コード例 #1
0
        public override void Initialize()
        {
            Name = "LANGameCreationWindow";
            BackgroundTexture = AssetLoader.LoadTexture("gamecreationoptionsbg.png");
            ClientRectangle   = new Rectangle(0, 0, 447, 77);

            lblDescription           = new XNALabel(WindowManager);
            lblDescription.Name      = "lblDescription";
            lblDescription.FontIndex = 1;
            lblDescription.Text      = "SELECT SESSION TYPE";

            AddChild(lblDescription);

            lblDescription.CenterOnParent();
            lblDescription.ClientRectangle = new Rectangle(
                lblDescription.X,
                12,
                lblDescription.Width,
                lblDescription.Height);

            btnNewGame                  = new XNAButton(WindowManager);
            btnNewGame.Name             = "btnNewGame";
            btnNewGame.ClientRectangle  = new Rectangle(12, 42, UIDesignConstants.BUTTON_WIDTH_133, UIDesignConstants.BUTTON_HEIGHT);
            btnNewGame.IdleTexture      = AssetLoader.LoadTexture("133pxbtn.png");
            btnNewGame.HoverTexture     = AssetLoader.LoadTexture("133pxbtn_c.png");
            btnNewGame.FontIndex        = 1;
            btnNewGame.Text             = "New Game";
            btnNewGame.HoverSoundEffect = new EnhancedSoundEffect("button.wav");
            btnNewGame.LeftClick       += BtnNewGame_LeftClick;

            btnLoadGame                 = new XNAButton(WindowManager);
            btnLoadGame.Name            = "btnLoadGame";
            btnLoadGame.ClientRectangle = new Rectangle(btnNewGame.Right + 12,
                                                        btnNewGame.Y, UIDesignConstants.BUTTON_WIDTH_133, UIDesignConstants.BUTTON_HEIGHT);
            btnLoadGame.IdleTexture      = btnNewGame.IdleTexture;
            btnLoadGame.HoverTexture     = btnNewGame.HoverTexture;
            btnLoadGame.FontIndex        = 1;
            btnLoadGame.Text             = "Load Game";
            btnLoadGame.HoverSoundEffect = btnNewGame.HoverSoundEffect;
            btnLoadGame.LeftClick       += BtnLoadGame_LeftClick;

            btnCancel                 = new XNAButton(WindowManager);
            btnCancel.Name            = "btnCancel";
            btnCancel.ClientRectangle = new Rectangle(btnLoadGame.Right + 12,
                                                      btnNewGame.Y, 133, 23);
            btnCancel.IdleTexture      = btnNewGame.IdleTexture;
            btnCancel.HoverTexture     = btnNewGame.HoverTexture;
            btnCancel.FontIndex        = 1;
            btnCancel.Text             = "Cancel";
            btnCancel.HoverSoundEffect = btnNewGame.HoverSoundEffect;
            btnCancel.LeftClick       += BtnCancel_LeftClick;

            AddChild(btnNewGame);
            AddChild(btnLoadGame);
            AddChild(btnCancel);

            base.Initialize();

            CenterOnParent();
        }
コード例 #2
0
        public override void Initialize()
        {
            ClientRectangle         = new Rectangle(0, 0, 235, 264);
            BackgroundTexture       = AssetLoader.CreateTexture(new Color(0, 0, 0, 255), 1, 1);
            PanelBackgroundDrawMode = PanelBackgroundImageDrawMode.STRETCHED;

            lblGameInformation           = new XNALabel(WindowManager);
            lblGameInformation.FontIndex = 1;
            lblGameInformation.Text      = "GAME INFORMATION";

            lblGameMode = new XNALabel(WindowManager);
            lblGameMode.ClientRectangle = new Rectangle(6, 30, 0, 0);

            lblMap = new XNALabel(WindowManager);
            lblMap.ClientRectangle = new Rectangle(6, 54, 0, 0);

            lblGameVersion = new XNALabel(WindowManager);
            lblGameVersion.ClientRectangle = new Rectangle(6, 78, 0, 0);

            lblHost = new XNALabel(WindowManager);
            lblHost.ClientRectangle = new Rectangle(6, 102, 0, 0);

            lblPing = new XNALabel(WindowManager);
            lblPing.ClientRectangle = new Rectangle(6, 126, 0, 0);

            lblPlayers = new XNALabel(WindowManager);
            lblPlayers.ClientRectangle = new Rectangle(6, 150, 0, 0);

            lblPlayerNames = new XNALabel[MAX_PLAYERS];
            for (int i = 0; i < lblPlayerNames.Length / 2; i++)
            {
                XNALabel lblPlayerName1 = new XNALabel(WindowManager);
                lblPlayerName1.ClientRectangle = new Rectangle(lblPlayers.X, lblPlayers.Y + 24 + i * 20, 0, 0);
                lblPlayerName1.RemapColor      = UISettings.ActiveSettings.AltColor;

                XNALabel lblPlayerName2 = new XNALabel(WindowManager);
                lblPlayerName2.ClientRectangle = new Rectangle(lblPlayers.X + 115, lblPlayerName1.Y, 0, 0);
                lblPlayerName2.RemapColor      = UISettings.ActiveSettings.AltColor;

                AddChild(lblPlayerName1);
                AddChild(lblPlayerName2);

                lblPlayerNames[i] = lblPlayerName1;
                lblPlayerNames[(lblPlayerNames.Length / 2) + i] = lblPlayerName2;
            }

            AddChild(lblGameMode);
            AddChild(lblMap);
            AddChild(lblGameVersion);
            AddChild(lblHost);
            AddChild(lblPing);
            AddChild(lblPlayers);
            AddChild(lblGameInformation);

            lblGameInformation.CenterOnParent();
            lblGameInformation.ClientRectangle = new Rectangle(lblGameInformation.X, 6,
                                                               lblGameInformation.Width, lblGameInformation.Height);

            base.Initialize();
        }
コード例 #3
0
 private void ConnectionEvent(string text)
 {
     lblConnectionStatus.Text = text;
     lblConnectionStatus.CenterOnParent();
     isDown   = true;
     downTime = TimeSpan.FromSeconds(DOWN_TIME_WAIT_SECONDS - EVENT_DOWN_TIME_WAIT_SECONDS);
 }
コード例 #4
0
        public override void Initialize()
        {
            Name = "PrivateMessageNotificationBox";
            BackgroundTexture       = AssetLoader.CreateTexture(new Color(0, 0, 0, 196), 1, 1);
            ClientRectangle         = new Rectangle(WindowManager.RenderResolutionX - 300, -100, 300, 100);
            PanelBackgroundDrawMode = PanelBackgroundImageDrawMode.STRETCHED;

            XNALabel lblHeader = new XNALabel(WindowManager);

            lblHeader.Name      = "lblHeader";
            lblHeader.FontIndex = 1;
            lblHeader.Text      = "PRIVATE MESSAGE";
            AddChild(lblHeader);
            lblHeader.CenterOnParent();
            lblHeader.ClientRectangle = new Rectangle(lblHeader.X,
                                                      6, lblHeader.Width, lblHeader.Height);

            XNAPanel linePanel = new XNAPanel(WindowManager);

            linePanel.Name            = "linePanel";
            linePanel.ClientRectangle = new Rectangle(0, Height - 20, Width, 1);

            XNALabel lblHint = new XNALabel(WindowManager);

            lblHint.Name       = "lblHint";
            lblHint.RemapColor = UISettings.ActiveSettings.SubtleTextColor;
            lblHint.Text       = "Press F4 to respond";

            AddChild(lblHint);
            lblHint.CenterOnParent();
            lblHint.ClientRectangle = new Rectangle(lblHint.X,
                                                    linePanel.Y + 3,
                                                    lblHint.Width, lblHint.Height);

            gameIconPanel                   = new XNAPanel(WindowManager);
            gameIconPanel.Name              = "gameIconPanel";
            gameIconPanel.ClientRectangle   = new Rectangle(12, 30, 16, 16);
            gameIconPanel.DrawBorders       = false;
            gameIconPanel.BackgroundTexture = AssetLoader.TextureFromImage(ClientCore.Properties.Resources.dtaicon);

            lblSender                 = new XNALabel(WindowManager);
            lblSender.Name            = "lblSender";
            lblSender.FontIndex       = 1;
            lblSender.ClientRectangle = new Rectangle(gameIconPanel.Right + 3,
                                                      gameIconPanel.Y, 0, 0);
            lblSender.Text = "Rampastring:";

            lblMessage                 = new XNALabel(WindowManager);
            lblMessage.Name            = "lblMessage";
            lblMessage.ClientRectangle = new Rectangle(12, lblSender.Bottom + 6, 0, 0);
            lblMessage.RemapColor      = AssetLoader.GetColorFromString(ClientConfiguration.Instance.ReceivedPMColor);
            lblMessage.Text            = "This is a test message.";

