コード例 #1
0
        public static void HandleVendorInventoryList(Packet packet)
        {
            var npcVendor = new NpcVendor();

            var guid = new byte[8];

            guid[5] = packet.ReadBit();
            guid[7] = packet.ReadBit();
            guid[1] = packet.ReadBit();
            guid[3] = packet.ReadBit();
            guid[6] = packet.ReadBit();

            var itemCount = packet.ReadBits(18);

            var unkBit          = new uint[itemCount];
            var hasExtendedCost = new bool[itemCount];
            var hasCondition    = new bool[itemCount];

            for (var i = 0; i < itemCount; ++i)
            {
                unkBit[i]          = packet.ReadBit();
                hasExtendedCost[i] = !packet.ReadBit(); // +44
                hasCondition[i]    = !packet.ReadBit(); // +36
            }

            guid[4] = packet.ReadBit();
            guid[0] = packet.ReadBit();
            guid[2] = packet.ReadBit();

            packet.ReadByte("Byte10");

            npcVendor.VendorItems = new List <VendorItem>((int)itemCount);
            for (var i = 0; i < itemCount; ++i)
            {
                var vendorItem = new VendorItem();

                packet.AddValue("unkBit", unkBit[i], i);

                packet.ReadInt32("Max Durability", i);                                                // +16
                packet.ReadInt32("Price", i);                                                         // +20
                vendorItem.Type = packet.ReadUInt32("Type", i);                                       // +4
                var maxCount = packet.ReadInt32("Max Count", i);                                      // +24
                packet.ReadInt32("Display ID", i);                                                    // +12
                var buyCount = packet.ReadUInt32("Buy Count", i);                                     // +28

                vendorItem.ItemId = (uint)packet.ReadEntry <Int32>(StoreNameType.Item, "Item ID", i); // +8

                if (hasExtendedCost[i])
                {
                    vendorItem.ExtendedCostId = packet.ReadUInt32("Extended Cost", i); // +36
                }
                packet.ReadInt32("Item Upgrade ID", i);                                // +32

                if (hasCondition[i])
                {
                    packet.ReadInt32("Condition ID", i);                 // +40
                }
                vendorItem.Slot = packet.ReadUInt32("Item Position", i); // +0

                npcVendor.VendorItems.Add(vendorItem);
            }

            packet.ParseBitStream(guid, 3, 7, 0, 6, 2, 1, 4, 5);

            packet.WriteGuid("Guid", guid);

            var vendorGUID = new WowGuid(BitConverter.ToUInt64(guid, 0));

            Storage.NpcVendors.Add(vendorGUID.GetEntry(), npcVendor, packet.TimeSpan);
        }
コード例 #2
0
        private static MovementInfo ReadMovementUpdateBlock(Packet packet, WowGuid guid, object index)
        {
            var moveInfo = new MovementInfo();

            var guid1               = new byte[8];
            var transportGuid       = new byte[8];
            var goTransportGuid     = new byte[8];
            var attackingTargetGuid = new byte[8];
            var guid5               = new byte[8];
            var guid6               = new byte[8];
            var guid7               = new byte[8];

            var bit160 = false;
            var bit528 = false;
            var bit600 = false;
            var bit544 = false;
            var bit526 = false;
            var bit552 = false;
            var bit524 = false;
            var bit572 = false;
            var bit525 = false;
            var bit664 = false;
            var bit527 = false;
            var bit536 = false;
            var bit644 = false;
            var bit560 = false;

            var hasAnimKit1                   = false;
            var hasAnimKit2                   = false;
            var hasAnimKit3                   = false;
            var hasFullSpline                 = false;
            var hasSplineStartTime            = false;
            var hasSplineVerticalAcceleration = false;
            var hasMovementFlags              = false;
            var hasMoveFlagsExtra             = false;
            var hasTimestamp                  = false;
            var hasOrientation                = false;
            var hasTransportData              = false;
            var hasTransportTime2             = false;
            var hasTransportTime3             = false;
            var hasGOTransportTime2           = false;
            var hasGOTransportTime3           = false;
            var hasPitch           = false;
            var hasFallData        = false;
            var hasFallDirection   = false;
            var hasSplineElevation = false;

            var bits168 = 0u;

            var splineCount = 0u;
            var bits138     = 0u;
            var bits98      = 0u;
            var bits25C     = 0u;
            var bits26C     = 0u;
            var bits288     = 0u;
            var bits418     = 0u;
            var bits2AA     = 0u;
            var splineType  = SplineType.Stop;

            var bit676      = packet.ReadBit("bit676", index);
            var hasAnimKits = packet.ReadBit("Has Anim Kits", index); // 498
            var isLiving    = packet.ReadBit("Is Living", index);     // 368
            var bit810      = packet.ReadBit("bit810", index);

            packet.ReadBit();                                                           //fake bit
            var transportFrames = packet.ReadBits("Transport Frames Count", 22, index); // 1068
            var hasVehicleData  = packet.ReadBit("Has Vehicle Data", index);            // 488
            var bit1044         = packet.ReadBit("bit1044", index);

            packet.ReadBit();                                                             //fake bit
            var bit476 = packet.ReadBit("bit476", index);
            var hasGameObjectRotation = packet.ReadBit("Has GameObject Rotation", index); // 512

            packet.ReadBit();                                                             //fake bit
            var bit680             = packet.ReadBit("bit680", index);
            var hasAttackingTarget = packet.ReadBit("Has Attacking Target", index);       // 464
            var hasSceneObjectData = packet.ReadBit("Has Scene Object Data", index);      // 1032
            var bit1064            = packet.ReadBit("bit1064", index);

            packet.ReadBit();                                                             //fake bit
            var bit668 = packet.ReadBit("bit668", index);
            var hasTransportPosition = packet.ReadBit("Has Transport Position", index);   // 424
            var bit681 = packet.ReadBit("bit681", index);
            var hasStationaryPosition = packet.ReadBit("Has Stationary Position", index); // 448

            if (isLiving)
            {
                guid1[2] = packet.ReadBit();
                var bit140 = packet.ReadBit();
                hasPitch         = !packet.ReadBit("Has Pitch", index);         //104
                hasTransportData = packet.ReadBit("Has Transport Data", index); //96
                packet.ReadBit();                                               // 164 fake bit

                if (hasTransportData)
                {
                    transportGuid[4]  = packet.ReadBit();
                    transportGuid[2]  = packet.ReadBit();
                    hasTransportTime3 = packet.ReadBit();
                    transportGuid[0]  = packet.ReadBit();
                    transportGuid[1]  = packet.ReadBit();
                    transportGuid[3]  = packet.ReadBit();
                    transportGuid[6]  = packet.ReadBit();
                    transportGuid[7]  = packet.ReadBit();
                    hasTransportTime2 = packet.ReadBit();
                    transportGuid[5]  = packet.ReadBit();
                }
                hasTimestamp     = !packet.ReadBit();
                guid1[6]         = packet.ReadBit();
                guid1[4]         = packet.ReadBit();
                guid1[3]         = packet.ReadBit();
                hasOrientation   = !packet.ReadBit(); //40
                bit160           = !packet.ReadBit();
                guid1[5]         = packet.ReadBit();
                bits98           = packet.ReadBits("bits98", 22, index); //144
                hasMovementFlags = !packet.ReadBit();
                bits168          = packet.ReadBits(19);                  //352

                /*var bits356 = new uint[bits168];
                 * for (var i = 0; i < bits168; ++i)
                 * {
                 *  bits356[i] = packet.ReadBits(2);
                 * }*/

                hasFallData = packet.ReadBit(); //132

                if (hasMovementFlags)
                {
                    moveInfo.Flags = packet.ReadBitsE <MovementFlag>("Movement Flags", 30, index);
                }

                hasSplineElevation     = !packet.ReadBit("Has SplineElevation", index);//136
                moveInfo.HasSplineData = packet.ReadBit("Has SplineData", index);
                var bit141 = packet.ReadBit();
                guid1[0] = packet.ReadBit();
                guid1[7] = packet.ReadBit();
                guid1[1] = packet.ReadBit();

                if (moveInfo.HasSplineData)
                {
                    hasFullSpline = packet.ReadBit();
                    if (hasFullSpline)
                    {
                        hasSplineVerticalAcceleration = packet.ReadBit(); //260
                        hasSplineStartTime            = packet.ReadBit(); //252
                        var bit304 = packet.ReadBit();

                        splineCount = packet.ReadBits(20);
                        packet.ReadBitsE <SplineMode>("Spline Mode", 2, index);
                        packet.ReadBitsE <SplineFlag434>("Spline flags", 25, index);

                        if (bit304)
                        {
                            bits138 = packet.ReadBits(21);
                            packet.ReadBits(2);
                        }
                    }
                }

                hasMoveFlagsExtra = !packet.ReadBit(); //20

                if (hasFallData)
                {
                    hasFallDirection = packet.ReadBit(); //128
                }
                if (hasMoveFlagsExtra)
                {
                    moveInfo.FlagsExtra = packet.ReadBitsE <MovementFlagExtra>("Extra Movement Flags", 13, index);
                }
            }

            /*if (hasSceneObjectData)
             * {
             *
             * }*/

            if (hasTransportPosition) //424
            {
                packet.StartBitStream(goTransportGuid, 4, 1, 0);
                hasGOTransportTime2 = packet.ReadBit(); // 420
                packet.StartBitStream(goTransportGuid, 6, 5, 3, 2, 7);
                hasGOTransportTime3 = packet.ReadBit(); // 412
            }

            if (bit668)
            {
                bit528 = packet.ReadBit();
                bit600 = packet.ReadBit();
                bit544 = packet.ReadBit();
                bit526 = packet.ReadBit();
                bit552 = packet.ReadBit();
                bit524 = packet.ReadBit();
                bit572 = packet.ReadBit();
                bit525 = packet.ReadBit();
                bit664 = packet.ReadBit();
                bit527 = packet.ReadBit();

                if (bit664)
                {
                    bits288 = packet.ReadBits(20);
                }

                bit536 = packet.ReadBit();
                bit644 = packet.ReadBit();
                bit560 = packet.ReadBit();

                if (bit664)
                {
                    bits25C = packet.ReadBits(21); //604
                    bits26C = packet.ReadBits(21); //624
                }
            }

            if (hasAnimKits)
            {
                hasAnimKit2 = !packet.ReadBit();
                hasAnimKit3 = !packet.ReadBit();
                hasAnimKit1 = !packet.ReadBit();
            }

            if (hasAttackingTarget)
            {
                attackingTargetGuid = packet.StartBitStream(4, 6, 5, 2, 0, 1, 3, 7);
            }

            if (bit1064)
            {
                bits418 = packet.ReadBits(22);
            }

            if (bit810)
            {
                bits2AA = packet.ReadBits(7);
            }

            packet.ResetBitReader();

            for (var i = 0; i < transportFrames; ++i)
            {
                packet.ReadInt32("Transport frame", index, i);
            }

            /*if (hasSceneObjectData)
             * {
             *  until if ( *(_BYTE *)(v3 + 668) )
             * }*/

            if (isLiving)
            {
                if (hasTransportData) //96
                {
                    packet.ReadXORByte(transportGuid, 7);
                    moveInfo.TransportOffset.X = packet.ReadSingle();

                    if (hasTransportTime3)
                    {
                        packet.ReadUInt32("Transport Time 3", index);
                    }

                    moveInfo.TransportOffset.O = packet.ReadSingle();
                    moveInfo.TransportOffset.Y = packet.ReadSingle();
                    packet.ReadXORByte(transportGuid, 4);
                    packet.ReadXORByte(transportGuid, 1);
                    packet.ReadXORByte(transportGuid, 3);
                    moveInfo.TransportOffset.Z = packet.ReadSingle();
                    packet.ReadXORByte(transportGuid, 5);

                    if (hasTransportTime2)
                    {
                        packet.ReadUInt32("Transport Time 2", index);
                    }

                    packet.ReadXORByte(transportGuid, 0);
                    var seat = packet.ReadSByte("Transport Seat", index); //72
                    packet.ReadXORByte(transportGuid, 6);
                    packet.ReadXORByte(transportGuid, 2);
                    packet.ReadUInt32("Transport Time", index); //76

                    moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(transportGuid, 0));
                    packet.AddValue("Transport GUID", moveInfo.TransportGuid, index);
                    packet.AddValue("Transport Position", moveInfo.TransportOffset, index);

                    if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle &&
                        guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature)
                    {
                        VehicleTemplateAccessory vehicleAccessory = new VehicleTemplateAccessory
                        {
                            Entry          = moveInfo.TransportGuid.GetEntry(),
                            AccessoryEntry = guid.GetEntry(),
                            SeatId         = seat
                        };

                        Storage.VehicleTemplateAccessories.Add(vehicleAccessory, packet.TimeSpan);
                    }
                }

                packet.ReadXORByte(guid1, 4);

                /*for (var i = 0; i < 10; ++i)
                 *  packet.ReadSingle("unk float");
                 * if (bits98 > 0)
                 *  packet.ReadBits((int)bits98);*/
                //for (var i = 0; i < bits98; ++i)
                //    packet.ReadInt32("Int9C", index, i);

                if (moveInfo.HasSplineData)                            //344
                {
                    if (hasFullSpline)                                 //336
                    {
                        packet.ReadUInt32("Spline Time", index);       //232
                        packet.ReadSingle("Duration Mod Next", index); //244

                        //    NYI block here
                        packet.ReadSingle("Duration Mod", index); //240

                        for (uint i = 0; i < splineCount; i++)
                        {
                            Vector3 v = new Vector3();
                            v.X = packet.ReadSingle(); //0
                            v.Z = packet.ReadSingle(); //8
                            v.Y = packet.ReadSingle(); //4

                            packet.AddValue("Spline", v, index);
                        }

                        if (hasSplineStartTime)
                        {
                            packet.ReadUInt32("Spline Start time", index); //256
                        }
                        var type = packet.ReadByte();                      // 228

                        switch (type)
                        {
                        case 1:
                            splineType = SplineType.Normal;
                            break;

                        case 2:
                            splineType = SplineType.FacingSpot;
                            break;

                        case 3:
                            splineType = SplineType.FacingTarget;
                            break;

                        case 4:
                            splineType = SplineType.FacingAngle;
                            break;
                        }

                        if (splineType == SplineType.FacingAngle) // == 4
                        {
                            packet.ReadSingle("Facing Angle", index);
                        }

                        if (splineType == SplineType.FacingSpot) // == 2
                        {
                            packet.ReadVector3("Facing spot", index);
                        }

                        if (hasSplineVerticalAcceleration) //252
                        {
                            packet.ReadSingle("Spline Vertical Acceleration", index);
                        }

                        packet.ReadUInt32("Spline FULL Time", index); //236
                    }

                    moveInfo.Position.X = packet.ReadSingle(); //212
                    moveInfo.Position.Z = packet.ReadSingle(); //220
                    packet.ReadUInt32("Spline ID", index);     //208
                    moveInfo.Position.Y = packet.ReadSingle(); //216
                }
                packet.ReadSingle("Fly Speed", index);         //188

                if (bit160)
                {
                    packet.ReadUInt32("unk160");
                }

                packet.ReadXORByte(guid1, 2);

                if (hasFallData)                                    //132
                {
                    if (hasFallDirection)                           //128
                    {
                        packet.ReadSingle("Jump Sin Angle", index); //124
                        packet.ReadSingle("Jump XY Speed", index);  //116
                        packet.ReadSingle("Jump Cos Angle", index); //120
                    }
                    packet.ReadUInt32("Jump Fall Time", index);     //108
                    packet.ReadSingle("Jump Z Speed", index);       //112
                }
                packet.ReadXORByte(guid1, 1);
                packet.ReadSingle("Turn Speed", index);

                if (hasTimestamp)
                {
                    packet.ReadUInt32("Time?", index);
                }

                packet.ReadSingle("Swim Speed", index);           //176

                if (hasSplineElevation)                           //136
                {
                    packet.ReadSingle("Spline Elevation", index); //196
                }
                packet.ReadXORByte(guid1, 7);
                packet.ReadSingle("Pitch Speed", index); //200

                for (var i = 0; i < bits98; ++i)
                {
                    packet.ReadInt32("UNK counter", index, i);
                }

                moveInfo.Position.X = packet.ReadSingle(); //28

                if (hasPitch)
                {
                    packet.ReadSingle("Pitch", index); //104
                }
                if (hasOrientation)
                {
                    moveInfo.Orientation = packet.ReadSingle("Orientation", index);  //40
                }
                moveInfo.WalkSpeed  = packet.ReadSingle("Walk Speed", index) / 2.5f; // 168
                moveInfo.Position.Y = packet.ReadSingle();                           //32
                packet.ReadSingle("Fly Back Speed", index);                          //192
                packet.ReadXORByte(guid1, 3);
                packet.ReadXORByte(guid1, 5);
                packet.ReadXORByte(guid1, 6);
                packet.ReadXORByte(guid1, 0);
                packet.ReadSingle("Run Back Speed", index);                       //184
                moveInfo.RunSpeed = packet.ReadSingle("Run Speed", index) / 7.0f; //172
                packet.ReadSingle("Swim Back Speed", index);                      //180
                moveInfo.Position.Z = packet.ReadSingle();                        //36
            }

            packet.AddValue("Position", moveInfo.Position, index);

            if (bit668)
            {
                if (bit664)
                {
                    for (var i = 0; i < bits288; ++i)
                    {
                        packet.ReadSingle("Float652+4", index, i);
                        packet.ReadSingle("Float652", index, i);
                        packet.ReadSingle("Float652+8", index, i);
                    }
                }

                if (bit600)
                {
                    packet.ReadSingle("Float584", index);
                    packet.ReadSingle("Float580", index);
                    packet.ReadSingle("Float596", index);
                    packet.ReadSingle("Float592", index);
                    packet.ReadSingle("Float576", index);
                    packet.ReadSingle("Float588", index);
                }

                if (bit644)
                {
                    for (var i = 0; i < bits25C; ++i)
                    {
                        packet.ReadSingle("Float608", index, i);
                        packet.ReadSingle("Float608+4", index, i);
                    }

                    for (var i = 0; i < bits26C; ++i)
                    {
                        packet.ReadSingle("Float260+0", index, i);
                        packet.ReadSingle("Float260+1", index, i);
                    }

                    packet.ReadSingle("Float624", index);
                    packet.ReadSingle("Float624+4", index);
                }

                packet.ReadUInt32("unk520", index);

                if (bit544)
                {
                    packet.ReadUInt32("unk544", index);
                }

                if (bit552)
                {
                    packet.ReadUInt32("unk548", index);
                }

                if (bit536)
                {
                    packet.ReadUInt32("unk532", index);
                }

                if (bit560)
                {
                    packet.ReadUInt32("unk556", index);
                }

                if (bit572)
                {
                    packet.ReadSingle("Float564", index);
                    packet.ReadSingle("Float568", index);
                }
            }

            if (hasTransportPosition)
            {
                if (hasGOTransportTime2)
                {
                    packet.ReadUInt32("Transport Time 2", index);
                }

                moveInfo.TransportOffset.Y = packet.ReadSingle(); //388
                packet.ReadSByte("Transport Seat", index);        //400
                moveInfo.TransportOffset.X = packet.ReadSingle(); //384

                packet.ReadXORBytes(goTransportGuid, 2, 4, 1);

                if (hasGOTransportTime3)
                {
                    packet.ReadUInt32("Transport Time 3", index); //412
                }
                packet.ReadUInt32("Transport Time", index);       //404
                moveInfo.TransportOffset.O = packet.ReadSingle(); //396
                moveInfo.TransportOffset.Z = packet.ReadSingle(); //392

                packet.ReadXORBytes(goTransportGuid, 6, 0, 5, 3, 7);

                moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(goTransportGuid, 0));
                packet.AddValue("Transport GUID", moveInfo.TransportGuid, index);
                packet.AddValue("Transport Position", moveInfo.TransportOffset, index);
            }

            if (hasAttackingTarget)
            {
                packet.ParseBitStream(attackingTargetGuid, 7, 1, 5, 2, 6, 3, 0, 4);
                packet.WriteGuid("Attacking Target GUID", attackingTargetGuid, index);
            }

            if (hasVehicleData)
            {
                moveInfo.VehicleId = packet.ReadUInt32("Vehicle Id", index);
                packet.ReadSingle("Vehicle Orientation", index);
            }

            if (hasStationaryPosition)
            {
                moveInfo.Position.Y  = packet.ReadSingle();
                moveInfo.Position.Z  = packet.ReadSingle();
                moveInfo.Orientation = packet.ReadSingle("Stationary Orientation", index);
                moveInfo.Position.X  = packet.ReadSingle();

                packet.AddValue("Stationary Position", moveInfo.Position, index);
            }

            if (bit676)
            {
                packet.ReadUInt32("unk672");
            }

            if (hasAnimKits)
            {
                if (hasAnimKit1)
                {
                    packet.ReadUInt16("Anim Kit 1", index);
                }
                if (hasAnimKit3)
                {
                    packet.ReadUInt16("Anim Kit 3", index);
                }
                if (hasAnimKit2)
                {
                    packet.ReadUInt16("Anim Kit 2", index);
                }
            }

            if (bit810)
            {
                packet.ReadBytes("Bytes", (int)bits2AA);
            }

            if (bit476)
            {
                packet.ReadUInt32("unk472");
            }

            if (bit1064)
            {
                for (var i = 0; i < bits418; ++i)
                {
                    packet.ReadInt32("unk1052+4", index, i);
                }
            }

            if (hasGameObjectRotation)
            {
                moveInfo.Rotation = packet.ReadPackedQuaternion("GameObject Rotation", index);
            }

            if (bit1044)
            {
                packet.ReadInt32("unk1040", index);
            }

            if (isLiving && moveInfo.HasSplineData && hasFullSpline && splineType == SplineType.FacingTarget)
            {
                var facingTargetGuid = new byte[8];
                packet.StartBitStream(facingTargetGuid, 4, 7, 0, 5, 1, 2, 3, 6);
                packet.ParseBitStream(facingTargetGuid, 4, 2, 0, 5, 6, 3, 1, 7);
                packet.WriteGuid("Facing Target GUID", facingTargetGuid, index);
            }
            return(moveInfo);
        }
コード例 #3
0
        private static MovementInfo ReadMovementUpdateBlock(Packet packet, CreateObject createObject, WowGuid guid, object index)
        {
            var moveInfo = new MovementInfo();

            packet.ResetBitReader();

            packet.ReadBit("NoBirthAnim", index);
            packet.ReadBit("EnablePortals", index);
            packet.ReadBit("PlayHoverAnim", index);
            packet.ReadBit("IsSuppressingGreetings", index);

            var hasMovementUpdate     = packet.ReadBit("HasMovementUpdate", index);
            var hasMovementTransport  = packet.ReadBit("HasMovementTransport", index);
            var hasStationaryPosition = packet.ReadBit("Stationary", index);
            var hasCombatVictim       = packet.ReadBit("HasCombatVictim", index);
            var hasServerTime         = packet.ReadBit("HasServerTime", index);
            var hasVehicleCreate      = packet.ReadBit("HasVehicleCreate", index);
            var hasAnimKitCreate      = packet.ReadBit("HasAnimKitCreate", index);
            var hasRotation           = packet.ReadBit("HasRotation", index);
            var hasAreaTrigger        = packet.ReadBit("HasAreaTrigger", index);
            var hasGameObject         = packet.ReadBit("HasGameObject", index);

            packet.ReadBit("ThisIsYou", index);
            packet.ReadBit("ReplaceActive", index);

            var sceneObjCreate        = packet.ReadBit("SceneObjCreate", index);
            var scenePendingInstances = packet.ReadBit("ScenePendingInstances", index);

            var pauseTimesCount = packet.ReadUInt32("PauseTimesCount", index);

            if (hasMovementUpdate) // 392
            {
                var movementUpdate = createObject.Movement = new();
                moveInfo = ReadMovementStatusData(packet, movementUpdate, index);

                movementUpdate.WalkSpeed = moveInfo.WalkSpeed = packet.ReadSingle("WalkSpeed", index) / 2.5f;
                movementUpdate.RunSpeed  = moveInfo.RunSpeed = packet.ReadSingle("RunSpeed", index) / 7.0f;
                packet.ReadSingle("RunBackSpeed", index);
                packet.ReadSingle("SwimSpeed", index);
                packet.ReadSingle("SwimBackSpeed", index);
                packet.ReadSingle("FlightSpeed", index);
                packet.ReadSingle("FlightBackSpeed", index);
                packet.ReadSingle("TurnRate", index);
                packet.ReadSingle("PitchRate", index);

                var movementForceCount = packet.ReadInt32("MovementForceCount", index);

                for (var i = 0; i < movementForceCount; ++i)
                {
                    packet.ReadPackedGuid128("Id", index);
                    packet.ReadVector3("Direction", index);
                    if (ClientVersion.AddedInVersion(ClientVersionBuild.V6_1_2_19802)) // correct?
                    {
                        packet.ReadVector3("TransportPosition", index);
                    }
                    packet.ReadInt32("TransportID", index);
                    packet.ReadSingle("Magnitude", index);
                    packet.ReadByte("Type", index);
                }

                packet.ResetBitReader();

                moveInfo.HasSplineData = packet.ReadBit("HasMovementSpline", index);

                if (moveInfo.HasSplineData)
                {
                    var splineData = movementUpdate.SplineData = new();
                    splineData.Id          = packet.ReadInt32("ID", index);
                    splineData.Destination = packet.ReadVector3("Destination", index);

                    packet.ResetBitReader();

                    var hasMovementSplineMove = packet.ReadBit("MovementSplineMove", index);
                    if (hasMovementSplineMove)
                    {
                        var splineMove = splineData.MoveData = new();
                        packet.ResetBitReader();

                        var flags = packet.ReadBitsE <SplineFlag434>("SplineFlags", ClientVersion.AddedInVersion(ClientVersionBuild.V6_2_0_20173) ? 28 : 25, index);
                        splineMove.Flags = flags.ToUniversal();
                        var face = packet.ReadBits("Face", 2, index);

                        var hasJumpGravity = packet.ReadBit("HasJumpGravity", index);
                        var hasSpecialTime = packet.ReadBit("HasSpecialTime", index);

                        packet.ReadBitsE <SplineMode>("Mode", 2, index);

                        var hasSplineFilterKey = packet.ReadBit("HasSplineFilterKey", index);

                        splineMove.Elapsed  = (int)packet.ReadUInt32("Elapsed", index);
                        splineMove.Duration = packet.ReadUInt32("Duration", index);

                        splineMove.DurationModifier     = packet.ReadSingle("DurationModifier", index);
                        splineMove.NextDurationModifier = packet.ReadSingle("NextDurationModifier", index);

                        var pointsCount = packet.ReadUInt32("PointsCount", index);

                        if (face == 3) // FaceDirection
                        {
                            splineMove.LookOrientation = packet.ReadSingle("FaceDirection", index);
                        }

                        if (face == 2) // FaceGUID
                        {
                            splineMove.LookTarget = new() { Target = packet.ReadPackedGuid128("FaceGUID", index) }
                        }
                        ;

                        if (face == 1) // FaceSpot
                        {
                            splineMove.LookPosition = packet.ReadVector3("FaceSpot", index);
                        }

                        if (hasJumpGravity)
                        {
                            splineMove.Jump = new() { Gravity = packet.ReadSingle("JumpGravity", index) }
                        }
                        ;

                        if (hasSpecialTime)
                        {
                            packet.ReadInt32("SpecialTime", index);
                        }

                        if (hasSplineFilterKey)
                        {
                            var filterKeysCount = packet.ReadUInt32("FilterKeysCount", index);
                            for (var i = 0; i < filterKeysCount; ++i)
                            {
                                packet.ReadSingle("In", index, i);
                                packet.ReadSingle("Out", index, i);
                            }

                            if (ClientVersion.AddedInVersion(ClientVersionBuild.V6_2_0_20173))
                            {
                                packet.ResetBitReader();
                            }

                            packet.ReadBits("FilterFlags", 2, index);
                        }

                        for (var i = 0; i < pointsCount; ++i)
                        {
                            splineMove.Points.Add(packet.ReadVector3("Points", index, i));
                        }
                    }
                }
            }

            if (hasMovementTransport) // 456
            {
                moveInfo.Transport = new MovementInfo.TransportInfo();
                var transport = createObject.Transport = new();
                transport.TransportGuid = moveInfo.Transport.Guid = packet.ReadPackedGuid128("TransportGUID", index);
                transport.Position      = moveInfo.Transport.Offset = packet.ReadVector4("TransportPosition", index);
                var seat = packet.ReadByte("VehicleSeatIndex", index);
                transport.Seat     = seat;
                transport.MoveTime = packet.ReadUInt32("MoveTime", index);

                packet.ResetBitReader();

                var hasPrevMoveTime = packet.ReadBit("HasPrevMoveTime", index);
                var hasVehicleRecID = packet.ReadBit("HasVehicleRecID", index);

                if (hasPrevMoveTime)
                {
                    transport.PrevMoveTime = packet.ReadUInt32("PrevMoveTime", index);
                }

                if (hasVehicleRecID)
                {
                    transport.VehicleId = packet.ReadInt32("VehicleRecID", index);
                }

                if (moveInfo.Transport.Guid.HasEntry() && moveInfo.Transport.Guid.GetHighType() == HighGuidType.Vehicle &&
                    guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature)
                {
                    VehicleTemplateAccessory vehicleAccessory = new VehicleTemplateAccessory
                    {
                        Entry          = moveInfo.Transport.Guid.GetEntry(),
                        AccessoryEntry = guid.GetEntry(),
                        SeatId         = seat
                    };
                    Storage.VehicleTemplateAccessories.Add(vehicleAccessory, packet.TimeSpan);
                }
            }

            if (hasStationaryPosition) // 480
            {
                moveInfo.Position    = packet.ReadVector3();
                moveInfo.Orientation = packet.ReadSingle();

                packet.AddValue("Stationary Position", moveInfo.Position, index);
                packet.AddValue("Stationary Orientation", moveInfo.Orientation, index);
                createObject.Stationary = new() { Position = moveInfo.Position, Orientation = moveInfo.Orientation };
            }

            if (hasCombatVictim) // 504
            {
                packet.ReadPackedGuid128("CombatVictim Guid", index);
            }

            if (hasServerTime) // 516
            {
                packet.ReadUInt32("ServerTime", index);
            }

            if (hasVehicleCreate) // 528
            {
                var vehicle = createObject.Vehicle = new();
                moveInfo.VehicleId       = packet.ReadUInt32("RecID", index);
                vehicle.VehicleId        = (int)moveInfo.VehicleId;
                vehicle.InitialRawFacing = packet.ReadSingle("InitialRawFacing", index);
            }

            if (hasAnimKitCreate) // 538
            {
                packet.ReadUInt16("AiID", index);
                packet.ReadUInt16("MovementID", index);
                packet.ReadUInt16("MeleeID", index);
            }

            if (hasRotation) // 552
            {
                createObject.Rotation = moveInfo.Rotation = packet.ReadPackedQuaternion("GameObject Rotation", index);
            }

            if (hasAreaTrigger) // 772
            {
                // CliAreaTrigger
                packet.ReadInt32("ElapsedMs", index);

                packet.ReadVector3("RollPitchYaw1", index);

                packet.ResetBitReader();

                packet.ReadBit("HasAbsoluteOrientation", index);
                packet.ReadBit("HasDynamicShape", index);
                packet.ReadBit("HasAttached", index);
                packet.ReadBit("HasFaceMovementDir", index);
                packet.ReadBit("HasFollowsTerrain", index);

                if (ClientVersion.AddedInVersion(ClientVersionBuild.V6_2_0_20173))
                {
                    packet.ReadBit("Unk bit WoD62x", index);
                }

                var hasTargetRollPitchYaw  = packet.ReadBit("HasTargetRollPitchYaw", index);
                var hasScaleCurveID        = packet.ReadBit("HasScaleCurveID", index);
                var hasMorphCurveID        = packet.ReadBit("HasMorphCurveID", index);
                var hasFacingCurveID       = packet.ReadBit("HasFacingCurveID", index);
                var hasMoveCurveID         = packet.ReadBit("HasMoveCurveID", index);
                var hasAreaTriggerSphere   = packet.ReadBit("HasAreaTriggerSphere", index);
                var hasAreaTriggerBox      = packet.ReadBit("HasAreaTriggerBox", index);
                var hasAreaTriggerPolygon  = packet.ReadBit("HasAreaTriggerPolygon", index);
                var hasAreaTriggerCylinder = packet.ReadBit("HasAreaTriggerCylinder", index);
                var hasAreaTriggerSpline   = packet.ReadBit("HasAreaTriggerSpline", index);

                if (hasTargetRollPitchYaw)
                {
                    packet.ReadVector3("TargetRollPitchYaw", index);
                }

                if (hasScaleCurveID)
                {
                    packet.ReadInt32("ScaleCurveID, index");
                }

                if (hasMorphCurveID)
                {
                    packet.ReadInt32("MorphCurveID", index);
                }

                if (hasFacingCurveID)
                {
                    packet.ReadInt32("FacingCurveID", index);
                }

                if (hasMoveCurveID)
                {
                    packet.ReadInt32("MoveCurveID", index);
                }

                if (hasAreaTriggerSphere)
                {
                    packet.ReadSingle("Radius", index);
                    packet.ReadSingle("RadiusTarget", index);
                }

                if (hasAreaTriggerBox)
                {
                    packet.ReadVector3("Extents", index);
                    packet.ReadVector3("ExtentsTarget", index);
                }

                if (hasAreaTriggerPolygon)
                {
                    var verticesCount       = packet.ReadInt32("VerticesCount", index);
                    var verticesTargetCount = packet.ReadInt32("VerticesTargetCount", index);
                    packet.ReadSingle("Height", index);
                    packet.ReadSingle("HeightTarget", index);

                    for (var i = 0; i < verticesCount; ++i)
                    {
                        packet.ReadVector2("Vertices", index, i);
                    }

                    for (var i = 0; i < verticesTargetCount; ++i)
                    {
                        packet.ReadVector2("VerticesTarget", index, i);
                    }
                }

                if (hasAreaTriggerCylinder)
                {
                    packet.ReadSingle("Radius", index);
                    packet.ReadSingle("RadiusTarget", index);
                    packet.ReadSingle("Height", index);
                    packet.ReadSingle("HeightTarget", index);
                    packet.ReadSingle("Float4", index);
                    packet.ReadSingle("Float5", index);
                }

                if (hasAreaTriggerSpline)
                {
                    AreaTriggerHandler.ReadAreaTriggerSpline(packet, index);
                }
            }

            if (hasGameObject) // 788
            {
                packet.ReadInt32("WorldEffectID", index);

                packet.ResetBitReader();

                var bit8 = packet.ReadBit("bit8", index);
                if (bit8)
                {
                    packet.ReadInt32("Int1", index);
                }
            }

            if (sceneObjCreate) // 1184
            {
                packet.ResetBitReader();

                var hasSceneLocalScriptData = packet.ReadBit("HasSceneLocalScriptData", index);
                var petBattleFullUpdate     = packet.ReadBit("HasPetBattleFullUpdate", index);

                if (hasSceneLocalScriptData)
                {
                    packet.ResetBitReader();
                    var dataLength = packet.ReadBits(7);
                    packet.ReadWoWString("Data", dataLength, index);
                }

                if (petBattleFullUpdate)
                {
                    BattlePetHandler.ReadPetBattleFullUpdate(packet, index);
                }
            }

            if (scenePendingInstances) // 1208
            {
                var sceneInstanceIDs = packet.ReadInt32("SceneInstanceIDsCount");

                for (var i = 0; i < sceneInstanceIDs; ++i)
                {
                    packet.ReadInt32("SceneInstanceIDs", index, i);
                }
            }

            for (var i = 0; i < pauseTimesCount; ++i)
            {
                packet.ReadInt32("PauseTimes", index, i);
            }

            return(moveInfo);
        }
コード例 #4
0
        public static void HandleServerTrainerList(Packet packet)
        {
            Trainer trainer   = new Trainer();
            uint    trainerId = 0;

            WowGuid guid  = packet.ReadGuid("GUID");
            uint    entry = guid.GetEntry();

            trainer.Type = packet.ReadInt32E <TrainerType>("TrainerType");

            if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_0_6a_13623))
            {
                trainerId = packet.ReadUInt32("TrainerID");
            }

            int count = packet.ReadInt32("Spells");

            for (int i = 0; i < count; ++i)
            {
                NpcTrainer npcTrainer = new NpcTrainer
                {
                    ID = entry,
                };

