コード例 #1
0
        /// <inheritdoc/>
        public override void LeftDown(double x, double y)
        {
            base.LeftDown(x, y);

            double sx = _editor.Project.Options.SnapToGrid ? ProjectEditor.Snap(x, _editor.Project.Options.SnapX) : x;
            double sy = _editor.Project.Options.SnapToGrid ? ProjectEditor.Snap(y, _editor.Project.Options.SnapY) : y;

            switch (_currentState)
            {
            case ToolState.None:
            {
                _shape = XLine.Create(
                    sx, sy,
                    _editor.Project.CurrentStyleLibrary.Selected,
                    _editor.Project.Options.PointShape,
                    _editor.Project.Options.DefaultIsStroked);
                if (_editor.Project.Options.TryToConnect)
                {
                    var result = TryToConnectStart(_shape as XLine, sx, sy);
                    if (!result)
                    {
                        _editor.TryToSplitLine(x, y, _shape.Start);
                    }
                }
                _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Add(_shape);
                _editor.Project.CurrentContainer.WorkingLayer.Invalidate();
                ToStateOne();
                Move(_shape);
                _editor.Project.CurrentContainer.HelperLayer.Invalidate();
                _currentState           = ToolState.One;
                _editor.CancelAvailable = true;
            }
            break;

            case ToolState.One:
            {
                var line = _shape as XLine;
                if (line != null)
                {
                    line.End.X = sx;
                    line.End.Y = sy;
                    if (_editor.Project.Options.TryToConnect)
                    {
                        var result = TryToConnectEnd(_shape as XLine, sx, sy);
                        if (!result)
                        {
                            _editor.TryToSplitLine(x, y, _shape.End);
                        }
                    }
                    _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Remove(_shape);
                    Remove();
                    Finalize(_shape);
                    _editor.Project.AddShape(_editor.Project.CurrentContainer.CurrentLayer, _shape);
                    _currentState           = ToolState.None;
                    _editor.CancelAvailable = false;
                }
            }
            break;
            }
        }
コード例 #2
0
        /// <summary>
        /// Transfer selection state to <see cref="ToolState.Two"/>.
        /// </summary>
        public void ToStateTwo()
        {
            _line12       = XLine.Create(0, 0, _style, null);
            _helperPoint2 = XPoint.Create(0, 0, _point);

            _layer.Shapes = _layer.Shapes.Add(_line12);
            _layer.Shapes = _layer.Shapes.Add(_helperPoint2);
        }
コード例 #3
0
        /// <summary>
        /// Transfer selection state to <see cref="ToolState.Three"/>.
        /// </summary>
        public void ToStateThree()
        {
            _line43       = XLine.Create(0, 0, _style, null);
            _line23       = XLine.Create(0, 0, _style, null);
            _helperPoint3 = XPoint.Create(0, 0, _point);

            _layer.Shapes = _layer.Shapes.Add(_line43);
            _layer.Shapes = _layer.Shapes.Add(_line23);
            _layer.Shapes = _layer.Shapes.Add(_helperPoint3);
        }
コード例 #4
0
ファイル: XOptions.cs プロジェクト: nagyistge/Core2D
        /// <summary>
        /// Creates a new <see cref="BaseShape"/> instance.
        /// </summary>
        /// <param name="pss">The point shape <see cref="ShapeStyle"/>.</param>
        /// <returns>The new instance of the <see cref="BaseShape"/> class.</returns>
        public static BaseShape CrossPointShape(ShapeStyle pss)
        {
            var g = XGroup.Create("PointShape");

            var builder = g.Shapes.ToBuilder();

            builder.Add(XLine.Create(-4, 0, 4, 0, pss, null));
            builder.Add(XLine.Create(0, -4, 0, 4, pss, null));
            g.Shapes = builder.ToImmutable();

            return(g);
        }
コード例 #5
0
ファイル: ShapeFactory.cs プロジェクト: nagyistge/Core2D
        /// <inheritdoc/>
        XLine IShapeFactory.Line(XPoint start, XPoint end, bool isStroked)
        {
            var style = _editor.Project.CurrentStyleLibrary.Selected;
            var line  = XLine.Create(
                start,
                end,
                _editor.Project.Options.CloneStyle ? style.Clone() : style,
                _editor.Project.Options.PointShape,
                isStroked);

