public static void Fit(this WorldView world, IObject3D itemToRender, RectangleDouble goalBounds) { world.Fit(itemToRender, goalBounds, Matrix4X4.Identity); }
public static void Fit(this WorldView world, IObject3D itemToRender, RectangleDouble goalBounds) { world.Fit(itemToRender, goalBounds, Matrix4X4.Identity); }