                TrainerSpell trainerSpell = new TrainerSpell
                {
                    TrainerId = trainerId,
                };

                int spellId = packet.ReadInt32 <SpellId>("SpellID", i);
                npcTrainer.SpellID   = spellId;
                trainerSpell.SpellId = (uint)spellId;

                packet.ReadByteE <TrainerSpellState>("State", i);

                uint moneyCost = packet.ReadUInt32("MoneyCost", i);
                npcTrainer.MoneyCost   = moneyCost;
                trainerSpell.MoneyCost = moneyCost;

                if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_0_6a_13623))
                {
                    byte reqLevel     = packet.ReadByte("Required Level", i);
                    uint reqSkillLine = packet.ReadUInt32("Required Skill", i);
                    uint reqSkillRank = packet.ReadUInt32("Required Skill Level", i);

                    npcTrainer.ReqLevel     = reqLevel;
                    npcTrainer.ReqSkillLine = reqSkillLine;
                    npcTrainer.ReqSkillRank = reqSkillRank;

                    trainerSpell.ReqLevel     = reqLevel;
                    trainerSpell.ReqSkillLine = reqSkillLine;
                    trainerSpell.ReqSkillRank = reqSkillRank;

                    if (ClientVersion.RemovedInVersion(ClientVersionBuild.V5_1_0_16309))
                    {
                        trainerSpell.ReqAbility    = new uint[3];
                        trainerSpell.ReqAbility[0] = packet.ReadUInt32 <SpellId>("Chain Spell ID", i, 0);
                        trainerSpell.ReqAbility[1] = packet.ReadUInt32 <SpellId>("Chain Spell ID", i, 1);
                    }
                    else
                    {
                        packet.ReadInt32 <SpellId>("Required Spell ID", i);
                    }
                }

                packet.ReadInt32("Profession Dialog", i);
                packet.ReadInt32("Profession Button", i);

                if (ClientVersion.RemovedInVersion(ClientVersionBuild.V4_0_6a_13623))
                {
                    npcTrainer.ReqLevel     = packet.ReadByte("Required Level", i);
                    npcTrainer.ReqSkillLine = packet.ReadUInt32("Required Skill", i);
                    npcTrainer.ReqSkillRank = packet.ReadUInt32("Required Skill Level", i);
                    packet.ReadInt32 <SpellId>("Chain Spell ID", i, 0);
                    packet.ReadInt32 <SpellId>("Chain Spell ID", i, 1);
                }

                if (ClientVersion.RemovedInVersion(ClientVersionBuild.V4_0_6a_13623))
                {
                    packet.ReadInt32("Unk Int32", i);
                }

                Storage.NpcTrainers.Add(npcTrainer, packet.TimeSpan);

                if (trainerId > 0)
                {
                    Storage.TrainerSpells.Add(trainerSpell, packet.TimeSpan);
                }
            }

            trainer.Greeting = packet.ReadCString("Greeting");

            if (trainerId > 0)
            {
                Storage.Trainers.Add(trainer, packet.TimeSpan);

                if (LastGossipOption.HasSelection)
                {
                    if ((packet.TimeSpan - LastGossipOption.TimeSpan).Duration() <= TimeSpan.FromMilliseconds(2500))
                    {
                        Storage.CreatureTrainers.Add(new CreatureTrainer {
                            CreatureId = LastGossipOption.Guid.GetEntry(), MenuID = LastGossipOption.MenuId, OptionIndex = LastGossipOption.OptionIndex, TrainerId = trainer.Id
                        }, packet.TimeSpan);
                    }
                }
                else
                {
                    Storage.CreatureTrainers.Add(new CreatureTrainer {
                        CreatureId = LastGossipOption.Guid.GetEntry(), MenuID = 0, OptionIndex = 0, TrainerId = trainer.Id
                    }, packet.TimeSpan);
                }
            }

            LastGossipOption.Reset();
            TempGossipOptionPOI.Reset();
        }
コード例 #5
0
        private static MovementInfo ReadMovementUpdateBlock(Packet packet, WowGuid guid, object index)
        {
            var moveInfo = new MovementInfo();

            var guid1               = new byte[8];
            var transportGuid       = new byte[8];
            var goTransportGuid     = new byte[8];
            var attackingTargetGuid = new byte[8];
            var guid5               = new byte[8];
            var guid6               = new byte[8];
            var guid7               = new byte[8];

            var hasAnimKit1                   = false;
            var hasAnimKit2                   = false;
            var hasAnimKit3                   = false;
            var hasFullSpline                 = false;
            var hasSplineStartTime            = false;
            var hasSplineVerticalAcceleration = false;
            var hasMovementFlags              = false;
            var hasMoveFlagsExtra             = false;
            var hasTimestamp                  = false;
            var hasOrientation                = false;
            var hasTransportData              = false;
            var hasTransportTime2             = false;
            var hasTransportTime3             = false;
            var hasGOTransportTime2           = false;
            var hasGOTransportTime3           = false;
            var hasPitch           = false;
            var hasFallData        = false;
            var hasFallDirection   = false;
            var hasSplineElevation = false;

            var bit134 = false;
            var bitA8  = false;
            var bit23C = false;
            var bit298 = false;
            var bit230 = false;
            var bit284 = false;
            var bit228 = false;
            var bit258 = false;
            var bit218 = false;
            var bit220 = false;

            var bits168     = 0u;
            var splineCount = 0u;
            var bits138     = 0u;
            var bits98      = 0u;
            var bits25C     = 0u;
            var bits26C     = 0u;
            var bits288     = 0u;
            var bits418     = 0u;
            var bits2AA     = 0u;
            var splineType  = SplineType.Stop;

            var bit2A4                = packet.ReadBit();                                 // 676
            var hasVehicleData        = packet.ReadBit("Has Vehicle Data", index);        // 488
            var bit414                = packet.ReadBit();                                 // 1044
            var hasGameObjectRotation = packet.ReadBit("Has GameObject Rotation", index); // 512

            packet.ReadBit();                                                             // fake 0
            var isLiving           = packet.ReadBit("Is Living", index);                  // 368
            var hasSceneObjectData = packet.ReadBit("Has Scene Object Data", index);      // 1032

            packet.ReadBit();                                                             // fake 2
            var bit29C = packet.ReadBit();                                                // 668
            var bit2A8 = packet.ReadBit();                                                // 680
            var bit2A9 = packet.ReadBit();                                                // 681

            packet.ReadBit();                                                             // fake 1
            var hasTransportPosition = packet.ReadBit("Has Transport Position", index);   // 424
            var bit1DC                = packet.ReadBit();                                 // 476
            var hasAnimKits           = packet.ReadBit("Has Anim Kits", index);           // 498
            var hasStationaryPosition = packet.ReadBit("Has Stationary Position", index); // 448
            var hasAttackingTarget    = packet.ReadBit("Has Attacking Target", index);    // 464

            packet.ReadBit();                                                             // fake 3
            var transportFrames = packet.ReadBits("Transport Frames Count", 22, index);   // 1068
            var bit32A          = packet.ReadBit();                                       // 810
            var bit428          = packet.ReadBit();                                       // 1064

            if (bit428)
            {
                bits418 = packet.ReadBits(22);
            }

            if (hasTransportPosition)
            {
                packet.StartBitStream(goTransportGuid, 3, 5, 2, 1, 4);
                hasGOTransportTime3 = packet.ReadBit();
                hasGOTransportTime2 = packet.ReadBit();
                packet.StartBitStream(goTransportGuid, 0, 6, 7);
            }

            if (isLiving)
            {
                hasTransportData = packet.ReadBit("Has Transport Data", index);
                if (hasTransportData)
                {
                    transportGuid[4]  = packet.ReadBit();
                    transportGuid[0]  = packet.ReadBit();
                    transportGuid[5]  = packet.ReadBit();
                    transportGuid[2]  = packet.ReadBit();
                    transportGuid[3]  = packet.ReadBit();
                    hasTransportTime2 = packet.ReadBit();
                    transportGuid[7]  = packet.ReadBit();
                    transportGuid[6]  = packet.ReadBit();
                    transportGuid[1]  = packet.ReadBit();
                    hasTransportTime3 = packet.ReadBit();
                }

                hasPitch = !packet.ReadBit("Has Pitch", index);
                packet.ReadBit();
                bits168           = packet.ReadBits(19);
                guid1[1]          = packet.ReadBit();
                hasMoveFlagsExtra = !packet.ReadBit();
                packet.ReadBit();
                hasSplineElevation = !packet.ReadBit("Has SplineElevation", index);

                if (hasMoveFlagsExtra)
                {
                    moveInfo.FlagsExtra = packet.ReadBitsE <MovementFlagExtra>("Extra Movement Flags", 13, index);
                }

                hasOrientation   = !packet.ReadBit();
                hasTimestamp     = !packet.ReadBit();
                hasMovementFlags = !packet.ReadBit();
                bitA8            = !packet.ReadBit("bitA8", index);
                guid1[2]         = packet.ReadBit();
                guid1[6]         = packet.ReadBit();
                hasFallData      = packet.ReadBit();
                guid1[5]         = packet.ReadBit();
                guid1[4]         = packet.ReadBit();
                guid1[0]         = packet.ReadBit();

                if (hasMovementFlags)
                {
                    moveInfo.Flags = packet.ReadBitsE <MovementFlag>("Movement Flags", 30, index);
                }
                packet.ReadBit();
                if (hasFallData)
                {
                    hasFallDirection = packet.ReadBit();
                }
                bits98 = packet.ReadBits("bits98", 22, index);

                guid1[7] = packet.ReadBit();
                moveInfo.HasSplineData = packet.ReadBit();
                guid1[3] = packet.ReadBit();


                if (moveInfo.HasSplineData)
                {
                    hasFullSpline = packet.ReadBit();
                    if (hasFullSpline)
                    {
                        hasSplineVerticalAcceleration = packet.ReadBit();
                        packet.ReadBitsE <SplineMode>("Spline Mode", 2, index);
                        splineCount = packet.ReadBits(20);
                        packet.ReadBitsE <SplineFlag434>("Spline flags", 25, index);

                        hasSplineStartTime = packet.ReadBit();
                        bit134             = packet.ReadBit();
                        if (bit134)
                        {
                            bits138 = packet.ReadBits(21);
                            packet.ReadBits(2);
                        }
                    }
                }
            }

            if (bit29C)
            {
                bit230 = packet.ReadBit();
                bit258 = packet.ReadBit();
                packet.ReadBit("bit20E", index);
                packet.ReadBit("bit20F", index);
                bit228 = packet.ReadBit();
                packet.ReadBit("bit20C", index);
                bit218 = packet.ReadBit();
                packet.ReadBit("bit20D", index);
                bit284 = packet.ReadBit();

                if (bit284)
                {
                    bits25C = packet.ReadBits(21);
                    bits26C = packet.ReadBits(21);
                }

                bit298 = packet.ReadBit();

                if (bit298)
                {
                    bits288 = packet.ReadBits(20);
                }

                bit23C = packet.ReadBit();
                packet.ReadBit("bit210", index);
                bit220 = packet.ReadBit();
            }

            if (hasAttackingTarget)
            {
                attackingTargetGuid = packet.StartBitStream(4, 6, 3, 5, 0, 2, 7, 1);
            }

            if (hasAnimKits)
            {
                hasAnimKit1 = !packet.ReadBit();
                hasAnimKit2 = !packet.ReadBit();
                hasAnimKit3 = !packet.ReadBit();
            }

            if (bit32A)
            {
                bits2AA = packet.ReadBits(7);
            }

            packet.ResetBitReader();

            for (var i = 0; i < transportFrames; ++i)
            {
                packet.ReadInt32("Transport frame", index, i);
            }

            if (bit29C)
            {
                if (bit23C)
                {
                    packet.ReadSingle("Float234", index);
                    packet.ReadSingle("Float238", index);
                }

                if (bit284)
                {
                    for (var i = 0; i < bits26C; ++i)
                    {
                        packet.ReadSingle("Float270+0", index, i);
                        packet.ReadSingle("Float270+1", index, i);
                    }

                    packet.ReadSingle("Float27C", index);

                    for (var i = 0; i < bits25C; ++i)
                    {
                        packet.ReadSingle("Float260+0", index, i);
                        packet.ReadSingle("Float260+1", index, i);
                    }

                    packet.ReadSingle("Float280", index);
                }

                if (bit258)
                {
                    packet.ReadSingle("Float244", index);
                    packet.ReadSingle("Float250", index);
                    packet.ReadSingle("Float254", index);
                    packet.ReadSingle("Float248", index);
                    packet.ReadSingle("Float240", index);
                    packet.ReadSingle("Float24C", index);
                }

                packet.ReadInt32("Int208", index);

                if (bit298)
                {
                    for (var i = 0; i < bits288; ++i)
                    {
                        packet.ReadSingle("Float28C+0", index, i);
                        packet.ReadSingle("Float28C+1", index, i);
                        packet.ReadSingle("Float28C+2", index, i);
                    }
                }

                if (bit220)
                {
                    packet.ReadInt32("int21C", index);
                }

                if (bit218)
                {
                    packet.ReadInt32("int214", index);
                }

                if (bit230)
                {
                    packet.ReadInt32("int22C", index);
                }

                if (bit228)
                {
                    packet.ReadInt32("int224", index);
                }
            }

            if (isLiving)
            {
                if (hasFallData)
                {
                    if (hasFallDirection)
                    {
                        packet.ReadSingle("Jump Sin Angle", index);
                        packet.ReadSingle("Jump Cos Angle", index);
                        packet.ReadSingle("Jump XY Speed", index);
                    }

                    packet.ReadSingle("Jump Z Speed", index);
                    packet.ReadUInt32("Jump Fall Time", index);
                }

                if (moveInfo.HasSplineData)
                {
                    if (hasFullSpline)
                    {
                        packet.ReadSingle("Duration Mod Next", index);
                        for (uint i = 0; i < splineCount; i++)
                        {
                            Vector3 v = new Vector3();
                            v.Z = packet.ReadSingle();
                            v.Y = packet.ReadSingle();
                            v.X = packet.ReadSingle();

                            packet.AddValue("Spline", v, index);
                        }

                        var type = packet.ReadByte();
                        switch (type)
                        {
                        case 1:
                            splineType = SplineType.Normal;
                            break;

                        case 2:
                            splineType = SplineType.FacingSpot;
                            break;

                        case 3:
                            splineType = SplineType.FacingTarget;
                            break;

                        case 4:
                            splineType = SplineType.FacingAngle;
                            break;
                        }

                        packet.ReadSingle("Duration Mod", index);

                        //    NYI block here

                        if (splineType == SplineType.FacingSpot)
                        {
                            packet.ReadVector3("Facing spot", index);
                        }

                        if (hasSplineVerticalAcceleration)
                        {
                            packet.ReadSingle("Spline Vertical Acceleration", index);
                        }

                        if (splineType == SplineType.FacingAngle)
                        {
                            packet.ReadSingle("Facing Angle", index);
                        }

                        packet.ReadUInt32("Spline FULL Time", index);
                        if (hasSplineStartTime)
                        {
                            packet.ReadUInt32("Spline Start time", index);
                        }

                        packet.ReadUInt32("Spline Time", index);
                    }

                    packet.ReadUInt32("Spline ID", index);
                    packet.ReadVector3("Spline Endpoint", index);
                }

                /*for (var i = 0; i < 10; ++i)
                 *  packet.ReadSingle("unk float");
                 * if (bits98 > 0)
                 *  packet.ReadBits((int)bits98);*/
                //for (var i = 0; i < bits98; ++i)
                //    packet.ReadInt32("Int9C", index, i);


                moveInfo.Position.Z = packet.ReadSingle();
                moveInfo.Position.Y = packet.ReadSingle();
                packet.ReadSingle("Fly Speed", index);
                packet.ReadXORByte(guid1, 6);
                packet.ReadSingle("Fly Back Speed", index);

                if (hasTransportData)
                {
                    packet.ReadXORByte(transportGuid, 7);
                    packet.ReadXORByte(transportGuid, 4);

                    if (hasTransportTime3)
                    {
                        packet.ReadUInt32("Transport Time 3", index);
                    }

                    packet.ReadUInt32("Transport Time", index);

                    if (hasTransportTime2)
                    {
                        packet.ReadUInt32("Transport Time 2", index);
                    }

                    moveInfo.TransportOffset.O = packet.ReadSingle();
                    moveInfo.TransportOffset.X = packet.ReadSingle();
                    packet.ReadXORByte(transportGuid, 6);
                    packet.ReadXORByte(transportGuid, 3);
                    packet.ReadXORByte(transportGuid, 2);
                    moveInfo.TransportOffset.Z = packet.ReadSingle();
                    moveInfo.TransportOffset.Y = packet.ReadSingle();
                    var seat = packet.ReadSByte("Transport Seat", index);
                    packet.ReadXORByte(transportGuid, 1);
                    packet.ReadXORByte(transportGuid, 0);
                    packet.ReadXORByte(transportGuid, 5);

                    moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(transportGuid, 0));
                    packet.AddValue("Transport GUID", moveInfo.TransportGuid, index);
                    packet.AddValue("Transport Position", moveInfo.TransportOffset, index);

                    if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle &&
                        guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature)
                    {
                        VehicleTemplateAccessory vehicleAccessory = new VehicleTemplateAccessory
                        {
                            Entry          = moveInfo.TransportGuid.GetEntry(),
                            AccessoryEntry = guid.GetEntry(),
                            SeatId         = seat
                        };

                        Storage.VehicleTemplateAccessories.Add(vehicleAccessory, packet.TimeSpan);
                    }
                }

                moveInfo.Position.X = packet.ReadSingle();
                packet.AddValue("Position", moveInfo.Position, index);
                packet.ReadXORByte(guid1, 2);

                if (hasPitch)
                {
                    packet.ReadSingle("Pitch", index);
                }

                packet.ReadSingle("Swim Speed", index);
                packet.ReadXORByte(guid1, 1);
                packet.ReadSingle("Run Back Speed", index);
                packet.ReadSingle("Swim Back Speed", index);
                packet.ReadXORByte(guid1, 5);

                if (hasSplineElevation)
                {
                    packet.ReadSingle("Spline Elevation", index);
                }

                if (bitA8)
                {
                    packet.ReadInt32("IntA8", index);
                }

                packet.ReadSingle("Turn Speed", index);
                packet.ReadXORByte(guid1, 3);
                moveInfo.RunSpeed = packet.ReadSingle("Run Speed", index) / 7.0f;
                packet.ReadXORByte(guid1, 7);
                moveInfo.WalkSpeed = packet.ReadSingle("Walk Speed", index) / 2.5f;
                packet.ReadSingle("Pitch Speed", index);

                if (hasTimestamp)
                {
                    packet.ReadUInt32("Time?", index);
                }

                packet.ReadXORByte(guid1, 4);
                packet.ReadXORByte(guid1, 0);
                packet.WriteGuid("GUID2", guid1);

                if (hasOrientation)
                {
                    moveInfo.Orientation = packet.ReadSingle("Orientation", index);
                }
            }

            if (hasAttackingTarget)
            {
                packet.ParseBitStream(attackingTargetGuid, 5, 1, 2, 0, 3, 4, 6, 7);
                packet.WriteGuid("Attacking Target GUID", attackingTargetGuid, index);
            }

            if (hasStationaryPosition)
            {
                moveInfo.Orientation = packet.ReadSingle("Stationary Orientation", index);
                moveInfo.Position    = packet.ReadVector3("Stationary Position", index);
            }

            if (hasTransportPosition)
            {
                packet.ReadSByte("Transport Seat", index);
                moveInfo.TransportOffset.X = packet.ReadSingle();
                packet.ReadXORBytes(goTransportGuid, 1, 0, 2, 6, 5, 4);

                if (hasGOTransportTime2)
                {
                    packet.ReadUInt32("Transport Time 3", index);
                }

                packet.ReadXORByte(goTransportGuid, 7);
                moveInfo.TransportOffset.O = packet.ReadSingle();
                moveInfo.TransportOffset.Z = packet.ReadSingle();
                moveInfo.TransportOffset.Y = packet.ReadSingle();

                if (hasGOTransportTime3)
                {
                    packet.ReadUInt32("Transport Time 2", index);
                }

                packet.ReadXORByte(goTransportGuid, 3);
                packet.ReadUInt32("Transport Time", index);

                moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(goTransportGuid, 0));
                packet.AddValue("Transport GUID", moveInfo.TransportGuid, index);
                packet.AddValue("Transport Position", moveInfo.TransportOffset, index);
            }

            if (bit1DC)
            {
                packet.ReadInt32("int1D8", index);
            }

            if (bit2A4)
            {
                packet.ReadInt32("int2A0", index);
            }

            if (bit32A)
            {
                packet.ReadBytes("Bytes", (int)bits2AA);
            }

            if (hasGameObjectRotation)
            {
                moveInfo.Rotation = packet.ReadPackedQuaternion("GameObject Rotation", index);
            }

            if (hasVehicleData)
            {
                moveInfo.VehicleId = packet.ReadUInt32("Vehicle Id", index);
                packet.ReadSingle("Vehicle Orientation", index);
            }

            if (bit414)
            {
                packet.ReadInt32("int410", index);
            }

            if (hasAnimKits)
            {
                if (hasAnimKit1)
                {
                    packet.ReadUInt16("Anim Kit 1", index);
                }
                if (hasAnimKit2)
                {
                    packet.ReadUInt16("Anim Kit 2", index);
                }
                if (hasAnimKit3)
                {
                    packet.ReadUInt16("Anim Kit 3", index);
                }
            }

            if (bit428)
            {
                for (var i = 0; i < bits418; ++i)
                {
                    packet.ReadInt32("Int3F8", index, i);
                }
            }

            if (isLiving && moveInfo.HasSplineData && hasFullSpline && splineType == SplineType.FacingTarget)
            {
                var facingTargetGuid = new byte[8];
                packet.StartBitStream(facingTargetGuid, 6, 7, 3, 0, 5, 1, 4, 2);
                packet.ParseBitStream(facingTargetGuid, 4, 2, 5, 6, 0, 7, 1, 3);
                packet.WriteGuid("Facing Target GUID", facingTargetGuid, index);
            }

            return(moveInfo);
        }
コード例 #6
0
        private static void ReadCreateObjectBlock(Packet packet, WowGuid guid, uint map, object index)
        {
            var objType = packet.ReadByteE <ObjectType>("Object Type", index);

            WoWObject obj;

            switch (objType)
            {
            case ObjectType.Unit:
                obj = new Unit();
                break;

            case ObjectType.GameObject:
                obj = new GameObject();
                break;

            case ObjectType.Item:
                obj = new Item();
                break;

            case ObjectType.Player:
                obj = new Player();
                break;

            case ObjectType.AreaTrigger:
                obj = new SpellAreaTrigger();
                break;

            default:
                obj = new WoWObject();
                break;
            }

            var moves   = ReadMovementUpdateBlock(packet, guid, obj, index);
            var updates = ReadValuesUpdateBlock(packet, objType, index, true);

            obj.Type         = objType;
            obj.Movement     = moves;
            obj.UpdateFields = updates;
            obj.Map          = map;
            obj.Area         = CoreParsers.WorldStateHandler.CurrentAreaId;
            obj.PhaseMask    = (uint)CoreParsers.MovementHandler.CurrentPhaseMask;
            obj.Phases       = new HashSet <ushort>(CoreParsers.MovementHandler.ActivePhases);

            // If this is the second time we see the same object (same guid,
            // same position) update its phasemask
            if (Storage.Objects.ContainsKey(guid))
            {
                var existObj = Storage.Objects[guid].Item1;
                CoreParsers.UpdateHandler.ProcessExistingObject(ref existObj, obj, guid); // can't do "ref Storage.Objects[guid].Item1 directly
            }
            else
            {
                Storage.Objects.Add(guid, obj, packet.TimeSpan);
            }

            if (guid.HasEntry() && (objType == ObjectType.Unit || objType == ObjectType.GameObject))
            {
                packet.AddSniffData(Utilities.ObjectTypeToStore(objType), (int)guid.GetEntry(), "SPAWN");
            }
        }
コード例 #7
0
        public static void HandleNpcGossip(Packet packet)
        {
            GossipMenu gossip = new GossipMenu();

            WowGuid guid = packet.ReadPackedGuid128("GossipGUID");

            gossip.ObjectType  = guid.GetObjectType();
            gossip.ObjectEntry = guid.GetEntry();

            int menuId = packet.ReadInt32("GossipID");

            gossip.Entry = (uint)menuId;

            packet.ReadInt32("FriendshipFactionID");

            gossip.TextID = (uint)packet.ReadInt32("TextID");

            int int44 = packet.ReadInt32("GossipOptions");
            int int60 = packet.ReadInt32("GossipText");

            for (int i = 0; i < int44; ++i)
            {
                ReadGossipOptionsData((uint)menuId, packet, i, "GossipOptions");
            }

            for (int i = 0; i < int60; ++i)
            {
                ReadGossipQuestTextData(packet, i, "GossipQuestText");
            }

            if (guid.GetObjectType() == ObjectType.Unit)
            {
                if (Storage.Objects.ContainsKey(guid))
                {
                    ((Unit)Storage.Objects[guid].Item1).GossipId = (uint)menuId;
                }
            }

            Storage.Gossips.Add(gossip, packet.TimeSpan);
            var lastGossipOption    = CoreParsers.NpcHandler.LastGossipOption;
            var tempGossipOptionPOI = CoreParsers.NpcHandler.TempGossipOptionPOI;

            if (lastGossipOption.HasSelection)
            {
                Storage.GossipMenuOptionActions.Add(new GossipMenuOptionAction {
                    MenuId = lastGossipOption.MenuId, OptionIndex = lastGossipOption.OptionIndex, ActionMenuId = gossip.Entry, ActionPoiId = lastGossipOption.ActionPoiId
                }, packet.TimeSpan);

                //keep temp data
                tempGossipOptionPOI.MenuId       = lastGossipOption.MenuId;
                tempGossipOptionPOI.OptionIndex  = lastGossipOption.OptionIndex;
                tempGossipOptionPOI.ActionMenuId = gossip.Entry;
                tempGossipOptionPOI.ActionPoiId  = lastGossipOption.ActionPoiId;

                // clear lastgossip
                lastGossipOption.MenuId       = null;
                lastGossipOption.OptionIndex  = null;
                lastGossipOption.ActionMenuId = null;
                lastGossipOption.ActionPoiId  = null;
            }

            packet.AddSniffData(StoreNameType.Gossip, menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture));
        }
コード例 #8
0
        public static void HandleNpcGossip(Packet packet)
        {
            var gossip = new Gossip();

            var guidBytes = new byte[8];

            guidBytes[7] = packet.ReadBit();
            guidBytes[6] = packet.ReadBit();
            guidBytes[1] = packet.ReadBit();

            var questgossips = packet.ReadBits(19);

            guidBytes[0] = packet.ReadBit();
            guidBytes[4] = packet.ReadBit();
            guidBytes[5] = packet.ReadBit();
            guidBytes[2] = packet.ReadBit();
            guidBytes[3] = packet.ReadBit();

            var amountOfOptions = packet.ReadBits(20);

            var boxTextLen    = new uint[amountOfOptions];
            var optionTextLen = new uint[amountOfOptions];

            for (var i = 0; i < amountOfOptions; ++i)
            {
                boxTextLen[i]    = packet.ReadBits(12);
                optionTextLen[i] = packet.ReadBits(12);
            }

            var titleLen = new uint[questgossips];

            for (var i = 0; i < questgossips; ++i)
            {
                packet.ReadBit("Change Icon", i);
                titleLen[i] = packet.ReadBits(9);
            }

            for (var i = 0; i < questgossips; ++i)
            {
                packet.ReadEnum <QuestFlags2>("Flags 2", TypeCode.UInt32, i);
                packet.ReadEntry <UInt32>(StoreNameType.Quest, "Quest ID", i);
                packet.ReadInt32("Level", i);
                packet.ReadUInt32("Icon", i);
                packet.ReadEnum <QuestFlags>("Flags", TypeCode.UInt32, i);
                packet.ReadWoWString("Title", titleLen[i], i);
            }

            packet.ReadXORByte(guidBytes, 6);

            gossip.GossipOptions = new List <GossipOption>((int)amountOfOptions);
            for (var i = 0; i < amountOfOptions; ++i)
            {
                var gossipOption = new GossipOption
                {
                    RequiredMoney = packet.ReadUInt32("Required money", i),
                    OptionText    = packet.ReadWoWString("Text", optionTextLen[i], i),
                    Index         = packet.ReadUInt32("Index", i),
                    OptionIcon    = packet.ReadEnum <GossipOptionIcon>("Icon", TypeCode.Byte, i),
                    BoxText       = packet.ReadWoWString("Box Text", boxTextLen[i], i),
                    Box           = packet.ReadBoolean("Box", i),
                };

                gossip.GossipOptions.Add(gossipOption);
            }

            packet.ReadXORByte(guidBytes, 2);

            var textId = packet.ReadUInt32("Text Id");

            packet.ReadXORByte(guidBytes, 1);
            packet.ReadXORByte(guidBytes, 5);

            var menuId = packet.ReadUInt32("Menu Id");

            packet.ReadUInt32("Friendship Faction");

            packet.ReadXORByte(guidBytes, 4);
            packet.ReadXORByte(guidBytes, 7);
            packet.ReadXORByte(guidBytes, 3);
            packet.ReadXORByte(guidBytes, 0);

            packet.WriteGuid("Guid", guidBytes);

            var guid = new WowGuid(BitConverter.ToUInt64(guidBytes, 0));

            gossip.ObjectType  = guid.GetObjectType();
            gossip.ObjectEntry = guid.GetEntry();

            if (guid.GetObjectType() == ObjectType.Unit)
            {
                if (Storage.Objects.ContainsKey(guid))
                {
                    ((Unit)Storage.Objects[guid].Item1).GossipId = menuId;
                }
            }

            if (Storage.Gossips.ContainsKey(Tuple.Create(menuId, textId)))
            {
                var oldGossipOptions = Storage.Gossips[Tuple.Create(menuId, textId)];
                if (oldGossipOptions != null)
                {
                    foreach (var gossipOptions in gossip.GossipOptions)
                    {
                        oldGossipOptions.Item1.GossipOptions.Add(gossipOptions);
                    }
                }
            }
            else
            {
                Storage.Gossips.Add(Tuple.Create(menuId, textId), gossip, packet.TimeSpan);
            }

            packet.AddSniffData(StoreNameType.Gossip, (int)menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture));
        }
コード例 #9
0
        private static MovementInfo ReadMovementUpdateBlock(ref Packet packet, WowGuid guid, object index)
        {
            var moveInfo = new MovementInfo();

            packet.ResetBitReader();

            packet.ReadBit("NoBirthAnim", index);
            packet.ReadBit("EnablePortals", index);
            packet.ReadBit("PlayHoverAnim", index);
            packet.ReadBit("IsSuppressingGreetings", index);

            var hasMovementUpdate     = packet.ReadBit("HasMovementUpdate", index);
            var hasMovementTransport  = packet.ReadBit("HasMovementTransport", index);
            var hasStationaryPosition = packet.ReadBit("Stationary", index);
            var hasCombatVictim       = packet.ReadBit("HasCombatVictim", index);
            var hasServerTime         = packet.ReadBit("HasServerTime", index);
            var hasVehicleCreate      = packet.ReadBit("HasVehicleCreate", index);
            var hasAnimKitCreate      = packet.ReadBit("HasAnimKitCreate", index);
            var hasRotation           = packet.ReadBit("HasRotation", index);
            var hasAreaTrigger        = packet.ReadBit("HasAreaTrigger", index);
            var hasGameObject         = packet.ReadBit("HasGameObject", index);

            packet.ReadBit("ThisIsYou", index);
            packet.ReadBit("ReplaceActive", index);

            var sceneObjCreate        = packet.ReadBit("SceneObjCreate", index);
            var scenePendingInstances = packet.ReadBit("ScenePendingInstances", index);

            var pauseTimesCount = packet.ReadUInt32("PauseTimesCount", index);

            if (hasMovementUpdate) // 392
            {
                moveInfo = ReadMovementStatusData(ref packet, index);

                moveInfo.WalkSpeed = packet.ReadSingle("WalkSpeed", index) / 2.5f;
                moveInfo.RunSpeed  = packet.ReadSingle("RunSpeed", index) / 7.0f;
                packet.ReadSingle("RunBackSpeed", index);
                packet.ReadSingle("SwimSpeed", index);
                packet.ReadSingle("SwimBackSpeed", index);
                packet.ReadSingle("FlightSpeed", index);
                packet.ReadSingle("FlightBackSpeed", index);
                packet.ReadSingle("TurnRate", index);
                packet.ReadSingle("PitchRate", index);

                var movementForceCount = packet.ReadInt32("MovementForceCount", index);

                for (var i = 0; i < movementForceCount; ++i)
                {
                    packet.ReadPackedGuid128("Id", index);
                    packet.ReadVector3("Direction", index);
                    packet.ReadInt32("TransportID", index);
                    packet.ReadSingle("Magnitude", index);
                    packet.ReadByte("Type", index);
                }

                packet.ResetBitReader();

                moveInfo.HasSplineData = packet.ReadBit("HasMovementSpline", index);

                if (moveInfo.HasSplineData)
                {
                    packet.ReadInt32("ID", index);
                    packet.ReadVector3("Destination", index);

                    packet.ResetBitReader();

                    var hasMovementSplineMove = packet.ReadBit("MovementSplineMove", index);
                    if (hasMovementSplineMove)
                    {
                        packet.ResetBitReader();

                        packet.ReadEnum <SplineFlag434>("SplineFlags", 25, index);
                        var face = packet.ReadBits("Face", 2, index);

                        var hasJumpGravity = packet.ReadBit("HasJumpGravity", index);
                        var hasSpecialTime = packet.ReadBit("HasSpecialTime", index);

                        packet.ReadEnum <SplineMode>("Mode", 2, index);

                        var hasSplineFilterKey = packet.ReadBit("HasSplineFilterKey", index);

                        packet.ReadUInt32("Elapsed", index);
                        packet.ReadUInt32("Duration", index);

                        packet.ReadSingle("DurationModifier", index);
                        packet.ReadSingle("NextDurationModifier", index);

                        var pointsCount = packet.ReadUInt32("PointsCount", index);

                        if (face == 3) // FaceDirection
                        {
                            packet.ReadSingle("FaceDirection", index);
                        }

                        if (face == 2) // FaceGUID
                        {
                            packet.ReadPackedGuid128("FaceGUID", index);
                        }

                        if (face == 1) // FaceSpot
                        {
                            packet.ReadVector3("FaceSpot", index);
                        }

                        if (hasJumpGravity)
                        {
                            packet.ReadSingle("JumpGravity", index);
                        }

                        if (hasSpecialTime)
                        {
                            packet.ReadInt32("SpecialTime", index);
                        }

                        if (hasSplineFilterKey)
                        {
                            var filterKeysCount = packet.ReadUInt32("FilterKeysCount", index);
                            for (var i = 0; i < filterKeysCount; ++i)
                            {
                                packet.ReadSingle("In", index, i);
                                packet.ReadSingle("Out", index, i);
                            }

