コード例 #1
0
    public void LinkUI(string title, string textbox, HandleTutorial.tutState state, int index)
    {
        switch (state)
        {
        case HandleTutorial.tutState.BIG:
            if (this.bigTitle.text == "")
            {
                this.bigTitle.text = title;
            }

            ShowNext();
            StartCoroutine(write.ShowMessage(textbox, bigTextbox));

            break;

        case HandleTutorial.tutState.SMALL:
            if (this.smallTitle.text == "")
            {
                this.smallTitle.text = title;
            }

            StartCoroutine(write.ShowMessage(textbox, smallTextbox));
            sceneTutorial.SetInteger("NextPart", index);

            break;
        }
    }
コード例 #2
0
    protected override void OnEnable()
    {
        // Start Dialogue animation
        TextMeshProUGUI textMesh = dialogue.GetComponent <TextMeshProUGUI>();

        StartCoroutine(animatedText.ShowMessage(textMesh.text, textMesh));
    }