void Start() { text = new Text[N_TEXT]; for (int i = 0; i < N_TEXT; i++) { text[i] = GameObject.Find("Text " + i).GetComponent <Text>(); } text_fps = GameObject.Find("Text fps").GetComponent <Text>(); text_network = GameObject.Find("Text network").GetComponent <Text>(); text_autoLog = text[1]; text_cnt = text[2]; text_predict = text[2]; button_autoLog = GameObject.Find("Button Auto Log"); button_pressLog = GameObject.Find("Button Press Log"); button_predict = GameObject.Find("Button Predict"); button_demo = GameObject.Find("Button Demo"); loggingFront = GameObject.Find("LoggingFront"); loggingBack = GameObject.Find("LoggingBack"); logger = new XFileWriter("acc"); loggingFront_Transform = loggingFront.GetComponent <RectTransform>(); loggingBack_Width = loggingBack.GetComponent <RectTransform>().rect.width; homeStuff = GameObject.Find("HomeStuff"); Input.gyro.enabled = true; ModeChange(0); server = new Server(); server.Start(); }
/// <summary> /// Flushs all data and closes the FileWriter. /// </summary> public static void Close(ref XFileWriter writer) { if (writer != null) { writer.Flush(); writer.Close(); writer = null; } }
void Start() { fileStartTime = DateTime.Now.ToString("yyMMdd-HHmmss"); log = new XFileWriter(this, "log-"); deb = new XFileWriter(this, "deb-", false); SetupServer(); recognition = new Recognition(this); adaption = new Adaption(this, recognition); events = new List <string>(); eventsMutex = new object(); tSample = GameObject.Find("Sample").GetComponent <Text>(); tinputted = GameObject.Find("Inputted").GetComponent <Text>(); tDragItems = new Text[DRAG_ITEM_N]; GameObject canvas = GameObject.Find("Canvas"); for (int i = 0; i < DRAG_ROW; i++) { for (int j = 0; j < DRAG_COLUMN; j++) { GameObject gDragItem = Instantiate(prefabDragItem); gDragItem.transform.position = new Vector3(-150 + j * 105, -15 + i * -35, 700); gDragItem.transform.SetParent(canvas.transform); tDragItems[i * DRAG_COLUMN + j] = gDragItem.GetComponentInChildren <Text>(); } } inputtedWords = new List <string>(); inputtedPoints = new List <Vector2>(); inputtedPointsAll = new List <Vector2[]>(); //sampleSentences = XFileReader.Read("phrases-all-filtered.txt"); sampleSentences = XFileReader.Read("phrases-simple.txt"); for (int i = 0; i < sampleSentences.Length; i++) { sampleSentences[i] = sampleSentences[i].ToLower(); } sampleCnt = -1; UpdateSample(); UpdateInputted(); }