                            packet.ReadBits("FilterFlags", 2, index);
                        }

                        for (var i = 0; i < pointsCount; ++i)
                        {
                            packet.ReadVector3("Points", index, i);
                        }
                    }
                }
            }

            if (hasMovementTransport) // 456
            {
                moveInfo.TransportGuid   = packet.ReadPackedGuid128("PassengerGUID", index);
                moveInfo.TransportOffset = packet.ReadVector4();
                var seat = packet.ReadByte("VehicleSeatIndex", index);
                packet.ReadUInt32("MoveTime", index);

                packet.ResetBitReader();

                var hasPrevMoveTime = packet.ReadBit("HasPrevMoveTime", index);
                var hasVehicleRecID = packet.ReadBit("HasVehicleRecID", index);

                if (hasPrevMoveTime)
                {
                    packet.ReadUInt32("PrevMoveTime", index);
                }

                if (hasVehicleRecID)
                {
                    packet.ReadInt32("VehicleRecID", index);
                }

                if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle &&
                    guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature)
                {
                    var vehicleAccessory = new VehicleTemplateAccessory
                    {
                        AccessoryEntry = guid.GetEntry(),
                        SeatId         = seat
                    };
                    Storage.VehicleTemplateAccessorys.Add(moveInfo.TransportGuid.GetEntry(), vehicleAccessory, packet.TimeSpan);
                }
            }

            if (hasStationaryPosition) // 480
            {
                moveInfo.Position    = packet.ReadVector3();
                moveInfo.Orientation = packet.ReadSingle();

                packet.AddValue("Stationary Position", moveInfo.Position, index);
            }

            if (hasCombatVictim) // 504
            {
                packet.ReadPackedGuid128("CombatVictim Guid", index);
            }

            if (hasServerTime) // 516
            {
                packet.ReadPackedTime("ServerTime", index);
            }

            if (hasVehicleCreate) // 528
            {
                moveInfo.VehicleId = packet.ReadUInt32("RecID", index);
                packet.ReadSingle("InitialRawFacing", index);
            }

            if (hasAnimKitCreate) // 538
            {
                packet.ReadUInt16("AiID", index);
                packet.ReadUInt16("MovementID", index);
                packet.ReadUInt16("MeleeID", index);
            }

            if (hasRotation) // 552
            {
                packet.ReadPackedQuaternion("GameObject Rotation", index);
            }

            if (hasAreaTrigger) // 772
            {
                // CliAreaTrigger
                packet.ReadInt32("ElapsedMs", index);

                packet.ReadVector3("RollPitchYaw1", index);

                packet.ResetBitReader();

                packet.ReadBit("HasAbsoluteOrientation", index);
                packet.ReadBit("HasDynamicShape", index);
                packet.ReadBit("HasAttached", index);
                packet.ReadBit("HasFaceMovementDir", index);
                packet.ReadBit("HasFollowsTerrain", index);

                var hasTargetRollPitchYaw  = packet.ReadBit("HasTargetRollPitchYaw", index);
                var hasScaleCurveID        = packet.ReadBit("HasScaleCurveID", index);
                var hasMorphCurveID        = packet.ReadBit("HasMorphCurveID", index);
                var hasFacingCurveID       = packet.ReadBit("HasFacingCurveID", index);
                var hasMoveCurveID         = packet.ReadBit("HasMoveCurveID", index);
                var hasAreaTriggerSphere   = packet.ReadBit("HasAreaTriggerSphere", index);
                var hasAreaTriggerBox      = packet.ReadBit("HasAreaTriggerBox", index);
                var hasAreaTriggerPolygon  = packet.ReadBit("HasAreaTriggerPolygon", index);
                var hasAreaTriggerCylinder = packet.ReadBit("HasAreaTriggerCylinder", index);
                var hasAreaTriggerSpline   = packet.ReadBit("HasAreaTriggerSpline", index);

                if (hasTargetRollPitchYaw)
                {
                    packet.ReadVector3("TargetRollPitchYaw", index);
                }

                if (hasScaleCurveID)
                {
                    packet.ReadInt32("ScaleCurveID, index");
                }

                if (hasMorphCurveID)
                {
                    packet.ReadInt32("MorphCurveID", index);
                }

                if (hasFacingCurveID)
                {
                    packet.ReadInt32("FacingCurveID", index);
                }

                if (hasMoveCurveID)
                {
                    packet.ReadInt32("MoveCurveID", index);
                }

                if (hasAreaTriggerSphere)
                {
                    packet.ReadSingle("Radius", index);
                    packet.ReadSingle("RadiusTarget", index);
                }

                if (hasAreaTriggerBox)
                {
                    packet.ReadVector3("Extents", index);
                    packet.ReadVector3("ExtentsTarget", index);
                }

                if (hasAreaTriggerPolygon)
                {
                    var verticesCount       = packet.ReadInt32("VerticesCount", index);
                    var verticesTargetCount = packet.ReadInt32("VerticesTargetCount", index);
                    packet.ReadSingle("Height", index);
                    packet.ReadSingle("HeightTarget", index);

                    for (var i = 0; i < verticesCount; ++i)
                    {
                        packet.ReadVector2("Vertices", index, i);
                    }

                    for (var i = 0; i < verticesTargetCount; ++i)
                    {
                        packet.ReadVector2("VerticesTarget", index, i);
                    }
                }

                if (hasAreaTriggerCylinder)
                {
                    packet.ReadSingle("Radius", index);
                    packet.ReadSingle("RadiusTarget", index);
                    packet.ReadSingle("Height", index);
                    packet.ReadSingle("HeightTarget", index);
                    packet.ReadSingle("Float4", index);
                    packet.ReadSingle("Float5", index);
                }

                if (hasAreaTriggerSpline)
                {
                    packet.ReadInt32("TimeToTarget", index);
                    packet.ReadInt32("ElapsedTimeForMovement", index);
                    var int8 = packet.ReadInt32("VerticesCount", index);

                    for (var i = 0; i < int8; ++i)
                    {
                        packet.ReadVector3("Points", index, i);
                    }
                }
            }

            if (hasGameObject) // 788
            {
                packet.ReadInt32("WorldEffectID", index);

                packet.ResetBitReader();

                var bit8 = packet.ReadBit("bit8", index);
                if (bit8)
                {
                    packet.ReadInt32("Int1", index);
                }
            }

            if (sceneObjCreate) // 1184
            {
                packet.ResetBitReader();

                var hasSceneLocalScriptData = packet.ReadBit("HasSceneLocalScriptData", index);
                var petBattleFullUpdate     = packet.ReadBit("HasPetBattleFullUpdate", index);

                if (hasSceneLocalScriptData)
                {
                    packet.ResetBitReader();
                    var dataLength = packet.ReadBits(7);
                    packet.ReadWoWString("Data", dataLength, index);
                }

                if (petBattleFullUpdate)
                {
                    for (var i = 0; i < 2; ++i)
                    {
                        packet.ReadPackedGuid128("CharacterID", index, i);

                        packet.ReadInt32("TrapAbilityID", index, i);
                        packet.ReadInt32("TrapStatus", index, i);

                        packet.ReadInt16("RoundTimeSecs", index, i);

                        packet.ReadByte("FrontPet", index, i);
                        packet.ReadByte("InputFlags", index, i);

                        packet.ResetBitReader();

                        var petBattlePetUpdateCount = packet.ReadBits("PetBattlePetUpdateCount", 2, index, i);

                        for (var j = 0; j < petBattlePetUpdateCount; ++j)
                        {
                            packet.ReadPackedGuid128("BattlePetGUID", index, i, j);

                            packet.ReadInt32("SpeciesID", index, i, j);
                            packet.ReadInt32("DisplayID", index, i, j);
                            packet.ReadInt32("CollarID", index, i, j);

                            packet.ReadInt16("Level", index, i, j);
                            packet.ReadInt16("Xp", index, i, j);

                            packet.ReadInt32("CurHealth", index, i, j);
                            packet.ReadInt32("MaxHealth", index, i, j);
                            packet.ReadInt32("Power", index, i, j);
                            packet.ReadInt32("Speed", index, i, j);
                            packet.ReadInt32("NpcTeamMemberID", index, i, j);

                            packet.ReadInt16("BreedQuality", index, i, j);
                            packet.ReadInt16("StatusFlags", index, i, j);

                            packet.ReadByte("Slot", index, i, j);

                            var petBattleActiveAbility = packet.ReadInt32("PetBattleActiveAbility", index, i, j);
                            var petBattleActiveAura    = packet.ReadInt32("PetBattleActiveAura", index, i, j);
                            var petBattleActiveState   = packet.ReadInt32("PetBattleActiveState", index, i, j);

                            for (var k = 0; k < petBattleActiveAbility; ++k)
                            {
                                packet.ReadInt32("AbilityID", index, i, j, k);
                                packet.ReadInt16("CooldownRemaining", index, i, j, k);
                                packet.ReadInt16("LockdownRemaining", index, i, j, k);
                                packet.ReadByte("AbilityIndex", index, i, j, k);
                                packet.ReadByte("Pboid", index, i, j, k);
                            }

                            for (var k = 0; k < petBattleActiveAura; ++k)
                            {
                                packet.ReadInt32("AbilityID", index, i, j, k);
                                packet.ReadInt32("InstanceID", index, i, j, k);
                                packet.ReadInt32("RoundsRemaining", index, i, j, k);
                                packet.ReadInt32("CurrentRound", index, i, j, k);
                                packet.ReadByte("CasterPBOID", index, i, j, k);
                            }

                            for (var k = 0; k < petBattleActiveState; ++k)
                            {
                                packet.ReadInt32("StateID", index, i, j, k);
                                packet.ReadInt32("StateValue", index, i, j, k);
                            }

                            packet.ResetBitReader();
                            var bits57 = packet.ReadBits(7);
                            packet.ReadWoWString("CustomName", bits57, index, i, j);
                        }
                    }

                    for (var i = 0; i < 3; ++i)
                    {
                        var petBattleActiveAura  = packet.ReadInt32("PetBattleActiveAura", index, i);
                        var petBattleActiveState = packet.ReadInt32("PetBattleActiveState", index, i);

                        for (var j = 0; j < petBattleActiveAura; ++j)
                        {
                            packet.ReadInt32("AbilityID", index, i, j);
                            packet.ReadInt32("InstanceID", index, i, j);
                            packet.ReadInt32("RoundsRemaining", index, i, j);
                            packet.ReadInt32("CurrentRound", index, i, j);
                            packet.ReadByte("CasterPBOID", index, i, j);
                        }

                        for (var j = 0; j < petBattleActiveState; ++j)
                        {
                            packet.ReadInt32("StateID", index, i, j);
                            packet.ReadInt32("StateValue", index, i, j);
                        }
                    }

                    packet.ReadInt16("WaitingForFrontPetsMaxSecs", index);
                    packet.ReadInt16("PvpMaxRoundTime", index);

                    packet.ReadInt32("CurRound", index);
                    packet.ReadInt32("NpcCreatureID", index);
                    packet.ReadInt32("NpcDisplayID", index);

                    packet.ReadByte("CurPetBattleState");
                    packet.ReadByte("ForfeitPenalty");

                    packet.ReadPackedGuid128("InitialWildPetGUID");

                    packet.ReadBit("IsPVP");
                    packet.ReadBit("CanAwardXP");
                }
            }

            if (scenePendingInstances) // 1208
            {
                var sceneInstanceIDs = packet.ReadInt32("SceneInstanceIDsCount");

                for (var i = 0; i < sceneInstanceIDs; ++i)
                {
                    packet.ReadInt32("SceneInstanceIDs", index, i);
                }
            }

            for (var i = 0; i < pauseTimesCount; ++i)
            {
                packet.ReadInt32("PauseTimes", index, i);
            }

            return(moveInfo);
        }
コード例 #10
0
        public static void HandlePetSpells(Packet packet)
        {
            WowGuid guid = packet.ReadGuid("GUID");

            // Equal to "Clear spells" pre cataclysm
            if (guid.IsEmpty())
            {
                return;
            }

            if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_1_0_9767))
            {
                packet.ReadUInt16E <CreatureFamily>("Pet Family"); // vehicles -> 0
            }
            if (ClientVersion.AddedInVersion(ClientVersionBuild.V5_1_0_16309))
            {
                packet.ReadUInt16("Unk UInt16");
            }

            packet.ReadUInt32("Expiration Time");

            ReadPetFlags(packet);

            bool      isPet             = guid.GetHighType() == HighGuidType.Pet;
            bool      isVehicle         = guid.GetHighType() == HighGuidType.Vehicle;
            bool      isMinion          = guid.GetHighType() == HighGuidType.Creature;
            const int maxCreatureSpells = 10;
            var       spells            = new List <uint?>(maxCreatureSpells);

            for (int i = 0; i < maxCreatureSpells; i++) // Read pet/vehicle spell ids
            {
                ushort spell16 = packet.ReadUInt16();
                byte   spell8  = packet.ReadByte();
                int    spellId = spell16 + (spell8 << 16);
                byte   slot    = packet.ReadByte("Slot", i);

                if (spellId <= 4)
                {
                    packet.AddValue("Action", spellId, i);
                }
                else
                {
                    packet.AddValue("Spell", StoreGetters.GetName(StoreNameType.Spell, spellId), i);
                }

                // Spells for pets are on DBCs; also no entry in guid
                // We don't need the actions sent for minions (slots lower than 8)
                if (!isPet && (isVehicle || (isMinion && slot >= 8)))
                {
                    spells.Add((uint)spellId);
                }
            }

            if (spells.Count != 0)
            {
                if (!Storage.SpellsX.ContainsKey(guid.GetEntry()))
                {
                    Storage.SpellsX.Add(guid.GetEntry(), spells);
                }
            }

            byte spellCount = packet.ReadByte("Spell Count"); // vehicles -> 0, pets -> != 0. Could this be auras?

            for (int i = 0; i < spellCount; i++)
            {
                packet.ReadUInt16 <SpellId>("Spell", i);
                packet.ReadInt16("Active", i);
            }

            byte cdCount = packet.ReadByte("Cooldown count");

            for (int i = 0; i < cdCount; i++)
            {
                if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_1_0_9767))
                {
                    packet.ReadUInt32 <SpellId>("Spell", i);
                }
                else
                {
                    packet.ReadUInt16 <SpellId>("Spell", i);
                }

                packet.ReadUInt16("Category", i);
                packet.ReadUInt32("Cooldown", i);
                packet.ReadUInt32("Category Cooldown", i);
            }

            if (ClientVersion.AddedInVersion(ClientVersionBuild.V5_1_0_16309))
            {
                byte unkLoopCounter = packet.ReadByte("Unk count");
                for (int i = 0; i < unkLoopCounter; i++)
                {
                    packet.ReadUInt32("Unk UInt32 1", i);
                    packet.ReadByte("Unk Byte", i);
                    packet.ReadUInt32("Unk UInt32 2", i);
                }
            }
        }
コード例 #11
0
        public static void HandleVendorInventoryList(Packet packet)
        {
            var npcVendor = new NpcVendor();

            var guid = new byte[8];

            guid[4] = packet.ReadBit();
            var itemCount       = packet.ReadBits(18);
            var hasCondition    = new bool[itemCount];
            var hasExtendedCost = new bool[itemCount];

            for (int i = 0; i < itemCount; ++i)
            {
                packet.ReadBit("Unk bit", i);
                hasCondition[i]    = !packet.ReadBit();
                hasExtendedCost[i] = !packet.ReadBit();
            }

            guid[1] = packet.ReadBit();
            guid[6] = packet.ReadBit();
            guid[2] = packet.ReadBit();
            guid[5] = packet.ReadBit();
            guid[7] = packet.ReadBit();
            guid[0] = packet.ReadBit();
            guid[3] = packet.ReadBit();

            packet.ReadXORByte(guid, 3);

            npcVendor.VendorItems = new List <VendorItem>((int)itemCount);
            for (int i = 0; i < itemCount; ++i)
            {
                var vendorItem = new VendorItem();
                packet.ReadInt32("Max Durability", i);
                vendorItem.Type = packet.ReadUInt32("Type", i); // 1 - item, 2 - currency
                var buyCount = packet.ReadUInt32("Buy Count", i);

                if (hasExtendedCost[i])
                {
                    vendorItem.ExtendedCostId = packet.ReadUInt32("Extended Cost", i);
                }

                packet.ReadInt32("Price", i);
                vendorItem.ItemId = (uint)packet.ReadEntry <Int32>(StoreNameType.Item, "Item ID", i);
                vendorItem.Slot   = packet.ReadUInt32("Item Position", i);

                if (hasCondition[i])
                {
                    packet.ReadInt32("Condition ID", i);
                }

                var maxCount = packet.ReadInt32("Max Count", i);
                packet.ReadInt32("Item Upgrade ID", i);
                packet.ReadInt32("Display ID", i);

                npcVendor.VendorItems.Add(vendorItem);
            }

            packet.ReadXORByte(guid, 6);
            packet.ReadXORByte(guid, 0);
            packet.ReadXORByte(guid, 2);
            packet.ReadXORByte(guid, 5);
            packet.ReadByte("Byte10");
            packet.ReadXORByte(guid, 1);
            packet.ReadXORByte(guid, 4);
            packet.ReadXORByte(guid, 7);

            packet.WriteGuid("Guid", guid);

            var vendorGUID = new WowGuid(BitConverter.ToUInt64(guid, 0));

            Storage.NpcVendors.Add(vendorGUID.GetEntry(), npcVendor, packet.TimeSpan);
        }
コード例 #12
0
        private static void ReadCreateObjectBlock(Packet packet, CreateObject createObject, WowGuid guid, uint map, object index)
        {
            ObjectType objType = ObjectTypeConverter.Convert(packet.ReadByteE <ObjectType801>("Object Type", index));

            packet.ReadInt32("HeirFlags", index);

            WoWObject obj;

            switch (objType)
            {
            case ObjectType.Unit:
                obj = new Unit();
                break;

            case ObjectType.GameObject:
                obj = new GameObject();
                break;

            case ObjectType.Player:
                obj = new Player();
                break;

            case ObjectType.AreaTrigger:
                obj = new AreaTriggerCreateProperties();
                break;

            case ObjectType.Conversation:
                obj = new ConversationTemplate();
                break;

            default:
                obj = new WoWObject();
                break;
            }

            obj.Guid         = guid;
            obj.Type         = objType;
            obj.Map          = map;
            obj.Area         = CoreParsers.WorldStateHandler.CurrentAreaId;
            obj.Zone         = CoreParsers.WorldStateHandler.CurrentZoneId;
            obj.PhaseMask    = (uint)CoreParsers.MovementHandler.CurrentPhaseMask;
            obj.Phases       = new HashSet <ushort>(CoreParsers.MovementHandler.ActivePhases.Keys);
            obj.DifficultyID = CoreParsers.MovementHandler.CurrentDifficultyID;

            obj.Movement            = ReadMovementUpdateBlock(packet, createObject, guid, obj, index);
            obj.UpdateFields        = CoreParsers.UpdateHandler.ReadValuesUpdateBlockOnCreate(packet, createObject.Values, objType, index);
            obj.DynamicUpdateFields = CoreParsers.UpdateHandler.ReadDynamicValuesUpdateBlockOnCreate(packet, objType, index);

            // If this is the second time we see the same object (same guid,
            // same position) update its phasemask
            if (Storage.Objects.ContainsKey(guid))
            {
                var existObj = Storage.Objects[guid].Item1;
                CoreParsers.UpdateHandler.ProcessExistingObject(ref existObj, obj, guid); // can't do "ref Storage.Objects[guid].Item1 directly
            }
            else
            {
                Storage.Objects.Add(guid, obj, packet.TimeSpan);
            }

            if (guid.HasEntry() && (objType == ObjectType.Unit || objType == ObjectType.GameObject))
            {
                packet.AddSniffData(Utilities.ObjectTypeToStore(objType), (int)guid.GetEntry(), "SPAWN");
            }
        }
コード例 #13
0
        public static void HandleNpcGossip(Packet packet)
        {
            var guidBytes = new byte[8];

            uint menuId = packet.ReadUInt32("Menu Id");

            packet.ReadUInt32("Friendship Faction");
            uint textId = packet.ReadUInt32("Text Id");

            packet.StartBitStream(guidBytes, 0, 1);
            uint amountOfOptions = packet.ReadBits("Amount of Options", 20);

            packet.StartBitStream(guidBytes, 6, 7);

            var optionTextLen = new uint[amountOfOptions];
            var boxTextLen    = new uint[amountOfOptions];

            for (int i = 0; i < amountOfOptions; ++i)
            {
                optionTextLen[i] = packet.ReadBits(12);
                boxTextLen[i]    = packet.ReadBits(12);
            }
            packet.StartBitStream(guidBytes, 4, 3, 2);

            uint questgossips = packet.ReadBits("Amount of Quest gossips", 19);

            var titleLen = new uint[questgossips];

            for (int i = 0; i < questgossips; ++i)
            {
                titleLen[i] = packet.ReadBits(9);
                packet.ReadBit("Change Icon", i);
            }
            guidBytes[5] = packet.ReadBit();
            packet.ResetBitReader();

            for (int i = 0; i < questgossips; i++)
            {
                packet.ReadUInt32E <QuestFlags2>("Flags 2", i);
                packet.ReadUInt32("Icon", i);
                packet.ReadWoWString("Title", titleLen[i], i);
                packet.ReadUInt32E <QuestFlags>("Flags", i);
                packet.ReadInt32("Level", i);
                packet.ReadUInt32 <QuestId>("Quest ID", i);
            }

            for (int i = 0; i < amountOfOptions; ++i)
            {
                GossipMenuOption gossipOption = new GossipMenuOption
                {
                    MenuID     = menuId,
                    BoxMoney   = packet.ReadUInt32("Required money", i),
                    ID         = packet.ReadUInt32("Index", i),
                    BoxText    = packet.ReadWoWString("Box Text", boxTextLen[i], i),
                    BoxCoded   = packet.ReadBool("Box", i),
                    OptionText = packet.ReadWoWString("Text", optionTextLen[i], i),
                    OptionIcon = packet.ReadByteE <GossipOptionIcon>("Icon", i)
                };

                Storage.GossipMenuOptions.Add(gossipOption, packet.TimeSpan);
            }

            packet.ParseBitStream(guidBytes, 3, 4, 7, 2, 1, 6, 0, 5);

            GossipMenu gossip = new GossipMenu
            {
                Entry  = menuId,
                TextID = textId
            };

            WowGuid guid = packet.WriteGuid("GUID", guidBytes);

            gossip.ObjectType  = guid.GetObjectType();
            gossip.ObjectEntry = guid.GetEntry();

            if (guid.GetObjectType() == ObjectType.Unit)
            {
                if (Storage.Objects.ContainsKey(guid))
                {
                    ((Unit)Storage.Objects[guid].Item1).GossipId = menuId;
                }
            }

            Storage.Gossips.Add(gossip, packet.TimeSpan);

            packet.AddSniffData(StoreNameType.Gossip, (int)menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture));
        }
コード例 #14
0
        private static MovementInfo ReadMovementUpdateBlock(Packet packet, WowGuid guid, WoWObject obj, object index)
        {
            var moveInfo = new MovementInfo();

            packet.ResetBitReader();

            packet.ReadBit("NoBirthAnim", index);
            packet.ReadBit("EnablePortals", index);
            packet.ReadBit("PlayHoverAnim", index);

            var hasMovementUpdate     = packet.ReadBit("HasMovementUpdate", index);
            var hasMovementTransport  = packet.ReadBit("HasMovementTransport", index);
            var hasStationaryPosition = packet.ReadBit("Stationary", index);
            var hasCombatVictim       = packet.ReadBit("HasCombatVictim", index);
            var hasServerTime         = packet.ReadBit("HasServerTime", index);
            var hasVehicleCreate      = packet.ReadBit("HasVehicleCreate", index);
            var hasAnimKitCreate      = packet.ReadBit("HasAnimKitCreate", index);
            var hasRotation           = packet.ReadBit("HasRotation", index);
            var hasAreaTrigger        = packet.ReadBit("HasAreaTrigger", index);
            var hasGameObject         = packet.ReadBit("HasGameObject", index);
            var hasSmoothPhasing      = packet.ReadBit("HasSmoothPhasing", index);

            var isSelf = packet.ReadBit("ThisIsYou", index);

            var sceneObjCreate   = packet.ReadBit("SceneObjCreate", index);
            var playerCreateData = packet.ReadBit("HasPlayerCreateData", index);
            var hasConversation  = packet.ReadBit("HasConversation", index);

            if (hasMovementUpdate)
            {
                packet.ResetBitReader();
                packet.ReadPackedGuid128("MoverGUID", index);

                if (ClientVersion.AddedInVersion(ClientVersionBuild.V2_5_3_41812))
                {
                    moveInfo.Flags  = (uint)packet.ReadUInt32E <MovementFlag>("Movement Flags", index);
                    moveInfo.Flags2 = (uint)packet.ReadUInt32E <MovementFlag2>("Movement Flags 2", index);
                    moveInfo.Flags3 = (uint)packet.ReadUInt32E <MovementFlag3>("Movement Flags 3", index);
                }

                packet.ReadUInt32("MoveTime", index);
                moveInfo.Position    = packet.ReadVector3("Position", index);
                moveInfo.Orientation = packet.ReadSingle("Orientation", index);

                packet.ReadSingle("Pitch", index);
                packet.ReadSingle("StepUpStartElevation", index);

                var removeForcesIDsCount = packet.ReadInt32();
                packet.ReadInt32("MoveIndex", index);

                for (var i = 0; i < removeForcesIDsCount; i++)
                {
                    packet.ReadPackedGuid128("RemoveForcesIDs", index, i);
                }

                if (ClientVersion.RemovedInVersion(ClientVersionBuild.V2_5_3_41812))
                {
                    moveInfo.Flags  = (uint)packet.ReadBitsE <MovementFlag>("Movement Flags", 30, index);
                    moveInfo.Flags2 = (uint)packet.ReadBitsE <MovementFlag2>("Extra Movement Flags", 18, index);
                }

                var hasTransport = packet.ReadBit("Has Transport Data", index);
                var hasFall      = packet.ReadBit("Has Fall Data", index);
                packet.ReadBit("HasSpline", index);
                packet.ReadBit("HeightChangeFailed", index);
                packet.ReadBit("RemoteTimeValid", index);
                var hasInertia = ClientVersion.AddedInVersion(ClientVersionBuild.V2_5_3_41812) && packet.ReadBit("Has Inertia", index);

                if (hasTransport)
                {
                    V8_0_1_27101.Parsers.UpdateHandler.ReadTransportData(moveInfo, guid, packet, index);
                }

                if (hasInertia)
                {
                    packet.ReadPackedGuid128("GUID", index, "Inertia");
                    packet.ReadVector3("Force", index, "Inertia");
                    packet.ReadUInt32("Lifetime", index, "Inertia");
                }

                if (hasFall)
                {
                    packet.ResetBitReader();
                    packet.ReadUInt32("Jump Fall Time", index);
                    packet.ReadSingle("Jump Vertical Speed", index);

                    var hasFallDirection = packet.ReadBit("Has Fall Direction", index);
                    if (hasFallDirection)
                    {
                        packet.ReadSingle("Jump Sin Angle", index);
                        packet.ReadSingle("Jump Cos Angle", index);
                        packet.ReadSingle("Jump Horizontal Speed", index);
                    }
                }

                moveInfo.WalkSpeed = packet.ReadSingle("WalkSpeed", index);
                moveInfo.RunSpeed  = packet.ReadSingle("RunSpeed", index);
                packet.ReadSingle("RunBackSpeed", index);
                packet.ReadSingle("SwimSpeed", index);
                packet.ReadSingle("SwimBackSpeed", index);
                packet.ReadSingle("FlightSpeed", index);
                packet.ReadSingle("FlightBackSpeed", index);
                packet.ReadSingle("TurnRate", index);
                packet.ReadSingle("PitchRate", index);

                var movementForceCount = packet.ReadInt32("MovementForceCount", index);

                packet.ReadSingle("MovementForcesModMagnitude", index);

                packet.ResetBitReader();

                moveInfo.HasSplineData = packet.ReadBit("HasMovementSpline", index);

                for (var i = 0; i < movementForceCount; ++i)
                {
                    packet.ResetBitReader();
                    packet.ReadPackedGuid128("Id", index);
                    packet.ReadVector3("Origin", index);
                    packet.ReadVector3("Direction", index);
                    packet.ReadUInt32("TransportID", index);
                    packet.ReadSingle("Magnitude", index);
                    packet.ReadBits("Type", 2, index);
                }

                if (moveInfo.HasSplineData)
                {
                    packet.ResetBitReader();
                    packet.ReadInt32("ID", index);
                    packet.ReadVector3("Destination", index);

                    var hasMovementSplineMove = packet.ReadBit("MovementSplineMove", index);
                    if (hasMovementSplineMove)
                    {
                        packet.ResetBitReader();

                        packet.ReadUInt32E <SplineFlag>("SplineFlags", index);
                        packet.ReadInt32("Elapsed", index);
                        packet.ReadUInt32("Duration", index);
                        packet.ReadSingle("DurationModifier", index);
                        packet.ReadSingle("NextDurationModifier", index);

                        var face           = packet.ReadBits("Face", 2, index);
                        var hasSpecialTime = packet.ReadBit("HasSpecialTime", index);

                        var pointsCount = packet.ReadBits("PointsCount", 16, index);

                        var hasSplineFilterKey      = packet.ReadBit("HasSplineFilterKey", index);
                        var hasSpellEffectExtraData = packet.ReadBit("HasSpellEffectExtraData", index);
                        var hasJumpExtraData        = packet.ReadBit("HasJumpExtraData", index);

                        var hasAnimationTierTransition = packet.ReadBit("HasAnimationTierTransition", index);
                        var hasUnknown901 = packet.ReadBit("Unknown901", index);

                        if (hasSplineFilterKey)
                        {
                            packet.ResetBitReader();
                            var filterKeysCount = packet.ReadUInt32("FilterKeysCount", index);
                            for (var i = 0; i < filterKeysCount; ++i)
                            {
                                packet.ReadSingle("In", index, i);
                                packet.ReadSingle("Out", index, i);
                            }

                            packet.ReadBits("FilterFlags", 2, index);
                        }

                        float orientation = 100;
                        switch (face)
                        {
                        case 1:
                            var faceSpot = packet.ReadVector3("FaceSpot", index);
                            orientation = GetAngle(moveInfo.Position.X, moveInfo.Position.Y, faceSpot.X, faceSpot.Y);
                            break;

                        case 2:
                            packet.ReadPackedGuid128("FaceGUID", index);
                            break;

                        case 3:
                            orientation = packet.ReadSingle("FaceDirection", index);
                            break;

                        default:
                            break;
                        }

                        if (hasSpecialTime)
                        {
                            packet.ReadUInt32("SpecialTime", index);
                        }

                        for (var i = 0; i < pointsCount; ++i)
                        {
                            var spot = packet.ReadVector3("Points", index, i);
                        }

                        if (hasSpellEffectExtraData)
                        {
                            V8_0_1_27101.Parsers.MovementHandler.ReadMonsterSplineSpellEffectExtraData(packet, index);
                        }

                        if (hasJumpExtraData)
                        {
                            V8_0_1_27101.Parsers.MovementHandler.ReadMonsterSplineJumpExtraData(packet, index);
                        }

                        if (hasAnimationTierTransition)
                        {
                            packet.ReadInt32("TierTransitionID", index);
                            packet.ReadInt32("StartTime", index);
                            packet.ReadInt32("EndTime", index);
                            packet.ReadByte("AnimTier", index);
                        }

                        if (hasUnknown901)
                        {
                            for (var i = 0; i < 16; ++i)
                            {
                                packet.ReadInt32("Unknown1", index, "Unknown901", i);
                                packet.ReadInt32("Unknown2", index, "Unknown901", i);
                                packet.ReadInt32("Unknown3", index, "Unknown901", i);
                                packet.ReadInt32("Unknown4", index, "Unknown901", i);
                            }
                        }
                    }
                }
            }

            var pauseTimesCount = packet.ReadUInt32("PauseTimesCount", index);

            if (hasStationaryPosition)
            {
                moveInfo.Position    = packet.ReadVector3();
                moveInfo.Orientation = packet.ReadSingle();

                packet.AddValue("Stationary Position", moveInfo.Position, index);
                packet.AddValue("Stationary Orientation", moveInfo.Orientation, index);
            }

            if (hasCombatVictim)
            {
                packet.ReadPackedGuid128("CombatVictim Guid", index);
            }

            if (hasServerTime)
            {
                packet.ReadUInt32("ServerTime", index);
            }

            if (hasVehicleCreate)
            {
                moveInfo.VehicleId = packet.ReadUInt32("RecID", index);
                packet.ReadSingle("InitialRawFacing", index);
            }

            if (hasAnimKitCreate)
            {
                packet.ReadUInt16("AiID", index);
                packet.ReadUInt16("MovementID", index);
                packet.ReadUInt16("MeleeID", index);
            }

            if (hasRotation)
            {
                moveInfo.Rotation = packet.ReadPackedQuaternion("GameObject Rotation", index);
            }

            for (var i = 0; i < pauseTimesCount; ++i)
            {
                packet.ReadInt32("PauseTimes", index, i);
            }

            if (hasMovementTransport)
            {
                moveInfo.Transport = new MovementInfo.TransportInfo();
                packet.ResetBitReader();
                moveInfo.Transport.Guid   = packet.ReadPackedGuid128("TransportGUID", index);
                moveInfo.Transport.Offset = packet.ReadVector4("TransportPosition", index);
                sbyte seat;
                if (ClientVersion.RemovedInVersion(ClientVersionBuild.V2_5_3_41812))
                {
                    seat = (sbyte)packet.ReadByte("VehicleSeatIndex", index);
                }
                else
                {
                    seat = packet.ReadSByte("VehicleSeatIndex", index);
                }

                packet.ReadUInt32("MoveTime", index);

                var hasPrevMoveTime = packet.ReadBit("HasPrevMoveTime", index);
                var hasVehicleRecID = packet.ReadBit("HasVehicleRecID", index);

                if (hasPrevMoveTime)
                {
                    packet.ReadUInt32("PrevMoveTime", index);
                }

                if (hasVehicleRecID)
                {
                    packet.ReadInt32("VehicleRecID", index);
                }

                if (moveInfo.Transport.Guid.HasEntry() && moveInfo.Transport.Guid.GetHighType() == HighGuidType.Vehicle &&
                    guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature)
                {
                    VehicleTemplateAccessory vehicleAccessory = new VehicleTemplateAccessory
                    {
                        Entry          = moveInfo.Transport.Guid.GetEntry(),
                        AccessoryEntry = guid.GetEntry(),
                        SeatId         = seat
                    };
                    Storage.VehicleTemplateAccessories.Add(vehicleAccessory, packet.TimeSpan);
                }
            }

            if (hasAreaTrigger && obj is AreaTriggerCreateProperties)
            {
                AreaTriggerTemplate areaTriggerTemplate = new AreaTriggerTemplate
                {
                    Id = guid.GetEntry()
                };

                AreaTriggerCreateProperties spellAreaTrigger = (AreaTriggerCreateProperties)obj;
                spellAreaTrigger.AreaTriggerId = guid.GetEntry();

                packet.ResetBitReader();

                // CliAreaTrigger
                packet.ReadUInt32("ElapsedMs", index);

                packet.ReadVector3("RollPitchYaw", index);

                areaTriggerTemplate.Flags = 0;

                if (packet.ReadBit("HasAbsoluteOrientation", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAbsoluteOrientation;
                }

                if (packet.ReadBit("HasDynamicShape", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasDynamicShape;
                }

                if (packet.ReadBit("HasAttached", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAttached;
                }

                if (packet.ReadBit("HasFaceMovementDir", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.FaceMovementDirection;
                }

                if (packet.ReadBit("HasFollowsTerrain", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.FollowsTerrain;
                }

                if (packet.ReadBit("Unk bit WoD62x", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.Unk1;
                }

                if (packet.ReadBit("HasTargetRollPitchYaw", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasTargetRollPitchYaw;
                }

                bool hasScaleCurveID  = packet.ReadBit("HasScaleCurveID", index);
                bool hasMorphCurveID  = packet.ReadBit("HasMorphCurveID", index);
                bool hasFacingCurveID = packet.ReadBit("HasFacingCurveID", index);
                bool hasMoveCurveID   = packet.ReadBit("HasMoveCurveID", index);

                if (packet.ReadBit("HasAnimID", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAnimId;
                }

                if (packet.ReadBit("HasAnimKitID", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAnimKitId;
                }

                if (packet.ReadBit("unkbit50", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.Unk3;
                }

                bool hasAnimProgress = packet.ReadBit("HasAnimProgress", index);

                if (packet.ReadBit("HasAreaTriggerSphere", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Sphere;
                }

                if (packet.ReadBit("HasAreaTriggerBox", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Box;
                }

                if (packet.ReadBit("HasAreaTriggerPolygon", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Polygon;
                }

                if (packet.ReadBit("HasAreaTriggerCylinder", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Cylinder;
                }

                bool hasAreaTriggerSpline = packet.ReadBit("HasAreaTriggerSpline", index);

                if (packet.ReadBit("HasAreaTriggerOrbit", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasOrbit;
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.Unk3) != 0)
                {
                    packet.ReadBit();
                }

                if (hasAreaTriggerSpline)
                {
                    V7_0_3_22248.Parsers.AreaTriggerHandler.ReadAreaTriggerSpline(spellAreaTrigger, packet, index);
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.HasTargetRollPitchYaw) != 0)
                {
                    packet.ReadVector3("TargetRollPitchYaw", index);
                }

                if (hasScaleCurveID)
                {
                    spellAreaTrigger.ScaleCurveId = (int)packet.ReadUInt32("ScaleCurveID", index);
                }

                if (hasMorphCurveID)
                {
                    spellAreaTrigger.MorphCurveId = (int)packet.ReadUInt32("MorphCurveID", index);
                }

                if (hasFacingCurveID)
                {
                    spellAreaTrigger.FacingCurveId = (int)packet.ReadUInt32("FacingCurveID", index);
                }

                if (hasMoveCurveID)
                {
                    spellAreaTrigger.MoveCurveId = (int)packet.ReadUInt32("MoveCurveID", index);
                }

                if ((areaTriggerTemplate.Flags & (int)AreaTriggerFlags.HasAnimId) != 0)
                {
                    spellAreaTrigger.AnimId = packet.ReadInt32("AnimId", index);
                }

                if ((areaTriggerTemplate.Flags & (int)AreaTriggerFlags.HasAnimKitId) != 0)
                {
                    spellAreaTrigger.AnimKitId = packet.ReadInt32("AnimKitId", index);
                }

                if (hasAnimProgress)
                {
                    packet.ReadUInt32("AnimProgress", index);
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Sphere)
                {
                    areaTriggerTemplate.Data[0] = packet.ReadSingle("Radius", index);
                    areaTriggerTemplate.Data[1] = packet.ReadSingle("RadiusTarget", index);
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Box)
                {
                    Vector3 Extents       = packet.ReadVector3("Extents", index);
                    Vector3 ExtentsTarget = packet.ReadVector3("ExtentsTarget", index);

                    areaTriggerTemplate.Data[0] = Extents.X;
                    areaTriggerTemplate.Data[1] = Extents.Y;
                    areaTriggerTemplate.Data[2] = Extents.Z;

                    areaTriggerTemplate.Data[3] = ExtentsTarget.X;
                    areaTriggerTemplate.Data[4] = ExtentsTarget.Y;
                    areaTriggerTemplate.Data[5] = ExtentsTarget.Z;
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Polygon)
                {
                    var verticesCount       = packet.ReadUInt32("VerticesCount", index);
                    var verticesTargetCount = packet.ReadUInt32("VerticesTargetCount", index);

                    areaTriggerTemplate.Data[0] = packet.ReadSingle("Height", index);
                    areaTriggerTemplate.Data[1] = packet.ReadSingle("HeightTarget", index);

                    for (uint i = 0; i < verticesCount; ++i)
                    {
                        Vector2 vertices = packet.ReadVector2("Vertices", index, i);
                    }

                    for (var i = 0; i < verticesTargetCount; ++i)
                    {
                        Vector2 verticesTarget = packet.ReadVector2("VerticesTarget", index, i);
                    }
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Cylinder)
                {
                    areaTriggerTemplate.Data[0] = packet.ReadSingle("Radius", index);
                    areaTriggerTemplate.Data[1] = packet.ReadSingle("RadiusTarget", index);
                    areaTriggerTemplate.Data[2] = packet.ReadSingle("Height", index);
                    areaTriggerTemplate.Data[3] = packet.ReadSingle("HeightTarget", index);
                    areaTriggerTemplate.Data[4] = packet.ReadSingle("LocationZOffset", index);
                    areaTriggerTemplate.Data[5] = packet.ReadSingle("LocationZOffsetTarget", index);
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.HasOrbit) != 0)
                {
                    V7_0_3_22248.Parsers.AreaTriggerHandler.ReadAreaTriggerOrbit(guid, packet, "Orbit");
                }

