public void Execute(object parameter) { WowClient client = new WowClient(Region.EU); Character character = client.GetCharacter(PaladinViewModel.Realm, PaladinViewModel.Name, CharacterFields.Stats); CharacterStats characterStats = character.Stats; PaladinViewModel.Stamina = characterStats.Stamina; PaladinViewModel.Strength = characterStats.Strength; PaladinViewModel.MasteryRating = characterStats.MasteryRating; PaladinViewModel.HasteRating = characterStats.HasteRating; PaladinViewModel.HitRating = characterStats.HitRating; PaladinViewModel.ParryRating = characterStats.ParryRating; PaladinViewModel.DodgeRating = characterStats.DodgeRating; PaladinViewModel.ExpertiseRating = characterStats.ExpertiseRating; }
public static void Main(string[] args) { WowClient client = new WowClient(Region.EU); Character character = client.GetCharacter("Aszune", "Oot", CharacterFields.Stats); CharacterStats characterStats = character.Stats; Console.WriteLine("Health: " + characterStats.Health); Console.WriteLine("Strength: " + characterStats.Strength); Console.WriteLine("Stamina: " + characterStats.Stamina); Console.WriteLine("Mastery: " + characterStats.Mastery); Console.WriteLine("HasteRating: " + characterStats.HasteRating); Console.WriteLine("DodgeChance: " + characterStats.DodgeChance); Console.WriteLine("ParryChance: " + characterStats.ParryChance); Console.WriteLine("BlockChance: " + characterStats.BlockChance); Console.WriteLine("ExpertiseRating: " + characterStats.MainHandExpertise); Console.WriteLine("HitRating: " + characterStats.HitRating); }