            _editor.Project.AddShape(_editor.Project.CurrentContainer.CurrentLayer, line);
            return(line);
        }
コード例 #6
0
ファイル: ShapeFactory.cs プロジェクト: nagyistge/Core2D
        /// <inheritdoc/>
        XLine IShapeFactory.Line(double x1, double y1, double x2, double y2, bool isStroked)
        {
            var style = _editor.Project.CurrentStyleLibrary.Selected;
            var line  = XLine.Create(
                x1, y1,
                x2, y2,
                _editor.Project.Options.CloneStyle ? style.Clone() : style,
                _editor.Project.Options.PointShape,
                isStroked);

            _editor.Project.AddShape(_editor.Project.CurrentContainer.CurrentLayer, line);
            return(line);
        }
コード例 #7
0
        /// <summary>
        /// Transfer selection state to <see cref="ToolState.Three"/>.
        /// </summary>
        public void ToStateThree()
        {
            if (_ellipse != null)
            {
                _layer.Shapes = _layer.Shapes.Remove(_ellipse);
                _ellipse      = null;
            }

            _endLine        = XLine.Create(0, 0, _style, null);
            _endHelperPoint = XPoint.Create(0, 0, _point);

            _layer.Shapes = _layer.Shapes.Add(_endLine);
            _layer.Shapes = _layer.Shapes.Add(_endHelperPoint);
        }
コード例 #8
0
        /// <summary>
        /// Transfer selection state to <see cref="ToolState.Two"/>.
        /// </summary>
        public void ToStateTwo()
        {
            if (_p1HelperPoint != null)
            {
                _layer.Shapes  = _layer.Shapes.Remove(_p1HelperPoint);
                _p1HelperPoint = null;
            }

            if (_p2HelperPoint != null)
            {
                _layer.Shapes  = _layer.Shapes.Remove(_p2HelperPoint);
                _p2HelperPoint = null;
            }

            _startLine        = XLine.Create(0, 0, _style, null);
            _startHelperPoint = XPoint.Create(0, 0, _point);

            _layer.Shapes = _layer.Shapes.Add(_startLine);
            _layer.Shapes = _layer.Shapes.Add(_startHelperPoint);
        }
コード例 #9
0
ファイル: DesignerContext.cs プロジェクト: nagyistge/Core2D
        /// <summary>
        /// Initializes static designer context.
        /// </summary>
        /// <param name="renderer">The design time renderer instance.</param>
        /// <param name="clipboard">The design time clipboard instance.</param>
        /// <param name="jsonSerializer">The design time Json serializer instance.</param>
        /// <param name="xamlSerializer">The design time Xaml serializer instance.</param>
        /// <returns>The new instance of the <see cref="DesignerContext"/> class.</returns>
        public static void InitializeContext(ShapeRenderer renderer, ITextClipboard clipboard, ITextSerializer jsonSerializer, ITextSerializer xamlSerializer)
        {
            // Editor

            Editor = new ProjectEditor()
            {
                CurrentTool     = Tool.Selection,
                CurrentPathTool = PathTool.Line,
                CommandManager  = new DesignerCommandManager(),
                Renderers       = new ShapeRenderer[] { renderer },
                ProjectFactory  = new ProjectFactory(),
                TextClipboard   = clipboard,
                JsonSerializer  = jsonSerializer,
                XamlSerializer  = xamlSerializer
            }.Defaults();

            // Recent Projects
            Editor.RecentProjects = Editor.RecentProjects.Add(RecentFile.Create("Test1", "Test1.project"));
            Editor.RecentProjects = Editor.RecentProjects.Add(RecentFile.Create("Test2", "Test2.project"));

            // Commands

            Editor.InitializeCommands();
            InitializeCommands(Editor);
            Editor.CommandManager.RegisterCommands();

            // New Project

            Editor.OnNew(null);

            // Data

            var db      = XDatabase.Create("Db");
            var fields  = new string[] { "Column0", "Column1" };
            var columns = ImmutableArray.CreateRange(fields.Select(c => XColumn.Create(db, c)));

            db.Columns = columns;
            var values = Enumerable.Repeat("<empty>", db.Columns.Length).Select(c => XValue.Create(c));
            var record = XRecord.Create(
                db,
                db.Columns,
                ImmutableArray.CreateRange(values));

            db.Records       = db.Records.Add(record);
            db.CurrentRecord = record;

            Database = db;
            Data     = XContext.Create(record);
            Record   = record;

            // Project

            IProjectFactory factory = new ProjectFactory();

            Project = factory.GetProject();

            Template = XContainer.CreateTemplate();

            Page = XContainer.CreatePage();
            var layer = Page.Layers.FirstOrDefault();

            layer.Shapes      = layer.Shapes.Add(XLine.Create(0, 0, null, null));
            Page.CurrentLayer = layer;
            Page.CurrentShape = layer.Shapes.FirstOrDefault();
            Page.Template     = Template;