                Storage.AreaTriggerTemplates.Add(areaTriggerTemplate);
            }

            if (hasGameObject)
            {
                packet.ResetBitReader();
                packet.ReadInt32("WorldEffectID", index);

                var bit8 = packet.ReadBit("bit8", index);
                if (bit8)
                {
                    packet.ReadInt32("Int1", index);
                }
            }

            if (hasSmoothPhasing)
            {
                packet.ResetBitReader();
                packet.ReadBit("ReplaceActive", index);
                var replaceObject = packet.ReadBit();
                if (replaceObject)
                {
                    packet.ReadPackedGuid128("ReplaceObject", index);
                }
            }

            if (sceneObjCreate)
            {
                packet.ResetBitReader();

                var hasSceneLocalScriptData = packet.ReadBit("HasSceneLocalScriptData", index);
                var petBattleFullUpdate     = packet.ReadBit("HasPetBattleFullUpdate", index);

                if (hasSceneLocalScriptData)
                {
                    packet.ResetBitReader();
                    var dataLength = packet.ReadBits(7);
                    packet.ReadWoWString("Data", dataLength, index);
                }

                if (petBattleFullUpdate)
                {
                    V6_0_2_19033.Parsers.BattlePetHandler.ReadPetBattleFullUpdate(packet, index);
                }
            }

            if (playerCreateData)
            {
                packet.ResetBitReader();
                var hasSceneInstanceIDs = packet.ReadBit("ScenePendingInstances", index);
                var hasRuneState        = packet.ReadBit("Runes", index);
                var hasActionButtons    = packet.ReadBit("Unk1132", index);

                if (hasSceneInstanceIDs)
                {
                    var sceneInstanceIDs = packet.ReadInt32("SceneInstanceIDsCount");
                    for (var i = 0; i < sceneInstanceIDs; ++i)
                    {
                        packet.ReadInt32("SceneInstanceIDs", index, i);
                    }
                }

                if (hasRuneState)
                {
                    packet.ReadByte("RechargingRuneMask", index);
                    packet.ReadByte("UsableRuneMask", index);
                    var runeCount = packet.ReadUInt32();
                    for (var i = 0; i < runeCount; ++i)
                    {
                        packet.ReadByte("RuneCooldown", index, i);
                    }
                }

                if (hasActionButtons)
                {
                    for (int i = 0; i < 132; i++)
                    {
                        packet.ReadInt32("Action", index, i);
                    }
                }
            }

            if (hasConversation)
            {
                packet.ResetBitReader();
                if (packet.ReadBit("HasTextureKitID", index))
                {
                    (obj as ConversationTemplate).TextureKitId = packet.ReadUInt32("TextureKitID", index);
                }
            }
            return(moveInfo);
        }
コード例 #15
0
        private static MovementInfo ReadMovementUpdateBlock(Packet packet, CreateObject createObject, WowGuid guid, WoWObject obj, object index)
        {
            var moveInfo = new MovementInfo();

            packet.ResetBitReader();

            packet.ReadBit("NoBirthAnim", index);
            packet.ReadBit("EnablePortals", index);
            packet.ReadBit("PlayHoverAnim", index);

            var hasMovementUpdate     = packet.ReadBit("HasMovementUpdate", index);
            var hasMovementTransport  = packet.ReadBit("HasMovementTransport", index);
            var hasStationaryPosition = packet.ReadBit("Stationary", index);
            var hasCombatVictim       = packet.ReadBit("HasCombatVictim", index);
            var hasServerTime         = packet.ReadBit("HasServerTime", index);
            var hasVehicleCreate      = packet.ReadBit("HasVehicleCreate", index);
            var hasAnimKitCreate      = packet.ReadBit("HasAnimKitCreate", index);
            var hasRotation           = packet.ReadBit("HasRotation", index);
            var hasAreaTrigger        = packet.ReadBit("HasAreaTrigger", index);
            var hasGameObject         = packet.ReadBit("HasGameObject", index);
            var hasSmoothPhasing      = packet.ReadBit("HasSmoothPhasing", index);

            packet.ReadBit("ThisIsYou", index);

            var sceneObjCreate   = packet.ReadBit("SceneObjCreate", index);
            var playerCreateData = packet.ReadBit("HasPlayerCreateData", index);
            var hasConversation  = packet.ReadBit("HasConversation", index);

            if (hasMovementUpdate)
            {
                var movementUpdate = createObject.Movement = new();
                packet.ResetBitReader();
                movementUpdate.Mover = packet.ReadPackedGuid128("MoverGUID", index);

                movementUpdate.MoveTime    = packet.ReadUInt32("MoveTime", index);
                movementUpdate.Position    = moveInfo.Position = packet.ReadVector3("Position", index);
                movementUpdate.Orientation = moveInfo.Orientation = packet.ReadSingle("Orientation", index);

                movementUpdate.Pitch = packet.ReadSingle("Pitch", index);
                movementUpdate.StepUpStartElevation = packet.ReadSingle("StepUpStartElevation", index);

                var removeForcesIDsCount = packet.ReadInt32();
                movementUpdate.MoveIndex = packet.ReadInt32("MoveIndex", index);

                for (var i = 0; i < removeForcesIDsCount; i++)
                {
                    packet.ReadPackedGuid128("RemoveForcesIDs", index, i);
                }

                moveInfo.Flags      = (MovementFlag)packet.ReadBitsE <V6_0_2_19033.Enums.MovementFlag>("MovementFlags", 30, index);
                moveInfo.FlagsExtra = (MovementFlagExtra)packet.ReadBitsE <V8_0_1_27101.Enums.MovementFlags2>("MovementFlags2", 18, index);

                var hasTransport = packet.ReadBit("HasTransportData", index);
                var hasFall      = packet.ReadBit("HasFallData", index);
                packet.ReadBit("HasSpline", index);
                packet.ReadBit("HeightChangeFailed", index);
                packet.ReadBit("RemoteTimeValid", index);

                if (hasTransport)
                {
                    movementUpdate.Transport = ReadTransportData(moveInfo, guid, packet, index);
                }

                if (hasFall)
                {
                    packet.ResetBitReader();
                    movementUpdate.FallTime     = packet.ReadUInt32("Fall Time", index);
                    movementUpdate.JumpVelocity = packet.ReadSingle("JumpVelocity", index);

                    var hasFallDirection = packet.ReadBit("Has Fall Direction", index);
                    if (hasFallDirection)
                    {
                        packet.ReadVector2("Fall", index);
                        packet.ReadSingle("Horizontal Speed", index);
                    }
                }

                movementUpdate.WalkSpeed = moveInfo.WalkSpeed = packet.ReadSingle("WalkSpeed", index) / 2.5f;
                movementUpdate.RunSpeed  = moveInfo.RunSpeed = packet.ReadSingle("RunSpeed", index) / 7.0f;
                packet.ReadSingle("RunBackSpeed", index);
                packet.ReadSingle("SwimSpeed", index);
                packet.ReadSingle("SwimBackSpeed", index);
                packet.ReadSingle("FlightSpeed", index);
                packet.ReadSingle("FlightBackSpeed", index);
                packet.ReadSingle("TurnRate", index);
                packet.ReadSingle("PitchRate", index);

                var movementForceCount = packet.ReadUInt32("MovementForceCount", index);
                packet.ReadSingle("MovementForcesModMagnitude", index);

                packet.ResetBitReader();

                moveInfo.HasSplineData = packet.ReadBit("HasMovementSpline", index);

                for (var i = 0; i < movementForceCount; ++i)
                {
                    packet.ResetBitReader();
                    packet.ReadPackedGuid128("Id", index);
                    packet.ReadVector3("Origin", index);
                    packet.ReadVector3("Direction", index);
                    packet.ReadUInt32("TransportID", index);
                    packet.ReadSingle("Magnitude", index);
                    packet.ReadBits("Type", 2, index);
                }

                if (moveInfo.HasSplineData)
                {
                    var splineData = movementUpdate.SplineData = new();
                    packet.ResetBitReader();
                    splineData.Id          = packet.ReadInt32("ID", index);
                    splineData.Destination = packet.ReadVector3("Destination", index);

                    var hasMovementSplineMove = packet.ReadBit("MovementSplineMove", index);
                    if (hasMovementSplineMove)
                    {
                        var moveData = splineData.MoveData = new();
                        packet.ResetBitReader();

                        moveData.Flags                = packet.ReadUInt32E <SplineFlag>("SplineFlags", index).ToUniversal();
                        moveData.Elapsed              = packet.ReadInt32("Elapsed", index);
                        moveData.Duration             = packet.ReadUInt32("Duration", index);
                        moveData.DurationModifier     = packet.ReadSingle("DurationModifier", index);
                        moveData.NextDurationModifier = packet.ReadSingle("NextDurationModifier", index);

                        var face           = packet.ReadBits("Face", 2, index);
                        var hasSpecialTime = packet.ReadBit("HasSpecialTime", index);

                        var pointsCount = packet.ReadBits("PointsCount", 16, index);

                        var hasSplineFilterKey         = packet.ReadBit("HasSplineFilterKey", index);
                        var hasSpellEffectExtraData    = packet.ReadBit("HasSpellEffectExtraData", index);
                        var hasJumpExtraData           = packet.ReadBit("HasJumpExtraData", index);
                        var hasAnimationTierTransition = packet.ReadBit("HasAnimationTierTransition", index);

                        if (hasSplineFilterKey)
                        {
                            packet.ResetBitReader();
                            var filterKeysCount = packet.ReadUInt32("FilterKeysCount", index);
                            for (var i = 0; i < filterKeysCount; ++i)
                            {
                                packet.ReadSingle("In", index, i);
                                packet.ReadSingle("Out", index, i);
                            }

                            packet.ReadBits("FilterFlags", 2, index);
                        }

                        switch (face)
                        {
                        case 1:
                            moveData.LookPosition = packet.ReadVector3("FaceSpot", index);
                            break;

                        case 2:
                            moveData.LookTarget = new() { Target = packet.ReadPackedGuid128("FaceGUID", index) };
                            break;

                        case 3:
                            moveData.LookOrientation = packet.ReadSingle("FaceDirection", index);
                            break;

                        default:
                            break;
                        }

                        if (hasSpecialTime)
                        {
                            packet.ReadUInt32("SpecialTime", index);
                        }

                        for (var i = 0; i < pointsCount; ++i)
                        {
                            moveData.Points.Add(packet.ReadVector3("Points", index, i));
                        }

                        if (hasSpellEffectExtraData)
                        {
                            V8_0_1_27101.Parsers.MovementHandler.ReadMonsterSplineSpellEffectExtraData(packet, index);
                        }

                        if (hasJumpExtraData)
                        {
                            moveData.Jump = V8_0_1_27101.Parsers.MovementHandler.ReadMonsterSplineJumpExtraData(packet, index);
                        }

                        if (hasAnimationTierTransition)
                        {
                            packet.ReadInt32("TierTransitionID", index);
                            packet.ReadInt32("StartTime", index);
                            packet.ReadInt32("EndTime", index);
                            packet.ReadByte("AnimTier", index);
                        }
                    }
                }
            }

            var pauseTimesCount = packet.ReadUInt32("PauseTimesCount", index);

            if (hasStationaryPosition)
            {
                moveInfo.Position    = packet.ReadVector3();
                moveInfo.Orientation = packet.ReadSingle();

                packet.AddValue("Stationary Position", moveInfo.Position, index);
                packet.AddValue("Stationary Orientation", moveInfo.Orientation, index);
                createObject.Stationary = new() { Position = moveInfo.Position, Orientation = moveInfo.Orientation };
            }

            if (hasCombatVictim)
            {
                packet.ReadPackedGuid128("CombatVictim Guid", index);
            }

            if (hasServerTime)
            {
                packet.ReadUInt32("ServerTime", index);
            }

            if (hasVehicleCreate)
            {
                var vehicle = createObject.Vehicle = new();
                moveInfo.VehicleId       = (uint)packet.ReadInt32("RecID", index);
                vehicle.VehicleId        = (int)moveInfo.VehicleId;
                vehicle.InitialRawFacing = packet.ReadSingle("InitialRawFacing", index);
            }

            if (hasAnimKitCreate)
            {
                var aiId       = packet.ReadUInt16("AiID", index);
                var movementId = packet.ReadUInt16("MovementID", index);
                var meleeId    = packet.ReadUInt16("MeleeID", index);
                if (obj is Unit unit)
                {
                    unit.AIAnimKit       = aiId;
                    unit.MovementAnimKit = movementId;
                    unit.MeleeAnimKit    = meleeId;
                }
                else if (obj is GameObject gob)
                {
                    gob.AIAnimKitID = aiId;
                }
            }

            if (hasRotation)
            {
                createObject.Rotation = moveInfo.Rotation = packet.ReadPackedQuaternion("GameObject Rotation", index);
            }

            for (var i = 0; i < pauseTimesCount; ++i)
            {
                packet.ReadUInt32("PauseTimes", index, i);
            }

            if (hasMovementTransport)
            {
                createObject.Transport = ReadTransportData(moveInfo, guid, packet, index);
            }

            if (hasAreaTrigger && obj is SpellAreaTrigger)
            {
                AreaTriggerTemplate areaTriggerTemplate = new AreaTriggerTemplate
                {
                    Id = guid.GetEntry()
                };

                SpellAreaTrigger spellAreaTrigger = (SpellAreaTrigger)obj;
                spellAreaTrigger.AreaTriggerId = guid.GetEntry();

                packet.ResetBitReader();

                // CliAreaTrigger
                packet.ReadUInt32("ElapsedMs", index);

                packet.ReadVector3("RollPitchYaw1", index);

                areaTriggerTemplate.Flags = 0;

                if (packet.ReadBit("HasAbsoluteOrientation", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAbsoluteOrientation;
                }

                if (packet.ReadBit("HasDynamicShape", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasDynamicShape;
                }

                if (packet.ReadBit("HasAttached", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAttached;
                }

                if (packet.ReadBit("HasFaceMovementDir", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.FaceMovementDirection;
                }

                if (packet.ReadBit("HasFollowsTerrain", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.FollowsTerrain;
                }

                if (packet.ReadBit("Unk bit WoD62x", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.Unk1;
                }

                if (packet.ReadBit("HasTargetRollPitchYaw", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasTargetRollPitchYaw;
                }

                bool hasScaleCurveID  = packet.ReadBit("HasScaleCurveID", index);
                bool hasMorphCurveID  = packet.ReadBit("HasMorphCurveID", index);
                bool hasFacingCurveID = packet.ReadBit("HasFacingCurveID", index);
                bool hasMoveCurveID   = packet.ReadBit("HasMoveCurveID", index);

                if (packet.ReadBit("HasAnimID", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAnimId;
                }

                if (packet.ReadBit("HasAnimKitID", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAnimKitId;
                }

                if (packet.ReadBit("unkbit50", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.Unk3;
                }

                bool hasUnk801 = packet.ReadBit("unkbit801", index);

                if (packet.ReadBit("HasAreaTriggerSphere", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Sphere;
                }

                if (packet.ReadBit("HasAreaTriggerBox", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Box;
                }

                if (packet.ReadBit("HasAreaTriggerPolygon", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Polygon;
                }

                if (packet.ReadBit("HasAreaTriggerCylinder", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Cylinder;
                }

                bool hasAreaTriggerSpline = packet.ReadBit("HasAreaTriggerSpline", index);

                if (packet.ReadBit("HasAreaTriggerCircularMovement", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasCircularMovement;
                }

                if (ClientVersion.AddedInVersion(ClientType.Shadowlands))
                {
                    if (packet.ReadBit("HasAreaTriggerUnk901", index)) // seen with spellid 343597
                    {
                        areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.Unk901;
                    }
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.Unk3) != 0)
                {
                    packet.ReadBit();
                }

                if (hasAreaTriggerSpline)
                {
                    V9_0_1_36216.Parsers.AreaTriggerHandler.ReadAreaTriggerSpline(packet, index);
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.HasTargetRollPitchYaw) != 0)
                {
                    packet.ReadVector3("TargetRollPitchYaw", index);
                }

                if (hasScaleCurveID)
                {
                    spellAreaTrigger.ScaleCurveId = (int)packet.ReadUInt32("ScaleCurveID", index);
                }

                if (hasMorphCurveID)
                {
                    spellAreaTrigger.MorphCurveId = (int)packet.ReadUInt32("MorphCurveID", index);
                }

                if (hasFacingCurveID)
                {
                    spellAreaTrigger.FacingCurveId = (int)packet.ReadUInt32("FacingCurveID", index);
                }

                if (hasMoveCurveID)
                {
                    spellAreaTrigger.MoveCurveId = (int)packet.ReadUInt32("MoveCurveID", index);
                }

                if ((areaTriggerTemplate.Flags & (int)AreaTriggerFlags.HasAnimId) != 0)
                {
                    spellAreaTrigger.AnimId = packet.ReadInt32("AnimId", index);
                }

                if ((areaTriggerTemplate.Flags & (int)AreaTriggerFlags.HasAnimKitId) != 0)
                {
                    spellAreaTrigger.AnimKitId = packet.ReadInt32("AnimKitId", index);
                }

                if (hasUnk801)
                {
                    packet.ReadUInt32("Unk801", index);
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Sphere)
                {
                    areaTriggerTemplate.Data[0] = packet.ReadSingle("Radius", index);
                    areaTriggerTemplate.Data[1] = packet.ReadSingle("RadiusTarget", index);
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Box)
                {
                    Vector3 Extents       = packet.ReadVector3("Extents", index);
                    Vector3 ExtentsTarget = packet.ReadVector3("ExtentsTarget", index);

                    areaTriggerTemplate.Data[0] = Extents.X;
                    areaTriggerTemplate.Data[1] = Extents.Y;
                    areaTriggerTemplate.Data[2] = Extents.Z;

                    areaTriggerTemplate.Data[3] = ExtentsTarget.X;
                    areaTriggerTemplate.Data[4] = ExtentsTarget.Y;
                    areaTriggerTemplate.Data[5] = ExtentsTarget.Z;
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Polygon)
                {
                    var verticesCount       = packet.ReadUInt32("VerticesCount", index);
                    var verticesTargetCount = packet.ReadUInt32("VerticesTargetCount", index);

                    List <AreaTriggerTemplateVertices> verticesList = new List <AreaTriggerTemplateVertices>();

                    areaTriggerTemplate.Data[0] = packet.ReadSingle("Height", index);
                    areaTriggerTemplate.Data[1] = packet.ReadSingle("HeightTarget", index);

                    for (uint i = 0; i < verticesCount; ++i)
                    {
                        AreaTriggerTemplateVertices areaTriggerTemplateVertices = new AreaTriggerTemplateVertices
                        {
                            AreaTriggerId = guid.GetEntry(),
                            Idx           = i
                        };

                        Vector2 vertices = packet.ReadVector2("Vertices", index, i);

                        areaTriggerTemplateVertices.VerticeX = vertices.X;
                        areaTriggerTemplateVertices.VerticeY = vertices.Y;

                        verticesList.Add(areaTriggerTemplateVertices);
                    }

                    for (var i = 0; i < verticesTargetCount; ++i)
                    {
                        Vector2 verticesTarget = packet.ReadVector2("VerticesTarget", index, i);

                        verticesList[i].VerticeTargetX = verticesTarget.X;
                        verticesList[i].VerticeTargetY = verticesTarget.Y;
                    }

                    foreach (AreaTriggerTemplateVertices vertice in verticesList)
                    {
                        Storage.AreaTriggerTemplatesVertices.Add(vertice);
                    }
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Cylinder)
                {
                    areaTriggerTemplate.Data[0] = packet.ReadSingle("Radius", index);
                    areaTriggerTemplate.Data[1] = packet.ReadSingle("RadiusTarget", index);
                    areaTriggerTemplate.Data[2] = packet.ReadSingle("Height", index);
                    areaTriggerTemplate.Data[3] = packet.ReadSingle("HeightTarget", index);
                    areaTriggerTemplate.Data[4] = packet.ReadSingle("LocationZOffset", index);
                    areaTriggerTemplate.Data[5] = packet.ReadSingle("LocationZOffsetTarget", index);
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.Unk901) != 0)
                {
                    packet.ReadInt32("Unk901"); // some id prolly, its neither npc nor spell though
                    packet.ReadVector3("Unk901Position");
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.HasCircularMovement) != 0)
                {
                    packet.ResetBitReader();
                    var hasPathTarget = packet.ReadBit("HasPathTarget");
                    var hasCenter     = packet.ReadBit("HasCenter", index);
                    packet.ReadBit("CounterClockwise", index);
                    packet.ReadBit("CanLoop", index);

                    packet.ReadUInt32("TimeToTarget", index);
                    packet.ReadInt32("ElapsedTimeForMovement", index);
                    packet.ReadUInt32("StartDelay", index);
                    packet.ReadSingle("Radius", index);
                    packet.ReadSingle("BlendFromRadius", index);
                    packet.ReadSingle("InitialAngel", index);
                    packet.ReadSingle("ZOffset", index);

                    if (hasPathTarget)
                    {
                        packet.ReadPackedGuid128("PathTarget", index);
                    }

                    if (hasCenter)
                    {
                        packet.ReadVector3("Center", index);
                    }
                }

                Storage.AreaTriggerTemplates.Add(areaTriggerTemplate);
            }

            if (hasGameObject)
            {
                packet.ResetBitReader();
                var worldEffectId = packet.ReadUInt32("WorldEffectID", index);
                if (worldEffectId != 0 && obj is GameObject gob)
                {
                    gob.WorldEffectID = worldEffectId;
                }

                var bit8 = packet.ReadBit("bit8", index);
                if (bit8)
                {
                    packet.ReadUInt32("Int1", index);
                }
            }

            if (hasSmoothPhasing)
            {
                packet.ResetBitReader();
                packet.ReadBit("ReplaceActive", index);
                if (ClientVersion.AddedInVersion(ClientType.Shadowlands))
                {
                    packet.ReadBit("StopAnimKits", index);
                }

                var replaceObject = packet.ReadBit();
                if (replaceObject)
                {
                    packet.ReadPackedGuid128("ReplaceObject", index);
                }
            }

            if (sceneObjCreate)
            {
                packet.ResetBitReader();

                var hasSceneLocalScriptData = packet.ReadBit("HasSceneLocalScriptData", index);
                var petBattleFullUpdate     = packet.ReadBit("HasPetBattleFullUpdate", index);

                if (hasSceneLocalScriptData)
                {
                    packet.ResetBitReader();
                    var dataLength = packet.ReadBits(7);
                    packet.ReadWoWString("Data", dataLength, index);
                }

                if (petBattleFullUpdate)
                {
                    V6_0_2_19033.Parsers.BattlePetHandler.ReadPetBattleFullUpdate(packet, index);
                }
            }

            if (playerCreateData)
            {
                packet.ResetBitReader();
                var hasSceneInstanceIDs = packet.ReadBit("ScenePendingInstances", index);
                var hasRuneState        = packet.ReadBit("Runes", index);
                var hasUnkBCC           = packet.ReadBit("UnkBCC", index);

                if (hasSceneInstanceIDs)
                {
                    var sceneInstanceIDs = packet.ReadUInt32("SceneInstanceIDsCount");
                    for (var i = 0; i < sceneInstanceIDs; ++i)
                    {
                        packet.ReadInt32("SceneInstanceIDs", index, i);
                    }
                }

                if (hasRuneState)
                {
                    packet.ReadByte("RechargingRuneMask", index);
                    packet.ReadByte("UsableRuneMask", index);
                    var runeCount = packet.ReadUInt32();
                    for (var i = 0; i < runeCount; ++i)
                    {
                        packet.ReadByte("RuneCooldown", index, i);
                    }
                }

                if (hasUnkBCC)
                {
                    for (var i = 0; i < 132; ++i)
                    {
                        packet.ReadInt32("UnkBCC", index, i);
                    }
                }
            }

            if (hasConversation)
            {
                packet.ResetBitReader();
                if (packet.ReadBit("HasTextureKitID", index))
                {
                    (obj as ConversationTemplate).TextureKitId = packet.ReadUInt32("TextureKitID", index);
                }
            }

            return(moveInfo);
        }
コード例 #16
0
        public static void HandleNpcGossip(Packet packet)
        {
            PacketGossipMessage packetGossip = packet.Holder.GossipMessage = new();
            var guidBytes = new byte[8];

            uint menuId = packetGossip.MenuId = packet.ReadUInt32("Menu Id");

            packet.ReadUInt32("Friendship Faction");
            uint textId = packetGossip.TextId = packet.ReadUInt32("Text Id");

            packet.StartBitStream(guidBytes, 0, 1);
            uint amountOfOptions = packet.ReadBits("Amount of Options", 20);

            packet.StartBitStream(guidBytes, 6, 7);

            var optionTextLen = new uint[amountOfOptions];
            var boxTextLen    = new uint[amountOfOptions];

            for (int i = 0; i < amountOfOptions; ++i)
            {
                optionTextLen[i] = packet.ReadBits(12);
                boxTextLen[i]    = packet.ReadBits(12);
            }
            packet.StartBitStream(guidBytes, 4, 3, 2);

            uint questgossips = packet.ReadBits("Amount of Quest gossips", 19);

            var titleLen = new uint[questgossips];

            for (int i = 0; i < questgossips; ++i)
            {
                titleLen[i] = packet.ReadBits(9);
                packet.ReadBit("Change Icon", i);
            }
            guidBytes[5] = packet.ReadBit();
            packet.ResetBitReader();

            for (int i = 0; i < questgossips; i++)
            {
                packet.ReadUInt32E <QuestFlagsEx>("Flags 2", i);
                packet.ReadUInt32("Icon", i);
                var title = packet.ReadWoWString("Title", titleLen[i], i);
                packet.ReadUInt32E <QuestFlags>("Flags", i);
                packet.ReadInt32("Level", i);
                var quest = packet.ReadUInt32 <QuestId>("Quest ID", i);

                packetGossip.Quests.Add(new GossipQuestOption()
                {
                    Title   = title,
                    QuestId = quest
                });
            }

            for (int i = 0; i < amountOfOptions; ++i)
            {
                GossipMenuOption gossipOption = new GossipMenuOption
                {
                    MenuID = menuId
                };

                gossipOption.BoxMoney = packet.ReadUInt32("Required money", i);
                gossipOption.OptionID = packet.ReadUInt32("OptionID", i);
                var boxText = packet.ReadWoWString("Box Text", boxTextLen[i], i);
                gossipOption.BoxCoded   = packet.ReadBool("Box", i);
                gossipOption.OptionText = packet.ReadWoWString("Text", optionTextLen[i], i);
                gossipOption.OptionIcon = packet.ReadByteE <GossipOptionIcon>("Icon", i);

                if (!string.IsNullOrEmpty(boxText))
                {
                    gossipOption.BoxText = boxText;
                }

                Storage.GossipMenuOptions.Add((gossipOption.MenuID, gossipOption.OptionID), gossipOption, packet.TimeSpan);

                packetGossip.Options.Add(new GossipMessageOption()
                {
                    OptionIndex = gossipOption.OptionID.Value,
                    OptionIcon  = (int)gossipOption.OptionIcon,
                    BoxCoded    = gossipOption.BoxCoded.Value,
                    BoxCost     = gossipOption.BoxMoney.Value,
                    Text        = gossipOption.OptionText,
                    BoxText     = gossipOption.BoxText
                });
            }

            packet.ParseBitStream(guidBytes, 3, 4, 7, 2, 1, 6, 0, 5);

            GossipMenu gossip = new GossipMenu
            {
                MenuID = menuId,
                TextID = textId
            };

            WowGuid guid = packet.WriteGuid("GUID", guidBytes);

            packetGossip.GossipSource = guid;

            gossip.ObjectType  = guid.GetObjectType();
            gossip.ObjectEntry = guid.GetEntry();

            if (guid.GetObjectType() == ObjectType.Unit)
            {
                if (!Storage.CreatureDefaultGossips.ContainsKey(guid.GetEntry()))
                {
                    Storage.CreatureDefaultGossips.Add(guid.GetEntry(), menuId);
                }
            }

            Storage.Gossips.Add(gossip, packet.TimeSpan);
            CoreParsers.NpcHandler.UpdateLastGossipOptionActionMessage(packet.TimeSpan, menuId);

            packet.AddSniffData(StoreNameType.Gossip, (int)menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture));
        }
コード例 #17
0
        private static MovementInfo ReadMovementUpdateBlock(Packet packet, WowGuid guid, WoWObject obj, object index)
        {
            var moveInfo = new MovementInfo();

            packet.ResetBitReader();

            packet.ReadBit("NoBirthAnim", index);
            packet.ReadBit("EnablePortals", index);
            packet.ReadBit("PlayHoverAnim", index);

            var hasMovementUpdate     = packet.ReadBit("HasMovementUpdate", index);
            var hasMovementTransport  = packet.ReadBit("HasMovementTransport", index);
            var hasStationaryPosition = packet.ReadBit("Stationary", index);
            var hasCombatVictim       = packet.ReadBit("HasCombatVictim", index);
            var hasServerTime         = packet.ReadBit("HasServerTime", index);
            var hasVehicleCreate      = packet.ReadBit("HasVehicleCreate", index);
            var hasAnimKitCreate      = packet.ReadBit("HasAnimKitCreate", index);
            var hasRotation           = packet.ReadBit("HasRotation", index);
            var hasAreaTrigger        = packet.ReadBit("HasAreaTrigger", index);
            var hasGameObject         = packet.ReadBit("HasGameObject", index);
            var hasSmoothPhasing      = packet.ReadBit("HasSmoothPhasing", index);

            packet.ReadBit("ThisIsYou", index);

            var sceneObjCreate   = packet.ReadBit("SceneObjCreate", index);
            var playerCreateData = packet.ReadBit("HasPlayerCreateData", index);

            if (hasMovementUpdate)
            {
                packet.ResetBitReader();
                packet.ReadPackedGuid128("MoverGUID", index);

                packet.ReadUInt32("MoveTime", index);
                moveInfo.Position    = packet.ReadVector3("Position", index);
                moveInfo.Orientation = packet.ReadSingle("Orientation", index);

                packet.ReadSingle("Pitch", index);
                packet.ReadSingle("StepUpStartElevation", index);

                var removeForcesIDsCount = packet.ReadInt32();
                packet.ReadInt32("MoveIndex", index);

                for (var i = 0; i < removeForcesIDsCount; i++)
                {
                    packet.ReadPackedGuid128("RemoveForcesIDs", index, i);
                }

                moveInfo.Flags      = (MovementFlag)packet.ReadBitsE <WowPacketParserModule.V6_0_2_19033.Enums.MovementFlag>("Movement Flags", 30, index);
                moveInfo.FlagsExtra = packet.ReadBitsE <MovementFlagExtra>("Extra Movement Flags", 18, index);

                var hasTransport = packet.ReadBit("Has Transport Data", index);
                var hasFall      = packet.ReadBit("Has Fall Data", index);
                packet.ReadBit("HasSpline", index);
                packet.ReadBit("HeightChangeFailed", index);
                packet.ReadBit("RemoteTimeValid", index);

                if (hasTransport)
                {
                    packet.ResetBitReader();
                    moveInfo.TransportGuid   = packet.ReadPackedGuid128("Transport Guid", index);
                    moveInfo.TransportOffset = packet.ReadVector4("Transport Position", index);
                    packet.ReadSByte("Transport Seat", index);
                    packet.ReadInt32("Transport Time", index);

                    var hasPrevMoveTime = packet.ReadBit("HasPrevMoveTime", index);
                    var hasVehicleRecID = packet.ReadBit("HasVehicleRecID", index);

                    if (hasPrevMoveTime)
                    {
                        packet.ReadUInt32("PrevMoveTime", index);
                    }

                    if (hasVehicleRecID)
                    {
                        packet.ReadUInt32("VehicleRecID", index);
                    }
                }

                if (hasFall)
                {
                    packet.ResetBitReader();
                    packet.ReadUInt32("Fall Time", index);
                    packet.ReadSingle("JumpVelocity", index);

                    var hasFallDirection = packet.ReadBit("Has Fall Direction", index);
                    if (hasFallDirection)
                    {
                        packet.ReadVector2("Fall", index);
                        packet.ReadSingle("Horizontal Speed", index);
                    }
                }

                moveInfo.WalkSpeed = packet.ReadSingle("WalkSpeed", index) / 2.5f;
                moveInfo.RunSpeed  = packet.ReadSingle("RunSpeed", index) / 7.0f;
                packet.ReadSingle("RunBackSpeed", index);
                packet.ReadSingle("SwimSpeed", index);
                packet.ReadSingle("SwimBackSpeed", index);
                packet.ReadSingle("FlightSpeed", index);
                packet.ReadSingle("FlightBackSpeed", index);
                packet.ReadSingle("TurnRate", index);
                packet.ReadSingle("PitchRate", index);

                var movementForceCount = packet.ReadInt32("MovementForceCount", index);

                packet.ResetBitReader();

                moveInfo.HasSplineData = packet.ReadBit("HasMovementSpline", index);

                for (var i = 0; i < movementForceCount; ++i)
                {
                    packet.ResetBitReader();
                    packet.ReadPackedGuid128("Id", index);
                    packet.ReadVector3("Origin", index);
                    packet.ReadVector3("Direction", index);
                    packet.ReadInt32("TransportID", index);
                    packet.ReadSingle("Magnitude", index);
                    packet.ReadBits("Type", 2, index);
                }

                if (moveInfo.HasSplineData)
                {
                    packet.ResetBitReader();
                    packet.ReadInt32("ID", index);
                    packet.ReadVector3("Destination", index);

                    var hasMovementSplineMove = packet.ReadBit("MovementSplineMove", index);
                    if (hasMovementSplineMove)
                    {
                        packet.ResetBitReader();

                        packet.ReadUInt32E <SplineFlag434>("SplineFlags", index);
                        packet.ReadUInt32("Elapsed", index);
                        packet.ReadUInt32("Duration", index);
                        packet.ReadSingle("DurationModifier", index);
                        packet.ReadSingle("NextDurationModifier", index);

                        var face = packet.ReadBits("Face", 2, index);

                        var hasJumpGravity = packet.ReadBit("HasJumpGravity", index);
                        var hasSpecialTime = packet.ReadBit("HasSpecialTime", index);

                        var pointsCount = packet.ReadBits("PointsCount", 16, index);

                        packet.ReadBitsE <SplineMode>("Mode", 2, index);

                        var hasSplineFilterKey      = packet.ReadBit("HasSplineFilterKey", index);
                        var hasSpellEffectExtraData = packet.ReadBit("HasSpellEffectExtraData", index);

                        if (hasSplineFilterKey)
                        {
                            packet.ResetBitReader();
                            var filterKeysCount = packet.ReadUInt32("FilterKeysCount", index);
                            for (var i = 0; i < filterKeysCount; ++i)
                            {
                                packet.ReadSingle("In", index, i);
                                packet.ReadSingle("Out", index, i);
                            }

                            packet.ReadBits("FilterFlags", 2, index);
                        }

                        if (face == 3)
                        {
                            packet.ReadSingle("FaceDirection", index);
                        }

                        if (face == 2)
                        {
                            packet.ReadPackedGuid128("FaceGUID", index);
                        }

