/// <summary> /// Adds a WzDirectory to the list of sub directories /// </summary> /// <param name="dir">The WzDirectory to add</param> public void AddDirectory(WzDirectory dir) { WzDirectories.Add(dir); dir._wzFile = _wzFile; dir.Parent = this; }
/// <summary> /// Parses the WzDirectory /// </summary> internal void ParseDirectory() { var entryCount = _reader.ReadCompressedInt(); for (var i = 0; i < entryCount; i++) { var type = _reader.ReadByte(); string fname = null; long rememberPos = 0; switch (type) { case 1: var unknown = _reader.ReadInt32(); _reader.ReadInt16(); var offs = _reader.ReadOffset(); continue; case 2: var stringOffset = _reader.ReadInt32(); rememberPos = _reader.BaseStream.Position; _reader.BaseStream.Position = _reader.Header.FStart + stringOffset; type = _reader.ReadByte(); fname = _reader.ReadString(); break; case 3: case 4: fname = _reader.ReadString(); rememberPos = _reader.BaseStream.Position; break; } _reader.BaseStream.Position = rememberPos; var fsize = _reader.ReadCompressedInt(); var dirChecksum = _reader.ReadCompressedInt(); var dirOffset = _reader.ReadOffset(); if (type == 3) { var subDir = new WzDirectory(_reader, fname, _hash, WzIv, _wzFile) { BlockSize = fsize, Checksum = dirChecksum, Offset = dirOffset, Parent = this }; WzDirectories.Add(subDir); } else { var img = new WzImage(fname, _reader) { BlockSize = fsize, Checksum = dirChecksum, Offset = dirOffset, Parent = this }; WzImages.Add(img); } } foreach (var subdir in WzDirectories) { _reader.BaseStream.Position = subdir.Offset; subdir.ParseDirectory(); } }