            AddChild(gameIconPanel);
            AddChild(linePanel);
            AddChild(lblSender);
            AddChild(lblMessage);

            base.Initialize();
        }
コード例 #5
0
        public override void Initialize()
        {
            Name              = "CheaterScreen";
            ClientRectangle   = new Rectangle(0, 0, 334, 453);
            BackgroundTexture = AssetLoader.LoadTexture("cheaterbg.png");

            var lblCheater = new XNALabel(WindowManager);

            lblCheater.Name            = "lblCheater";
            lblCheater.ClientRectangle = new Rectangle(0, 0, 0, 0);
            lblCheater.FontIndex       = 1;
            lblCheater.Text            = "CHEATER!";

            var lblDescription = new XNALabel(WindowManager);

            lblDescription.Name            = "lblDescription";
            lblDescription.ClientRectangle = new Rectangle(12, 40, 0, 0);
            lblDescription.Text            = "Modified game files have been detected. They could affect" + Environment.NewLine +
                                             "the game experience." +
                                             Environment.NewLine + Environment.NewLine +
                                             "Do you really lack the skill for winning the mission without" + Environment.NewLine + "cheating?";

            var imagePanel = new XNAPanel(WindowManager);

            imagePanel.Name            = "imagePanel";
            imagePanel.DrawMode        = PanelBackgroundImageDrawMode.STRETCHED;
            imagePanel.ClientRectangle = new Rectangle(lblDescription.X,
                                                       lblDescription.Bottom + 12, Width - 24,
                                                       Height - (lblDescription.Bottom + 59));
            imagePanel.BackgroundTexture = AssetLoader.LoadTextureUncached("cheater.png");

            var btnCancel = new XNAClientButton(WindowManager);

            btnCancel.Name            = "btnCancel";
            btnCancel.ClientRectangle = new Rectangle(Width - 104,
                                                      Height - 35, 92, 23);
            btnCancel.Text       = "Cancel";
            btnCancel.LeftClick += BtnCancel_LeftClick;

            var btnYes = new XNAClientButton(WindowManager);

            btnYes.Name            = "btnYes";
            btnYes.ClientRectangle = new Rectangle(12, btnCancel.Y,
                                                   btnCancel.Width, btnCancel.Height);
            btnYes.Text       = "Yes";
            btnYes.LeftClick += BtnYes_LeftClick;

            AddChild(lblCheater);
            AddChild(lblDescription);
            AddChild(imagePanel);
            AddChild(btnCancel);
            AddChild(btnYes);

            lblCheater.CenterOnParent();
            lblCheater.ClientRectangle = new Rectangle(lblCheater.X, 12,
                                                       lblCheater.Width, lblCheater.Height);

            base.Initialize();
        }
コード例 #6
0
        public override void Initialize()
        {
            if (initialized)
            {
                throw new InvalidOperationException("GameInProgressWindow cannot be initialized twice!");
            }

            initialized = true;

            BackgroundTexture       = AssetLoader.CreateTexture(new Color(0, 0, 0, 128), 1, 1);
            PanelBackgroundDrawMode = PanelBackgroundImageDrawMode.STRETCHED;
            DrawBorders             = false;
            ClientRectangle         = new Rectangle(0, 0, WindowManager.RenderResolutionX, WindowManager.RenderResolutionY);

            XNAWindow window = new XNAWindow(WindowManager);

            window.Name = "GameInProgressWindow";
            window.BackgroundTexture = AssetLoader.LoadTexture("gameinprogresswindowbg.png");
            window.ClientRectangle   = new Rectangle(0, 0, 200, 100);

            XNALabel explanation = new XNALabel(WindowManager);

            explanation.Text = "A game is in progress.";

            AddChild(window);

            window.AddChild(explanation);

            base.Initialize();

            GameProcessLogic.GameProcessStarted += SharedUILogic_GameProcessStarted;
            GameProcessLogic.GameProcessExited  += SharedUILogic_GameProcessExited;

            explanation.CenterOnParent();

            window.CenterOnParent();

            Game.TargetElapsedTime = TimeSpan.FromMilliseconds(1000.0 / UserINISettings.Instance.ClientFPS);

            Visible = false;
            Enabled = false;

#if ARES
            try
            {
                if (File.Exists(ProgramConstants.GamePath + "debug/debug.log"))
                {
                    debugLogLastWriteTime = File.GetLastWriteTimeUtc(ProgramConstants.GamePath + "debug/debug.log");
                }
            }
            catch { }
#endif
        }
コード例 #7
0
        public override void Initialize()
        {
            if (initialized)
            {
                throw new Exception("GameInProgressWindow cannot be initialized twice!");
            }

            initialized = true;

            BackgroundTexture = AssetLoader.CreateTexture(new Color(0, 0, 0, 128), 1, 1);
            DrawMode          = PanelBackgroundImageDrawMode.STRETCHED;
            DrawBorders       = false;
            ClientRectangle   = new Rectangle(0, 0, WindowManager.RenderResolutionX, WindowManager.RenderResolutionY);

            XNAWindow window = new XNAWindow(WindowManager);

            window.Name = "GameInProgressWindow";
            window.BackgroundTexture = AssetLoader.LoadTexture("gameinprogresswindowbg.png");
            window.ClientRectangle   = new Rectangle(0, 0, 200, 100);

            XNALabel explanation = new XNALabel(WindowManager);

            explanation.Text = "A game is in progress.";

            AddChild(window);

            window.AddChild(explanation);

            base.Initialize();

            GameProcessLogic.GameProcessStarted += SharedUILogic_GameProcessStarted;
            GameProcessLogic.GameProcessExited  += SharedUILogic_GameProcessExited;

            explanation.CenterOnParent();

            window.CenterOnParent();

            Game.TargetElapsedTime = TimeSpan.FromMilliseconds(1000.0 / FPS);

            Visible = false;
            Enabled = false;
        }
コード例 #8
0
        public override void Initialize()
        {
            Name              = "PrivateMessagingWindow";
            ClientRectangle   = new Rectangle(0, 0, 600, 600);
            BackgroundTexture = AssetLoader.LoadTextureUncached("privatemessagebg.png");

            unknownGameIcon = AssetLoader.TextureFromImage(ClientCore.Properties.Resources.unknownicon);
            adminGameIcon   = AssetLoader.TextureFromImage(ClientCore.Properties.Resources.cncneticon);

            personalMessageColor  = AssetLoader.GetColorFromString(ClientConfiguration.Instance.SentPMColor);
            otherUserMessageColor = AssetLoader.GetColorFromString(ClientConfiguration.Instance.ReceivedPMColor);

            lblPrivateMessaging           = new XNALabel(WindowManager);
            lblPrivateMessaging.Name      = "lblPrivateMessaging";
            lblPrivateMessaging.FontIndex = 1;
            lblPrivateMessaging.Text      = "PRIVATE MESSAGING";

            AddChild(lblPrivateMessaging);
            lblPrivateMessaging.CenterOnParent();
            lblPrivateMessaging.ClientRectangle = new Rectangle(
                lblPrivateMessaging.ClientRectangle.X, 12,
                lblPrivateMessaging.ClientRectangle.Width,
                lblPrivateMessaging.ClientRectangle.Height);

            tabControl                 = new XNAClientTabControl(WindowManager);
            tabControl.Name            = "tabControl";
            tabControl.ClientRectangle = new Rectangle(60, 50, 0, 0);
            tabControl.SoundOnClick    = AssetLoader.LoadSound("button.wav");
            tabControl.FontIndex       = 1;
            tabControl.AddTab("Messages", 160);
            tabControl.AddTab("Friend List", 160);
            tabControl.AddTab("All Players", 160);
            tabControl.SelectedIndexChanged += TabControl_SelectedIndexChanged;

            lblPlayers                 = new XNALabel(WindowManager);
            lblPlayers.Name            = "lblPlayers";
            lblPlayers.ClientRectangle = new Rectangle(12, tabControl.ClientRectangle.Bottom + 24, 0, 0);
            lblPlayers.FontIndex       = 1;
            lblPlayers.Text            = "PLAYERS:";

            lbUserList                 = new XNAListBox(WindowManager);
            lbUserList.Name            = "lbUserList";
            lbUserList.ClientRectangle = new Rectangle(lblPlayers.ClientRectangle.X,
                                                       lblPlayers.ClientRectangle.Bottom + 6,
                                                       150, ClientRectangle.Height - lblPlayers.ClientRectangle.Bottom - 18);
            lbUserList.RightClick           += LbUserList_RightClick;
            lbUserList.SelectedIndexChanged += LbUserList_SelectedIndexChanged;
            lbUserList.BackgroundTexture     = AssetLoader.CreateTexture(new Color(0, 0, 0, 128), 1, 1);
            lbUserList.DrawMode              = PanelBackgroundImageDrawMode.STRETCHED;

            lblMessages                 = new XNALabel(WindowManager);
            lblMessages.Name            = "lblMessages";
            lblMessages.ClientRectangle = new Rectangle(lbUserList.ClientRectangle.Right + 12,
                                                        lblPlayers.ClientRectangle.Y, 0, 0);
            lblMessages.FontIndex = 1;
            lblMessages.Text      = "MESSAGES:";

            lbMessages                 = new ChatListBox(WindowManager);
            lbMessages.Name            = "lbMessages";
            lbMessages.ClientRectangle = new Rectangle(lblMessages.ClientRectangle.X,
                                                       lbUserList.ClientRectangle.Y,
                                                       ClientRectangle.Width - lblMessages.ClientRectangle.X - 12,
                                                       lbUserList.ClientRectangle.Height - 25);
            lbMessages.BackgroundTexture = AssetLoader.CreateTexture(new Color(0, 0, 0, 128), 1, 1);
            lbMessages.DrawMode          = PanelBackgroundImageDrawMode.STRETCHED;

            tbMessageInput                 = new XNATextBox(WindowManager);
            tbMessageInput.Name            = "tbMessageInput";
            tbMessageInput.ClientRectangle = new Rectangle(lbMessages.ClientRectangle.X,
                                                           lbMessages.ClientRectangle.Bottom + 6, lbMessages.ClientRectangle.Width, 19);
            tbMessageInput.EnterPressed     += TbMessageInput_EnterPressed;
            tbMessageInput.MaximumTextLength = 200;
            tbMessageInput.Enabled           = false;

            playerContextMenu                 = new PlayerContextMenu(WindowManager);
            playerContextMenu.Name            = "playerContextMenu";
            playerContextMenu.ClientRectangle = new Rectangle(0, 0, 150, 2);
            playerContextMenu.Enabled         = false;
            playerContextMenu.Visible         = false;
            playerContextMenu.AddItem("Add Friend");
            playerContextMenu.OptionSelected += PlayerContextMenu_OptionSelected;

            notificationBox         = new PrivateMessageNotificationBox(WindowManager);
            notificationBox.Enabled = false;
            notificationBox.Visible = false;