                        if (face == 1)
                        {
                            packet.ReadVector3("FaceSpot", index);
                        }

                        if (hasJumpGravity)
                        {
                            packet.ReadSingle("JumpGravity", index);
                        }

                        if (hasSpecialTime)
                        {
                            packet.ReadInt32("SpecialTime", index);
                        }

                        for (var i = 0; i < pointsCount; ++i)
                        {
                            packet.ReadVector3("Points", index, i);
                        }

                        if (hasSpellEffectExtraData)
                        {
                            packet.ReadPackedGuid128("TargetGUID", index);
                            packet.ReadUInt32("SpellVisualID", index);
                            packet.ReadUInt32("ProgressCurveID", index);
                            packet.ReadUInt32("ParabolicCurveID", index);
                        }
                    }
                }
            }

            var pauseTimesCount = packet.ReadUInt32("PauseTimesCount", index);

            if (hasStationaryPosition)
            {
                moveInfo.Position    = packet.ReadVector3();
                moveInfo.Orientation = packet.ReadSingle();

                packet.AddValue("Stationary Position", moveInfo.Position, index);
                packet.AddValue("Stationary Orientation", moveInfo.Orientation, index);
            }

            if (hasCombatVictim)
            {
                packet.ReadPackedGuid128("CombatVictim Guid", index);
            }

            if (hasServerTime)
            {
                packet.ReadUInt32("ServerTime", index);
            }

            if (hasVehicleCreate)
            {
                moveInfo.VehicleId = packet.ReadUInt32("RecID", index);
                packet.ReadSingle("InitialRawFacing", index);
            }

            if (hasAnimKitCreate)
            {
                packet.ReadUInt16("AiID", index);
                packet.ReadUInt16("MovementID", index);
                packet.ReadUInt16("MeleeID", index);
            }

            if (hasRotation)
            {
                moveInfo.Rotation = packet.ReadPackedQuaternion("GameObject Rotation", index);
            }

            for (var i = 0; i < pauseTimesCount; ++i)
            {
                packet.ReadInt32("PauseTimes", index, i);
            }

            if (hasMovementTransport)
            {
                packet.ResetBitReader();
                moveInfo.TransportGuid   = packet.ReadPackedGuid128("TransportGUID", index);
                moveInfo.TransportOffset = packet.ReadVector4("TransportPosition", index);
                var seat = packet.ReadByte("VehicleSeatIndex", index);
                packet.ReadUInt32("MoveTime", index);

                var hasPrevMoveTime = packet.ReadBit("HasPrevMoveTime", index);
                var hasVehicleRecID = packet.ReadBit("HasVehicleRecID", index);

                if (hasPrevMoveTime)
                {
                    packet.ReadUInt32("PrevMoveTime", index);
                }

                if (hasVehicleRecID)
                {
                    packet.ReadInt32("VehicleRecID", index);
                }

                if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle &&
                    guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature)
                {
                    VehicleTemplateAccessory vehicleAccessory = new VehicleTemplateAccessory
                    {
                        Entry          = moveInfo.TransportGuid.GetEntry(),
                        AccessoryEntry = guid.GetEntry(),
                        SeatId         = seat
                    };
                    Storage.VehicleTemplateAccessories.Add(vehicleAccessory, packet.TimeSpan);
                }
            }

            if (hasAreaTrigger && obj is SpellAreaTrigger)
            {
                AreaTriggerTemplate areaTriggerTemplate = new AreaTriggerTemplate
                {
                    Id = guid.GetEntry()
                };

                SpellAreaTrigger spellAreaTrigger = (SpellAreaTrigger)obj;
                spellAreaTrigger.AreaTriggerId = guid.GetEntry();

                packet.ResetBitReader();

                // CliAreaTrigger
                packet.ReadInt32("ElapsedMs", index);

                packet.ReadVector3("RollPitchYaw1", index);

                areaTriggerTemplate.Flags = 0;

                if (packet.ReadBit("HasAbsoluteOrientation", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAbsoluteOrientation;
                }

                if (packet.ReadBit("HasDynamicShape", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasDynamicShape;
                }

                if (packet.ReadBit("HasAttached", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAttached;
                }

                if (packet.ReadBit("HasFaceMovementDir", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.FaceMovementDirection;
                }

                if (packet.ReadBit("HasFollowsTerrain", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.FollowsTerrain;
                }

                if (packet.ReadBit("Unk bit WoD62x", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.Unk1;
                }

                if (packet.ReadBit("HasTargetRollPitchYaw", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasTargetRollPitchYaw;
                }

                bool hasScaleCurveID  = packet.ReadBit("HasScaleCurveID", index);
                bool hasMorphCurveID  = packet.ReadBit("HasMorphCurveID", index);
                bool hasFacingCurveID = packet.ReadBit("HasFacingCurveID", index);
                bool hasMoveCurveID   = packet.ReadBit("HasMoveCurveID", index);

                if (packet.ReadBit("unkbit4C", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.Unk2;
                }

                if (packet.ReadBit("unkbit50", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.Unk3;
                }

                if (packet.ReadBit("unkbit58", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.Unk4;
                }

                if (packet.ReadBit("HasAreaTriggerSphere", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Sphere;
                }

                if (packet.ReadBit("HasAreaTriggerBox", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Box;
                }

                if (packet.ReadBit("HasAreaTriggerPolygon", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Polygon;
                }

                if (packet.ReadBit("HasAreaTriggerCylinder", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Cylinder;
                }

                bool hasAreaTriggerSpline = packet.ReadBit("HasAreaTriggerSpline", index);

                if (packet.ReadBit("HasAreaTriggerUnkType", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.Unk5;
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.Unk3) != 0)
                {
                    packet.ReadBit();
                }

                if (hasAreaTriggerSpline)
                {
                    AreaTriggerHandler.ReadAreaTriggerSpline(packet, index);
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.HasTargetRollPitchYaw) != 0)
                {
                    packet.ReadVector3("TargetRollPitchYaw", index);
                }

                if (hasScaleCurveID)
                {
                    spellAreaTrigger.ScaleCurveId = packet.ReadInt32("ScaleCurveID", index);
                }

                if (hasMorphCurveID)
                {
                    spellAreaTrigger.MorphCurveId = packet.ReadInt32("MorphCurveID", index);
                }

                if (hasFacingCurveID)
                {
                    spellAreaTrigger.FacingCurveId = packet.ReadInt32("FacingCurveID", index);
                }

                if (hasMoveCurveID)
                {
                    spellAreaTrigger.MoveCurveId = packet.ReadInt32("MoveCurveID", index);
                }

                if ((areaTriggerTemplate.Flags & (int)AreaTriggerFlags.Unk2) != 0)
                {
                    packet.ReadInt32();
                }

                if ((areaTriggerTemplate.Flags & (int)AreaTriggerFlags.Unk4) != 0)
                {
                    packet.ReadUInt32();
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Sphere)
                {
                    areaTriggerTemplate.Data[0] = packet.ReadSingle("Radius", index);
                    areaTriggerTemplate.Data[1] = packet.ReadSingle("RadiusTarget", index);
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Box)
                {
                    Vector3 Extents       = packet.ReadVector3("Extents", index);
                    Vector3 ExtentsTarget = packet.ReadVector3("ExtentsTarget", index);

                    areaTriggerTemplate.Data[0] = Extents.X;
                    areaTriggerTemplate.Data[1] = Extents.Y;
                    areaTriggerTemplate.Data[2] = Extents.Z;

                    areaTriggerTemplate.Data[3] = ExtentsTarget.X;
                    areaTriggerTemplate.Data[4] = ExtentsTarget.Y;
                    areaTriggerTemplate.Data[5] = ExtentsTarget.Z;
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Polygon)
                {
                    var verticesCount       = packet.ReadInt32("VerticesCount", index);
                    var verticesTargetCount = packet.ReadInt32("VerticesTargetCount", index);

                    List <AreaTriggerTemplateVertices> verticesList = new List <AreaTriggerTemplateVertices>();

                    areaTriggerTemplate.Data[0] = packet.ReadSingle("Height", index);
                    areaTriggerTemplate.Data[1] = packet.ReadSingle("HeightTarget", index);

                    for (uint i = 0; i < verticesCount; ++i)
                    {
                        AreaTriggerTemplateVertices areaTriggerTemplateVertices = new AreaTriggerTemplateVertices
                        {
                            AreaTriggerId = guid.GetEntry(),
                            Idx           = i
                        };

                        Vector2 vertices = packet.ReadVector2("Vertices", index, i);

                        areaTriggerTemplateVertices.VerticeX = vertices.X;
                        areaTriggerTemplateVertices.VerticeY = vertices.Y;

                        verticesList.Add(areaTriggerTemplateVertices);
                    }

                    for (var i = 0; i < verticesTargetCount; ++i)
                    {
                        Vector2 verticesTarget = packet.ReadVector2("VerticesTarget", index, i);

                        verticesList[i].VerticeTargetX = verticesTarget.X;
                        verticesList[i].VerticeTargetY = verticesTarget.Y;
                    }

                    foreach (AreaTriggerTemplateVertices vertice in verticesList)
                    {
                        Storage.AreaTriggerTemplatesVertices.Add(vertice);
                    }
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Cylinder)
                {
                    areaTriggerTemplate.Data[0] = packet.ReadSingle("Radius", index);
                    areaTriggerTemplate.Data[1] = packet.ReadSingle("RadiusTarget", index);
                    areaTriggerTemplate.Data[2] = packet.ReadSingle("Height", index);
                    areaTriggerTemplate.Data[3] = packet.ReadSingle("HeightTarget", index);
                    areaTriggerTemplate.Data[4] = packet.ReadSingle("LocationZOffset", index);
                    areaTriggerTemplate.Data[5] = packet.ReadSingle("LocationZOffsetTarget", index);
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.Unk5) != 0)
                {
                    packet.ResetBitReader();
                    var unk1      = packet.ReadBit("AreaTriggerUnk1");
                    var hasCenter = packet.ReadBit("HasCenter", index);
                    packet.ReadBit("Unk bit 703 1", index);
                    packet.ReadBit("Unk bit 703 2", index);

                    packet.ReadUInt32();
                    packet.ReadInt32();
                    packet.ReadUInt32();
                    packet.ReadSingle("Radius", index);
                    packet.ReadSingle("BlendFromRadius", index);
                    packet.ReadSingle("InitialAngel", index);
                    packet.ReadSingle("ZOffset", index);

                    if (unk1)
                    {
                        packet.ReadPackedGuid128("AreaTriggerUnkGUID", index);
                    }

                    if (hasCenter)
                    {
                        packet.ReadVector3("Center", index);
                    }
                }

                Storage.AreaTriggerTemplates.Add(areaTriggerTemplate);
            }

            if (hasGameObject)
            {
                packet.ResetBitReader();
                packet.ReadInt32("WorldEffectID", index);

                var bit8 = packet.ReadBit("bit8", index);
                if (bit8)
                {
                    packet.ReadInt32("Int1", index);
                }
            }

            if (hasSmoothPhasing)
            {
                packet.ResetBitReader();
                packet.ReadBit("ReplaceActive", index);
                var replaceObject = packet.ReadBit();
                if (replaceObject)
                {
                    packet.ReadPackedGuid128("ReplaceObject", index);
                }
            }

            if (sceneObjCreate)
            {
                packet.ResetBitReader();

                var hasSceneLocalScriptData = packet.ReadBit("HasSceneLocalScriptData", index);
                var petBattleFullUpdate     = packet.ReadBit("HasPetBattleFullUpdate", index);

                if (hasSceneLocalScriptData)
                {
                    packet.ResetBitReader();
                    var dataLength = packet.ReadBits(7);
                    packet.ReadWoWString("Data", dataLength, index);
                }

                if (petBattleFullUpdate)
                {
                    V6_0_2_19033.Parsers.BattlePetHandler.ReadPetBattleFullUpdate(packet, index);
                }
            }

            if (playerCreateData)
            {
                packet.ResetBitReader();
                var hasSceneInstanceIDs = packet.ReadBit("ScenePendingInstances", index);
                var hasRuneState        = packet.ReadBit("Runes", index);

                if (hasSceneInstanceIDs)
                {
                    var sceneInstanceIDs = packet.ReadInt32("SceneInstanceIDsCount");
                    for (var i = 0; i < sceneInstanceIDs; ++i)
                    {
                        packet.ReadInt32("SceneInstanceIDs", index, i);
                    }
                }

                if (hasRuneState)
                {
                    packet.ReadByte("RechargingRuneMask", index);
                    packet.ReadByte("UsableRuneMask", index);
                    var runeCount = packet.ReadUInt32();
                    for (var i = 0; i < runeCount; ++i)
                    {
                        packet.ReadByte("RuneCooldown", index, i);
                    }
                }
            }

            return(moveInfo);
        }
コード例 #18
0
        private static MovementInfo ReadMovementUpdateBlock(Packet packet, CreateObject createObject, WowGuid guid, WoWObject obj, object index)
        {
            var moveInfo = new MovementInfo();

            packet.ResetBitReader();

            packet.ReadBit("NoBirthAnim", index);
            packet.ReadBit("EnablePortals", index);
            packet.ReadBit("PlayHoverAnim", index);

            var hasMovementUpdate     = packet.ReadBit("HasMovementUpdate", index);
            var hasMovementTransport  = packet.ReadBit("HasMovementTransport", index);
            var hasStationaryPosition = packet.ReadBit("Stationary", index);
            var hasCombatVictim       = packet.ReadBit("HasCombatVictim", index);
            var hasServerTime         = packet.ReadBit("HasServerTime", index);
            var hasVehicleCreate      = packet.ReadBit("HasVehicleCreate", index);
            var hasAnimKitCreate      = packet.ReadBit("HasAnimKitCreate", index);
            var hasRotation           = packet.ReadBit("HasRotation", index);
            var hasAreaTrigger        = packet.ReadBit("HasAreaTrigger", index);
            var hasGameObject         = packet.ReadBit("HasGameObject", index);
            var hasSmoothPhasing      = packet.ReadBit("HasSmoothPhasing", index);

            packet.ReadBit("ThisIsYou", index);

            var sceneObjCreate   = packet.ReadBit("SceneObjCreate", index);
            var playerCreateData = packet.ReadBit("HasPlayerCreateData", index);
            var hasConversation  = packet.ReadBit("HasConversation", index);

            if (hasMovementUpdate)
            {
                var movementUpdate = createObject.Movement = new();
                packet.ResetBitReader();
                movementUpdate.Mover = packet.ReadPackedGuid128("MoverGUID", index);

                movementUpdate.MoveTime    = packet.ReadUInt32("MoveTime", index);
                movementUpdate.Position    = moveInfo.Position = packet.ReadVector3("Position", index);
                movementUpdate.Orientation = moveInfo.Orientation = packet.ReadSingle("Orientation", index);

                movementUpdate.Pitch = packet.ReadSingle("Pitch", index);
                movementUpdate.StepUpStartElevation = packet.ReadSingle("StepUpStartElevation", index);

                var removeForcesIDsCount = packet.ReadInt32();
                movementUpdate.MoveIndex = packet.ReadInt32("MoveIndex", index);

                for (var i = 0; i < removeForcesIDsCount; i++)
                {
                    packet.ReadPackedGuid128("RemoveForcesIDs", index, i);
                }

                moveInfo.Flags      = (MovementFlag)packet.ReadBitsE <V6_0_2_19033.Enums.MovementFlag>("Movement Flags", 30, index);
                moveInfo.FlagsExtra = (MovementFlagExtra)packet.ReadBitsE <V8_0_1_27101.Enums.MovementFlags2>("Extra Movement Flags", 18, index);

                var hasTransport = packet.ReadBit("Has Transport Data", index);
                var hasFall      = packet.ReadBit("Has Fall Data", index);
                packet.ReadBit("HasSpline", index);
                packet.ReadBit("HeightChangeFailed", index);
                packet.ReadBit("RemoteTimeValid", index);

                if (hasTransport)
                {
                    movementUpdate.Transport = V8_0_1_27101.Parsers.UpdateHandler.ReadTransportData(moveInfo, guid, packet, index);
                }

                if (hasFall)
                {
                    packet.ResetBitReader();
                    movementUpdate.FallTime     = packet.ReadUInt32("Fall Time", index);
                    movementUpdate.JumpVelocity = packet.ReadSingle("JumpVelocity", index);

                    var hasFallDirection = packet.ReadBit("Has Fall Direction", index);
                    if (hasFallDirection)
                    {
                        packet.ReadVector2("Fall", index);
                        packet.ReadSingle("Horizontal Speed", index);
                    }
                }

                movementUpdate.WalkSpeed = moveInfo.WalkSpeed = packet.ReadSingle("WalkSpeed", index) / 2.5f;
                movementUpdate.RunSpeed  = moveInfo.RunSpeed = packet.ReadSingle("RunSpeed", index) / 7.0f;
                packet.ReadSingle("RunBackSpeed", index);
                packet.ReadSingle("SwimSpeed", index);
                packet.ReadSingle("SwimBackSpeed", index);
                packet.ReadSingle("FlightSpeed", index);
                packet.ReadSingle("FlightBackSpeed", index);
                packet.ReadSingle("TurnRate", index);
                packet.ReadSingle("PitchRate", index);

                var movementForceCount = packet.ReadInt32("MovementForceCount", index);

                packet.ResetBitReader();

                moveInfo.HasSplineData = packet.ReadBit("HasMovementSpline", index);

                for (var i = 0; i < movementForceCount; ++i)
                {
                    packet.ResetBitReader();
                    packet.ReadPackedGuid128("Id", index);
                    packet.ReadVector3("Origin", index);
                    packet.ReadVector3("Direction", index);
                    packet.ReadInt32("TransportID", index);
                    packet.ReadSingle("Magnitude", index);
                    packet.ReadBits("Type", 2, index);
                }

                if (moveInfo.HasSplineData)
                {
                    var splineData = movementUpdate.SplineData = new();
                    packet.ResetBitReader();
                    splineData.Id          = packet.ReadInt32("ID", index);
                    splineData.Destination = packet.ReadVector3("Destination", index);

                    var hasMovementSplineMove = packet.ReadBit("MovementSplineMove", index);
                    if (hasMovementSplineMove)
                    {
                        var splineMove = splineData.MoveData = new();
                        packet.ResetBitReader();

                        splineMove.Flags                = packet.ReadUInt32E <SplineFlag>("SplineFlags", index).ToUniversal();
                        splineMove.Elapsed              = packet.ReadInt32("Elapsed", index);
                        splineMove.Duration             = packet.ReadUInt32("Duration", index);
                        splineMove.DurationModifier     = packet.ReadSingle("DurationModifier", index);
                        splineMove.NextDurationModifier = packet.ReadSingle("NextDurationModifier", index);

                        var face           = packet.ReadBits("Face", 2, index);
                        var hasSpecialTime = packet.ReadBit("HasSpecialTime", index);

                        var pointsCount = packet.ReadBits("PointsCount", 16, index);

                        packet.ReadBitsE <SplineMode>("Mode", 2, index);

                        var hasSplineFilterKey      = packet.ReadBit("HasSplineFilterKey", index);
                        var hasSpellEffectExtraData = packet.ReadBit("HasSpellEffectExtraData", index);
                        var hasJumpExtraData        = packet.ReadBit("HasJumpExtraData", index);

                        if (hasSplineFilterKey)
                        {
                            packet.ResetBitReader();
                            var filterKeysCount = packet.ReadUInt32("FilterKeysCount", index);
                            for (var i = 0; i < filterKeysCount; ++i)
                            {
                                packet.ReadSingle("In", index, i);
                                packet.ReadSingle("Out", index, i);
                            }

                            packet.ReadBits("FilterFlags", 2, index);
                        }

                        switch (face)
                        {
                        case 1:
                            splineMove.LookPosition = packet.ReadVector3("FaceSpot", index);
                            break;

                        case 2:
                            splineMove.LookTarget = new() { Target = packet.ReadPackedGuid128("FaceGUID", index) };
                            break;

                        case 3:
                            splineMove.LookOrientation = packet.ReadSingle("FaceDirection", index);
                            break;

                        default:
                            break;
                        }

                        if (hasSpecialTime)
                        {
                            packet.ReadUInt32("SpecialTime", index);
                        }

                        for (var i = 0; i < pointsCount; ++i)
                        {
                            splineMove.Points.Add(packet.ReadVector3("Points", index, i));
                        }

                        if (hasSpellEffectExtraData)
                        {
                            V8_0_1_27101.Parsers.MovementHandler.ReadMonsterSplineSpellEffectExtraData(packet, index);
                        }

                        if (hasJumpExtraData)
                        {
                            splineMove.Jump = V8_0_1_27101.Parsers.MovementHandler.ReadMonsterSplineJumpExtraData(packet, index);
                        }
                    }
                }
            }

            var pauseTimesCount = packet.ReadUInt32("PauseTimesCount", index);

            if (hasStationaryPosition)
            {
                moveInfo.Position    = packet.ReadVector3();
                moveInfo.Orientation = packet.ReadSingle();

                packet.AddValue("Stationary Position", moveInfo.Position, index);
                packet.AddValue("Stationary Orientation", moveInfo.Orientation, index);
                createObject.Stationary = new() { Position = moveInfo.Position, Orientation = moveInfo.Orientation };
            }

            if (hasCombatVictim)
            {
                packet.ReadPackedGuid128("CombatVictim Guid", index);
            }

            if (hasServerTime)
            {
                packet.ReadUInt32("ServerTime", index);
            }

            if (hasVehicleCreate)
            {
                var vehicle = createObject.Vehicle = new();
                moveInfo.VehicleId       = packet.ReadUInt32("RecID", index);
                vehicle.VehicleId        = (int)moveInfo.VehicleId;
                vehicle.InitialRawFacing = packet.ReadSingle("InitialRawFacing", index);
            }

            if (hasAnimKitCreate)
            {
                packet.ReadUInt16("AiID", index);
                packet.ReadUInt16("MovementID", index);
                packet.ReadUInt16("MeleeID", index);
            }

            if (hasRotation)
            {
                createObject.Rotation = moveInfo.Rotation = packet.ReadPackedQuaternion("GameObject Rotation", index);
            }

            for (var i = 0; i < pauseTimesCount; ++i)
            {
                packet.ReadInt32("PauseTimes", index, i);
            }

            if (hasMovementTransport)
            {
                var transport = createObject.Transport = new();
                packet.ResetBitReader();
                transport.TransportGuid = moveInfo.TransportGuid = packet.ReadPackedGuid128("TransportGUID", index);
                transport.Position      = moveInfo.TransportOffset = packet.ReadVector4("TransportPosition", index);
                var seat = packet.ReadByte("VehicleSeatIndex", index);
                transport.Seat     = seat;
                transport.MoveTime = packet.ReadUInt32("MoveTime", index);

                var hasPrevMoveTime = packet.ReadBit("HasPrevMoveTime", index);
                var hasVehicleRecID = packet.ReadBit("HasVehicleRecID", index);

                if (hasPrevMoveTime)
                {
                    transport.PrevMoveTime = packet.ReadUInt32("PrevMoveTime", index);
                }

                if (hasVehicleRecID)
                {
                    transport.VehicleId = packet.ReadInt32("VehicleRecID", index);
                }

                if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle &&
                    guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature)
                {
                    VehicleTemplateAccessory vehicleAccessory = new VehicleTemplateAccessory
                    {
                        Entry          = moveInfo.TransportGuid.GetEntry(),
                        AccessoryEntry = guid.GetEntry(),
                        SeatId         = seat
                    };
                    Storage.VehicleTemplateAccessories.Add(vehicleAccessory, packet.TimeSpan);
                }
            }

            if (hasAreaTrigger && obj is AreaTriggerCreateProperties)
            {
                AreaTriggerTemplate areaTriggerTemplate = new AreaTriggerTemplate
                {
                    Id = guid.GetEntry()
                };

                AreaTriggerCreateProperties spellAreaTrigger = (AreaTriggerCreateProperties)obj;
                spellAreaTrigger.AreaTriggerId = guid.GetEntry();

                packet.ResetBitReader();

                // CliAreaTrigger
                packet.ReadUInt32("ElapsedMs", index);

                packet.ReadVector3("RollPitchYaw", index);

                areaTriggerTemplate.Flags = 0;

                if (packet.ReadBit("HasAbsoluteOrientation", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAbsoluteOrientation;
                }

                if (packet.ReadBit("HasDynamicShape", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasDynamicShape;
                }

                if (packet.ReadBit("HasAttached", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAttached;
                }

                if (packet.ReadBit("HasFaceMovementDir", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.FaceMovementDirection;
                }

                if (packet.ReadBit("HasFollowsTerrain", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.FollowsTerrain;
                }

                if (packet.ReadBit("Unk bit WoD62x", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.Unk1;
                }

                if (packet.ReadBit("HasTargetRollPitchYaw", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasTargetRollPitchYaw;
                }

                bool hasScaleCurveID  = packet.ReadBit("HasScaleCurveID", index);
                bool hasMorphCurveID  = packet.ReadBit("HasMorphCurveID", index);
                bool hasFacingCurveID = packet.ReadBit("HasFacingCurveID", index);
                bool hasMoveCurveID   = packet.ReadBit("HasMoveCurveID", index);

                if (packet.ReadBit("HasAnimID", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAnimId;
                }

                if (packet.ReadBit("HasAnimKitID", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasAnimKitId;
                }

                if (packet.ReadBit("unkbit50", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.Unk3;
                }

                bool hasAnimProgress = packet.ReadBit("HasAnimProgress", index);

                if (packet.ReadBit("HasAreaTriggerSphere", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Sphere;
                }

                if (packet.ReadBit("HasAreaTriggerBox", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Box;
                }

                if (packet.ReadBit("HasAreaTriggerPolygon", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Polygon;
                }

                if (packet.ReadBit("HasAreaTriggerCylinder", index))
                {
                    areaTriggerTemplate.Type = (byte)AreaTriggerType.Cylinder;
                }

                bool hasAreaTriggerSpline = packet.ReadBit("HasAreaTriggerSpline", index);

                if (packet.ReadBit("HasAreaTriggerOrbit", index))
                {
                    areaTriggerTemplate.Flags |= (uint)AreaTriggerFlags.HasOrbit;
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.Unk3) != 0)
                {
                    packet.ReadBit();
                }

                if (hasAreaTriggerSpline)
                {
                    foreach (var splinePoint in V7_0_3_22248.Parsers.AreaTriggerHandler.ReadAreaTriggerSpline((AreaTriggerCreateProperties)obj, packet, index, "AreaTriggerSpline"))
                    {
                        Storage.AreaTriggerCreatePropertiesSplinePoints.Add(splinePoint);
                    }
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.HasTargetRollPitchYaw) != 0)
                {
                    packet.ReadVector3("TargetRollPitchYaw", index);
                }

                if (hasScaleCurveID)
                {
                    spellAreaTrigger.ScaleCurveId = (int)packet.ReadUInt32("ScaleCurveID", index);
                }

                if (hasMorphCurveID)
                {
                    spellAreaTrigger.MorphCurveId = (int)packet.ReadUInt32("MorphCurveID", index);
                }

                if (hasFacingCurveID)
                {
                    spellAreaTrigger.FacingCurveId = (int)packet.ReadUInt32("FacingCurveID", index);
                }

                if (hasMoveCurveID)
                {
                    spellAreaTrigger.MoveCurveId = (int)packet.ReadUInt32("MoveCurveID", index);
                }

                if ((areaTriggerTemplate.Flags & (int)AreaTriggerFlags.HasAnimId) != 0)
                {
                    spellAreaTrigger.AnimId = packet.ReadInt32("AnimId", index);
                }

                if ((areaTriggerTemplate.Flags & (int)AreaTriggerFlags.HasAnimKitId) != 0)
                {
                    spellAreaTrigger.AnimKitId = packet.ReadInt32("AnimKitId", index);
                }

                if (hasAnimProgress)
                {
                    packet.ReadUInt32("AnimProgress", index);
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Sphere)
                {
                    areaTriggerTemplate.Data[0] = packet.ReadSingle("Radius", index);
                    areaTriggerTemplate.Data[1] = packet.ReadSingle("RadiusTarget", index);
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Box)
                {
                    Vector3 Extents       = packet.ReadVector3("Extents", index);
                    Vector3 ExtentsTarget = packet.ReadVector3("ExtentsTarget", index);

                    areaTriggerTemplate.Data[0] = Extents.X;
                    areaTriggerTemplate.Data[1] = Extents.Y;
                    areaTriggerTemplate.Data[2] = Extents.Z;

                    areaTriggerTemplate.Data[3] = ExtentsTarget.X;
                    areaTriggerTemplate.Data[4] = ExtentsTarget.Y;
                    areaTriggerTemplate.Data[5] = ExtentsTarget.Z;
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Polygon)
                {
                    var verticesCount       = packet.ReadUInt32("VerticesCount", index);
                    var verticesTargetCount = packet.ReadUInt32("VerticesTargetCount", index);

                    List <AreaTriggerCreatePropertiesPolygonVertex> verticesList = new List <AreaTriggerCreatePropertiesPolygonVertex>();

                    areaTriggerTemplate.Data[0] = packet.ReadSingle("Height", index);
                    areaTriggerTemplate.Data[1] = packet.ReadSingle("HeightTarget", index);

                    for (uint i = 0; i < verticesCount; ++i)
                    {
                        AreaTriggerCreatePropertiesPolygonVertex spellAreatriggerVertices = new AreaTriggerCreatePropertiesPolygonVertex
                        {
                            areatriggerGuid = guid,
                            Idx             = i
                        };

                        Vector2 vertices = packet.ReadVector2("Vertices", index, i);

                        spellAreatriggerVertices.VerticeX = vertices.X;
                        spellAreatriggerVertices.VerticeY = vertices.Y;

                        verticesList.Add(spellAreatriggerVertices);
                    }

                    for (var i = 0; i < verticesTargetCount; ++i)
                    {
                        Vector2 verticesTarget = packet.ReadVector2("VerticesTarget", index, i);

                        verticesList[i].VerticeTargetX = verticesTarget.X;
                        verticesList[i].VerticeTargetY = verticesTarget.Y;
                    }

                    foreach (AreaTriggerCreatePropertiesPolygonVertex vertice in verticesList)
                    {
                        Storage.AreaTriggerCreatePropertiesPolygonVertices.Add(vertice);
                    }
                }

                if (areaTriggerTemplate.Type == (byte)AreaTriggerType.Cylinder)
                {
                    areaTriggerTemplate.Data[0] = packet.ReadSingle("Radius", index);
                    areaTriggerTemplate.Data[1] = packet.ReadSingle("RadiusTarget", index);
                    areaTriggerTemplate.Data[2] = packet.ReadSingle("Height", index);
                    areaTriggerTemplate.Data[3] = packet.ReadSingle("HeightTarget", index);
                    areaTriggerTemplate.Data[4] = packet.ReadSingle("LocationZOffset", index);
                    areaTriggerTemplate.Data[5] = packet.ReadSingle("LocationZOffsetTarget", index);
                }

                if ((areaTriggerTemplate.Flags & (uint)AreaTriggerFlags.HasOrbit) != 0)
                {
                    Storage.AreaTriggerCreatePropertiesOrbits.Add(V7_0_3_22248.Parsers.AreaTriggerHandler.ReadAreaTriggerOrbit(guid, packet, index, "AreaTriggerOrbit"));
                }

                spellAreaTrigger.Shape = areaTriggerTemplate.Type;
                Array.Copy(areaTriggerTemplate.Data, spellAreaTrigger.ShapeData, Math.Min(areaTriggerTemplate.Data.Length, spellAreaTrigger.ShapeData.Length));

                Storage.AreaTriggerTemplates.Add(areaTriggerTemplate);
            }

            if (hasGameObject)
            {
                packet.ResetBitReader();
                packet.ReadInt32("WorldEffectID", index);

                var bit8 = packet.ReadBit("bit8", index);
                if (bit8)
                {
                    packet.ReadInt32("Int1", index);
                }
            }

            if (hasSmoothPhasing)
            {
                packet.ResetBitReader();
                packet.ReadBit("ReplaceActive", index);
                var replaceObject = packet.ReadBit();
                if (replaceObject)
                {
                    packet.ReadPackedGuid128("ReplaceObject", index);
                }
            }

            if (sceneObjCreate)
            {
                packet.ResetBitReader();

                var hasSceneLocalScriptData = packet.ReadBit("HasSceneLocalScriptData", index);
                var petBattleFullUpdate     = packet.ReadBit("HasPetBattleFullUpdate", index);

                if (hasSceneLocalScriptData)
                {
                    packet.ResetBitReader();
                    var dataLength = packet.ReadBits(7);
                    packet.ReadWoWString("Data", dataLength, index);
                }

                if (petBattleFullUpdate)
                {
                    V6_0_2_19033.Parsers.BattlePetHandler.ReadPetBattleFullUpdate(packet, index);
                }
            }

            if (playerCreateData)
            {
                packet.ResetBitReader();
                var hasSceneInstanceIDs = packet.ReadBit("ScenePendingInstances", index);
                var hasRuneState        = packet.ReadBit("Runes", index);
                var hasActionButtons    = packet.ReadBit("Unk1132", index);

                if (hasSceneInstanceIDs)
                {
                    var sceneInstanceIDs = packet.ReadInt32("SceneInstanceIDsCount");
                    for (var i = 0; i < sceneInstanceIDs; ++i)
                    {
                        packet.ReadInt32("SceneInstanceIDs", index, i);
                    }
                }

                if (hasRuneState)
                {
                    packet.ReadByte("RechargingRuneMask", index);
                    packet.ReadByte("UsableRuneMask", index);
                    var runeCount = packet.ReadUInt32();
                    for (var i = 0; i < runeCount; ++i)
                    {
                        packet.ReadByte("RuneCooldown", index, i);
                    }
                }

                if (hasActionButtons)
                {
                    for (int i = 0; i < 132; i++)
                    {
                        packet.ReadInt32("Action", index, i);
                    }
                }
            }

            if (hasConversation)
            {
                packet.ResetBitReader();
                if (packet.ReadBit("HasTextureKitID", index))
                {
                    (obj as ConversationTemplate).TextureKitId = packet.ReadUInt32("TextureKitID", index);
                }
            }
            return(moveInfo);
        }
    }
コード例 #19
0
        public static void HandleNpcGossip(Packet packet)
        {
            PacketGossipMessage packetGossip = packet.Holder.GossipMessage = new();
            GossipMenu          gossip       = new GossipMenu();

            WowGuid guid = packet.ReadGuid("GUID");

            packetGossip.GossipSource = guid;

            gossip.ObjectType  = guid.GetObjectType();
            gossip.ObjectEntry = guid.GetEntry();

            uint menuId = packet.ReadUInt32("Menu Id");

            gossip.Entry = packetGossip.MenuId = menuId;

            if (ClientVersion.AddedInVersion(ClientType.MistsOfPandaria))
            {
                packet.ReadUInt32("Friendship Faction");
            }

            gossip.TextID = packetGossip.TextId = packet.ReadUInt32("Text Id");

            uint count = packet.ReadUInt32("Amount of Options");

            for (int i = 0; i < count; i++)
            {
                GossipMenuOption gossipOption = new GossipMenuOption
                {
                    MenuId = menuId,
                };
                GossipMenuOptionBox gossipMenuOptionBox = new GossipMenuOptionBox
                {
                    MenuId = menuId
                };

                gossipOption.OptionIndex     = gossipMenuOptionBox.OptionIndex = packet.ReadUInt32("Index", i);
                gossipOption.OptionIcon      = packet.ReadByteE <GossipOptionIcon>("Icon", i);
                gossipMenuOptionBox.BoxCoded = packet.ReadBool("Box", i);
                gossipMenuOptionBox.BoxMoney = packet.ReadUInt32("Required money", i);
                gossipOption.OptionText      = packet.ReadCString("Text", i);
                gossipMenuOptionBox.BoxText  = packet.ReadCString("Box Text", i);

                Storage.GossipMenuOptions.Add(gossipOption, packet.TimeSpan);
                if (!gossipMenuOptionBox.IsEmpty)
                {
                    Storage.GossipMenuOptionBoxes.Add(gossipMenuOptionBox, packet.TimeSpan);
                }

                packetGossip.Options.Add(new GossipMessageOption()
                {
                    OptionIndex = gossipOption.OptionIndex.Value,
                    OptionIcon  = (int)gossipOption.OptionIcon,
                    BoxCoded    = gossipMenuOptionBox.BoxCoded.Value,
                    BoxCost     = gossipMenuOptionBox.BoxMoney.Value,
                    Text        = gossipOption.OptionText,
                    BoxText     = gossipMenuOptionBox.BoxText
                });
            }

            uint questgossips = packet.ReadUInt32("Amount of Quest gossips");

            for (int i = 0; i < questgossips; i++)
            {
                packet.ReadUInt32 <QuestId>("Quest ID", i);

                packet.ReadUInt32("Icon", i);
                packet.ReadInt32("Level", i);
                packet.ReadUInt32E <QuestFlags>("Flags", i);
                if (ClientVersion.AddedInVersion(ClientVersionBuild.V5_1_0_16309))
                {
                    packet.ReadUInt32E <QuestFlagsEx>("Flags 2", i);
                }

                packet.ReadBool("Change Icon", i);
                packet.ReadCString("Title", i);
            }

            if (guid.GetObjectType() == ObjectType.Unit)
            {
                if (Storage.Objects.ContainsKey(guid))
                {
                    ((Unit)Storage.Objects[guid].Item1).GossipId = menuId;
                }
            }