            Document = XDocument.Create();
            Layer    = XLayer.Create();
            Options  = XOptions.Create();

            // State

            State = ShapeState.Create();

            // Style

            ArgbColor       = ArgbColor.Create();
            ArrowStyle      = ArrowStyle.Create();
            FontStyle       = FontStyle.Create();
            LineFixedLength = LineFixedLength.Create();
            LineStyle       = LineStyle.Create();
            Style           = ShapeStyle.Create("Default");
            TextStyle       = TextStyle.Create();

            // Shapes

            Arc             = XArc.Create(0, 0, Style, null);
            CubicBezier     = XCubicBezier.Create(0, 0, Style, null);
            Ellipse         = XEllipse.Create(0, 0, Style, null);
            Group           = XGroup.Create(Constants.DefaulGroupName);
            Image           = XImage.Create(0, 0, Style, null, "key");
            Line            = XLine.Create(0, 0, Style, null);
            Path            = XPath.Create("Path", Style, null);
            Point           = XPoint.Create();
            QuadraticBezier = XQuadraticBezier.Create(0, 0, Style, null);
            Rectangle       = XRectangle.Create(0, 0, Style, null);
            Text            = XText.Create(0, 0, Style, null, "Text");

            // Path

            ArcSegment                 = XArcSegment.Create(XPoint.Create(), XPathSize.Create(), 180, true, XSweepDirection.Clockwise, true, true);
            CubicBezierSegment         = XCubicBezierSegment.Create(XPoint.Create(), XPoint.Create(), XPoint.Create(), true, true);
            LineSegment                = XLineSegment.Create(XPoint.Create(), true, true);
            PathFigure                 = XPathFigure.Create(XPoint.Create(), false, true);
            PathGeometry               = XPathGeometry.Create(ImmutableArray.Create <XPathFigure>(), XFillRule.EvenOdd);
            PathSize                   = XPathSize.Create();
            PolyCubicBezierSegment     = XPolyCubicBezierSegment.Create(ImmutableArray.Create <XPoint>(), true, true);
            PolyLineSegment            = XPolyLineSegment.Create(ImmutableArray.Create <XPoint>(), true, true);
            PolyQuadraticBezierSegment = XPolyQuadraticBezierSegment.Create(ImmutableArray.Create <XPoint>(), true, true);
            QuadraticBezierSegment     = XQuadraticBezierSegment.Create(XPoint.Create(), XPoint.Create(), true, true);
        }
コード例 #10
0
ファイル: ToolLine.cs プロジェクト: nagyistge/Core2D
        /// <inheritdoc/>
        public override void LeftDown(double x, double y)
        {
            base.LeftDown(x, y);

            double sx = _editor.Project.Options.SnapToGrid ? ProjectEditor.Snap(x, _editor.Project.Options.SnapX) : x;
            double sy = _editor.Project.Options.SnapToGrid ? ProjectEditor.Snap(y, _editor.Project.Options.SnapY) : y;

            switch (_currentState)
            {
            case ToolState.None:
            {
                var style = _editor.Project.CurrentStyleLibrary.Selected;
                _line = XLine.Create(
                    sx, sy,
                    _editor.Project.Options.CloneStyle ? style.Clone() : style,
                    _editor.Project.Options.PointShape,
                    _editor.Project.Options.DefaultIsStroked);
                if (_editor.Project.Options.TryToConnect)
                {
                    var result = _editor.TryToGetConnectionPoint(sx, sy);
                    if (result != null)
                    {
                        _line.Start = result;
                    }
                    else
                    {
                        _editor.TryToSplitLine(x, y, _line.Start);
                    }
                }
                _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Add(_line);
                _editor.Project.CurrentContainer.WorkingLayer.Invalidate();
                ToStateOne();
                Move(_line);
                _currentState           = ToolState.One;
                _editor.CancelAvailable = true;
            }
            break;

            case ToolState.One:
            {
                if (_line != null)
                {
                    _line.End.X = sx;
                    _line.End.Y = sy;
                    if (_editor.Project.Options.TryToConnect)
                    {
                        var result = _editor.TryToGetConnectionPoint(sx, sy);
                        if (result != null)
                        {
                            _line.End = result;
                        }
                        else
                        {
                            _editor.TryToSplitLine(x, y, _line.End);
                        }
                    }
                    _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Remove(_line);
                    Remove();
                    base.Finalize(_line);
                    _editor.Project.AddShape(_editor.Project.CurrentContainer.CurrentLayer, _line);
                    _currentState           = ToolState.None;
                    _editor.CancelAvailable = false;
                }
            }
            break;
            }
        }