            AddChild(tabControl);
            AddChild(lblPlayers);
            AddChild(lbUserList);
            AddChild(lblMessages);
            AddChild(lbMessages);
            AddChild(tbMessageInput);
            AddChild(playerContextMenu);
            WindowManager.AddAndInitializeControl(notificationBox);

            base.Initialize();

            CenterOnParent();

            try
            {
                friendList = File.ReadAllLines(ProgramConstants.GamePath + FRIEND_LIST_PATH).ToList();
            }
            catch
            {
                Logger.Log("Loading friend list failed!");
                friendList = new List <string>();
            }

            tabControl.SelectedTab = 0;

            connectionManager.PrivateMessageReceived += ConnectionManager_PrivateMessageReceived;

            sndMessageSound = new EnhancedSoundEffect("message.wav");

            sndPrivateMessageSound = new EnhancedSoundEffect("pm.wav");

            sndMessageSound.Enabled = UserINISettings.Instance.MessageSound;

            GameProcessLogic.GameProcessExited += SharedUILogic_GameProcessExited;
        }
コード例 #9
0
        public override void Initialize()
        {
            Name                    = "TopBar";
            ClientRectangle         = new Rectangle(0, -39, WindowManager.RenderResolutionX, 39);
            PanelBackgroundDrawMode = PanelBackgroundImageDrawMode.STRETCHED;
            BackgroundTexture       = AssetLoader.CreateTexture(Color.Black, 1, 1);
            DrawBorders             = false;

            btnMainButton                 = new XNAClientButton(WindowManager);
            btnMainButton.Name            = "btnMainButton";
            btnMainButton.ClientRectangle = new Rectangle(12, 9, 160, 23);
            btnMainButton.Text            = "Main Menu (F2)";
            btnMainButton.LeftClick      += BtnMainButton_LeftClick;

            btnCnCNetLobby                 = new XNAClientButton(WindowManager);
            btnCnCNetLobby.Name            = "btnCnCNetLobby";
            btnCnCNetLobby.ClientRectangle = new Rectangle(184, 9, 160, 23);
            btnCnCNetLobby.Text            = "CnCNet Lobby (F3)";
            btnCnCNetLobby.LeftClick      += BtnCnCNetLobby_LeftClick;

            btnPrivateMessages                 = new XNAClientButton(WindowManager);
            btnPrivateMessages.Name            = "btnPrivateMessages";
            btnPrivateMessages.ClientRectangle = new Rectangle(356, 9, 160, 23);
            btnPrivateMessages.Text            = "Private Messages (F4)";
            btnPrivateMessages.LeftClick      += BtnPrivateMessages_LeftClick;

            lblDate                 = new XNALabel(WindowManager);
            lblDate.Name            = "lblDate";
            lblDate.FontIndex       = 1;
            lblDate.Text            = Renderer.GetSafeString(DateTime.Now.ToShortDateString(), lblDate.FontIndex);
            lblDate.ClientRectangle = new Rectangle(Width -
                                                    (int)Renderer.GetTextDimensions(lblDate.Text, lblDate.FontIndex).X - 12, 18,
                                                    lblDate.Width, lblDate.Height);

            lblTime                 = new XNALabel(WindowManager);
            lblTime.Name            = "lblTime";
            lblTime.FontIndex       = 1;
            lblTime.Text            = "99:99:99";
            lblTime.ClientRectangle = new Rectangle(Width -
                                                    (int)Renderer.GetTextDimensions(lblTime.Text, lblTime.FontIndex).X - 12, 4,
                                                    lblTime.Width, lblTime.Height);

            btnLogout                 = new XNAClientButton(WindowManager);
            btnLogout.Name            = "btnLogout";
            btnLogout.ClientRectangle = new Rectangle(lblDate.X - 87, 9, 75, 23);
            btnLogout.FontIndex       = 1;
            btnLogout.Text            = "Log Out";
            btnLogout.AllowClick      = false;
            btnLogout.LeftClick      += BtnLogout_LeftClick;

            btnOptions                 = new XNAClientButton(WindowManager);
            btnOptions.Name            = "btnOptions";
            btnOptions.ClientRectangle = new Rectangle(btnLogout.X - 122, 9, 110, 23);
            btnOptions.Text            = "Options (F12)";
            btnOptions.LeftClick      += BtnOptions_LeftClick;

            lblConnectionStatus           = new XNALabel(WindowManager);
            lblConnectionStatus.Name      = "lblConnectionStatus";
            lblConnectionStatus.FontIndex = 1;
            lblConnectionStatus.Text      = "OFFLINE";

            AddChild(btnMainButton);
            AddChild(btnCnCNetLobby);
            AddChild(btnPrivateMessages);
            AddChild(btnOptions);
            AddChild(lblTime);
            AddChild(lblDate);
            AddChild(btnLogout);
            AddChild(lblConnectionStatus);

            if (ClientConfiguration.Instance.DisplayPlayerCountInTopBar)
            {
                lblCnCNetStatus                      = new XNALabel(WindowManager);
                lblCnCNetStatus.Name                 = "lblCnCNetStatus";
                lblCnCNetStatus.FontIndex            = 1;
                lblCnCNetStatus.Text                 = ClientConfiguration.Instance.LocalGame.ToUpper() + " PLAYERS ONLINE:";
                lblCnCNetPlayerCount                 = new XNALabel(WindowManager);
                lblCnCNetPlayerCount.Name            = "lblCnCNetPlayerCount";
                lblCnCNetPlayerCount.FontIndex       = 1;
                lblCnCNetPlayerCount.Text            = "-";
                lblCnCNetPlayerCount.ClientRectangle = new Rectangle(btnOptions.X - 50, 11, lblCnCNetPlayerCount.Width, lblCnCNetPlayerCount.Height);
                lblCnCNetStatus.ClientRectangle      = new Rectangle(lblCnCNetPlayerCount.X - lblCnCNetStatus.Width - 6, 11, lblCnCNetStatus.Width, lblCnCNetStatus.Height);
                AddChild(lblCnCNetStatus);
                AddChild(lblCnCNetPlayerCount);
                CnCNetPlayerCountTask.CnCNetGameCountUpdated += CnCNetInfoController_CnCNetGameCountUpdated;
                cncnetPlayerCountCancellationSource           = new CancellationTokenSource();
                CnCNetPlayerCountTask.InitializeService(cncnetPlayerCountCancellationSource);
            }

            lblConnectionStatus.CenterOnParent();

            base.Initialize();

            Keyboard.OnKeyPressed                    += Keyboard_OnKeyPressed;
            connectionManager.Connected              += ConnectionManager_Connected;
            connectionManager.Disconnected           += ConnectionManager_Disconnected;
            connectionManager.ConnectionLost         += ConnectionManager_ConnectionLost;
            connectionManager.WelcomeMessageReceived += ConnectionManager_WelcomeMessageReceived;
            connectionManager.AttemptedServerChanged += ConnectionManager_AttemptedServerChanged;
            connectionManager.ConnectAttemptFailed   += ConnectionManager_ConnectAttemptFailed;
        }
コード例 #10
0
        public override void Initialize()
        {
            Name              = nameof(PrivateMessagingWindow);
            ClientRectangle   = new Rectangle(0, 0, 600, 600);
            BackgroundTexture = AssetLoader.LoadTextureUncached("privatemessagebg.png");

            unknownGameIcon = AssetLoader.TextureFromImage(ClientCore.Properties.Resources.unknownicon);
            adminGameIcon   = AssetLoader.TextureFromImage(ClientCore.Properties.Resources.cncneticon);

            personalMessageColor  = AssetLoader.GetColorFromString(ClientConfiguration.Instance.SentPMColor);
            otherUserMessageColor = AssetLoader.GetColorFromString(ClientConfiguration.Instance.ReceivedPMColor);

            lblPrivateMessaging           = new XNALabel(WindowManager);
            lblPrivateMessaging.Name      = nameof(lblPrivateMessaging);
            lblPrivateMessaging.FontIndex = 1;
            lblPrivateMessaging.Text      = "PRIVATE MESSAGING";