            Storage.Gossips.Add(gossip, packet.TimeSpan);
            if (LastGossipOption.HasSelection)
            {
                if ((packet.TimeSpan - LastGossipOption.TimeSpan).Duration() <= TimeSpan.FromMilliseconds(2500))
                {
                    Storage.GossipMenuOptionActions.Add(new GossipMenuOptionAction {
                        MenuId = LastGossipOption.MenuId, OptionIndex = LastGossipOption.OptionIndex, ActionMenuId = menuId, ActionPoiId = LastGossipOption.ActionPoiId
                    }, packet.TimeSpan);

                    //keep temp data (for case SMSG_GOSSIP_POI is delayed)
                    TempGossipOptionPOI.Guid         = LastGossipOption.Guid;
                    TempGossipOptionPOI.MenuId       = LastGossipOption.MenuId;
                    TempGossipOptionPOI.OptionIndex  = LastGossipOption.OptionIndex;
                    TempGossipOptionPOI.ActionMenuId = gossip.Entry;
                    TempGossipOptionPOI.TimeSpan     = LastGossipOption.TimeSpan;

                    // clear lastgossip so no faulty linkings appear
                    LastGossipOption.Reset();
                }
                else
                {
                    LastGossipOption.Reset();
                    TempGossipOptionPOI.Reset();
                }
            }

            packet.AddSniffData(StoreNameType.Gossip, (int)menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture));
        }
コード例 #20
0
        public static void HandleNpcGossip(Packet packet)
        {
            PacketGossipMessage packetGossip = packet.Holder.GossipMessage = new();
            var guidBytes = new byte[8];

            uint questgossips = packet.ReadBits(19);

            var titleLen = new uint[questgossips];

            for (int i = 0; i < questgossips; ++i)
            {
                packet.ReadBit("Change Icon", i);
                titleLen[i] = packet.ReadBits(9);
            }

            guidBytes[5] = packet.ReadBit();
            guidBytes[7] = packet.ReadBit();
            guidBytes[4] = packet.ReadBit();
            guidBytes[0] = packet.ReadBit();

            uint amountOfOptions = packet.ReadBits(20);

            guidBytes[6] = packet.ReadBit();
            guidBytes[2] = packet.ReadBit();

            var boxTextLen    = new uint[amountOfOptions];
            var optionTextLen = new uint[amountOfOptions];

            for (int i = 0; i < amountOfOptions; ++i)
            {
                boxTextLen[i]    = packet.ReadBits(12);
                optionTextLen[i] = packet.ReadBits(12);
            }

            guidBytes[3] = packet.ReadBit();
            guidBytes[1] = packet.ReadBit();

            for (int i = 0; i < questgossips; ++i)
            {
                var title = packet.ReadWoWString("Title", titleLen[i], i);
                packet.ReadUInt32E <QuestFlags>("Flags", i);            //528
                packet.ReadInt32("Level", i);                           //8
                packet.ReadUInt32("Icon", i);                           //4
                var quest = packet.ReadUInt32 <QuestId>("Quest ID", i); //528
                packet.ReadUInt32E <QuestFlagsEx>("Flags 2", i);        //532

                packetGossip.Quests.Add(new GossipQuestOption()
                {
                    Title   = title,
                    QuestId = quest
                });
            }

            packet.ReadXORByte(guidBytes, 1);
            packet.ReadXORByte(guidBytes, 0);

            var gossipOptions     = new List <GossipMenuOption>((int)amountOfOptions);
            var gossipOptionBoxes = new List <GossipMenuOptionBox>((int)amountOfOptions);

            for (int i = 0; i < amountOfOptions; ++i)
            {
                GossipMenuOption    gossipMenuOption    = new GossipMenuOption();
                GossipMenuOptionBox gossipMenuOptionBox = new GossipMenuOptionBox();

                gossipMenuOptionBox.BoxMoney = packet.ReadUInt32("Required money", i);
                gossipMenuOptionBox.BoxText  = packet.ReadWoWString("Box Text", boxTextLen[i], i);
                gossipMenuOption.OptionIndex = gossipMenuOptionBox.OptionIndex = packet.ReadUInt32("Index", i);
                gossipMenuOptionBox.BoxCoded = packet.ReadBool("Box", i);
                gossipMenuOption.OptionText  = packet.ReadWoWString("Text", optionTextLen[i], i);
                gossipMenuOption.OptionIcon  = packet.ReadByteE <GossipOptionIcon>("Icon", i);

                gossipOptions.Add(gossipMenuOption);
                if (!gossipMenuOptionBox.IsEmpty)
                {
                    gossipOptionBoxes.Add(gossipMenuOptionBox);
                }

                packetGossip.Options.Add(new GossipMessageOption()
                {
                    OptionIndex = gossipMenuOption.OptionIndex.Value,
                    OptionIcon  = (int)gossipMenuOption.OptionIcon,
                    BoxCoded    = gossipMenuOptionBox.BoxCoded.Value,
                    BoxCost     = gossipMenuOptionBox.BoxMoney.Value,
                    Text        = gossipMenuOption.OptionText,
                    BoxText     = gossipMenuOptionBox.BoxText
                });
            }

            packet.ReadXORByte(guidBytes, 5);
            packet.ReadXORByte(guidBytes, 3);
            uint menuId = packetGossip.MenuId = packet.ReadUInt32("Menu Id");

            packet.ReadXORByte(guidBytes, 2);
            packet.ReadXORByte(guidBytes, 6);
            packet.ReadXORByte(guidBytes, 4);
            packet.ReadUInt32("Friendship Faction");
            packet.ReadXORByte(guidBytes, 7);
            uint textId = packetGossip.TextId = packet.ReadUInt32("Text Id");

            GossipMenu gossip = new GossipMenu
            {
                Entry  = menuId,
                TextID = textId
            };

            WowGuid guid = packet.WriteGuid("Guid", guidBytes);

            packetGossip.GossipSource = guid;

            gossip.ObjectType  = guid.GetObjectType();
            gossip.ObjectEntry = guid.GetEntry();

            if (guid.GetObjectType() == ObjectType.Unit)
            {
                if (Storage.Objects.ContainsKey(guid))
                {
                    ((Unit)Storage.Objects[guid].Item1).GossipId = menuId;
                }
            }

            gossipOptions.ForEach(g =>
            {
                g.MenuId = menuId;
                Storage.GossipMenuOptions.Add(g, packet.TimeSpan);
            });
            gossipOptionBoxes.ForEach(gb =>
            {
                gb.MenuId = menuId;
                Storage.GossipMenuOptionBoxes.Add(gb, packet.TimeSpan);
            });

            Storage.Gossips.Add(gossip, packet.TimeSpan);
            var lastGossipOption = CoreParsers.NpcHandler.LastGossipOption;

            if (lastGossipOption.HasSelection)
            {
                Storage.GossipMenuOptionActions.Add(new GossipMenuOptionAction {
                    MenuId = lastGossipOption.MenuId, OptionIndex = lastGossipOption.OptionIndex, ActionMenuId = gossip.Entry
                }, packet.TimeSpan);
            }

            packet.AddSniffData(StoreNameType.Gossip, (int)menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture));
        }
コード例 #21
0
        public static void HandleNpcGossip(Packet packet)
        {
            GossipMenu gossip = new GossipMenu();

            WowGuid guid = packet.ReadPackedGuid128("GossipGUID");

            gossip.ObjectType  = guid.GetObjectType();
            gossip.ObjectEntry = guid.GetEntry();

            int menuId = packet.ReadInt32("GossipID");

            gossip.Entry = (uint)menuId;

            packet.ReadInt32("FriendshipFactionID");

            gossip.TextID = (uint)packet.ReadInt32("TextID");

            int int44 = packet.ReadInt32("GossipOptions");
            int int60 = packet.ReadInt32("GossipText");

            for (int i = 0; i < int44; ++i)
            {
                V6_0_2_19033.Parsers.NpcHandler.ReadGossipOptionsData((uint)menuId, packet, i, "GossipOptions");
            }

            for (int i = 0; i < int60; ++i)
            {
                ReadGossipQuestTextData(packet, i, "GossipQuestText");
            }

            if (guid.GetObjectType() == ObjectType.Unit)
            {
                if (Storage.Objects.ContainsKey(guid))
                {
                    ((Unit)Storage.Objects[guid].Item1).GossipId = (uint)menuId;
                }
            }

            Storage.Gossips.Add(gossip, packet.TimeSpan);
            var lastGossipOption    = CoreParsers.NpcHandler.LastGossipOption;
            var tempGossipOptionPOI = CoreParsers.NpcHandler.TempGossipOptionPOI;

            if (lastGossipOption.HasSelection)
            {
                if ((packet.TimeSpan - lastGossipOption.TimeSpan).Duration() <= TimeSpan.FromMilliseconds(2500))
                {
                    Storage.GossipMenuOptionActions.Add(new GossipMenuOptionAction {
                        MenuId = lastGossipOption.MenuId, OptionIndex = lastGossipOption.OptionIndex, ActionMenuId = gossip.Entry, ActionPoiId = lastGossipOption.ActionPoiId
                    }, packet.TimeSpan);

                    //keep temp data (for case SMSG_GOSSIP_POI is delayed)
                    tempGossipOptionPOI.Guid         = lastGossipOption.Guid;
                    tempGossipOptionPOI.MenuId       = lastGossipOption.MenuId;
                    tempGossipOptionPOI.OptionIndex  = lastGossipOption.OptionIndex;
                    tempGossipOptionPOI.ActionMenuId = gossip.Entry;
                    tempGossipOptionPOI.TimeSpan     = lastGossipOption.TimeSpan;

                    // clear lastgossip so no faulty linkings appear
                    lastGossipOption.Reset();
                }
                else
                {
                    lastGossipOption.Reset();
                    tempGossipOptionPOI.Reset();
                }
            }

            packet.AddSniffData(StoreNameType.Gossip, menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture));
        }
コード例 #22
0
        public static void HandleNpcGossip(Packet packet)
        {
            PacketGossipMessage packetGossip = packet.Holder.GossipMessage = new();
            var guidBytes = new byte[8];

            uint amountOfOptions = packet.ReadBits(20);

            packet.StartBitStream(guidBytes, 5, 1, 7, 2);
            uint questgossips = packet.ReadBits(19);

            packet.StartBitStream(guidBytes, 6, 4, 0);

            var titleLen = new uint[questgossips];

            for (int i = 0; i < questgossips; ++i)
            {
                packet.ReadBit("Change Icon", i);
                titleLen[i] = packet.ReadBits(9);
            }

            var optionTextLen = new uint[amountOfOptions];
            var boxTextLen    = new uint[amountOfOptions];

            for (int i = 0; i < amountOfOptions; ++i)
            {
                boxTextLen[i]    = packet.ReadBits(12);
                optionTextLen[i] = packet.ReadBits(12);
            }

            guidBytes[3] = packet.ReadBit();
            for (int i = 0; i < questgossips; i++)
            {
                packet.ReadUInt32E <QuestFlags>("Flags", i);
                packet.ReadUInt32("Icon", i);
                packet.ReadInt32("Level", i);
                var title = packet.ReadWoWString("Title", titleLen[i], i);
                var quest = packet.ReadUInt32 <QuestId>("Quest ID", i);
                packet.ReadUInt32E <QuestFlagsEx>("Flags 2", i);

                packetGossip.Quests.Add(new GossipQuestOption()
                {
                    Title   = title,
                    QuestId = quest
                });
            }

            packet.ReadXORByte(guidBytes, 2);
            packet.ReadXORByte(guidBytes, 1);

            uint menuId = packetGossip.MenuId = packet.ReadUInt32("Menu Id");

            for (int i = 0; i < amountOfOptions; ++i)
            {
                GossipMenuOption gossipOption = new GossipMenuOption
                {
                    MenuId = menuId
                };
                GossipMenuOptionBox gossipMenuOptionBox = new GossipMenuOptionBox
                {
                    MenuId = menuId
                };

                gossipOption.OptionText      = packet.ReadWoWString("Text", optionTextLen[i], i);
                gossipMenuOptionBox.BoxCoded = packet.ReadBool("Box", i);
                gossipOption.OptionIcon      = packet.ReadByteE <GossipOptionIcon>("Icon", i);
                gossipMenuOptionBox.BoxMoney = packet.ReadUInt32("Required money", i);
                gossipMenuOptionBox.BoxText  = packet.ReadWoWString("Box Text", boxTextLen[i], i);
                gossipOption.OptionIndex     = gossipMenuOptionBox.OptionIndex = packet.ReadUInt32("Index", i);

                Storage.GossipMenuOptions.Add(gossipOption, packet.TimeSpan);
                if (!gossipMenuOptionBox.IsEmpty)
                {
                    Storage.GossipMenuOptionBoxes.Add(gossipMenuOptionBox, packet.TimeSpan);
                }

                packetGossip.Options.Add(new GossipMessageOption()
                {
                    OptionIndex = gossipOption.OptionIndex.Value,
                    OptionIcon  = (int)gossipOption.OptionIcon,
                    BoxCoded    = gossipMenuOptionBox.BoxCoded.Value,
                    BoxCost     = gossipMenuOptionBox.BoxMoney.Value,
                    Text        = gossipOption.OptionText,
                    BoxText     = gossipMenuOptionBox.BoxText
                });
            }

            packet.ReadXORByte(guidBytes, 7);
            packet.ReadXORByte(guidBytes, 4);
            packet.ReadXORByte(guidBytes, 6);
            packet.ReadUInt32("Friendship Faction");
            packet.ReadXORByte(guidBytes, 0);
            packet.ReadXORByte(guidBytes, 5);
            uint textId = packetGossip.TextId = packet.ReadUInt32("Text Id");

            packet.ReadXORByte(guidBytes, 3);

            GossipMenu gossip = new GossipMenu
            {
                Entry  = menuId,
                TextID = textId
            };

            WowGuid guid = packet.WriteGuid("Guid", guidBytes);

            packetGossip.GossipSource = guid;

            gossip.ObjectType  = guid.GetObjectType();
            gossip.ObjectEntry = guid.GetEntry();

            if (guid.GetObjectType() == ObjectType.Unit)
            {
                if (Storage.Objects.ContainsKey(guid))
                {
                    ((Unit)Storage.Objects[guid].Item1).GossipId = menuId;
                }
            }

            Storage.Gossips.Add(gossip, packet.TimeSpan);
            var lastGossipOption    = CoreParsers.NpcHandler.LastGossipOption;
            var tempGossipOptionPOI = CoreParsers.NpcHandler.TempGossipOptionPOI;

            if (lastGossipOption.HasSelection)
            {
                if ((packet.TimeSpan - lastGossipOption.TimeSpan).Duration() <= TimeSpan.FromMilliseconds(2500))
                {
                    Storage.GossipMenuOptionActions.Add(new GossipMenuOptionAction {
                        MenuId = lastGossipOption.MenuId, OptionIndex = lastGossipOption.OptionIndex, ActionMenuId = menuId
                    }, packet.TimeSpan);

                    //keep temp data (for case SMSG_GOSSIP_POI is delayed)
                    tempGossipOptionPOI.Guid         = lastGossipOption.Guid;
                    tempGossipOptionPOI.MenuId       = lastGossipOption.MenuId;
                    tempGossipOptionPOI.OptionIndex  = lastGossipOption.OptionIndex;
                    tempGossipOptionPOI.ActionMenuId = gossip.Entry;
                    tempGossipOptionPOI.TimeSpan     = lastGossipOption.TimeSpan;

                    // clear lastgossip so no faulty linkings appear
                    lastGossipOption.Reset();
                }
                else
                {
                    lastGossipOption.Reset();
                    tempGossipOptionPOI.Reset();
                }
            }

            packet.AddSniffData(StoreNameType.Gossip, (int)menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture));
        }
コード例 #23
0
        public static void HandleNpcGossip(Packet packet)
        {
            var guidBytes = new byte[8];

            packet.StartBitStream(guidBytes, 0, 1);
            uint questgossips = packet.ReadBits("Amount of Quest gossips", 19);

            guidBytes[2] = packet.ReadBit();
            uint amountOfOptions = packet.ReadBits("Amount of Options", 20);

            var titleLen = new uint[questgossips];

            for (int i = 0; i < questgossips; ++i)
            {
                packet.ReadBit("Change Icon", i);
                titleLen[i] = packet.ReadBits(9);
            }
            guidBytes[3] = packet.ReadBit();

            var optionTextLen = new uint[amountOfOptions];
            var boxTextLen    = new uint[amountOfOptions];

            for (int i = 0; i < amountOfOptions; ++i)
            {
                boxTextLen[i]    = packet.ReadBits(12);
                optionTextLen[i] = packet.ReadBits(12);
            }

            packet.StartBitStream(guidBytes, 5, 4, 6, 7);
            packet.ResetBitReader();
            packet.ReadXORByte(guidBytes, 6);

            var gossipOptions     = new List <GossipMenuOption>((int)amountOfOptions);
            var gossipOptionBoxes = new List <GossipMenuOptionBox>((int)amountOfOptions);

            for (int i = 0; i < amountOfOptions; ++i)
            {
                GossipMenuOption    gossipOption        = new GossipMenuOption();
                GossipMenuOptionBox gossipMenuOptionBox = new GossipMenuOptionBox();
                gossipOption.OptionText      = packet.ReadWoWString("Text", optionTextLen[i], i);
                gossipMenuOptionBox.BoxText  = packet.ReadWoWString("Box Text", boxTextLen[i], i);
                gossipMenuOptionBox.BoxMoney = packet.ReadUInt32("Required money", i);
                gossipOption.OptionIcon      = packet.ReadByteE <GossipOptionIcon>("Icon", i);
                gossipMenuOptionBox.BoxCoded = packet.ReadBool("Box", i);
                gossipOption.OptionIndex     = gossipMenuOptionBox.OptionIndex = packet.ReadUInt32("Index", i);

                gossipOptions.Add(gossipOption);
                if (!gossipMenuOptionBox.IsEmpty)
                {
                    gossipOptionBoxes.Add(gossipMenuOptionBox);
                }
            }
            packet.ReadXORByte(guidBytes, 0);

            for (int i = 0; i < questgossips; i++)
            {
                packet.ReadUInt32E <QuestFlags>("Flags", i);
                packet.ReadWoWString("Title", titleLen[i], i);
                packet.ReadUInt32("Icon", i);
                packet.ReadUInt32E <QuestFlagsEx>("Flags 2", i);
                packet.ReadInt32("Level", i);
                packet.ReadUInt32 <QuestId>("Quest ID", i);
            }

            uint textId = packet.ReadUInt32("Text Id");

            packet.ReadXORBytes(guidBytes, 4, 3);
            uint menuId = packet.ReadUInt32("Menu Id");

            packet.ReadUInt32("Friendship Faction");
            packet.ReadXORBytes(guidBytes, 7, 1, 5, 2);

            GossipMenu gossip = new GossipMenu
            {
                Entry  = menuId,
                TextID = textId
            };

            WowGuid guid = packet.WriteGuid("GUID", guidBytes);

            gossip.ObjectType  = guid.GetObjectType();
            gossip.ObjectEntry = guid.GetEntry();

            if (guid.GetObjectType() == ObjectType.Unit)
            {
                if (Storage.Objects.ContainsKey(guid))
                {
                    ((Unit)Storage.Objects[guid].Item1).GossipId = menuId;
                }
            }

            gossipOptions.ForEach(g =>
            {
                g.MenuId = menuId;
                Storage.GossipMenuOptions.Add(g, packet.TimeSpan);
            });
            gossipOptionBoxes.ForEach(gb =>
            {
                gb.MenuId = menuId;
                Storage.GossipMenuOptionBoxes.Add(gb, packet.TimeSpan);
            });

            Storage.Gossips.Add(gossip, packet.TimeSpan);
            var lastGossipOption = CoreParsers.NpcHandler.LastGossipOption;

            if (lastGossipOption.HasSelection)
            {
                Storage.GossipMenuOptionActions.Add(new GossipMenuOptionAction {
                    MenuId = lastGossipOption.MenuId, OptionIndex = lastGossipOption.OptionIndex, ActionMenuId = gossip.Entry
                }, packet.TimeSpan);
            }

            packet.AddSniffData(StoreNameType.Gossip, (int)menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture));
        }
コード例 #24
0
        private static MovementInfo ReadMovementUpdateBlock434(Packet packet, WowGuid guid, object index)
        {
            var moveInfo = new MovementInfo();

            // bits
            /*var bit3 =*/
            packet.ReadBit();
            /*var bit4 =*/
            packet.ReadBit();
            var hasGameObjectRotation = packet.ReadBit("Has GameObject Rotation", index);
            var hasAnimKits           = packet.ReadBit("Has AnimKits", index);
            var hasAttackingTarget    = packet.ReadBit("Has Attacking Target", index);

            packet.ReadBit("Self", index);
            var hasVehicleData = packet.ReadBit("Has Vehicle Data", index);
            var living         = packet.ReadBit("Living", index);
            var unkLoopCounter = packet.ReadBits("Unknown array size", 24, index);

            /*var bit1 =*/
            packet.ReadBit();
            var hasGameObjectPosition = packet.ReadBit("Has GameObject Position", index);
            var hasStationaryPosition = packet.ReadBit("Has Stationary Position", index);
            var bit456 = packet.ReadBit();

            /*var bit2 =*/
            packet.ReadBit();
            var transport                     = packet.ReadBit("Transport", index);
            var hasOrientation                = false;
            var guid2                         = new byte[8];
            var hasPitch                      = false;
            var hasFallData                   = false;
            var hasSplineElevation            = false;
            var hasTransportData              = false;
            var hasTimestamp                  = false;
            var transportGuid                 = new byte[8];
            var hasTransportTime2             = false;
            var hasTransportTime3             = false;
            var bit216                        = false;
            var hasSplineStartTime            = false;
            var splineCount                   = 0u;
            var splineType                    = SplineType.Stop;
            var facingTargetGuid              = new byte[8];
            var hasSplineVerticalAcceleration = false;
            var hasFallDirection              = false;
            var goTransportGuid               = new byte[8];
            var hasGOTransportTime2           = false;
            var hasGOTransportTime3           = false;
            var attackingTargetGuid           = new byte[8];
            var hasAnimKit1                   = false;
            var hasAnimKit2                   = false;
            var hasAnimKit3                   = false;

            if (living)
            {
                var hasMovementFlags = !packet.ReadBit();
                hasOrientation = !packet.ReadBit("Lacks orientation", index);
                guid2[7]       = packet.ReadBit();
                guid2[3]       = packet.ReadBit();
                guid2[2]       = packet.ReadBit();
                if (hasMovementFlags)
                {
                    moveInfo.Flags = (MovementFlag)packet.ReadEnum <Enums.MovementFlag>("Movement Flags", 30, index);
                }

                packet.ReadBit("Has MovementInfo spline", index);
                hasPitch = !packet.ReadBit("Lacks pitch", index);
                moveInfo.HasSplineData = packet.ReadBit("Has Spline Data", index);
                hasFallData            = packet.ReadBit("Has Fall Data", index);
                hasSplineElevation     = !packet.ReadBit("Lacks spline elevation", index);
                guid2[5]         = packet.ReadBit();
                hasTransportData = packet.ReadBit("Has Transport Data", index);
                hasTimestamp     = !packet.ReadBit("Lacks timestamp", index);
                if (hasTransportData)
                {
                    transportGuid[1]  = packet.ReadBit();
                    hasTransportTime2 = packet.ReadBit();
                    transportGuid[4]  = packet.ReadBit();
                    transportGuid[0]  = packet.ReadBit();
                    transportGuid[6]  = packet.ReadBit();
                    hasTransportTime3 = packet.ReadBit();
                    transportGuid[7]  = packet.ReadBit();
                    transportGuid[5]  = packet.ReadBit();
                    transportGuid[3]  = packet.ReadBit();
                    transportGuid[2]  = packet.ReadBit();
                }

                guid2[4] = packet.ReadBit();
                if (moveInfo.HasSplineData)
                {
                    bit216 = packet.ReadBit("Has extended spline data", index);
                    if (bit216)
                    {
                        /*var splineMode =*/
                        packet.ReadEnum <SplineMode>("Spline Mode", 2, index);
                        hasSplineStartTime = packet.ReadBit("Has spline start time", index);
                        splineCount        = packet.ReadBits("Spline Waypoints", 22, index);
                        var bits57 = packet.ReadBits(2);
                        switch (bits57)
                        {
                        case 0:
                            splineType = SplineType.FacingAngle;
                            break;

                        case 1:
                            splineType = SplineType.FacingSpot;
                            break;

                        case 2:
                            splineType = SplineType.FacingTarget;
                            break;

                        case 3:
                            splineType = SplineType.Normal;
                            break;
                        }

                        if (splineType == SplineType.FacingTarget)
                        {
                            facingTargetGuid = packet.StartBitStream(4, 3, 7, 2, 6, 1, 0, 5);
                        }

                        hasSplineVerticalAcceleration = packet.ReadBit("Has spline vertical acceleration", index);
                        packet.AddValue("Spline type", splineType, index);
                        /*splineFlags =*/
                        packet.ReadEnum <SplineFlag434>("Spline flags", 25, index);
                    }
                }

                guid2[6] = packet.ReadBit();
                if (hasFallData)
                {
                    hasFallDirection = packet.ReadBit("Has Fall Direction", index);
                }

                guid2[0] = packet.ReadBit();
                guid2[1] = packet.ReadBit();
                packet.ReadBit();
                if (!packet.ReadBit())
                {
                    moveInfo.FlagsExtra = packet.ReadEnum <MovementFlagExtra>("Extra Movement Flags", 12, index);
                }
            }

            if (hasGameObjectPosition)
            {
                goTransportGuid[5]  = packet.ReadBit();
                hasGOTransportTime3 = packet.ReadBit();
                goTransportGuid[0]  = packet.ReadBit();
                goTransportGuid[3]  = packet.ReadBit();
                goTransportGuid[6]  = packet.ReadBit();
                goTransportGuid[1]  = packet.ReadBit();
                goTransportGuid[4]  = packet.ReadBit();
                goTransportGuid[2]  = packet.ReadBit();
                hasGOTransportTime2 = packet.ReadBit();
                goTransportGuid[7]  = packet.ReadBit();
            }

            if (hasAttackingTarget)
            {
                attackingTargetGuid = packet.StartBitStream(2, 7, 0, 4, 5, 6, 1, 3);
            }

            if (hasAnimKits)
            {
                hasAnimKit1 = !packet.ReadBit();
                hasAnimKit2 = !packet.ReadBit();
                hasAnimKit3 = !packet.ReadBit();
            }

            packet.ResetBitReader();

            // Reading data
            for (var i = 0u; i < unkLoopCounter; ++i)
            {
                packet.ReadUInt32("Unk UInt32", index, (int)i);
            }

            if (living)
            {
                packet.ReadXORByte(guid2, 4);

                packet.ReadSingle("RunBack Speed", index);
                if (hasFallData)
                {
                    if (hasFallDirection)
                    {
                        packet.ReadSingle("Jump XY Speed", index);
                        packet.ReadSingle("Jump Cos", index);
                        packet.ReadSingle("Jump Sin", index);
                    }

                    packet.ReadInt32("Time Fallen", index);
                    packet.ReadSingle("Fall Z Speed", index);
                }

                packet.ReadSingle("SwimBack Speed", index);
                if (hasSplineElevation)
                {
                    packet.ReadSingle("Spline Elevation", index);
                }

                if (moveInfo.HasSplineData)
                {
                    if (bit216)
                    {
                        if (hasSplineVerticalAcceleration)
                        {
                            packet.ReadSingle("Spline Vertical Acceleration", index);
                        }
                        packet.ReadUInt32("Spline Time", index);
                        if (splineType == SplineType.FacingAngle)
                        {
                            packet.ReadSingle("Facing Angle", index);
                        }
                        else if (splineType == SplineType.FacingTarget)
                        {
                            packet.ParseBitStream(facingTargetGuid, 5, 3, 7, 1, 6, 4, 2, 0);
                            packet.WriteGuid("Facing Target GUID", facingTargetGuid, index);
                        }

                        for (var i = 0u; i < splineCount; ++i)
                        {
                            var wp = new Vector3
                            {
                                Z = packet.ReadSingle(),
                                X = packet.ReadSingle(),
                                Y = packet.ReadSingle()
                            };

                            packet.AddValue("Spline Waypoint", wp, index, i);
                        }

                        if (splineType == SplineType.FacingSpot)
                        {
                            var point = new Vector3
                            {
                                X = packet.ReadSingle(),
                                Z = packet.ReadSingle(),
                                Y = packet.ReadSingle()
                            };

                            packet.AddValue("Facing Spot", point, index);
                        }

                        packet.ReadSingle("Spline Duration Multiplier Next", index);
                        packet.ReadUInt32("Spline Full Time", index);
                        if (hasSplineStartTime)
                        {
                            packet.ReadUInt32("Spline Start time", index);
                        }

                        packet.ReadSingle("Spline Duration Multiplier", index);
                    }

                    var endPoint = new Vector3
                    {
                        Z = packet.ReadSingle(),
                        X = packet.ReadSingle(),
                        Y = packet.ReadSingle()
                    };

                    packet.ReadUInt32("Spline Id", index);
                    packet.AddValue("Spline Endpoint:", endPoint, index);
                }

                moveInfo.Position.Z = packet.ReadSingle();
                packet.ReadXORByte(guid2, 5);

                if (hasTransportData)
                {
                    packet.ReadXORByte(transportGuid, 5);
                    packet.ReadXORByte(transportGuid, 7);

                    packet.ReadUInt32("Transport Time", index);
                    moveInfo.TransportOffset.O = packet.ReadSingle();
                    if (hasTransportTime2)
                    {
                        packet.ReadUInt32("Transport Time 2", index);
                    }

                    moveInfo.TransportOffset.Y = packet.ReadSingle();
                    moveInfo.TransportOffset.X = packet.ReadSingle();
                    packet.ReadXORByte(transportGuid, 3);

                    moveInfo.TransportOffset.Z = packet.ReadSingle();
                    packet.ReadXORByte(transportGuid, 0);

                    if (hasTransportTime3)
                    {
                        packet.ReadUInt32("Transport Time 3", index);
                    }

                    var seat = packet.ReadSByte("Transport Seat", index);
                    packet.ReadXORByte(transportGuid, 1);
                    packet.ReadXORByte(transportGuid, 6);
                    packet.ReadXORByte(transportGuid, 2);
                    packet.ReadXORByte(transportGuid, 4);
                    moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(transportGuid, 0));
                    packet.AddValue("Transport GUID", moveInfo.TransportGuid, index);
                    packet.AddValue("Transport Position", moveInfo.TransportOffset, index);

                    if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle &&
                        guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature)
                    {
                        var vehicleAccessory = new VehicleTemplateAccessory();
                        vehicleAccessory.AccessoryEntry = guid.GetEntry();
                        vehicleAccessory.SeatId         = seat;
                        Storage.VehicleTemplateAccessorys.Add(moveInfo.TransportGuid.GetEntry(), vehicleAccessory, packet.TimeSpan);
                    }
                }

                moveInfo.Position.X = packet.ReadSingle();
                packet.ReadSingle("Pitch Speed", index);
                packet.ReadXORByte(guid2, 3);
                packet.ReadXORByte(guid2, 0);

                packet.ReadSingle("Swim Speed", index);
                moveInfo.Position.Y = packet.ReadSingle();
                packet.ReadXORByte(guid2, 7);
                packet.ReadXORByte(guid2, 1);
                packet.ReadXORByte(guid2, 2);

                moveInfo.WalkSpeed = packet.ReadSingle("Walk Speed", index) / 2.5f;
                if (hasTimestamp)
                {
                    packet.ReadUInt32("Time", index);
                }

                packet.ReadSingle("FlyBack Speed", index);
                packet.ReadXORByte(guid2, 6);

                packet.ReadSingle("Turn Speed", index);
                if (hasOrientation)
                {
                    moveInfo.Orientation = packet.ReadSingle();
                }

                moveInfo.RunSpeed = packet.ReadSingle("Run Speed", index) / 7.0f;
                if (hasPitch)
                {
                    packet.ReadSingle("Pitch", index);
                }

                packet.ReadSingle("Fly Speed", index);

                packet.WriteGuid("GUID 2", guid2);
                packet.AddValue("Position", moveInfo.Position, index);
                packet.AddValue("Orientation", moveInfo.Orientation, index);
            }

            if (hasVehicleData)
            {
                packet.ReadSingle("Vehicle Orientation", index);
                moveInfo.VehicleId = packet.ReadUInt32("Vehicle Id", index);
            }

            if (hasGameObjectPosition)
            {
                packet.ReadXORByte(goTransportGuid, 0);
                packet.ReadXORByte(goTransportGuid, 5);
                if (hasGOTransportTime3)
                {
                    packet.ReadUInt32("GO Transport Time 3", index);
                }

                packet.ReadXORByte(goTransportGuid, 3);

                moveInfo.TransportOffset.X = packet.ReadSingle();
                packet.ReadXORByte(goTransportGuid, 4);
                packet.ReadXORByte(goTransportGuid, 6);
                packet.ReadXORByte(goTransportGuid, 1);

                packet.ReadSingle("GO Transport Time", index);
                moveInfo.TransportOffset.Y = packet.ReadSingle();
                packet.ReadXORByte(goTransportGuid, 2);
                packet.ReadXORByte(goTransportGuid, 7);

                moveInfo.TransportOffset.Z = packet.ReadSingle();
                packet.ReadByte("GO Transport Seat", index);
                moveInfo.TransportOffset.O = packet.ReadSingle();
                if (hasGOTransportTime2)
                {
                    packet.ReadUInt32("GO Transport Time 2", index);
                }

                moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(goTransportGuid, 0));
                packet.AddValue("GO Transport GUID", moveInfo.TransportGuid, index);
                packet.AddValue("GO Transport Position", moveInfo.TransportOffset, index);
            }

            if (hasGameObjectRotation)
            {
                packet.ReadPackedQuaternion("GameObject Rotation", index);
            }

            if (bit456)
            {
                // float[] arr = new float[16];
                // ordering: 13, 4, 7, 15, BYTE, 10, 11, 3, 5, 14, 6, 1, 8, 12, 0, 2, 9
                packet.ReadBytes(4 * 16 + 1);
            }

            if (hasStationaryPosition)
            {
                moveInfo.Orientation = packet.ReadSingle("Stationary Orientation", index);
                moveInfo.Position    = packet.ReadVector3("Stationary Position", index);
            }

            if (hasAttackingTarget)
            {
                packet.ParseBitStream(attackingTargetGuid, 4, 0, 3, 5, 7, 6, 2, 1);
                packet.WriteGuid("Attacking Target GUID", attackingTargetGuid, index);
            }

            if (hasAnimKits)
            {
                if (hasAnimKit1)
                {
                    packet.ReadUInt16("AI Anim Kit Id", index);
                }
                if (hasAnimKit2)
                {
                    packet.ReadUInt16("Movement Anim Kit Id", index);
                }
                if (hasAnimKit3)
                {
                    packet.ReadUInt16("Melee Anim Kit Id", index);
                }
            }

            if (transport)
            {
                packet.ReadUInt32("Transport path timer", index);
            }

            return(moveInfo);
        }
コード例 #25
0
        public static void HandleNpcGossip(Packet packet)
        {
            GossipMenu gossip = new GossipMenu();

            WowGuid guid = packet.ReadGuid("GUID");

            gossip.ObjectType  = guid.GetObjectType();
            gossip.ObjectEntry = guid.GetEntry();

            uint menuId = packet.ReadUInt32("Menu Id");

            gossip.Entry = menuId;

            if (ClientVersion.AddedInVersion(ClientType.MistsOfPandaria))
            {
                packet.ReadUInt32("Friendship Faction");
            }

            gossip.TextID = packet.ReadUInt32("Text Id");

            uint count = packet.ReadUInt32("Amount of Options");

            for (int i = 0; i < count; i++)
            {
                GossipMenuOption gossipOption = new GossipMenuOption
                {
                    MenuId = menuId,
                };
                GossipMenuOptionBox gossipMenuOptionBox = new GossipMenuOptionBox
                {
                    MenuId = menuId
                };

                gossipOption.OptionIndex     = gossipMenuOptionBox.OptionIndex = packet.ReadUInt32("Index", i);
                gossipOption.OptionIcon      = packet.ReadByteE <GossipOptionIcon>("Icon", i);
                gossipMenuOptionBox.BoxCoded = packet.ReadBool("Box", i);
                gossipMenuOptionBox.BoxMoney = packet.ReadUInt32("Required money", i);
                gossipOption.OptionText      = packet.ReadCString("Text", i);
                gossipMenuOptionBox.BoxText  = packet.ReadCString("Box Text", i);

