// // resets the last valid right hand event // public void ResetRightHandEvent() // { // lastRightHandEvent = InteractionWrapper.InteractionHandEventType.None; // } //----------------------------------- end of public functions --------------------------------------// void Awake() { // ensure the needed dlls are in place if (WrapperTools.EnsureKinectWrapperPresence()) { // reload the same level WrapperTools.RestartLevel(gameObject, "IM"); } }
//----------------------------------- end of public functions --------------------------------------// void Awake() { // ensure the needed dlls are in place if (WrapperTools.EnsureKinectWrapperPresence()) { // reload the same level WrapperTools.RestartLevel(gameObject, "SM"); } // copy the grammar file from the resources, if not found if ((grammarFileName != "") && !File.Exists(grammarFileName)) { TextAsset textRes = Resources.Load(grammarFileName, typeof(TextAsset)) as TextAsset; if (textRes != null) { string sResText = textRes.text; File.WriteAllText(grammarFileName, sResText); } } }