            AddChild(lblPrivateMessaging);
            lblPrivateMessaging.CenterOnParent();
            lblPrivateMessaging.ClientRectangle = new Rectangle(
                lblPrivateMessaging.X, 12,
                lblPrivateMessaging.Width,
                lblPrivateMessaging.Height);

            tabControl                 = new XNAClientTabControl(WindowManager);
            tabControl.Name            = nameof(tabControl);
            tabControl.ClientRectangle = new Rectangle(60, 50, 0, 0);
            tabControl.ClickSound      = new EnhancedSoundEffect("button.wav");
            tabControl.FontIndex       = 1;
            tabControl.AddTab("Messages", 160);
            tabControl.AddTab("Friend List", 160);
            tabControl.AddTab("All Players", 160);
            tabControl.SelectedIndexChanged += TabControl_SelectedIndexChanged;

            lblPlayers                 = new XNALabel(WindowManager);
            lblPlayers.Name            = nameof(lblPlayers);
            lblPlayers.ClientRectangle = new Rectangle(12, tabControl.Bottom + 24, 0, 0);
            lblPlayers.FontIndex       = 1;
            lblPlayers.Text            = "PLAYERS:";

            lbUserList                 = new XNAListBox(WindowManager);
            lbUserList.Name            = nameof(lbUserList);
            lbUserList.ClientRectangle = new Rectangle(lblPlayers.X,
                                                       lblPlayers.Bottom + 6,
                                                       150, Height - lblPlayers.Bottom - 18);
            lbUserList.RightClick             += LbUserList_RightClick;
            lbUserList.SelectedIndexChanged   += LbUserList_SelectedIndexChanged;
            lbUserList.BackgroundTexture       = AssetLoader.CreateTexture(new Color(0, 0, 0, 128), 1, 1);
            lbUserList.PanelBackgroundDrawMode = PanelBackgroundImageDrawMode.STRETCHED;

            lblMessages                 = new XNALabel(WindowManager);
            lblMessages.Name            = nameof(lblMessages);
            lblMessages.ClientRectangle = new Rectangle(lbUserList.Right + 12,
                                                        lblPlayers.Y, 0, 0);
            lblMessages.FontIndex = 1;
            lblMessages.Text      = "MESSAGES:";

            lbMessages                 = new ChatListBox(WindowManager);
            lbMessages.Name            = nameof(lbMessages);
            lbMessages.ClientRectangle = new Rectangle(lblMessages.X,
                                                       lbUserList.Y,
                                                       Width - lblMessages.X - 12,
                                                       lbUserList.Height - 25);
            lbMessages.BackgroundTexture       = AssetLoader.CreateTexture(new Color(0, 0, 0, 128), 1, 1);
            lbMessages.PanelBackgroundDrawMode = PanelBackgroundImageDrawMode.STRETCHED;

            tbMessageInput                 = new XNATextBox(WindowManager);
            tbMessageInput.Name            = nameof(tbMessageInput);
            tbMessageInput.ClientRectangle = new Rectangle(lbMessages.X,
                                                           lbMessages.Bottom + 6, lbMessages.Width, 19);
            tbMessageInput.EnterPressed     += TbMessageInput_EnterPressed;
            tbMessageInput.MaximumTextLength = 200;
            tbMessageInput.Enabled           = false;

            playerContextMenu                 = new XNAContextMenu(WindowManager);
            playerContextMenu.Name            = nameof(playerContextMenu);
            playerContextMenu.ClientRectangle = new Rectangle(0, 0, 150, 2);
            playerContextMenu.Disable();
            playerContextMenu.AddItem("Add Friend", PlayerContextMenu_ToggleFriend);
            playerContextMenu.AddItem("Toggle Block", PlayerContextMenu_ToggleIgnore, null, () => (bool)lbUserList.SelectedItem.Tag, null);
            playerContextMenu.AddItem("Invite", PlayerContextMenu_Invite, null, () => !string.IsNullOrEmpty(inviteChannelName));

            notificationBox            = new PrivateMessageNotificationBox(WindowManager);
            notificationBox.Enabled    = false;
            notificationBox.Visible    = false;
            notificationBox.LeftClick += NotificationBox_LeftClick;

            AddChild(tabControl);
            AddChild(lblPlayers);
            AddChild(lbUserList);
            AddChild(lblMessages);
            AddChild(lbMessages);
            AddChild(tbMessageInput);
            AddChild(playerContextMenu);
            WindowManager.AddAndInitializeControl(notificationBox);

            base.Initialize();

            CenterOnParent();

            tabControl.SelectedTab = 0;

            connectionManager.PrivateMessageReceived += ConnectionManager_PrivateMessageReceived;
            connectionManager.UserAdded            += ConnectionManager_UserAdded;
            connectionManager.UserRemoved          += ConnectionManager_UserRemoved;
            connectionManager.UserGameIndexUpdated += ConnectionManager_UserGameIndexUpdated;

            sndMessageSound = new EnhancedSoundEffect("message.wav", 0.0, 0.0, ClientConfiguration.Instance.SoundMessageCooldown);

            sndPrivateMessageSound = new EnhancedSoundEffect("pm.wav", 0.0, 0.0, ClientConfiguration.Instance.SoundPrivateMessageCooldown);

            sndMessageSound.Enabled = UserINISettings.Instance.MessageSound;

            GameProcessLogic.GameProcessExited += SharedUILogic_GameProcessExited;
        }
コード例 #11
0
        public override void Initialize()
        {
            Name              = nameof(PrivateMessagingWindow);
            ClientRectangle   = new Rectangle(0, 0, 600, 600);
            BackgroundTexture = AssetLoader.LoadTextureUncached("privatemessagebg.png");

            unknownGameIcon = AssetLoader.TextureFromImage(ClientCore.Properties.Resources.unknownicon);
            adminGameIcon   = AssetLoader.TextureFromImage(ClientCore.Properties.Resources.cncneticon);

            personalMessageColor  = AssetLoader.GetColorFromString(ClientConfiguration.Instance.SentPMColor);
            otherUserMessageColor = AssetLoader.GetColorFromString(ClientConfiguration.Instance.ReceivedPMColor);

            lblPrivateMessaging           = new XNALabel(WindowManager);
            lblPrivateMessaging.Name      = nameof(lblPrivateMessaging);
            lblPrivateMessaging.FontIndex = 1;
            lblPrivateMessaging.Text      = "PRIVATE MESSAGING";

            AddChild(lblPrivateMessaging);
            lblPrivateMessaging.CenterOnParent();
            lblPrivateMessaging.ClientRectangle = new Rectangle(
                lblPrivateMessaging.X, 12,
                lblPrivateMessaging.Width,
                lblPrivateMessaging.Height);

            tabControl                 = new XNAClientTabControl(WindowManager);
            tabControl.Name            = nameof(tabControl);
            tabControl.ClientRectangle = new Rectangle(34, 50, 0, 0);
            tabControl.ClickSound      = new EnhancedSoundEffect("button.wav");
            tabControl.FontIndex       = 1;
            tabControl.AddTab("Messages", UIDesignConstants.BUTTON_WIDTH_133);
            tabControl.AddTab("Friend List", UIDesignConstants.BUTTON_WIDTH_133);
            tabControl.AddTab("All Players", UIDesignConstants.BUTTON_WIDTH_133);
            tabControl.AddTab("Recent Players", UIDesignConstants.BUTTON_WIDTH_133);
            tabControl.SelectedIndexChanged += TabControl_SelectedIndexChanged;

            lblPlayers                 = new XNALabel(WindowManager);
            lblPlayers.Name            = nameof(lblPlayers);
            lblPlayers.ClientRectangle = new Rectangle(12, tabControl.Bottom + 24, 0, 0);
            lblPlayers.FontIndex       = 1;
            lblPlayers.Text            = DEFAULT_PLAYERS_TEXT;

            lbUserList                 = new XNAListBox(WindowManager);
            lbUserList.Name            = nameof(lbUserList);
            lbUserList.ClientRectangle = new Rectangle(lblPlayers.X,
                                                       lblPlayers.Bottom + 6,
                                                       LB_USERS_WIDTH, Height - lblPlayers.Bottom - 18);
            lbUserList.RightClick             += LbUserList_RightClick;
            lbUserList.SelectedIndexChanged   += LbUserList_SelectedIndexChanged;
            lbUserList.BackgroundTexture       = AssetLoader.CreateTexture(new Color(0, 0, 0, 128), 1, 1);
            lbUserList.PanelBackgroundDrawMode = PanelBackgroundImageDrawMode.STRETCHED;
            lbUserList.DoubleLeftClick        += UserList_LeftDoubleClick;

            lblMessages                 = new XNALabel(WindowManager);
            lblMessages.Name            = nameof(lblMessages);
            lblMessages.ClientRectangle = new Rectangle(lbUserList.Right + 12,
                                                        lblPlayers.Y, 0, 0);
            lblMessages.FontIndex = 1;
            lblMessages.Text      = "MESSAGES:";

            lbMessages                 = new ChatListBox(WindowManager);
            lbMessages.Name            = nameof(lbMessages);
            lbMessages.ClientRectangle = new Rectangle(lblMessages.X,
                                                       lbUserList.Y,
                                                       Width - lblMessages.X - 12,
                                                       lbUserList.Height - 25);
            lbMessages.BackgroundTexture       = AssetLoader.CreateTexture(new Color(0, 0, 0, 128), 1, 1);
            lbMessages.PanelBackgroundDrawMode = PanelBackgroundImageDrawMode.STRETCHED;
            lbMessages.RightClick += ChatListBox_RightClick;

            tbMessageInput                 = new XNATextBox(WindowManager);
            tbMessageInput.Name            = nameof(tbMessageInput);
            tbMessageInput.ClientRectangle = new Rectangle(lbMessages.X,
                                                           lbMessages.Bottom + 6, lbMessages.Width, 19);
            tbMessageInput.EnterPressed     += TbMessageInput_EnterPressed;
            tbMessageInput.MaximumTextLength = 200;
            tbMessageInput.Enabled           = false;

            mclbRecentPlayerList = new RecentPlayerTable(WindowManager, connectionManager);
            mclbRecentPlayerList.ClientRectangle   = new Rectangle(lbUserList.X, lbUserList.Y, lbMessages.Right - lbUserList.X, lbUserList.Height);
            mclbRecentPlayerList.PlayerRightClick += RecentPlayersList_RightClick;
            mclbRecentPlayerList.Disable();

            globalContextMenu            = new GlobalContextMenu(WindowManager, connectionManager, cncnetUserData, this);
            globalContextMenu.JoinEvent += PlayerContextMenu_JoinUser;

            notificationBox            = new PrivateMessageNotificationBox(WindowManager);
            notificationBox.Enabled    = false;
            notificationBox.Visible    = false;
            notificationBox.LeftClick += NotificationBox_LeftClick;

