var settings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(buildTargetGroup); if (settings == null) { return(false); } foreach (var loader in settings.AssignedSettings.loaders) { if (loader != null && String.Compare(loader.GetType().FullName, loaderTypeName) == 0) { return(true); } } return(false); }
public static bool LoaderPresentInSettingsForBuildTarget(BuildTargetGroup btg) { var generalSettingsForBuildTarget = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(btg); if (!generalSettingsForBuildTarget) { return(false); } var settings = generalSettingsForBuildTarget.AssignedSettings; if (!settings) { return(false); } List <XRLoader> loaders = settings.loaders; return(loaders.Exists(loader => loader is PXR_Loader)); }
public bool ShouldIncludeRuntimePluginsInBuild(string path) { XRGeneralSettings generalSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget)); if (generalSettings == null) { return(false); } foreach (var loader in generalSettings.Manager.loaders) { if (loader is OpenVRLoader) { return(true); } } return(false); }
private static void AssignAnyRequestedLoadersUpdate() { EditorApplication.update -= AssignAnyRequestedLoadersUpdate; LoaderAssignmentRequests reqs = GetAllRequestsInQueue(k_AssigningPackage); if (reqs.activeRequests == null || reqs.activeRequests.Count == 0) { return; } while (reqs.activeRequests.Count > 0) { var req = reqs.activeRequests[0]; reqs.activeRequests.RemoveAt(0); var settings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(req.buildTargetGroup); if (settings == null) { continue; } if (settings.AssignedSettings == null) { var assignedSettings = ScriptableObject.CreateInstance <XRManagerSettings>() as XRManagerSettings; settings.AssignedSettings = assignedSettings; EditorUtility.SetDirty(settings); } if (XRPackageMetadataStore.AssignLoader(settings.AssignedSettings, req.loaderType, req.buildTargetGroup)) { Debug.Log($"Assigned loader {req.loaderType} for build target {req.buildTargetGroup}"); } else { req.installationState = InstallationState.Error; req.errorText = $"Unable to assign {req.packageId} for build target {req.buildTargetGroup}."; QueueLoaderRequest(req); } } XRSettingsManager.Instance.ResetUi = true; }
public static XRGeneralSettings MakeSureXRGeneralSettingsExists(BuildTargetGroup targetGroup) { // If we don't have XRGeneralSettings in EditorBuildSettings, check if we have one in the project and set it. var settings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(targetGroup); if (!settings) { string searchText = "t:XRGeneralSettings"; string[] assets = AssetDatabase.FindAssets(searchText); if (assets.Length > 0) { string path = AssetDatabase.GUIDToAssetPath(assets[0]); var allSettings = AssetDatabase.LoadAssetAtPath(path, typeof(XRGeneralSettingsPerBuildTarget)) as XRGeneralSettingsPerBuildTarget; EditorBuildSettings.AddConfigObject(XRGeneralSettings.k_SettingsKey, allSettings, true); } } return(settings); }
public static bool IsAnyXRLoaderEnabled(BuildTargetGroup buildTargetGroup) { #if VIU_XR_GENERAL_SETTINGS XRGeneralSettings xrSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(buildTargetGroup); if (!xrSettings) { return(false); } if (!xrSettings.AssignedSettings) { return(false); } return(xrSettings.AssignedSettings.loaders.Count > 0); #else return(false); #endif }
public bool ShouldIncludeRuntimePluginsInBuild(string path) { // Return false if not on platform Lumin #if PLATFORM_LUMIN XRGeneralSettings generalSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget)); if (generalSettings == null) { return(false); } foreach (var loader in generalSettings.Manager.activeLoaders) { if (loader is MagicLeapLoader) { return(true); } } #endif // PLATFORM_LUMIN return(false); }
private bool CheckARCoreLoader() { XRGeneralSettings generalSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget( BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget)); if (generalSettings == null) { return(false); } foreach (var loader in generalSettings.Manager.loaders) { if (loader is ARCoreLoader) { return(true); } } return(false); }
private bool HasLoaderEnabledForTarget(BuildTargetGroup buildTargetGroup) { XRGeneralSettings settings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(buildTargetGroup); if (settings == null) { return(false); } bool loaderFound = false; for (int i = 0; i < settings.Manager.loaders.Count; ++i) { if (settings.Manager.loaders[i] as WindowsMRLoader != null) { loaderFound = true; break; } } return(loaderFound); }
static void UpdateARKitDefines() { bool previousLoaderEnabled = ARKitBuildProcessor.s_LoaderEnabled; var generalSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget)); if (generalSettings != null) { ARKitBuildProcessor.s_LoaderEnabled = false; foreach (var loader in generalSettings.Manager.activeLoaders) { if (loader is ARKitLoader) { ARKitBuildProcessor.s_LoaderEnabled = true; break; } } if (ARKitBuildProcessor.s_LoaderEnabled && !previousLoaderEnabled) { AddDefineSymbols.Add("UNITY_XR_ARKIT_LOADER_ENABLED"); } else if (!ARKitBuildProcessor.s_LoaderEnabled && previousLoaderEnabled) { AddDefineSymbols.Remove("UNITY_XR_ARKIT_LOADER_ENABLED"); } if (s_ARKitSettings.faceTracking && !ARKitBuildProcessor.s_FaceTrackingEnabled) { AddDefineSymbols.Add("UNITY_XR_ARKIT_FACE_TRACKING_ENABLED"); } else if (!s_ARKitSettings.faceTracking && ARKitBuildProcessor.s_FaceTrackingEnabled) { AddDefineSymbols.Remove("UNITY_XR_ARKIT_FACE_TRACKING_ENABLED"); } ARKitBuildProcessor.s_FaceTrackingEnabled = s_ARKitSettings.faceTracking; } }