                Storage.GossipMenuOptions.Add(gossipOption, packet.TimeSpan);
                if (!gossipMenuOptionBox.IsEmpty)
                {
                    Storage.GossipMenuOptionBoxes.Add(gossipMenuOptionBox, packet.TimeSpan);
                }
            }

            uint questgossips = packet.ReadUInt32("Amount of Quest gossips");

            for (int i = 0; i < questgossips; i++)
            {
                packet.ReadUInt32 <QuestId>("Quest ID", i);

                packet.ReadUInt32("Icon", i);
                packet.ReadInt32("Level", i);
                packet.ReadUInt32E <QuestFlags>("Flags", i);
                if (ClientVersion.AddedInVersion(ClientVersionBuild.V5_1_0_16309))
                {
                    packet.ReadUInt32E <QuestFlags2>("Flags 2", i);
                }

                packet.ReadBool("Change Icon", i);
                packet.ReadCString("Title", i);
            }

            if (guid.GetObjectType() == ObjectType.Unit)
            {
                if (Storage.Objects.ContainsKey(guid))
                {
                    ((Unit)Storage.Objects[guid].Item1).GossipId = menuId;
                }
            }

            Storage.Gossips.Add(gossip, packet.TimeSpan);
            if (LastGossipOption.HasSelection)
            {
                Storage.GossipMenuOptionActions.Add(new GossipMenuOptionAction {
                    MenuId = LastGossipOption.MenuId, OptionIndex = LastGossipOption.OptionIndex, ActionMenuId = menuId
                }, packet.TimeSpan);
            }

            packet.AddSniffData(StoreNameType.Gossip, (int)menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture));
        }
コード例 #26
0
        public static void HandleNpcGossip(Packet packet)
        {
            var guidBytes = new byte[8];

            uint questgossips = packet.ReadBits(19);

            var titleLen = new uint[questgossips];

            for (int i = 0; i < questgossips; ++i)
            {
                packet.ReadBit("Change Icon", i);
                titleLen[i] = packet.ReadBits(9);
            }

            guidBytes[5] = packet.ReadBit();
            guidBytes[7] = packet.ReadBit();
            guidBytes[4] = packet.ReadBit();
            guidBytes[0] = packet.ReadBit();

            uint amountOfOptions = packet.ReadBits(20);

            guidBytes[6] = packet.ReadBit();
            guidBytes[2] = packet.ReadBit();

            var boxTextLen    = new uint[amountOfOptions];
            var optionTextLen = new uint[amountOfOptions];

            for (int i = 0; i < amountOfOptions; ++i)
            {
                boxTextLen[i]    = packet.ReadBits(12);
                optionTextLen[i] = packet.ReadBits(12);
            }

            guidBytes[3] = packet.ReadBit();
            guidBytes[1] = packet.ReadBit();

            for (int i = 0; i < questgossips; ++i)
            {
                packet.ReadWoWString("Title", titleLen[i], i);
                packet.ReadUInt32E <QuestFlags>("Flags", i);    //528
                packet.ReadInt32("Level", i);                   //8
                packet.ReadUInt32("Icon", i);                   //4
                packet.ReadUInt32 <QuestId>("Quest ID", i);     //528
                packet.ReadUInt32E <QuestFlags2>("Flags 2", i); //532
            }

            packet.ReadXORByte(guidBytes, 1);
            packet.ReadXORByte(guidBytes, 0);

            var gossipOptions = new List <GossipMenuOption>((int)amountOfOptions);

            for (int i = 0; i < amountOfOptions; ++i)
            {
                GossipMenuOption gossipMenuOption = new GossipMenuOption
                {
                    BoxMoney   = packet.ReadUInt32("Required money", i),             //3012
                    BoxText    = packet.ReadWoWString("Box Text", boxTextLen[i], i), //12
                    ID         = packet.ReadUInt32("Index", i),                      //0
                    BoxCoded   = packet.ReadBool("Box", i),
                    OptionText = packet.ReadWoWString("Text", optionTextLen[i], i),
                    OptionIcon = packet.ReadByteE <GossipOptionIcon>("Icon", i)//4
                };

                gossipOptions.Add(gossipMenuOption);
            }

            packet.ReadXORByte(guidBytes, 5);
            packet.ReadXORByte(guidBytes, 3);
            uint menuId = packet.ReadUInt32("Menu Id");

            packet.ReadXORByte(guidBytes, 2);
            packet.ReadXORByte(guidBytes, 6);
            packet.ReadXORByte(guidBytes, 4);
            packet.ReadUInt32("Friendship Faction");
            packet.ReadXORByte(guidBytes, 7);
            uint textId = packet.ReadUInt32("Text Id");

            GossipMenu gossip = new GossipMenu
            {
                Entry  = menuId,
                TextID = textId
            };

            WowGuid guid = packet.WriteGuid("Guid", guidBytes);

            gossip.ObjectType  = guid.GetObjectType();
            gossip.ObjectEntry = guid.GetEntry();

            if (guid.GetObjectType() == ObjectType.Unit)
            {
                if (Storage.Objects.ContainsKey(guid))
                {
                    ((Unit)Storage.Objects[guid].Item1).GossipId = menuId;
                }
            }

            gossipOptions.ForEach(g =>
            {
                g.MenuID = menuId;
                Storage.GossipMenuOptions.Add(g, packet.TimeSpan);
            });

            Storage.Gossips.Add(gossip, packet.TimeSpan);

            packet.AddSniffData(StoreNameType.Gossip, (int)menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture));
        }
コード例 #27
0
        private static MovementInfo ReadMovementUpdateBlock(Packet packet, WowGuid guid, object index)
        {
            var moveInfo = new MovementInfo();

            var guid1               = new byte[8];
            var transportGuid       = new byte[8];
            var goTransportGuid     = new byte[8];
            var attackingTargetGuid = new byte[8];

            var hasAnimKit1                   = false;
            var hasAnimKit2                   = false;
            var hasAnimKit3                   = false;
            var hasFullSpline                 = false;
            var hasSplineStartTime            = false;
            var hasSplineVerticalAcceleration = false;
            var hasGOTransportTime2           = false;
            var hasGOTransportTime3           = false;
            var hasSplineElevation            = false;
            var hasMovementFlags              = false;
            var hasMoveFlagsExtra             = false;
            var hasTimestamp                  = false;
            var hasOrientation                = false;
            var hasTransportData              = false;
            var hasTransportTime3             = false;
            var hasTransportTime2             = false;
            var hasPitch         = false;
            var hasFallData      = false;
            var hasFallDirection = false;

            var bit130 = false;
            var bitA0  = false;
            var bit23C = false;
            var bit298 = false;
            var bit230 = false;
            var bit284 = false;
            var bit228 = false;
            var bit258 = false;
            var bit218 = false;
            var bit220 = false;

            var        bits160     = 0u;
            var        splineCount = 0u;
            var        bits11C     = 0u;
            var        bits90      = 0u;
            var        bits25C     = 0u;
            var        bits26C     = 0u;
            var        bits288     = 0u;
            var        bits418     = 0u;
            var        bits2AA     = 0u;
            SplineType splineType  = SplineType.Stop;

            var hasVehicleData = packet.ReadBit("Has Vehicle Data", index);
            var bit2A8         = packet.ReadBit();

            packet.ReadBit(); // fake 0
            var bit1DC = packet.ReadBit();

            packet.ReadBit(); // fake 2
            var bit2A9                = packet.ReadBit();
            var hasAttackingTarget    = packet.ReadBit("Has Attacking Target", index);
            var hasStationaryPosition = packet.ReadBit("Has Stationary Position", index);
            var bit29C                = packet.ReadBit();
            var bit428                = packet.ReadBit();
            var hasSceneObjectData    = packet.ReadBit("Has Scene Object Data", index);

            packet.ReadBit(); // fake 1
            var bit32A                = packet.ReadBit();
            var transportFrames       = packet.ReadBits("Transport Frames Count", 22, index);
            var isLiving              = packet.ReadBit("Is Living", index);
            var hasGameObjectPosition = packet.ReadBit("Has GameObject Position", index);

            packet.ReadBit(); // fake 3
            var hasGameObjectRotation = packet.ReadBit("Has GameObject Rotation", index);
            var bit2A4      = packet.ReadBit();
            var bit414      = packet.ReadBit();
            var hasAnimKits = packet.ReadBit("Has Anim Kits", index);

            if (isLiving)
            {
                guid1[5] = packet.ReadBit();
                packet.ReadBit("bit8D", index);
                hasPitch = !packet.ReadBit();
                guid1[6] = packet.ReadBit();
                packet.ReadBit("bitA4", index);
                bits160 = packet.ReadBits(19);
                for (var i = 0; i < bits160; ++i)
                {
                    packet.ReadBits("bits164", 2, index, i);
                }

                guid1[4]          = packet.ReadBit();
                hasOrientation    = !packet.ReadBit();
                hasMoveFlagsExtra = !packet.ReadBit();
                bitA0             = !packet.ReadBit();
                packet.StartBitStream(guid1, 2, 3, 7);
                bits90             = packet.ReadBits(22);
                hasMovementFlags   = !packet.ReadBit();
                hasTimestamp       = !packet.ReadBit();
                hasSplineElevation = !packet.ReadBit();
                guid1[1]           = packet.ReadBit();
                hasFallData        = packet.ReadBit();
                packet.ReadBit("bit8C", index);
                if (hasMoveFlagsExtra)
                {
                    moveInfo.FlagsExtra = packet.ReadBitsE <MovementFlagExtra>("Extra Movement Flags", 13, index);
                }

                guid1[0] = packet.ReadBit();
                moveInfo.HasSplineData = packet.ReadBit();
                if (moveInfo.HasSplineData)
                {
                    hasFullSpline = packet.ReadBit();
                    if (hasFullSpline)
                    {
                        packet.ReadBitsE <SplineFlag434>("Spline flags", 25, index);
                        hasSplineStartTime = packet.ReadBit("Has Spline Start Time", index);
                        splineCount        = packet.ReadBits("SplineWaypointsCount", 20, index);
                        bit130             = packet.ReadBit();
                        if (bit130)
                        {
                            bits11C = packet.ReadBits(21);
                            packet.ReadBits("bits12C", 2, index);
                        }

                        packet.ReadBitsE <SplineMode>("Spline Mode", 2, index);
                        hasSplineVerticalAcceleration = packet.ReadBit("has Spline Vertical Acceleration", index);
                    }
                }

                hasTransportData = packet.ReadBit();
                if (hasTransportData)
                {
                    packet.StartBitStream(transportGuid, 6, 1, 2, 5);
                    hasTransportTime3 = packet.ReadBit();
                    packet.StartBitStream(transportGuid, 4, 7, 0);
                    hasTransportTime2 = packet.ReadBit();
                    packet.StartBitStream(transportGuid, 3);
                }

                if (hasMovementFlags)
                {
                    moveInfo.Flags = packet.ReadBitsE <MovementFlag>("Movement Flags", 30, index);
                }

                if (hasFallData)
                {
                    hasFallDirection = packet.ReadBit();
                }
            }

            if (hasGameObjectPosition)
            {
                hasGOTransportTime3 = packet.ReadBit();
                hasGOTransportTime2 = packet.ReadBit();
                packet.StartBitStream(goTransportGuid, 4, 2, 7, 6, 3, 0, 1, 5);
            }

            // Sceneobject data
            var CreatorGUID = new byte[8];

            byte[][]   guid358        = null;
            byte[][][] guid358_6      = null;
            uint[]     bits358_10     = null;
            uint[][]   bits358_6_84   = null;
            uint[][]   bits358_6_94   = null;
            uint[][]   bits358_6_31   = null;
            uint[][]   bits358_6_74   = null;
            byte[][][] bit358_6_78_9  = null;
            byte[][][] bit358_6_88_10 = null;
            bool[][][] bit358_6_88_C  = null;
            bool[][][] bit358_6_88_8  = null;
            bool[][]   bit358_6_2E    = null;
            bool[][]   bit358_6_30    = null;
            bool[]     bit358_A       = null;
            bool[]     bit358_E       = null;
            bool[]     bit358_22      = null;

            var bit338 = false;
            var bit330 = false;
            var bit341 = false;
            var bit340 = false;
            var bit332 = false;
            var bit33C = false;

            uint[]   bits388     = null;
            uint[]   bits388_10  = null;
            byte[][] bit388_1_10 = null;
            bool[][] bit388_1_C  = null;
            bool[][] bit388_1_8  = null;

            if (hasSceneObjectData)
            {
                guid358        = new byte[2][];
                guid358_6      = new byte[2][][];
                bits358_10     = new uint[2];
                bits358_6_84   = new uint[2][];
                bits358_6_94   = new uint[2][];
                bits358_6_31   = new uint[2][];
                bits358_6_74   = new uint[2][];
                bit358_6_78_9  = new byte[2][][];
                bit358_6_88_10 = new byte[2][][];
                bit358_6_88_C  = new bool[2][][];
                bit358_6_88_8  = new bool[2][][];
                bit358_6_2E    = new bool[2][];
                bit358_6_30    = new bool[2][];
                bit358_A       = new bool[2];
                bit358_E       = new bool[2];
                bit358_22      = new bool[2];

                bit332 = !packet.ReadBit();
                packet.ReadBit("bit350", index);

                for (var i = 0; i < 2; ++i)
                {
                    guid358[i] = new byte[8];
                    packet.StartBitStream(guid358[i], 5, 2);
                    bit358_A[i]   = !packet.ReadBit();
                    bits358_10[i] = packet.ReadBits(2);

                    guid358_6[i]      = new byte[bits358_10[i]][];
                    bits358_6_84[i]   = new uint[bits358_10[i]];
                    bits358_6_94[i]   = new uint[bits358_10[i]];
                    bits358_6_31[i]   = new uint[bits358_10[i]];
                    bits358_6_74[i]   = new uint[bits358_10[i]];
                    bit358_6_78_9[i]  = new byte[bits358_10[i]][];
                    bit358_6_88_10[i] = new byte[bits358_10[i]][];
                    bit358_6_88_C[i]  = new bool[bits358_10[i]][];
                    bit358_6_88_8[i]  = new bool[bits358_10[i]][];
                    bit358_6_2E[i]    = new bool[bits358_10[i]];
                    bit358_6_30[i]    = new bool[bits358_10[i]];

                    for (var j = 0; j < bits358_10[i]; ++j)
                    {
                        guid358_6[i][j]    = new byte[8];
                        bits358_6_74[i][j] = packet.ReadBits(20);
                        bits358_6_31[i][j] = packet.ReadBits(7);

                        bit358_6_78_9[i][j] = new byte[bits358_6_74[i][j]];
                        for (var k = 0; k < bits358_6_74[i][j]; ++k)
                        {
                            bit358_6_78_9[i][j][k] = (byte)(10 - packet.ReadBit());
                        }

                        guid358_6[i][j][5] = packet.ReadBit();
                        bits358_6_94[i][j] = packet.ReadBits(21);
                        packet.StartBitStream(guid358_6[i][j], 1, 3, 2, 4, 7);

                        bit358_6_2E[i][j]  = !packet.ReadBit();
                        bit358_6_30[i][j]  = packet.ReadBit();
                        guid358_6[i][j][0] = packet.ReadBit();

                        bits358_6_84[i][j] = packet.ReadBits(21);

                        bit358_6_88_8[i][j]  = new bool[bits358_6_84[i][j]];
                        bit358_6_88_C[i][j]  = new bool[bits358_6_84[i][j]];
                        bit358_6_88_10[i][j] = new byte[bits358_6_84[i][j]];
                        for (var k = 0; k < bits358_6_84[i][j]; ++k)
                        {
                            bit358_6_88_10[i][j][k] = (byte)(10 - packet.ReadBit());
                            bit358_6_88_C[i][j][k]  = !packet.ReadBit();
                            bit358_6_88_8[i][j][k]  = !packet.ReadBit();
                        }

                        guid358_6[i][j][6] = packet.ReadBit();
                    }

                    bit358_E[i]  = !packet.ReadBit();
                    bit358_22[i] = !packet.ReadBit();
                    packet.StartBitStream(guid358[i], 4, 1, 7, 3, 6, 0);
                }

                packet.ReadBit(); // fake bit
                packet.StartBitStream(CreatorGUID, 7, 3, 2, 4, 0, 5, 6, 1);

                bits388     = new uint[3];
                bits388_10  = new uint[3];
                bit388_1_10 = new byte[3][];
                bit388_1_C  = new bool[3][];
                bit388_1_8  = new bool[3][];

                for (var i = 0; i < 3; ++i)
                {
                    bits388[i] = packet.ReadBits(21);

                    bit388_1_10[i] = new byte[bits388[i]];
                    bit388_1_C[i]  = new bool[bits388[i]];
                    bit388_1_8[i]  = new bool[bits388[i]];
                    for (var j = 0; j < bits388[i]; ++j)
                    {
                        bit388_1_8[i][j]  = !packet.ReadBit();
                        bit388_1_10[i][j] = (byte)(10 - packet.ReadBit());
                        bit388_1_C[i][j]  = !packet.ReadBit();
                    }

                    bits388_10[i] = packet.ReadBits(21);
                }

                packet.ReadBit("bit351", index);
                bit340 = !packet.ReadBit();
                bit330 = !packet.ReadBit();
                bit33C = !packet.ReadBit();
                bit341 = !packet.ReadBit();
                bit338 = !packet.ReadBit();
            }

            if (bit29C)
            {
                packet.ReadBit("bit20F", index);
                bit230 = packet.ReadBit();
                bit23C = packet.ReadBit();
                packet.ReadBit("bit20C", index);
                bit228 = packet.ReadBit();
                bit218 = packet.ReadBit();
                packet.ReadBit("bit20D", index);
                packet.ReadBit("bit20E", index);
                bit298 = packet.ReadBit();
                bit220 = packet.ReadBit();
                bit284 = packet.ReadBit();
                if (bit284)
                {
                    bits26C = packet.ReadBits(21);
                    bits25C = packet.ReadBits(21);
                }

                packet.ReadBit("bit210", index);
                if (bit298)
                {
                    bits288 = packet.ReadBits(20);
                }

                bit258 = packet.ReadBit();
            }

            if (hasAttackingTarget)
            {
                packet.StartBitStream(attackingTargetGuid, 4, 0, 6, 2, 1, 5, 3, 7);
            }

            if (bit428)
            {
                bits418 = packet.ReadBits(22);
            }

            if (bit32A)
            {
                bits2AA = packet.ReadBits(7);
            }

            if (hasAnimKits)
            {
                hasAnimKit1 = !packet.ReadBit();
                hasAnimKit2 = !packet.ReadBit();
                hasAnimKit3 = !packet.ReadBit();
            }

            packet.ResetBitReader();

            for (var i = 0; i < transportFrames; ++i)
            {
                packet.ReadInt32("Transport frame", index, i);
            }

            if (hasGameObjectPosition)
            {
                packet.ReadSByte("GO Transport Seat", index);
                if (hasGOTransportTime2)
                {
                    packet.ReadUInt32("GO Transport Time 2", index);
                }

                packet.ReadXORBytes(goTransportGuid, 4, 3);
                if (hasGOTransportTime3)
                {
                    packet.ReadUInt32("GO Transport Time 3", index);
                }

                packet.ReadXORBytes(goTransportGuid, 7, 6, 5, 0);
                moveInfo.TransportOffset.Z = packet.ReadSingle();
                moveInfo.TransportOffset.X = packet.ReadSingle();
                packet.ReadUInt32("GO Transport Time", index);
                moveInfo.TransportOffset.O = packet.ReadSingle();
                packet.ReadXORByte(goTransportGuid, 1);
                moveInfo.TransportOffset.Y = packet.ReadSingle();
                packet.ReadXORByte(goTransportGuid, 2);

                moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(goTransportGuid, 0));
                packet.AddValue("GO Transport GUID", moveInfo.TransportGuid, index);
                packet.AddValue("GO Transport Position", moveInfo.TransportOffset, index);
            }

            if (isLiving)
            {
                if (hasTransportData)
                {
                    packet.ReadXORBytes(transportGuid, 0, 5);
                    moveInfo.TransportOffset.O = packet.ReadSingle();
                    packet.ReadXORByte(transportGuid, 1);
                    moveInfo.TransportOffset.Y = packet.ReadSingle();
                    packet.ReadXORByte(transportGuid, 2);
                    packet.ReadUInt32("Transport Time", index);
                    moveInfo.TransportOffset.Z = packet.ReadSingle();
                    packet.ReadXORByte(transportGuid, 7);
                    if (hasTransportTime2)
                    {
                        packet.ReadUInt32("Transport Time 2", index);
                    }

                    packet.ReadXORBytes(transportGuid, 6, 4);
                    moveInfo.TransportOffset.X = packet.ReadSingle();
                    packet.ReadXORByte(transportGuid, 3);
                    var seat = packet.ReadSByte("Transport Seat", index);
                    if (hasTransportTime3)
                    {
                        packet.ReadUInt32("Transport Time 3", index);
                    }

                    moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(transportGuid, 0));
                    packet.AddValue("Transport GUID", moveInfo.TransportGuid, index);
                    packet.AddValue("Transport Position", moveInfo.TransportOffset, index);

                    if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle &&
                        guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature)
                    {
                        var vehicleAccessory = new VehicleTemplateAccessory();
                        vehicleAccessory.AccessoryEntry = guid.GetEntry();
                        vehicleAccessory.SeatId         = seat;
                        Storage.VehicleTemplateAccessorys.Add(moveInfo.TransportGuid.GetEntry(), vehicleAccessory, packet.TimeSpan);
                    }
                }

                if (moveInfo.HasSplineData)
                {
                    if (hasFullSpline)
                    {
                        if (bit130)
                        {
                            for (var i = 0; i < bits11C; ++i)
                            {
                                packet.ReadSingle("Float13C+1", index, i);
                                packet.ReadSingle("Float13C+0", index, i);
                            }
                        }

                        packet.ReadSingle("Spline Duration Multiplier Next", index);

                        for (var i = 0u; i < splineCount; ++i)
                        {
                            var wp = new Vector3
                            {
                                Y = packet.ReadSingle(),
                                Z = packet.ReadSingle(),
                                X = packet.ReadSingle()
                            };

                            packet.AddValue("Spline Waypoint", wp, index, i);
                        }

                        packet.ReadInt32("Spline Time", index); // if need swap with "Spline Full Time"
                        var type = packet.ReadByte();
                        switch (type)
                        {
                        case 1:
                            splineType = SplineType.Normal;
                            break;

                        case 2:
                            splineType = SplineType.FacingSpot;
                            break;

                        case 3:
                            splineType = SplineType.FacingTarget;
                            break;

                        case 4:
                            splineType = SplineType.FacingAngle;
                            break;
                        }

                        if (splineType == SplineType.FacingAngle)
                        {
                            packet.ReadSingle("Facing Angle", index);
                        }

                        packet.ReadSingle("Spline Duration Multiplier", index); // if need swap with "Spline Duration Multiplier Next"
                        if (hasSplineStartTime)
                        {
                            packet.ReadInt32("Spline Start Time", index);
                        }

                        if (hasSplineVerticalAcceleration)
                        {
                            packet.ReadSingle("Spline Vertical Acceleration", index);
                        }

                        if (splineType == SplineType.FacingSpot)
                        {
                            var point = new Vector3
                            {
                                Y = packet.ReadSingle(),
                                Z = packet.ReadSingle(),
                                X = packet.ReadSingle()
                            };

                            packet.AddValue("Facing Spot", point, index);
                        }

                        packet.ReadInt32("Spline Full Time", index);
                    }

                    packet.ReadInt32("Spline Id", index);
                    moveInfo.Position.Y = packet.ReadSingle();
                    moveInfo.Position.Z = packet.ReadSingle();
                    moveInfo.Position.X = packet.ReadSingle();
                }

                moveInfo.Position.Y = packet.ReadSingle();
                packet.ReadXORByte(guid1, 7);
                for (var i = 0; i < bits160; ++i)
                {
                    packet.ReadSingle("Float14", index, i);
                    packet.ReadUInt32("Int0", index, i);
                    packet.ReadUInt32("Int10", index, i);
                    packet.ReadSingle("Float4", index, i);
                    packet.ReadSingle("Float8", index, i);
                    packet.ReadSingle("FloatC", index, i);
                }

                if (hasFallData)
                {
                    packet.ReadUInt32("Time Fallen", index);
                    if (hasFallDirection)
                    {
                        packet.ReadSingle("Jump Sin", index);
                        packet.ReadSingle("Jump Cos", index);
                        packet.ReadSingle("Jump Velocity", index);
                    }

                    packet.ReadSingle("Fall Start Velocity", index);
                }

                if (hasSplineElevation)
                {
                    packet.ReadSingle("Spline Elevation", index);
                }

                if (bitA0)
                {
                    packet.ReadInt32("Int98", index);
                }

                packet.ReadXORByte(guid1, 1);
                packet.ReadSingle("Turn Speed", index);
                packet.ReadSingle("FlyBack Speed", index);
                packet.ReadSingle("RunBack Speed", index);

                if (hasTimestamp)
                {
                    packet.ReadUInt32("Time", index);
                }

                moveInfo.Position.X = packet.ReadSingle();
                packet.ReadXORByte(guid1, 2);
                packet.ReadSingle("Swim Speed", index);
                packet.ReadSingle("SwimBack Speed", index);

                if (hasOrientation)
                {
                    moveInfo.Orientation = packet.ReadSingle();
                }

                packet.ReadSingle("Fly Speed", index);
                packet.ReadXORByte(guid1, 6);

                if (hasPitch)
                {
                    packet.ReadSingle("Pitch", index);
                }

                moveInfo.RunSpeed = packet.ReadSingle("Run Speed", index) / 7.0f;
                packet.ReadSingle("Pitch Speed", index);
                packet.ReadXORBytes(guid1, 0, 5);

                for (var i = 0; i < bits90; ++i)
                {
                    packet.ReadInt32("Int8C", index, i);
                }

                packet.ReadXORByte(guid1, 4);
                moveInfo.WalkSpeed  = packet.ReadSingle("Walk Speed", index) / 2.5f;
                moveInfo.Position.Z = packet.ReadSingle();
                packet.ReadXORByte(guid1, 3);

                packet.WriteGuid("GUID1", guid1, index);
                packet.AddValue("Position", moveInfo.Position, index);
                packet.AddValue("Orientation", moveInfo.Orientation, index);
            }

            if (hasSceneObjectData)
            {
                for (var i = 0; i < 2; ++i)
                {
                    if (bit358_22[i])
                    {
                        packet.ReadByte("byte358+22", index, i);
                    }

                    packet.ReadByte("byte358+23", index, i);

                    for (var j = 0; j < bits358_10[i]; ++j)
                    {
                        packet.ReadXORByte(guid358_6[i][j], 7);
                        packet.ReadInt32("int358+6+1C", index, i, j);
                        packet.ReadWoWString("string358+6+31", (int)bits358_6_31[i][j], index, i, j);

                        for (var k = 0; k < bits358_6_74[i][j]; ++k)
                        {
                            packet.ReadInt16("short358+6+78+6", index, i, j, k);
                            packet.ReadInt32("int358+6+78+0", index, i, j, k);
                            if (bit358_6_78_9[i][j][k] != 9)
                            {
                                packet.ReadByte("byte358+6+78+9", index, i, j, k);
                            }

                            packet.ReadInt16("short358+6+78+4", index, i, j, k);
                            packet.ReadByte("byte358+6+78+8", index, i, j, k);
                        }

                        for (var k = 0; k < bits358_6_94[i][j]; ++k)
                        {
                            packet.ReadInt32("int358+6+98+4", index, i, j, k);
                            packet.ReadInt32("int358+6+98+0", index, i, j, k);
                        }

                        packet.ReadXORByte(guid358_6[i][j], 6);
                        packet.ReadInt16("short358+6+2C", index, i, j);

                        if (bit358_6_2E[i][j])
                        {
                            packet.ReadInt16("short358+6+2E", index, i, j);
                        }

                        for (var k = 0; k < bits358_6_84[i][j]; ++k)
                        {
                            if (bit358_6_88_10[i][j][k] != 9)
                            {
                                packet.ReadByte("byte358+6+88+10", index, i, j, k);
                            }

                            if (bit358_6_88_8[i][j][k])
                            {
                                packet.ReadInt32("int358+6+88+8", index, i, j, k);
                            }

                            packet.ReadInt32("int358+6+88+0", index, i, j, k);
                            packet.ReadInt32("int358+6+88+4", index, i, j, k);

                            if (bit358_6_88_C[i][j][k])
                            {
                                packet.ReadInt32("int358+6+88+C", index, i, j, k);
                            }
                        }

                        packet.ReadInt16("short358+6+16", index, i, j);
                        packet.ReadInt32("int358+6+8", index, i, j);
                        packet.ReadInt16("short358+6+14", index, i, j);
                        packet.ReadInt32("int358+6+24", index, i, j);

                        if (!bit358_6_30[i][j])
                        {
                            packet.ReadByte("byte358+6+30", index, i, j);
                        }

                        packet.ReadInt32("int358+6+10", index, i, j);
                        packet.ReadXORByte(guid358_6[i][j], 3);
                        packet.ReadInt32("int358+6+28", index, i, j);
                        packet.ReadInt32("int358+6+18", index, i, j);
                        packet.ReadXORBytes(guid358_6[i][j], 0, 2, 4, 5);
                        packet.ReadInt32("int358+6+C", index, i, j);
                        packet.ReadInt32("int358+6+20", index, i, j);
                        packet.ReadXORByte(guid358_6[i][j], 1);

                        packet.WriteGuid("Guid 358_6", guid358_6[i][j], index, i, j);
                    }

                    packet.ReadXORBytes(guid358[i], 7, 1, 4);

                    if (bit358_E[i])
                    {
                        packet.ReadInt16("short358+E", index, i);
                    }

                    if (bit358_A[i])
                    {
                        packet.ReadInt32("int358+A", index, i);
                    }

                    packet.ReadXORBytes(guid358[i], 0, 5, 2, 3);
                    packet.ReadInt32("int358+8", index, i);
                    packet.ReadXORByte(guid358[i], 6);
                    packet.WriteGuid("Guid358", guid358[i], index, i);
                }

                for (var i = 0; i < 3; ++i)
                {
                    for (var j = 0; j < bits388[i]; ++j)
                    {
                        if (bit388_1_C[i][j])
                        {
                            packet.ReadInt32("int388+1+C", index, i, j);
                        }

                        packet.ReadInt32("int388+1+4", index, i, j);
                        packet.ReadInt32("int388+1+0", index, i, j);

                        if (bit388_1_10[i][j] != 9)
                        {
                            packet.ReadByte("byte388+1+10", index, i, j);
                        }

                        if (bit388_1_8[i][j])
                        {
                            packet.ReadInt32("int388+1+8", index, i, j);
                        }
                    }

                    for (var j = 0; j < bits388_10[i]; ++j)
                    {
                        packet.ReadInt32("int388+6+4", index, i, j);
                        packet.ReadInt32("int388+6+0", index, i, j);
                    }
                }

                packet.ReadInt32("Int334", index);
                packet.ParseBitStream(CreatorGUID, 1, 6, 0, 5, 7, 4, 3, 2);

                if (bit340)
                {
                    packet.ReadByte("Byte340", index);
                }

                if (bit341)
                {
                    packet.ReadByte("byte341", index);
                }

                if (bit338)
                {
                    packet.ReadInt32("int338", index);
                }

                if (bit332)
                {
                    packet.ReadInt16("Short332", index);
                }

                if (bit33C)
                {
                    packet.ReadInt32("int33C", index);
                }

                if (bit330)
                {
                    packet.ReadInt16("Short318", index);
                }

                packet.WriteGuid("Creator GUID", CreatorGUID, index);
            }

            if (hasStationaryPosition)
            {
                moveInfo.Position.X  = packet.ReadSingle();
                moveInfo.Position.Z  = packet.ReadSingle();
                moveInfo.Position.Y  = packet.ReadSingle();
                moveInfo.Orientation = packet.ReadSingle("Stationary Orientation", index);

                packet.AddValue("Stationary Position", moveInfo.Position, index);
            }

            if (hasAttackingTarget)
            {
                packet.ParseBitStream(attackingTargetGuid, 1, 3, 5, 4, 7, 6, 2, 0);
                packet.WriteGuid("Attacking GUID", attackingTargetGuid, index);
            }

            if (bit29C)
            {
                if (bit230)
                {
                    packet.ReadInt32("int22C", index);
                }

                if (bit258)
                {
                    packet.ReadSingle("Float240", index);
                    packet.ReadSingle("Float24C", index);
                    packet.ReadSingle("Float250", index);
                    packet.ReadSingle("Float244", index);
                    packet.ReadSingle("Float254", index);
                    packet.ReadSingle("Float248", index);
                }

                packet.ReadInt32("Int208", index);

                if (bit23C)
                {
                    packet.ReadSingle("Float234", index);
                    packet.ReadSingle("Float238", index);
                }

                if (bit220)
                {
                    packet.ReadInt32("int21C", index);
                }

                if (bit284)
                {
                    packet.ReadSingle("Float27C", index);
                    packet.ReadSingle("Float280", index);

                    for (var i = 0; i < bits25C; ++i)
                    {
                        packet.ReadSingle("Float260+0", index, i);
                        packet.ReadSingle("Float260+1", index, i);
                    }

                    for (var i = 0; i < bits26C; ++i)
                    {
                        packet.ReadSingle("Float270+1", index, i);
                        packet.ReadSingle("Float270+0", index, i);
                    }
                }

                if (bit218)
                {
                    packet.ReadInt32("int214", index);
                }

                if (bit298)
                {
                    for (var i = 0; i < bits288; ++i)
                    {
                        packet.ReadSingle("Float28C+0", index, i);
                        packet.ReadSingle("Float28C+1", index, i);
                        packet.ReadSingle("Float28C+2", index, i);
                    }
                }

                if (bit228)
                {
                    packet.ReadInt32("int224", index);
                }
            }

            if (bit1DC)
            {
                packet.ReadInt32("int1D8", index);
            }

            if (hasAnimKits)
            {
                if (hasAnimKit2)
                {
                    packet.ReadUInt16("Anim Kit 2", index);
                }
                if (hasAnimKit3)
                {
                    packet.ReadUInt16("Anim Kit 3", index);
                }
                if (hasAnimKit1)
                {
                    packet.ReadUInt16("Anim Kit 1", index);
                }
            }


            if (hasGameObjectRotation)
            {
                packet.ReadPackedQuaternion("GameObject Rotation", index);
            }

            if (hasVehicleData)
            {
                moveInfo.VehicleId = packet.ReadUInt32("Vehicle Id", index);
                packet.ReadSingle("Vehicle Orientation", index);
            }

            if (bit32A)
            {
                packet.ReadBytes("Bytes", (int)bits2AA);
            }

            if (bit414)
            {
                packet.ReadInt32("int410", index);
            }

            if (bit2A4)
            {
                packet.ReadInt32("int2A0", index);
            }

            if (bit428)
            {
                for (var i = 0; i < bits418; ++i)
                {
                    packet.ReadInt32("Int3F8", index, i);
                }
            }

            if (isLiving && moveInfo.HasSplineData && hasFullSpline && splineType == SplineType.FacingTarget)
            {
                var facingTargetGuid = new byte[8];
                facingTargetGuid = packet.StartBitStream(5, 0, 2, 4, 1, 3, 6, 7);
                packet.ParseBitStream(facingTargetGuid, 5, 0, 4, 6, 3, 2, 1, 7);
                packet.WriteGuid("Facing Target GUID", facingTargetGuid, index);
            }

            return(moveInfo);
        }
コード例 #28
0
        private static void ReadCreateObjectBlock(Packet packet, WowGuid guid, uint map, object index)
        {
            ObjectType objType = ObjectTypeConverter.Convert(packet.ReadByteE <ObjectType801>("Object Type", index));

            if (ClientVersion.RemovedInVersion(ClientVersionBuild.V8_1_0_28724))
            {
                packet.ReadInt32("HeirFlags", index);
            }
            WoWObject obj;

            switch (objType)
            {
            case ObjectType.Unit:
                obj = new Unit();
                break;

            case ObjectType.GameObject:
                obj = new GameObject();
                break;

            case ObjectType.Player:
                obj = new Player();
                break;

            case ObjectType.AreaTrigger:
                obj = new SpellAreaTrigger();
                break;

            case ObjectType.Conversation:
                obj = new ConversationTemplate();
                break;

            default:
                obj = new WoWObject();
                break;
            }

            var moves = ReadMovementUpdateBlock(packet, guid, obj, index);

            if (ClientVersion.AddedInVersion(ClientVersionBuild.V8_1_0_28724))
            {
                var updatefieldSize = packet.ReadUInt32();
                using (var fieldsData = new Packet(packet.ReadBytes((int)updatefieldSize), packet.Opcode, packet.Time, packet.Direction, packet.Number, packet.Writer, packet.FileName))
                {
                    var flags   = fieldsData.ReadByteE <UpdateFieldFlag>("FieldFlags", index);
                    var handler = CoreFields.UpdateFields.GetHandler();
                    obj.ObjectData = handler.ReadCreateObjectData(fieldsData, flags, index);
                    switch (objType)
                    {
                    case ObjectType.Item:
                        handler.ReadCreateItemData(fieldsData, flags, index);
                        break;

                    case ObjectType.Container:
                        handler.ReadCreateItemData(fieldsData, flags, index);
                        handler.ReadCreateContainerData(fieldsData, flags, index);
                        break;

                    case ObjectType.AzeriteEmpoweredItem:
                        handler.ReadCreateItemData(fieldsData, flags, index);
                        handler.ReadCreateAzeriteEmpoweredItemData(fieldsData, flags, index);
                        break;

                    case ObjectType.AzeriteItem:
                        handler.ReadCreateItemData(fieldsData, flags, index);
                        handler.ReadCreateAzeriteItemData(fieldsData, flags, index);
                        break;

                    case ObjectType.Unit:
                        (obj as Unit).UnitData = handler.ReadCreateUnitData(fieldsData, flags, index);
                        break;

                    case ObjectType.Player:
                        handler.ReadCreateUnitData(fieldsData, flags, index);
                        handler.ReadCreatePlayerData(fieldsData, flags, index);
                        break;

                    case ObjectType.ActivePlayer:
                        handler.ReadCreateUnitData(fieldsData, flags, index);
                        handler.ReadCreatePlayerData(fieldsData, flags, index);
                        handler.ReadCreateActivePlayerData(fieldsData, flags, index);
                        break;

                    case ObjectType.GameObject:
                        (obj as GameObject).GameObjectData = handler.ReadCreateGameObjectData(fieldsData, flags, index);
                        break;

                    case ObjectType.DynamicObject:
                        handler.ReadCreateDynamicObjectData(fieldsData, flags, index);
                        break;

                    case ObjectType.Corpse:
                        handler.ReadCreateCorpseData(fieldsData, flags, index);
                        break;

                    case ObjectType.AreaTrigger:
                        (obj as SpellAreaTrigger).AreaTriggerData = handler.ReadCreateAreaTriggerData(fieldsData, flags, index);
                        break;

                    case ObjectType.SceneObject:
                        handler.ReadCreateSceneObjectData(fieldsData, flags, index);
                        break;

                    case ObjectType.Conversation:
                        (obj as ConversationTemplate).ConversationData = handler.ReadCreateConversationData(fieldsData, flags, index);
                        break;
                    }
                }
            }
            else
            {
                var updates        = CoreParsers.UpdateHandler.ReadValuesUpdateBlockOnCreate(packet, objType, index);
                var dynamicUpdates = CoreParsers.UpdateHandler.ReadDynamicValuesUpdateBlockOnCreate(packet, objType, index);

                obj.UpdateFields        = updates;
                obj.DynamicUpdateFields = dynamicUpdates;
            }

            obj.Type         = objType;
            obj.Movement     = moves;
            obj.Map          = map;
            obj.Area         = CoreParsers.WorldStateHandler.CurrentAreaId;
            obj.Zone         = CoreParsers.WorldStateHandler.CurrentZoneId;
            obj.PhaseMask    = (uint)CoreParsers.MovementHandler.CurrentPhaseMask;
            obj.Phases       = new HashSet <ushort>(CoreParsers.MovementHandler.ActivePhases.Keys);
            obj.DifficultyID = CoreParsers.MovementHandler.CurrentDifficultyID;