            AddChild(tabControl);
            AddChild(lblPlayers);
            AddChild(lbUserList);
            AddChild(lblMessages);
            AddChild(lbMessages);
            AddChild(tbMessageInput);
            AddChild(mclbRecentPlayerList);
            AddChild(globalContextMenu);
            WindowManager.AddAndInitializeControl(notificationBox);

            base.Initialize();

            CenterOnParent();

            tabControl.SelectedTab = MESSAGES_INDEX;

            privateMessageHandler.PrivateMessageReceived += PrivateMessageHandler_PrivateMessageReceived;
            connectionManager.UserAdded            += ConnectionManager_UserAdded;
            connectionManager.UserRemoved          += ConnectionManager_UserRemoved;
            connectionManager.UserGameIndexUpdated += ConnectionManager_UserGameIndexUpdated;

            sndMessageSound = new EnhancedSoundEffect("message.wav", 0.0, 0.0, ClientConfiguration.Instance.SoundMessageCooldown);

            sndPrivateMessageSound = new EnhancedSoundEffect("pm.wav", 0.0, 0.0, ClientConfiguration.Instance.SoundPrivateMessageCooldown);

            sndMessageSound.Enabled = UserINISettings.Instance.MessageSound;

            GameProcessLogic.GameProcessExited += SharedUILogic_GameProcessExited;
        }
コード例 #12
0
        //private bool FinalSunCompatFixDeclined = false;
#endif


        public override void Initialize()
        {
            base.Initialize();

            Name = "DisplayOptionsPanel";

            var lblIngameResolution = new XNALabel(WindowManager);

            lblIngameResolution.Name            = "lblIngameResolution";
            lblIngameResolution.ClientRectangle = new Rectangle(12, 14, 0, 0);
            lblIngameResolution.Text            = "In-game Resolution:";

            ddIngameResolution                 = new XNAClientDropDown(WindowManager);
            ddIngameResolution.Name            = "ddIngameResolution";
            ddIngameResolution.ClientRectangle = new Rectangle(
                lblIngameResolution.Right + 12,
                lblIngameResolution.Y - 2, 120, 19);

            var clientConfig = ClientConfiguration.Instance;

            var resolutions = GetResolutions(clientConfig.MinimumIngameWidth,
                                             clientConfig.MinimumIngameHeight,
                                             clientConfig.MaximumIngameWidth, clientConfig.MaximumIngameHeight);

            resolutions.Sort();

            foreach (var res in resolutions)
            {
                ddIngameResolution.AddItem(res.ToString());
            }

            var lblDetailLevel = new XNALabel(WindowManager);

            lblDetailLevel.Name            = "lblDetailLevel";
            lblDetailLevel.ClientRectangle = new Rectangle(lblIngameResolution.X,
                                                           ddIngameResolution.Bottom + 16, 0, 0);
            lblDetailLevel.Text = "Detail Level:";

            ddDetailLevel                 = new XNAClientDropDown(WindowManager);
            ddDetailLevel.Name            = "ddDetailLevel";
            ddDetailLevel.ClientRectangle = new Rectangle(
                ddIngameResolution.X,
                lblDetailLevel.Y - 2,
                ddIngameResolution.Width,
                ddIngameResolution.Height);
            ddDetailLevel.AddItem("Low");
            ddDetailLevel.AddItem("Medium");
            ddDetailLevel.AddItem("High");

            var lblRenderer = new XNALabel(WindowManager);

            lblRenderer.Name            = "lblRenderer";
            lblRenderer.ClientRectangle = new Rectangle(lblDetailLevel.X,
                                                        ddDetailLevel.Bottom + 16, 0, 0);
            lblRenderer.Text = "Renderer:";

            ddRenderer                 = new XNAClientDropDown(WindowManager);
            ddRenderer.Name            = "ddRenderer";
            ddRenderer.ClientRectangle = new Rectangle(
                ddDetailLevel.X,
                lblRenderer.Y - 2,
                ddDetailLevel.Width,
                ddDetailLevel.Height);

            GetRenderers();

            var localOS = ClientConfiguration.Instance.GetOperatingSystemVersion();

            foreach (var renderer in renderers)
            {
                if (renderer.IsCompatibleWithOS(localOS) && !renderer.Hidden)
                {
                    ddRenderer.AddItem(new XNADropDownItem()
                    {
                        Text = renderer.UIName,
                        Tag  = renderer
                    });
                }
            }

            //ddRenderer.AddItem("Default");
            //ddRenderer.AddItem("IE-DDRAW");
            //ddRenderer.AddItem("TS-DDRAW");
            //ddRenderer.AddItem("DDWrapper");
            //ddRenderer.AddItem("DxWnd");
            //if (ClientConfiguration.Instance.GetOperatingSystemVersion() == OSVersion.WINXP)
            //    ddRenderer.AddItem("Software");

            chkWindowedMode                 = new XNAClientCheckBox(WindowManager);
            chkWindowedMode.Name            = "chkWindowedMode";
            chkWindowedMode.ClientRectangle = new Rectangle(lblDetailLevel.X,
                                                            ddRenderer.Bottom + 16, 0, 0);
            chkWindowedMode.Text            = "Windowed Mode";
            chkWindowedMode.CheckedChanged += ChkWindowedMode_CheckedChanged;

            chkBorderlessWindowedMode                 = new XNAClientCheckBox(WindowManager);
            chkBorderlessWindowedMode.Name            = "chkBorderlessWindowedMode";
            chkBorderlessWindowedMode.ClientRectangle = new Rectangle(
                chkWindowedMode.X + 50,
                chkWindowedMode.Bottom + 24, 0, 0);
            chkBorderlessWindowedMode.Text          = "Borderless Windowed Mode";
            chkBorderlessWindowedMode.AllowChecking = false;

            chkBackBufferInVRAM                 = new XNAClientCheckBox(WindowManager);
            chkBackBufferInVRAM.Name            = "chkBackBufferInVRAM";
            chkBackBufferInVRAM.ClientRectangle = new Rectangle(
                lblDetailLevel.X,
                chkBorderlessWindowedMode.Bottom + 28, 0, 0);
            chkBackBufferInVRAM.Text = "Back Buffer in Video Memory" + Environment.NewLine +
                                       "(lower performance, but is" + Environment.NewLine + "necessary on some systems)";

            var lblClientResolution = new XNALabel(WindowManager);

            lblClientResolution.Name            = "lblClientResolution";
            lblClientResolution.ClientRectangle = new Rectangle(
                285, 14, 0, 0);
            lblClientResolution.Text = "Client Resolution:";

            ddClientResolution                 = new XNAClientPreferredItemDropDown(WindowManager);
            ddClientResolution.Name            = "ddClientResolution";
            ddClientResolution.ClientRectangle = new Rectangle(
                lblClientResolution.Right + 12,
                lblClientResolution.Y - 2,
                Width - (lblClientResolution.Right + 24),
                ddIngameResolution.Height);
            ddClientResolution.AllowDropDown      = false;
            ddClientResolution.PreferredItemLabel = "(recommended)";

            var screenBounds = Screen.PrimaryScreen.Bounds;

            resolutions = GetResolutions(800, 600,
                                         screenBounds.Width, screenBounds.Height);

            // Add "optimal" client resolutions for windowed mode
            // if they're not supported in fullscreen mode

            AddResolutionIfFitting(1024, 600, resolutions);
            AddResolutionIfFitting(1024, 720, resolutions);
            AddResolutionIfFitting(1280, 600, resolutions);
            AddResolutionIfFitting(1280, 720, resolutions);
            AddResolutionIfFitting(1280, 768, resolutions);
            AddResolutionIfFitting(1280, 800, resolutions);

            resolutions.Sort();

            foreach (var res in resolutions)
            {
                var item = new XNADropDownItem();
                item.Text = res.ToString();
                item.Tag  = res.ToString();
                ddClientResolution.AddItem(item);
            }

