/// <summary> /// Callback for authentication failure using the BrainCloudWrapper class. /// </summary> /// <param name="statusCode">The status code</param> /// <param name="reasonCode">The reason code</param> /// <param name="errorJson">The error json</param> /// <param name="cbObject">The returned callback object</param> protected virtual void AuthFailureCallback(int statusCode, int reasonCode, string errorJson, object cbObject) { if (cbObject != null) { WrapperAuthCallbackObject aco = (WrapperAuthCallbackObject)cbObject; if (aco._failureCallback != null) { aco._failureCallback(statusCode, reasonCode, errorJson, aco._cbObject); } } }
/// <summary> /// Callback for authentication failure using the BrainCloudWrapper class. /// </summary> /// <param name="statusCode">The status code</param> /// <param name="reasonCode">The reason code</param> /// <param name="errorJson">The error json</param> /// <param name="cbObject">The returned callback object</param> protected virtual void AuthFailureCallback(int statusCode, int reasonCode, string errorJson, object cbObject) { if (cbObject != null) { WrapperAuthCallbackObject aco = (WrapperAuthCallbackObject)cbObject; if (aco._failureCallback != null) { aco._failureCallback(statusCode, reasonCode, errorJson, aco._cbObject); } } #if UNITY_EDITOR BrainCloudUnity.BrainCloudPlugin.ResponseEvent.OnAuthenticateFailed(string.Format("statusCode[{0}] reasonCode[{1}] errorJson[{2}]", statusCode, reasonCode, errorJson)); #endif }