            // If this is the second time we see the same object (same guid,
            // same position) update its phasemask
            if (Storage.Objects.ContainsKey(guid))
            {
                var existObj = Storage.Objects[guid].Item1;
                CoreParsers.UpdateHandler.ProcessExistingObject(ref existObj, obj, guid); // can't do "ref Storage.Objects[guid].Item1 directly
            }
            else
            {
                Storage.Objects.Add(guid, obj, packet.TimeSpan);
            }

            if (guid.HasEntry() && (objType == ObjectType.Unit || objType == ObjectType.GameObject))
            {
                packet.AddSniffData(Utilities.ObjectTypeToStore(objType), (int)guid.GetEntry(), "SPAWN");
            }
        }
コード例 #29
0
        private static MovementInfo ReadMovementUpdateBlock(Packet packet, WowGuid guid, object index)
        {
            var moveInfo = new MovementInfo();

            var guid1               = new byte[8];
            var transportGuid       = new byte[8];
            var goTransportGuid     = new byte[8];
            var attackingTargetGuid = new byte[8];
            var guid5               = new byte[8];
            var guid6               = new byte[8];
            var guid7               = new byte[8];

            var hasAnimKit1                   = false;
            var hasAnimKit2                   = false;
            var hasAnimKit3                   = false;
            var hasFullSpline                 = false;
            var hasSplineStartTime            = false;
            var hasSplineVerticalAcceleration = false;
            var hasGOTransportTime2           = false;
            var hasGOTransportTime3           = false;
            var hasSplineElevation            = false;
            var hasMovementFlags              = false;
            var hasMoveFlagsExtra             = false;
            var hasTimestamp                  = false;
            var hasOrientation                = false;
            var hasTransportData              = false;
            var hasTransportTime3             = false;
            var hasTransportTime2             = false;
            var hasPitch         = false;
            var hasFallData      = false;
            var hasFallDirection = false;

            var bit95  = false;
            var bit94  = false;
            var bit134 = false;
            var bitA8  = false;
            var bit228 = false;
            var bit270 = false;
            var bit21C = false;
            var bit244 = false;

            var bits168     = 0u;
            var splineCount = 0u;
            var bits138     = 0u;
            var bits98      = 0u;
            var bits248     = 0u;
            var bits258     = 0u;
            var bits274     = 0u;
            var bits3F4     = 0u;
            var bits28F     = 0u;
            var splineType  = SplineType.Stop;

            packet.ReadBit();
            var transportFrames       = packet.ReadBits(22);
            var hasVehicleData        = packet.ReadBit("Has Vehicle Data", index);
            var bit3F0                = packet.ReadBit();
            var hasGameObjectPosition = packet.ReadBit("Has GameObject Position", index);

            packet.ReadBit(); // fake bit
            var isSceneObject         = packet.ReadBit("Scene Object", index);
            var transport             = packet.ReadBit("On transport", index);
            var bit284                = packet.ReadBit();
            var bit208                = packet.ReadBit();
            var hasGameObjectRotation = packet.ReadBit("Has GameObject Rotation", index);
            var hasAttackingTarget    = packet.ReadBit("Has Attacking Target", index);

            packet.ReadBit();                             // fake bit
            packet.ReadBit();                             // fake bit
            packet.ReadBit("Self", index);
            packet.ReadBit();                             // fake bit
            var living                = packet.ReadBit("Living", index);
            var bit3E8                = packet.ReadBit(); // something with scene object
            var bit28E                = packet.ReadBit();
            var hasAnimKits           = packet.ReadBit("Has AnimKits", index);
            var hasStationaryPosition = packet.ReadBit("Has Stationary Position", index);

            if (living)
            {
                guid1[0]           = packet.ReadBit();
                hasSplineElevation = !packet.ReadBit();
                packet.StartBitStream(guid1, 4, 7);
                hasMoveFlagsExtra = !packet.ReadBit();
                packet.StartBitStream(guid1, 5, 2);
                moveInfo.HasSplineData = packet.ReadBit("Has spline data", index);
                hasMovementFlags       = !packet.ReadBit();
                hasTimestamp           = !packet.ReadBit("Lacks timestamp", index);
                bit95          = packet.ReadBit();
                bit94          = packet.ReadBit();
                hasOrientation = !packet.ReadBit();
                if (hasMovementFlags)
                {
                    moveInfo.Flags = packet.ReadBitsE <MovementFlag>("Movement Flags", 30, index);
                }

                hasTransportData = packet.ReadBit("Has Transport Data", index);
                if (hasTransportData)
                {
                    packet.StartBitStream(transportGuid, 1, 0, 6);
                    hasTransportTime3 = packet.ReadBit();
                    packet.StartBitStream(transportGuid, 2, 7, 4, 3);
                    hasTransportTime2 = packet.ReadBit();
                    transportGuid[5]  = packet.ReadBit();
                }

                hasPitch = !packet.ReadBit("Lacks pitch", index);
                guid1[6] = packet.ReadBit();
                bits168  = packet.ReadBits(19);
                for (var i = 0; i < bits168; ++i)
                {
                    packet.ReadBits("bits168", 2, index);
                }

                guid1[1] = packet.ReadBit();
                if (moveInfo.HasSplineData)
                {
                    hasFullSpline = packet.ReadBit();
                    if (hasFullSpline)
                    {
                        hasSplineStartTime = packet.ReadBit();
                        bit134             = packet.ReadBit();
                        packet.ReadBitsE <SplineMode>("Spline Mode", 2, index);
                        splineCount = packet.ReadBits("SplineWaypointsCount", 20, index);
                        hasSplineVerticalAcceleration = packet.ReadBit("Has Spline Vertical Acceleration", index);
                        if (bit134)
                        {
                            bits138 = packet.ReadBits(21);
                            packet.ReadBits("bits148", 2, index);
                        }
                        packet.ReadBitsE <SplineFlag434>("Spline flags", 25, index);
                    }
                }

                bitA8    = !packet.ReadBit();
                guid1[3] = packet.ReadBit();
                bits98   = packet.ReadBits(22);
                if (hasMoveFlagsExtra)
                {
                    moveInfo.FlagsExtra = packet.ReadBitsE <MovementFlagExtra>("Extra Movement Flags", 13, index);
                }

                hasFallData = packet.ReadBit("Has Fall Data", index);
                if (hasFallData)
                {
                    hasFallDirection = packet.ReadBit("Has Fall Direction", index);
                }

                packet.ReadBit("bitAC", index);
            }

            if (hasGameObjectPosition)
            {
                packet.StartBitStream(goTransportGuid, 7, 3);
                hasGOTransportTime2 = packet.ReadBit();
                packet.StartBitStream(goTransportGuid, 1, 4, 0, 2, 6);
                hasGOTransportTime3 = packet.ReadBit();
                goTransportGuid[5]  = packet.ReadBit();
            }

            if (hasAnimKits)
            {
                hasAnimKit2 = !packet.ReadBit();
                hasAnimKit3 = !packet.ReadBit();
                hasAnimKit1 = !packet.ReadBit();
            }

            if (hasAttackingTarget)
            {
                attackingTargetGuid = packet.StartBitStream(7, 3, 6, 1, 5, 4, 0, 2);
            }

            if (bit208)
            {
                packet.ReadBit("bit21A", index);
                bit228 = packet.ReadBit();
                bit270 = packet.ReadBit();
                packet.ReadBit("bit219", index);
                packet.ReadBit("bit218", index);
                bit21C = packet.ReadBit();
                bit244 = packet.ReadBit();

                if (bit244)
                {
                    bits248 = packet.ReadBits(21);
                    bits258 = packet.ReadBits(21);
                }

                if (bit270)
                {
                    bits274 = packet.ReadBits(20);
                }

                packet.ReadBit("bit21B", index);
            }

            // Sceneobject data
            var CreatorGUID = new byte[8];

            byte[][]   guid310        = null;
            byte[][][] guid34C_4      = null;
            uint[]     bits34C_0      = null;
            uint[][]   bits34C_4_84   = null;
            uint[][]   bits34C_4_94   = null;
            uint[][]   bits34C_4_31   = null;
            uint[][]   bits34C_4_74   = null;
            byte[][][] bit34C_4_78_9  = null;
            byte[][][] bit34C_4_88_10 = null;
            bool[][][] bit34C_4_88_C  = null;
            bool[][][] bit34C_4_88_8  = null;
            bool[][]   bit34C_4_2E    = null;
            bool[][]   bit34C_4_30    = null;
            bool[]     bit34C_4       = null;
            bool[]     bit34C_8       = null;

            var bit318 = false;
            var bit31A = false;
            var bit329 = false;
            var bit320 = false;
            var bit328 = false;
            var bit324 = false;

            uint[]   bits388     = null;
            uint[]   bits388_10  = null;
            byte[][] bit388_1_10 = null;
            bool[][] bit388_1_C  = null;
            bool[][] bit388_1_8  = null;

            if (isSceneObject)
            {
                guid310        = new byte[2][];
                guid34C_4      = new byte[2][][];
                bits34C_0      = new uint[2];
                bits34C_4_84   = new uint[2][];
                bits34C_4_94   = new uint[2][];
                bits34C_4_31   = new uint[2][];
                bits34C_4_74   = new uint[2][];
                bit34C_4_78_9  = new byte[2][][];
                bit34C_4_88_10 = new byte[2][][];
                bit34C_4_88_C  = new bool[2][][];
                bit34C_4_88_8  = new bool[2][][];
                bit34C_4_2E    = new bool[2][];
                bit34C_4_30    = new bool[2][];
                bit34C_4       = new bool[2];
                bit34C_8       = new bool[2];

                for (var i = 0; i < 2; ++i)
                {
                    guid310[i] = new byte[8];
                    packet.StartBitStream(guid310[i], 7, 6);
                    bits34C_0[i] = packet.ReadBits(2);

                    guid34C_4[i]      = new byte[bits34C_0[i]][];
                    bits34C_4_84[i]   = new uint[bits34C_0[i]];
                    bits34C_4_94[i]   = new uint[bits34C_0[i]];
                    bits34C_4_31[i]   = new uint[bits34C_0[i]];
                    bits34C_4_74[i]   = new uint[bits34C_0[i]];
                    bit34C_4_78_9[i]  = new byte[bits34C_0[i]][];
                    bit34C_4_88_10[i] = new byte[bits34C_0[i]][];
                    bit34C_4_88_C[i]  = new bool[bits34C_0[i]][];
                    bit34C_4_88_8[i]  = new bool[bits34C_0[i]][];
                    bit34C_4_2E[i]    = new bool[bits34C_0[i]];
                    bit34C_4_30[i]    = new bool[bits34C_0[i]];

                    for (var j = 0; j < bits34C_0[i]; ++j)
                    {
                        guid34C_4[i][j]   = new byte[8];
                        bit34C_4_2E[i][j] = !packet.ReadBit();
                        packet.StartBitStream(guid34C_4[i][j], 7, 0, 6, 3);

                        bits34C_4_84[i][j]   = packet.ReadBits(21);
                        bit34C_4_88_8[i][j]  = new bool[bits34C_4_84[i][j]];
                        bit34C_4_88_C[i][j]  = new bool[bits34C_4_84[i][j]];
                        bit34C_4_88_10[i][j] = new byte[bits34C_4_84[i][j]];

                        for (var k = 0; k < bits34C_4_84[i][j]; ++k)
                        {
                            bit34C_4_88_10[i][j][k] = (byte)(10 - packet.ReadBit());
                            bit34C_4_88_C[i][j][k]  = !packet.ReadBit();
                            bit34C_4_88_8[i][j][k]  = !packet.ReadBit();
                        }

                        bits34C_4_94[i][j] = packet.ReadBits(21);
                        packet.StartBitStream(guid34C_4[i][j], 2);
                        bit34C_4_30[i][j] = packet.ReadBit();
                        packet.StartBitStream(guid34C_4[i][j], 5, 4, 1);

                        bits34C_4_74[i][j]  = packet.ReadBits(20);
                        bit34C_4_78_9[i][j] = new byte[bits34C_4_74[i][j]];

                        for (var k = 0; k < bits34C_4_74[i][j]; ++k)
                        {
                            bit34C_4_78_9[i][j][k] = (byte)(10 - packet.ReadBit());
                        }

                        bits34C_4_31[i][j] = packet.ReadBits(7);
                    }

                    bit34C_8[i] = !packet.ReadBit();
                    packet.StartBitStream(guid310[i], 3, 5, 2);
                    bit34C_4[i] = packet.ReadBit();
                    packet.StartBitStream(guid310[i], 1, 0, 4);
                }

                bits388     = new uint[3];
                bits388_10  = new uint[3];
                bit388_1_10 = new byte[3][];
                bit388_1_C  = new bool[3][];
                bit388_1_8  = new bool[3][];

                for (var i = 0; i < 3; ++i)
                {
                    bits388[i]     = packet.ReadBits(21);
                    bit388_1_10[i] = new byte[bits388[i]];
                    bit388_1_C[i]  = new bool[bits388[i]];
                    bit388_1_8[i]  = new bool[bits388[i]];

                    for (var j = 0; j < bits388[i]; ++j)
                    {
                        bit388_1_10[i][j] = (byte)(10 - packet.ReadBit());
                        bit388_1_C[i][j]  = packet.ReadBit();
                        bit388_1_8[i][j]  = packet.ReadBit();
                    }

                    bits388_10[i] = packet.ReadBits(21);
                }

                bit31A = !packet.ReadBit();
                bit329 = !packet.ReadBit();
                bit320 = !packet.ReadBit();
                bit328 = !packet.ReadBit();
                packet.ReadBit(); // fake bit
                packet.StartBitStream(CreatorGUID, 7, 1, 0, 2, 3, 6, 4, 5);
                bit324 = !packet.ReadBit();
                bit318 = !packet.ReadBit();
            }

            if (bit3F0)
            {
                bits3F4 = packet.ReadBits(22);
            }

            if (bit28E)
            {
                bits28F = packet.ReadBits(7);
            }

            packet.ResetBitReader();

            for (var i = 0; i < transportFrames; ++i)
            {
                packet.ReadInt32("Transport frame", i, index);
            }

            if (living)
            {
                if (hasTimestamp)
                {
                    packet.ReadUInt32("Time", index);
                }

                for (var i = 0; i < bits168; ++i)
                {
                    packet.ReadSingle("Float16C+5", index);
                    packet.ReadInt32("Int16C+4", index);
                    packet.ReadSingle("Float16C+1", index);
                    packet.ReadInt32("Int16C+0", index);
                    packet.ReadSingle("Float16C+2", index);
                    packet.ReadSingle("Float16C+3", index);
                }

                if (moveInfo.HasSplineData)
                {
                    if (hasFullSpline)
                    {
                        if (hasSplineStartTime)
                        {
                            packet.ReadInt32("Spline Start Time", index);
                        }

                        packet.ReadSingle("Spline Duration Multiplier", index);
                        if (hasSplineVerticalAcceleration)
                        {
                            packet.ReadSingle("Spline Vertical Acceleration", index);
                        }

                        packet.ReadInt32("Spline Time", index);
                        for (var i = 0u; i < splineCount; ++i)
                        {
                            var wp = new Vector3
                            {
                                Z = packet.ReadSingle(),
                                Y = packet.ReadSingle(),
                                X = packet.ReadSingle()
                            };

                            packet.AddValue("Spline Waypoint", wp, index, i);
                        }

                        if (bit134)
                        {
                            for (var i = 0; i < bits138; ++i)
                            {
                                packet.ReadSingle("Float13C+1", index, i);
                                packet.ReadSingle("Float13C+0", index, i);
                            }
                        }

                        packet.ReadSingle("Spline Duration Multiplier Next", index);
                        var type = packet.ReadByte();
                        switch (type)
                        {
                        case 1:
                            splineType = SplineType.Normal;
                            break;

                        case 2:
                            splineType = SplineType.FacingSpot;
                            break;

                        case 3:
                            splineType = SplineType.FacingTarget;
                            break;

                        case 4:
                            splineType = SplineType.FacingAngle;
                            break;
                        }

                        if (splineType == SplineType.FacingAngle)
                        {
                            packet.ReadSingle("Facing Angle", index);
                        }

                        if (splineType == SplineType.FacingSpot)
                        {
                            var point = new Vector3
                            {
                                X = packet.ReadSingle(),
                                Z = packet.ReadSingle(),
                                Y = packet.ReadSingle()
                            };

                            packet.AddValue("Facing Spot", point, index);
                        }

                        packet.ReadInt32("Spline Full Time", index);
                    }

                    moveInfo.Position.Y = packet.ReadSingle();
                    moveInfo.Position.Z = packet.ReadSingle();
                    packet.ReadInt32("Spline Id", index);
                    moveInfo.Position.X = packet.ReadSingle();
                }

                if (hasTransportData)
                {
                    packet.ReadXORByte(transportGuid, 4);
                    moveInfo.TransportOffset.Z = packet.ReadSingle();
                    moveInfo.TransportOffset.Y = packet.ReadSingle();
                    packet.ReadUInt32("Transport Time", index);
                    var seat = packet.ReadByte("Transport Seat", index);
                    packet.ReadXORBytes(transportGuid, 3, 1, 6);
                    if (hasTransportTime2)
                    {
                        packet.ReadUInt32("Transport Time 2", index);
                    }

                    packet.ReadXORByte(transportGuid, 5);
                    moveInfo.TransportOffset.O = packet.ReadSingle();
                    moveInfo.TransportOffset.X = packet.ReadSingle();
                    packet.ReadXORBytes(transportGuid, 2, 0, 7);
                    if (hasTransportTime3)
                    {
                        packet.ReadUInt32("Transport Time 3", index);
                    }

                    moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(transportGuid, 0));
                    packet.AddValue("Transport GUID", moveInfo.TransportGuid, index);
                    packet.AddValue("Transport Position", moveInfo.TransportOffset, index);

                    if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle &&
                        guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature)
                    {
                        VehicleTemplateAccessory vehicleAccessory = new VehicleTemplateAccessory
                        {
                            Entry          = moveInfo.TransportGuid.GetEntry(),
                            AccessoryEntry = guid.GetEntry(),
                            SeatId         = seat
                        };
                        Storage.VehicleTemplateAccessories.Add(vehicleAccessory, packet.TimeSpan);
                    }
                }

                packet.ReadXORBytes(guid1, 2, 1);
                packet.ReadSingle("RunBack Speed", index);
                packet.ReadSingle("Fly Speed", index);
                packet.ReadXORBytes(guid1, 0, 3);
                packet.ReadSingle("SwimBack Speed", index);
                if (hasFallData)
                {
                    if (hasFallDirection)
                    {
                        packet.ReadSingle("Jump Sin", index);
                        packet.ReadSingle("Jump Velocity", index);
                        packet.ReadSingle("Jump Cos", index);
                    }
                    packet.ReadSingle("Fall Start Velocity", index);
                    packet.ReadUInt32("Time Fallen", index);
                }

                packet.ReadSingle("Turn Speed", index);
                packet.ReadXORByte(guid1, 5);
                moveInfo.Position.Z = packet.ReadSingle();
                if (hasOrientation)
                {
                    moveInfo.Orientation = packet.ReadSingle();
                }

                packet.ReadXORByte(guid1, 6);
                if (hasSplineElevation)
                {
                    packet.ReadSingle("Spline Elevation", index);
                }

                packet.ReadSingle("Pitch Speed", index);
                if (hasPitch)
                {
                    packet.ReadSingle("Pitch", index);
                }

                for (var i = 0; i < bits98; ++i)
                {
                    packet.ReadInt32("Int9C", index, i);
                }

                moveInfo.WalkSpeed = packet.ReadSingle("Walk Speed", index) / 2.5f;
                if (bitA8)
                {
                    packet.ReadInt32("IntA8", index);
                }

                moveInfo.Position.Y = packet.ReadSingle();
                packet.ReadSingle("Swim Speed", index);
                packet.ReadSingle("FlyBack Speed", index);
                packet.ReadXORByte(guid1, 7);
                moveInfo.RunSpeed   = packet.ReadSingle("Run Speed", index) / 7.0f;
                moveInfo.Position.X = packet.ReadSingle();
                packet.ReadXORByte(guid1, 4);

                packet.WriteGuid("GUID1", guid1, index);
                packet.AddValue("Position", moveInfo.Position, index);
                packet.AddValue("Orientation", moveInfo.Orientation, index);
            }

            if (isSceneObject)
            {
                if (bit318)
                {
                    packet.ReadInt16("Short318", index);
                }

                for (var i = 0; i < 2; ++i)
                {
                    for (var j = 0; j < bits34C_0[i]; ++j)
                    {
                        packet.ReadXORBytes(guid34C_4[i][j], 0, 2);
                        packet.ReadInt32("Int34C+4+8", index, i, j);
                        packet.ReadXORBytes(guid34C_4[i][j], 5, 7);
                        packet.ReadInt32("Int34C+4+18", index, i, j);

                        for (var k = 0; k < bits34C_4_84[i][j]; ++k)
                        {
                            if (bit34C_4_88_C[i][j][k])
                            {
                                packet.ReadInt32("int34C+4+88+C", index, i, j, k);
                            }

                            if (bit34C_4_88_8[i][j][k])
                            {
                                packet.ReadInt32("int34C+4+88+8", index, i, j, k);
                            }

                            if (bit34C_4_88_10[i][j][k] != 9)
                            {
                                packet.ReadByte("byte34C+4+88+10", index, i, j, k);
                            }

                            packet.ReadInt32("int34C+4+88+0", index, i, j, k);
                            packet.ReadInt32("int34C+4+88+4", index, i, j, k);
                        }

                        packet.ReadInt32("int34C+4+28", index, i, j);

                        for (var k = 0; k < bits34C_4_94[i][j]; ++k)
                        {
                            packet.ReadInt32("int34C+4+98+0", index, i, j, k);
                            packet.ReadInt32("int34C+4+98+4", index, i, j, k);
                        }

                        packet.ReadBytes("Bytes34C+4+31", (int)bits34C_4_31[i][j], index, i, j);
                        packet.ReadXORByte(guid34C_4[i][j], 6);

                        for (var k = 0; k < bits34C_4_74[i][j]; ++k)
                        {
                            packet.ReadInt32("int34C+4+78+0", index, i, j, k);
                            packet.ReadByte("byte34C+4+78+8", index, i, j, k);
                            packet.ReadInt16("short34C+4+78+3", index, i, j, k);
                            packet.ReadInt16("short34C+4+78+2", index, i, j, k);
                            if (bit34C_4_78_9[i][j][k] != 9)
                            {
                                packet.ReadByte("byte34C+4+78+9", index, i, j, k);
                            }
                        }

                        if (bit34C_4_2E[i][j])
                        {
                            packet.ReadInt16("short34C+4+2E", index, i, j);
                        }

                        packet.ReadXORByte(guid34C_4[i][j], 4);
                        packet.ReadInt32("int34C+4+24", index, i, j);
                        packet.ReadXORBytes(guid34C_4[i][j], 1, 3);
                        packet.ReadInt16("short34C+4+16", index, i, j);
                        packet.ReadInt32("int34C+4+C", index, i, j);
                        packet.ReadInt32("int34C+4+10", index, i, j);

                        if (!bit34C_4_30[i][j])
                        {
                            packet.ReadByte("byte34C+4+30", index, i, j);
                        }

                        packet.ReadInt32("int34C+4+20", index, i, j);
                        packet.ReadInt32("int34C+4+1C", index, i, j);
                        packet.ReadInt16("short34C+4+14", index, i, j);
                        packet.ReadInt16("short34C+4+2C", index, i, j);
                        packet.WriteGuid("Guid 34C_4", guid34C_4[i][j]);
                    }

                    if (!bit34C_4[i])
                    {
                        packet.ReadByte("byte34C-4", index, i);
                    }

                    packet.ReadXORBytes(guid310[i], 6, 3, 7);
                    packet.ReadInt32("int34C-12", index, i);
                    packet.ReadXORBytes(guid310[i], 5, 1, 4, 0);
                    packet.ReadByte("byte34C+16", index, i);

                    if (bit34C_8[i])
                    {
                        packet.ReadInt32("int34C-8", index, i);
                    }

                    packet.ReadXORByte(guid310[i], 2);
                    packet.WriteGuid("Guid34C-20", guid310[i], index, i);
                }

                packet.ParseBitStream(CreatorGUID, 2, 5, 4, 7, 3, 1, 0, 6);
                packet.WriteGuid("Creator GUID", CreatorGUID);

                if (bit329)
                {
                    packet.ReadByte("byte329", index);
                }

                for (var i = 0; i < 3; ++i)
                {
                    for (var j = 0; j < bits388_10[i]; ++j)
                    {
                        packet.ReadByte("byte388+4+4", index, i, j);
                        packet.ReadByte("byte388+4+0", index, i, j);
                    }

                    for (var j = 0; j < bits388[i]; ++j)
                    {
                        if (bit388_1_10[i][j] != 9)
                        {
                            packet.ReadByte("byte388+1+10", index, i, j);
                        }

                        if (bit388_1_C[i][j])
                        {
                            packet.ReadInt32("int388+1+C", index, i, j);
                        }

                        packet.ReadInt32("int388+1+4", index, i, j);
                        packet.ReadInt32("int388+1+0", index, i, j);

                        if (bit388_1_8[i][j])
                        {
                            packet.ReadInt32("int388+1+8", index, i, j);
                        }
                    }
                }

                if (bit320)
                {
                    packet.ReadInt32("int320", index);
                }
                if (bit31A)
                {
                    packet.ReadInt16("short31A", index);
                }

                packet.ReadInt32("int31C", index);
                if (bit324)
                {
                    packet.ReadInt32("int324", index);
                }
                if (bit328)
                {
                    packet.ReadByte("byte328", index);
                }
            }

            if (hasGameObjectPosition)
            {
                packet.ReadUInt32("GO Transport Time", index);
                packet.ReadXORByte(goTransportGuid, 7);
                moveInfo.TransportOffset.Y = packet.ReadSingle();
                packet.ReadXORByte(goTransportGuid, 0);
                if (hasGOTransportTime3)
                {
                    packet.ReadUInt32("GO Transport Time 3", index);
                }

                packet.ReadXORByte(goTransportGuid, 3);
                packet.ReadSByte("GO Transport Seat", index);
                packet.ReadXORByte(goTransportGuid, 1);
                moveInfo.TransportOffset.Z = packet.ReadSingle();
                moveInfo.TransportOffset.O = packet.ReadSingle();
                if (hasGOTransportTime2)
                {
                    packet.ReadUInt32("GO Transport Time 2", index);
                }

                moveInfo.TransportOffset.X = packet.ReadSingle();
                packet.ReadXORBytes(goTransportGuid, 2, 4, 5, 6);

                moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(goTransportGuid, 0));
                packet.AddValue("GO Transport GUID", moveInfo.TransportGuid, index);
                packet.AddValue("GO Transport Position", moveInfo.TransportOffset, index);
            }

            if (bit208)
            {
                if (bit21C)
                {
                    packet.ReadSingle("Float224", index);
                    packet.ReadSingle("Float220", index);
                }

                packet.ReadSingle("Float210", index);
                if (bit244)
                {
                    for (var i = 0; i < bits258; ++i)
                    {
                        packet.ReadSingle("Float25C+1", index);
                        packet.ReadSingle("Float25C+0", index);
                    }

                    for (var i = 0; i < bits248; ++i)
                    {
                        packet.ReadSingle("Float24C+0", index);
                        packet.ReadSingle("Float24C+1", index);
                    }

                    packet.ReadSingle("Float26C", index);
                    packet.ReadSingle("Float268", index);
                }

                if (bit228)
                {
                    packet.ReadSingle("Float22C", index);
                    packet.ReadSingle("Float230", index);
                    packet.ReadSingle("Float23C", index);
                    packet.ReadSingle("Float234", index);
                    packet.ReadSingle("Float238", index);
                    packet.ReadSingle("Float240", index);
                }

                if (bit270)
                {
                    for (var i = 0; i < bits274; ++i)
                    {
                        packet.ReadSingle("Float277+1", index);
                        packet.ReadSingle("Float277+0", index);
                        packet.ReadSingle("Float277+2", index);
                    }
                }

                packet.ReadSingle("Float214", index);
                packet.ReadInt32("Int20C", index);
            }

            if (hasVehicleData)
            {
                packet.ReadSingle("Vehicle Orientation", index);
                moveInfo.VehicleId = packet.ReadUInt32("Vehicle Id", index);
            }

            if (hasAttackingTarget)
            {
                packet.ParseBitStream(attackingTargetGuid, 7, 1, 4, 6, 0, 2, 5, 3);
                packet.WriteGuid("Attacking GUID", attackingTargetGuid, index);
            }

            if (hasGameObjectRotation)
            {
                moveInfo.Rotation = packet.ReadPackedQuaternion("GameObject Rotation", index);
            }

            if (hasAnimKits)
            {
                if (hasAnimKit2)
                {
                    packet.ReadUInt16("Anim Kit 2", index);
                }
                if (hasAnimKit1)
                {
                    packet.ReadUInt16("Anim Kit 1", index);
                }
                if (hasAnimKit3)
                {
                    packet.ReadUInt16("Anim Kit 3", index);
                }
            }

            if (bit28E)
            {
                packet.ReadBytes("Bytes", (int)bits28F, index);
            }

            if (hasStationaryPosition)
            {
                moveInfo.Position.X  = packet.ReadSingle();
                moveInfo.Position.Z  = packet.ReadSingle();
                moveInfo.Orientation = packet.ReadSingle("Stationary Orientation", index);
                moveInfo.Position.Y  = packet.ReadSingle();
                packet.AddValue("Stationary Position", moveInfo.Position, index);
            }

            if (transport)
            {
                packet.ReadInt32("Transport path timer", index);
            }

            if (bit3F0)
            {
                for (var i = 0; i < bits3F4; ++i)
                {
                    packet.ReadInt32("Int3F8", index, i);
                }
            }

            if (bit284)
            {
                packet.ReadInt32("Int288", index);
            }

            if (bit3E8)
            {
                packet.ReadInt32("Int3EC", index);
            }

            if (living && moveInfo.HasSplineData && hasFullSpline && splineType == SplineType.FacingTarget)
            {
                var facingTargetGuid = new byte[8];
                facingTargetGuid = packet.StartBitStream(2, 4, 6, 3, 1, 5, 7, 0);
                packet.ParseBitStream(facingTargetGuid, 1, 3, 6, 7, 2, 4, 5, 0);
                packet.WriteGuid("Facing Target GUID", facingTargetGuid, index);
            }

            return(moveInfo);
        }
コード例 #30
0
        public static void HandleServerTrainerList(Packet packet)
        {
            var npcTrainer = new NpcTrainer();

            var guid = new byte[8];

            guid[4] = packet.ReadBit();
            guid[5] = packet.ReadBit();
            var count    = (int)packet.ReadBits(19);
            var titleLen = packet.ReadBits(11);

            guid[6] = packet.ReadBit();
            guid[2] = packet.ReadBit();
            guid[7] = packet.ReadBit();
            guid[1] = packet.ReadBit();
            guid[3] = packet.ReadBit();
            guid[0] = packet.ReadBit();

            packet.ReadXORByte(guid, 4);

            npcTrainer.TrainerSpells = new List <TrainerSpell>(count);
            for (var i = 0; i < count; ++i)
            {
                var trainerSpell = new TrainerSpell();
                trainerSpell.RequiredLevel = packet.ReadByte("Required Level", i);
                trainerSpell.Cost          = packet.ReadUInt32("Cost", i);
                trainerSpell.Spell         = (uint)packet.ReadEntry <Int32>(StoreNameType.Spell, "Spell ID", i);
                for (var j = 0; j < 3; ++j)
                {
                    packet.ReadInt32("Int818", i, j);
                }
                trainerSpell.RequiredSkill      = packet.ReadUInt32("Required Skill", i);
                trainerSpell.RequiredSkillLevel = packet.ReadUInt32("Required Skill Level", i);
                packet.ReadEnum <TrainerSpellState>("State", TypeCode.Byte, i);

                npcTrainer.TrainerSpells.Add(trainerSpell);
            }

            npcTrainer.Title = packet.ReadWoWString("Title", titleLen);
            packet.ReadXORByte(guid, 6);
            packet.ReadXORByte(guid, 7);
            packet.ReadXORByte(guid, 1);
            packet.ReadXORByte(guid, 3);
            packet.ReadInt32("Unk Int32"); // Same unk exists in CMSG_TRAINER_BUY_SPELL
            packet.ReadXORByte(guid, 5);
            packet.ReadXORByte(guid, 0);
            packet.ReadXORByte(guid, 2);
            npcTrainer.Type = packet.ReadEnum <TrainerType>("Type", TypeCode.Int32);

            packet.WriteGuid("Guid", guid);
            var GUID = new WowGuid(BitConverter.ToUInt64(guid, 0));

            if (Storage.NpcTrainers.ContainsKey(GUID.GetEntry()))
            {
                var oldTrainer = Storage.NpcTrainers[GUID.GetEntry()];
                if (oldTrainer != null)
                {
                    foreach (var trainerSpell in npcTrainer.TrainerSpells)
                    {
                        oldTrainer.Item1.TrainerSpells.Add(trainerSpell);
                    }
                }
            }
            else
            {
                Storage.NpcTrainers.Add(GUID.GetEntry(), npcTrainer, packet.TimeSpan);
            }
        }