            // So we add the optimal resolutions to the list, sort it and then find
            // out the optimal resolution index - it's inefficient, but works

            int optimalWindowedResIndex = resolutions.FindIndex(res => res.ToString() == "1280x800");

            if (optimalWindowedResIndex == -1)
            {
                optimalWindowedResIndex = resolutions.FindIndex(res => res.ToString() == "1280x768");
            }

            if (optimalWindowedResIndex > -1)
            {
                ddClientResolution.PreferredItemIndex = optimalWindowedResIndex;
            }

            chkBorderlessClient                 = new XNAClientCheckBox(WindowManager);
            chkBorderlessClient.Name            = "chkBorderlessClient";
            chkBorderlessClient.ClientRectangle = new Rectangle(
                lblClientResolution.X,
                lblDetailLevel.Y, 0, 0);
            chkBorderlessClient.Text            = "Fullscreen Client";
            chkBorderlessClient.CheckedChanged += ChkBorderlessMenu_CheckedChanged;
            chkBorderlessClient.Checked         = true;

            var lblClientTheme = new XNALabel(WindowManager);

            lblClientTheme.Name            = "lblClientTheme";
            lblClientTheme.ClientRectangle = new Rectangle(
                lblClientResolution.X,
                lblRenderer.Y, 0, 0);
            lblClientTheme.Text = "Client Theme:";

            ddClientTheme                 = new XNAClientDropDown(WindowManager);
            ddClientTheme.Name            = "ddClientTheme";
            ddClientTheme.ClientRectangle = new Rectangle(
                ddClientResolution.X,
                ddRenderer.Y,
                ddClientResolution.Width,
                ddRenderer.Height);

            int themeCount = ClientConfiguration.Instance.ThemeCount;

            for (int i = 0; i < themeCount; i++)
            {
                ddClientTheme.AddItem(ClientConfiguration.Instance.GetThemeInfoFromIndex(i)[0]);
            }

#if !YR
            lblCompatibilityFixes           = new XNALabel(WindowManager);
            lblCompatibilityFixes.Name      = "lblCompatibilityFixes";
            lblCompatibilityFixes.FontIndex = 1;
            lblCompatibilityFixes.Text      = "Compatibility Fixes (advanced):";
            AddChild(lblCompatibilityFixes);
            lblCompatibilityFixes.CenterOnParent();
            lblCompatibilityFixes.Y = Height - 103;

            lblGameCompatibilityFix                 = new XNALabel(WindowManager);
            lblGameCompatibilityFix.Name            = "lblGameCompatibilityFix";
            lblGameCompatibilityFix.ClientRectangle = new Rectangle(132,
                                                                    lblCompatibilityFixes.Bottom + 20, 0, 0);
            lblGameCompatibilityFix.Text = "DTA/TI/TS Compatibility Fix:";

            btnGameCompatibilityFix                 = new XNAClientButton(WindowManager);
            btnGameCompatibilityFix.Name            = "btnGameCompatibilityFix";
            btnGameCompatibilityFix.ClientRectangle = new Rectangle(
                lblGameCompatibilityFix.Right + 20,
                lblGameCompatibilityFix.Y - 4, 133, 23);
            btnGameCompatibilityFix.FontIndex  = 1;
            btnGameCompatibilityFix.Text       = "Enable";
            btnGameCompatibilityFix.LeftClick += BtnGameCompatibilityFix_LeftClick;

            lblMapEditorCompatibilityFix                 = new XNALabel(WindowManager);
            lblMapEditorCompatibilityFix.Name            = "lblMapEditorCompatibilityFix";
            lblMapEditorCompatibilityFix.ClientRectangle = new Rectangle(
                lblGameCompatibilityFix.X,
                lblGameCompatibilityFix.Bottom + 20, 0, 0);
            lblMapEditorCompatibilityFix.Text = "FinalSun Compatibility Fix:";

            btnMapEditorCompatibilityFix                 = new XNAClientButton(WindowManager);
            btnMapEditorCompatibilityFix.Name            = "btnMapEditorCompatibilityFix";
            btnMapEditorCompatibilityFix.ClientRectangle = new Rectangle(
                btnGameCompatibilityFix.X,
                lblMapEditorCompatibilityFix.Y - 4,
                btnGameCompatibilityFix.Width,
                btnGameCompatibilityFix.Height);
            btnMapEditorCompatibilityFix.FontIndex  = 1;
            btnMapEditorCompatibilityFix.Text       = "Enable";
            btnMapEditorCompatibilityFix.LeftClick += BtnMapEditorCompatibilityFix_LeftClick;

            AddChild(lblGameCompatibilityFix);
            AddChild(btnGameCompatibilityFix);
            AddChild(lblMapEditorCompatibilityFix);
            AddChild(btnMapEditorCompatibilityFix);
#endif

            AddChild(chkWindowedMode);
            AddChild(chkBorderlessWindowedMode);
            AddChild(chkBackBufferInVRAM);
            AddChild(chkBorderlessClient);
            AddChild(lblClientTheme);
            AddChild(ddClientTheme);
            AddChild(lblClientResolution);
            AddChild(ddClientResolution);
            AddChild(lblRenderer);
            AddChild(ddRenderer);
            AddChild(lblDetailLevel);
            AddChild(ddDetailLevel);
            AddChild(lblIngameResolution);
            AddChild(ddIngameResolution);
        }
コード例 #13
0
ファイル: TopBar.cs プロジェクト: kevelbreh/xna-cncnet-client
        public override void Initialize()
        {
            Name              = "TopBar";
            ClientRectangle   = new Rectangle(0, -39, WindowManager.RenderResolutionX, 39);
            DrawMode          = PanelBackgroundImageDrawMode.STRETCHED;
            BackgroundTexture = AssetLoader.CreateTexture(Color.Black, 1, 1);
            DrawBorders       = false;

            btnMainButton                 = new XNAClientButton(WindowManager);
            btnMainButton.Name            = "btnMainButton";
            btnMainButton.ClientRectangle = new Rectangle(12, 9, 160, 23);
            btnMainButton.Text            = "Main Menu (F2)";
            btnMainButton.LeftClick      += BtnMainButton_LeftClick;

            btnCnCNetLobby                 = new XNAClientButton(WindowManager);
            btnCnCNetLobby.Name            = "btnCnCNetLobby";
            btnCnCNetLobby.ClientRectangle = new Rectangle(184, 9, 160, 23);
            btnCnCNetLobby.Text            = "CnCNet Lobby (F3)";
            btnCnCNetLobby.LeftClick      += BtnCnCNetLobby_LeftClick;

            btnPrivateMessages                 = new XNAClientButton(WindowManager);
            btnPrivateMessages.Name            = "btnPrivateMessages";
            btnPrivateMessages.ClientRectangle = new Rectangle(356, 9, 160, 23);
            btnPrivateMessages.Text            = "Private Messages (F4)";
            btnPrivateMessages.LeftClick      += BtnPrivateMessages_LeftClick;

            lblDate                 = new XNALabel(WindowManager);
            lblDate.Name            = "lblDate";
            lblDate.FontIndex       = 1;
            lblDate.Text            = Renderer.GetSafeString(DateTime.Now.ToShortDateString(), lblDate.FontIndex);
            lblDate.ClientRectangle = new Rectangle(ClientRectangle.Width -
                                                    (int)Renderer.GetTextDimensions(lblDate.Text, lblDate.FontIndex).X - 12, 18,
                                                    lblDate.ClientRectangle.Width, lblDate.ClientRectangle.Height);

            lblTime                 = new XNALabel(WindowManager);
            lblTime.Name            = "lblTime";
            lblTime.FontIndex       = 1;
            lblTime.Text            = "99:99:99";
            lblTime.ClientRectangle = new Rectangle(ClientRectangle.Width -
                                                    (int)Renderer.GetTextDimensions(lblTime.Text, lblTime.FontIndex).X - 12, 4,
                                                    lblTime.ClientRectangle.Width, lblTime.ClientRectangle.Height);

            btnLogout                 = new XNAClientButton(WindowManager);
            btnLogout.Name            = "btnLogout";
            btnLogout.ClientRectangle = new Rectangle(lblDate.ClientRectangle.Left - 87, 9, 75, 23);
            btnLogout.FontIndex       = 1;
            btnLogout.Text            = "Log Out";
            btnLogout.AllowClick      = false;
            btnLogout.LeftClick      += BtnLogout_LeftClick;

            lblConnectionStatus           = new XNALabel(WindowManager);
            lblConnectionStatus.Name      = "lblConnectionStatus";
            lblConnectionStatus.FontIndex = 1;
            lblConnectionStatus.Text      = "OFFLINE";

            AddChild(btnMainButton);
            AddChild(btnCnCNetLobby);
            AddChild(btnPrivateMessages);
            AddChild(lblTime);
            AddChild(lblDate);
            AddChild(btnLogout);
            AddChild(lblConnectionStatus);

            lblConnectionStatus.CenterOnParent();

            base.Initialize();

            Keyboard.OnKeyPressed                    += Keyboard_OnKeyPressed;
            connectionManager.Connected              += ConnectionManager_Connected;
            connectionManager.Disconnected           += ConnectionManager_Disconnected;
            connectionManager.ConnectionLost         += ConnectionManager_ConnectionLost;
            connectionManager.WelcomeMessageReceived += ConnectionManager_WelcomeMessageReceived;
            connectionManager.AttemptedServerChanged += ConnectionManager_AttemptedServerChanged;
            connectionManager.ConnectAttemptFailed   += ConnectionManager_ConnectAttemptFailed;
        }
コード例 #14
0
        public override void Initialize()
        {
            Name              = "CnCNetLoginWindow";
            ClientRectangle   = new Rectangle(0, 0, 300, 220);
            BackgroundTexture = AssetLoader.LoadTextureUncached("logindialogbg.png");

            lblConnectToCnCNet           = new XNALabel(WindowManager);
            lblConnectToCnCNet.Name      = "lblConnectToCnCNet";
            lblConnectToCnCNet.FontIndex = 1;
            lblConnectToCnCNet.Text      = "CONNECT TO CNCNET";

            AddChild(lblConnectToCnCNet);
            lblConnectToCnCNet.CenterOnParent();
            lblConnectToCnCNet.ClientRectangle = new Rectangle(
                lblConnectToCnCNet.ClientRectangle.X, 12,
                lblConnectToCnCNet.ClientRectangle.Width,
                lblConnectToCnCNet.ClientRectangle.Height);

            tbPlayerName                   = new XNATextBox(WindowManager);
            tbPlayerName.Name              = "tbPlayerName";
            tbPlayerName.ClientRectangle   = new Rectangle(ClientRectangle.Width - 132, 50, 120, 19);
            tbPlayerName.MaximumTextLength = ClientConfiguration.Instance.MaxNameLength;
            string defgame = ClientConfiguration.Instance.LocalGame;

            lblPlayerName                 = new XNALabel(WindowManager);
            lblPlayerName.Name            = "lblPlayerName";
            lblPlayerName.FontIndex       = 1;
            lblPlayerName.Text            = "PLAYER NAME:";
            lblPlayerName.ClientRectangle = new Rectangle(12, tbPlayerName.ClientRectangle.Y + 1,
                                                          lblPlayerName.ClientRectangle.Width, lblPlayerName.ClientRectangle.Height);

            chkRememberMe                 = new XNAClientCheckBox(WindowManager);
            chkRememberMe.Name            = "chkRememberMe";
            chkRememberMe.ClientRectangle = new Rectangle(12, tbPlayerName.ClientRectangle.Bottom + 12, 0, 0);
            chkRememberMe.Text            = "Remember me";
            chkRememberMe.TextPadding     = 7;
            chkRememberMe.CheckedChanged += ChkRememberMe_CheckedChanged;

            chkPersistentMode                 = new XNAClientCheckBox(WindowManager);
            chkPersistentMode.Name            = "chkPersistentMode";
            chkPersistentMode.ClientRectangle = new Rectangle(12, chkRememberMe.ClientRectangle.Bottom + 30, 0, 0);
            chkPersistentMode.Text            = "Stay connected outside of the CnCNet lobby";
            chkPersistentMode.TextPadding     = chkRememberMe.TextPadding;
            chkPersistentMode.CheckedChanged += ChkPersistentMode_CheckedChanged;

            chkAutoConnect                 = new XNAClientCheckBox(WindowManager);
            chkAutoConnect.Name            = "chkAutoConnect";
            chkAutoConnect.ClientRectangle = new Rectangle(12, chkPersistentMode.ClientRectangle.Bottom + 30, 0, 0);
            chkAutoConnect.Text            = "Connect automatically on client startup";
            chkAutoConnect.TextPadding     = chkRememberMe.TextPadding;
            chkAutoConnect.AllowChecking   = false;

            btnConnect                 = new XNAClientButton(WindowManager);
            btnConnect.Name            = "btnConnect";
            btnConnect.ClientRectangle = new Rectangle(12, ClientRectangle.Height - 35, 110, 23);
            btnConnect.Text            = "Connect";
            btnConnect.LeftClick      += BtnConnect_LeftClick;

            btnCancel                 = new XNAClientButton(WindowManager);
            btnCancel.Name            = "btnCancel";
            btnCancel.ClientRectangle = new Rectangle(ClientRectangle.Width - 122, btnConnect.ClientRectangle.Y, 110, 23);
            btnCancel.Text            = "Cancel";
            btnCancel.LeftClick      += BtnCancel_LeftClick;

            AddChild(tbPlayerName);
            AddChild(lblPlayerName);
            AddChild(chkRememberMe);
            AddChild(chkPersistentMode);
            AddChild(chkAutoConnect);
            AddChild(btnConnect);
            AddChild(btnCancel);

            base.Initialize();

            CenterOnParent();

            UserINISettings.Instance.SettingsSaved += Instance_SettingsSaved;
        }
コード例 #15
0
        public override void Initialize()
        {
            base.Initialize();

            Name = "DisplayOptionsPanel";

            var lblIngameResolution = new XNALabel(WindowManager);

            lblIngameResolution.Name            = "lblIngameResolution";
            lblIngameResolution.ClientRectangle = new Rectangle(12, 14, 0, 0);
            lblIngameResolution.Text            = "In-game Resolution:";

            ddIngameResolution                 = new XNAClientDropDown(WindowManager);
            ddIngameResolution.Name            = "ddIngameResolution";
            ddIngameResolution.ClientRectangle = new Rectangle(
                lblIngameResolution.ClientRectangle.Right + 12,
                lblIngameResolution.ClientRectangle.Y - 2, 120, 19);

#if TI
            var resolutions = GetResolutions(800, 600, 4096, 4096);
#else
            var resolutions = GetResolutions(640, 480, 4096, 4096);
#endif
            resolutions.Sort();

            foreach (var res in resolutions)
            {
                ddIngameResolution.AddItem(res.ToString());
            }

            var lblDetailLevel = new XNALabel(WindowManager);
            lblDetailLevel.Name            = "lblDetailLevel";
            lblDetailLevel.ClientRectangle = new Rectangle(lblIngameResolution.ClientRectangle.X,
                                                           ddIngameResolution.ClientRectangle.Bottom + 16, 0, 0);
            lblDetailLevel.Text = "Detail Level:";

            ddDetailLevel                 = new XNAClientDropDown(WindowManager);
            ddDetailLevel.Name            = "ddDetailLevel";
            ddDetailLevel.ClientRectangle = new Rectangle(
                ddIngameResolution.ClientRectangle.X,
                lblDetailLevel.ClientRectangle.Y - 2,
                ddIngameResolution.ClientRectangle.Width,
                ddIngameResolution.ClientRectangle.Height);
            ddDetailLevel.AddItem("Low");
            ddDetailLevel.AddItem("Medium");
            ddDetailLevel.AddItem("High");

            var lblRenderer = new XNALabel(WindowManager);
            lblRenderer.Name            = "lblRenderer";
            lblRenderer.ClientRectangle = new Rectangle(lblDetailLevel.ClientRectangle.X,
                                                        ddDetailLevel.ClientRectangle.Bottom + 16, 0, 0);
            lblRenderer.Text = "Renderer:";

            ddRenderer                 = new XNAClientDropDown(WindowManager);
            ddRenderer.Name            = "ddRenderer";
            ddRenderer.ClientRectangle = new Rectangle(
                ddDetailLevel.ClientRectangle.X,
                lblRenderer.ClientRectangle.Y - 2,
                ddDetailLevel.ClientRectangle.Width,
                ddDetailLevel.ClientRectangle.Height);

            ddRenderer.AddItem("Default");
            ddRenderer.AddItem("IE-DDRAW");
            ddRenderer.AddItem("TS-DDRAW");
            ddRenderer.AddItem("DDWrapper");
            ddRenderer.AddItem("DxWnd");
            if (ClientConfiguration.Instance.GetOperatingSystemVersion() == OSVersion.WINXP)
            {
                ddRenderer.AddItem("Software");
            }

            chkWindowedMode                 = new XNAClientCheckBox(WindowManager);
            chkWindowedMode.Name            = "chkWindowedMode";
            chkWindowedMode.ClientRectangle = new Rectangle(lblDetailLevel.ClientRectangle.X,
                                                            ddRenderer.ClientRectangle.Bottom + 16, 0, 0);
            chkWindowedMode.Text            = "Windowed Mode";
            chkWindowedMode.CheckedChanged += ChkWindowedMode_CheckedChanged;

            chkBorderlessWindowedMode                 = new XNAClientCheckBox(WindowManager);
            chkBorderlessWindowedMode.Name            = "chkBorderlessWindowedMode";
            chkBorderlessWindowedMode.ClientRectangle = new Rectangle(
                chkWindowedMode.ClientRectangle.X + 50,
                chkWindowedMode.ClientRectangle.Bottom + 24, 0, 0);
            chkBorderlessWindowedMode.Text          = "Borderless Windowed Mode";
            chkBorderlessWindowedMode.AllowChecking = false;

            chkBackBufferInVRAM                 = new XNAClientCheckBox(WindowManager);
            chkBackBufferInVRAM.Name            = "chkBackBufferInVRAM";
            chkBackBufferInVRAM.ClientRectangle = new Rectangle(
                lblDetailLevel.ClientRectangle.X,
                chkBorderlessWindowedMode.ClientRectangle.Bottom + 28, 0, 0);
            chkBackBufferInVRAM.Text = "Back Buffer in Video Memory" + Environment.NewLine +
                                       "(lower performance, but is" + Environment.NewLine + "necessary on some systems)";

            var lblClientResolution = new XNALabel(WindowManager);
            lblClientResolution.Name            = "lblClientResolution";
            lblClientResolution.ClientRectangle = new Rectangle(
                285, 14, 0, 0);
            lblClientResolution.Text = "Client Resolution:";

            ddClientResolution                 = new XNAClientDropDown(WindowManager);
            ddClientResolution.Name            = "ddClientResolution";
            ddClientResolution.ClientRectangle = new Rectangle(
                lblClientResolution.ClientRectangle.Right + 12,
                lblClientResolution.ClientRectangle.Y - 2,
                ClientRectangle.Width - (lblClientResolution.ClientRectangle.Right + 24),
                ddIngameResolution.ClientRectangle.Height);
            ddClientResolution.AllowDropDown = false;

            var screenBounds = Screen.PrimaryScreen.Bounds;

            resolutions = GetResolutions(800, 600,
                                         screenBounds.Width, screenBounds.Height);

            // Add "optimal" client resolutions for windowed mode
            // if they're not supported in fullscreen mode

            AddResolutionIfFitting(1024, 600, resolutions);
            AddResolutionIfFitting(1024, 720, resolutions);
            AddResolutionIfFitting(1280, 600, resolutions);
            AddResolutionIfFitting(1280, 720, resolutions);
            AddResolutionIfFitting(1280, 768, resolutions);
            AddResolutionIfFitting(1280, 800, resolutions);

            resolutions.Sort();

            foreach (var res in resolutions)
            {
                var item = new XNADropDownItem();
                item.Text      = res.ToString();
                item.Tag       = res.ToString();
                item.TextColor = UISettings.AltColor;
                ddClientResolution.AddItem(item);
            }

            // So we add the optimal resolutions to the list, sort it and then find
            // out the optimal resolution index - it's inefficient, but works

            int optimalWindowedResIndex = resolutions.FindIndex(res => res.ToString() == "1280x800");
            if (optimalWindowedResIndex == -1)
            {
                optimalWindowedResIndex = resolutions.FindIndex(res => res.ToString() == "1280x768");
            }

            if (optimalWindowedResIndex > -1)
            {
                var item = ddClientResolution.Items[optimalWindowedResIndex];
                item.Text = item.Text + " (recommended)";
            }

            chkBorderlessClient                 = new XNAClientCheckBox(WindowManager);
            chkBorderlessClient.Name            = "chkBorderlessClient";
            chkBorderlessClient.ClientRectangle = new Rectangle(
                lblClientResolution.ClientRectangle.X,
                lblDetailLevel.ClientRectangle.Y, 0, 0);
            chkBorderlessClient.Text            = "Fullscreen Client";
            chkBorderlessClient.CheckedChanged += ChkBorderlessMenu_CheckedChanged;
            chkBorderlessClient.Checked         = true;

            var lblClientTheme = new XNALabel(WindowManager);
            lblClientTheme.Name            = "lblClientTheme";
            lblClientTheme.ClientRectangle = new Rectangle(
                lblClientResolution.ClientRectangle.X,
                lblRenderer.ClientRectangle.Y, 0, 0);
            lblClientTheme.Text = "Client Theme:";

            ddClientTheme                 = new XNAClientDropDown(WindowManager);
            ddClientTheme.Name            = "ddClientTheme";
            ddClientTheme.ClientRectangle = new Rectangle(
                ddClientResolution.ClientRectangle.X,
                ddRenderer.ClientRectangle.Y,
                ddClientResolution.ClientRectangle.Width,
                ddRenderer.ClientRectangle.Height);

            int themeCount = ClientConfiguration.Instance.ThemeCount;

            for (int i = 0; i < themeCount; i++)
            {
                ddClientTheme.AddItem(ClientConfiguration.Instance.GetThemeInfoFromIndex(i)[0]);
            }

#if DTA
            chkEnableCannonTracers = new FileSettingCheckBox(WindowManager,
                                                             "Resources\\ECache91.mix", "MIX\\ECache91.mix", true);
            chkEnableCannonTracers.Name            = "chkEnableCannonTracers";
            chkEnableCannonTracers.ClientRectangle = new Rectangle(
                chkBorderlessClient.ClientRectangle.X,
                chkWindowedMode.ClientRectangle.Y, 0, 0);
            chkEnableCannonTracers.Text = "Use Cannon Tracers";

            AddChild(chkEnableCannonTracers);

            fileSettingCheckBoxes.Add(chkEnableCannonTracers);
#elif TI
            chkSmallerVehicleGraphics = new FileSettingCheckBox(WindowManager,
                                                                "Resources\\ecache02.mix", "MIX\\ecache02.mix", false);
            chkSmallerVehicleGraphics.AddFile("Resources\\expand02.mix", "MIX\\expand02.mix");
            chkSmallerVehicleGraphics.Name            = "chkSmallerVehicleGraphics";
            chkSmallerVehicleGraphics.ClientRectangle = new Rectangle(
                chkBorderlessClient.ClientRectangle.X,
                chkWindowedMode.ClientRectangle.Y, 0, 0);
            chkSmallerVehicleGraphics.Text = "Smaller Vehicle Graphics";

            AddChild(chkSmallerVehicleGraphics);
            fileSettingCheckBoxes.Add(chkSmallerVehicleGraphics);

            chkLargerInfantryGraphics = new FileSettingCheckBox(WindowManager,
                                                                "Resources\\ecache01.mix", "MIX\\ecache01.mix", false);
            chkLargerInfantryGraphics.Name            = "chkLargerInfantryGraphics";
            chkLargerInfantryGraphics.ClientRectangle = new Rectangle(
                chkSmallerVehicleGraphics.ClientRectangle.X,
                chkBorderlessWindowedMode.ClientRectangle.Y, 0, 0);
            chkLargerInfantryGraphics.Text = "Larger Infantry Graphics";

            AddChild(chkLargerInfantryGraphics);
            fileSettingCheckBoxes.Add(chkLargerInfantryGraphics);
#endif

#if !YR
            lblCompatibilityFixes           = new XNALabel(WindowManager);
            lblCompatibilityFixes.Name      = "lblCompatibilityFixes";
            lblCompatibilityFixes.FontIndex = 1;
            lblCompatibilityFixes.Text      = "Compatibility Fixes (advanced):";
            AddChild(lblCompatibilityFixes);
            lblCompatibilityFixes.CenterOnParent();
            lblCompatibilityFixes.ClientRectangle = new Rectangle(
                lblCompatibilityFixes.ClientRectangle.X,
                ClientRectangle.Height - 103,
                lblCompatibilityFixes.ClientRectangle.Width,
                lblCompatibilityFixes.ClientRectangle.Height);

            lblGameCompatibilityFix                 = new XNALabel(WindowManager);
            lblGameCompatibilityFix.Name            = "lblGameCompatibilityFix";
            lblGameCompatibilityFix.ClientRectangle = new Rectangle(132,
                                                                    lblCompatibilityFixes.ClientRectangle.Bottom + 20, 0, 0);
            lblGameCompatibilityFix.Text = "DTA/TI/TS Compatibility Fix:";

            btnGameCompatibilityFix                 = new XNAClientButton(WindowManager);
            btnGameCompatibilityFix.Name            = "btnGameCompatibilityFix";
            btnGameCompatibilityFix.ClientRectangle = new Rectangle(
                lblGameCompatibilityFix.ClientRectangle.Right + 20,
                lblGameCompatibilityFix.ClientRectangle.Y - 4, 133, 23);
            btnGameCompatibilityFix.FontIndex  = 1;
            btnGameCompatibilityFix.Text       = "Enable";
            btnGameCompatibilityFix.LeftClick += BtnGameCompatibilityFix_LeftClick;

            lblMapEditorCompatibilityFix                 = new XNALabel(WindowManager);
            lblMapEditorCompatibilityFix.Name            = "lblMapEditorCompatibilityFix";
            lblMapEditorCompatibilityFix.ClientRectangle = new Rectangle(
                lblGameCompatibilityFix.ClientRectangle.X,
                lblGameCompatibilityFix.ClientRectangle.Bottom + 20, 0, 0);
            lblMapEditorCompatibilityFix.Text = "FinalSun Compatibility Fix:";

            btnMapEditorCompatibilityFix                 = new XNAClientButton(WindowManager);
            btnMapEditorCompatibilityFix.Name            = "btnMapEditorCompatibilityFix";
            btnMapEditorCompatibilityFix.ClientRectangle = new Rectangle(
                btnGameCompatibilityFix.ClientRectangle.X,
                lblMapEditorCompatibilityFix.ClientRectangle.Y - 4,
                btnGameCompatibilityFix.ClientRectangle.Width,
                btnGameCompatibilityFix.ClientRectangle.Height);
            btnMapEditorCompatibilityFix.FontIndex  = 1;
            btnMapEditorCompatibilityFix.Text       = "Enable";
            btnMapEditorCompatibilityFix.LeftClick += BtnMapEditorCompatibilityFix_LeftClick;

            AddChild(lblGameCompatibilityFix);
            AddChild(btnGameCompatibilityFix);
            AddChild(lblMapEditorCompatibilityFix);
            AddChild(btnMapEditorCompatibilityFix);
#endif

            AddChild(chkWindowedMode);
            AddChild(chkBorderlessWindowedMode);
            AddChild(chkBackBufferInVRAM);
            AddChild(chkBorderlessClient);
            AddChild(lblClientTheme);
            AddChild(ddClientTheme);
            AddChild(lblClientResolution);
            AddChild(ddClientResolution);
            AddChild(lblRenderer);
            AddChild(ddRenderer);
            AddChild(lblDetailLevel);
            AddChild(ddDetailLevel);
            AddChild(lblIngameResolution);
            AddChild(ddIngameResolution);
        }